# ![Triangulate icon](images/icons/Object_Triangulate.png) Triangulate (Objects)

The __Triangulate__ tool reduces all polygons to their base triangles. This creates a sharp, faceted appearance.

![Triangulate Object Example](images/TriangulateObject_Example.png)

**Note:** To smooth some of the hard edges, you can [add and remove smoothing groups](workflow-edit-smoothing.md) across the faces of the Mesh.