function unityFramework(Module) {
var Module = typeof Module !== "undefined" ? Module : {};
;
var stackTraceReference = "(^|\\n)(\\s+at\\s+|)jsStackTrace(\\s+\\(|@)([^\\n]+):\\d+:\\d+(\\)|)(\\n|$)";
var stackTraceReferenceMatch = jsStackTrace().match(new RegExp(stackTraceReference));
if (stackTraceReferenceMatch) Module.stackTraceRegExp = new RegExp(stackTraceReference.replace("([^\\n]+)", stackTraceReferenceMatch[4].replace(/[\\^${}[\]().*+?|]/g, "\\$&")).replace("jsStackTrace", "[^\\n]+"));
var abort = (function(what) {
 if (ABORT) return;
 ABORT = true;
 EXITSTATUS = 1;
 if (typeof ENVIRONMENT_IS_PTHREAD !== "undefined" && ENVIRONMENT_IS_PTHREAD) console.error("Pthread aborting at " + (new Error).stack);
 if (what !== undefined) {
  out(what);
  err(what);
  what = JSON.stringify(what);
 } else {
  what = "";
 }
 var message = "abort(" + what + ") at " + stackTrace();
 if (Module.abortHandler && Module.abortHandler(message)) return;
 throw message;
});
if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) {
 Module["preRun"].push((function() {
  var unityFileSystemInit = Module["unityFileSystemInit"] || (function() {
   FS.mkdir("/idbfs");
   FS.mount(IDBFS, {}, "/idbfs");
   Module.addRunDependency("JS_FileSystem_Mount");
   FS.syncfs(true, (function(err) {
    if (err) console.log("IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.");
    Module.removeRunDependency("JS_FileSystem_Mount");
   }));
  });
  unityFileSystemInit();
 }));
}
Module["SetFullscreen"] = (function(fullscreen) {
 if (typeof runtimeInitialized === "undefined" || !runtimeInitialized) {
  console.log("Runtime not initialized yet.");
 } else if (typeof JSEvents === "undefined") {
  console.log("Player not loaded yet.");
 } else {
  var tmp = JSEvents.canPerformEventHandlerRequests;
  JSEvents.canPerformEventHandlerRequests = (function() {
   return 1;
  });
  Module.ccall("SetFullscreen", null, [ "number" ], [ fullscreen ]);
  JSEvents.canPerformEventHandlerRequests = tmp;
 }
});
var MediaDevices = [];
if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) {
 Module["preRun"].push((function() {
  var enumerateMediaDevices = (function() {
   var getMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
   if (!getMedia) return;
   function addDevice(label) {
    label = label ? label : "device #" + MediaDevices.length;
    var device = {
     deviceName: label,
     refCount: 0,
     video: null
    };
    MediaDevices.push(device);
   }
   if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) {
    if (typeof MediaStreamTrack == "undefined" || typeof MediaStreamTrack.getSources == "undefined") {
     console.log("Media Devices cannot be enumerated on this browser.");
     return;
    }
    function gotSources(sourceInfos) {
     for (var i = 0; i !== sourceInfos.length; ++i) {
      var sourceInfo = sourceInfos[i];
      if (sourceInfo.kind === "video") addDevice(sourceInfo.label);
     }
    }
    MediaStreamTrack.getSources(gotSources);
   }
   navigator.mediaDevices.enumerateDevices().then((function(devices) {
    devices.forEach((function(device) {
     if (device.kind == "videoinput") addDevice(device.label);
    }));
   })).catch((function(err) {
    console.log(err.name + ": " + error.message);
   }));
  });
  enumerateMediaDevices();
 }));
}
function SendMessage(gameObject, func, param) {
 if (param === undefined) Module.ccall("SendMessage", null, [ "string", "string" ], [ gameObject, func ]); else if (typeof param === "string") Module.ccall("SendMessageString", null, [ "string", "string", "string" ], [ gameObject, func, param ]); else if (typeof param === "number") Module.ccall("SendMessageFloat", null, [ "string", "string", "number" ], [ gameObject, func, param ]); else throw "" + param + " is does not have a type which is supported by SendMessage.";
}
Module["SendMessage"] = SendMessage;
var moduleOverrides = {};
var key;
for (key in Module) {
 if (Module.hasOwnProperty(key)) {
  moduleOverrides[key] = Module[key];
 }
}
Module["arguments"] = [];
Module["thisProgram"] = "./this.program";
Module["quit"] = (function(status, toThrow) {
 throw toThrow;
});
Module["preRun"] = [];
Module["postRun"] = [];
var ENVIRONMENT_IS_WEB = false;
var ENVIRONMENT_IS_WORKER = false;
var ENVIRONMENT_IS_NODE = false;
var ENVIRONMENT_IS_SHELL = false;
ENVIRONMENT_IS_WEB = typeof window === "object";
ENVIRONMENT_IS_WORKER = typeof importScripts === "function";
ENVIRONMENT_IS_NODE = typeof process === "object" && typeof require === "function" && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
if (Module["ENVIRONMENT"]) {
 throw new Error("Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)");
}
assert(typeof Module["memoryInitializerPrefixURL"] === "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead");
assert(typeof Module["pthreadMainPrefixURL"] === "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead");
assert(typeof Module["cdInitializerPrefixURL"] === "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead");
assert(typeof Module["filePackagePrefixURL"] === "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead");
var scriptDirectory = "";
function locateFile(path) {
 if (Module["locateFile"]) {
  return Module["locateFile"](path, scriptDirectory);
 } else {
  return scriptDirectory + path;
 }
}
if (ENVIRONMENT_IS_NODE) {
 scriptDirectory = __dirname + "/";
 var nodeFS;
 var nodePath;
 Module["read"] = function shell_read(filename, binary) {
  var ret;
  if (!nodeFS) nodeFS = require("fs");
  if (!nodePath) nodePath = require("path");
  filename = nodePath["normalize"](filename);
  ret = nodeFS["readFileSync"](filename);
  return binary ? ret : ret.toString();
 };
 Module["readBinary"] = function readBinary(filename) {
  var ret = Module["read"](filename, true);
  if (!ret.buffer) {
   ret = new Uint8Array(ret);
  }
  assert(ret.buffer);
  return ret;
 };
 if (process["argv"].length > 1) {
  Module["thisProgram"] = process["argv"][1].replace(/\\/g, "/");
 }
 Module["arguments"] = process["argv"].slice(2);
 if (typeof module !== "undefined") {
  module["exports"] = Module;
 }
 process["on"]("uncaughtException", (function(ex) {
  if (!(ex instanceof ExitStatus)) {
   throw ex;
  }
 }));
 process["on"]("unhandledRejection", (function(reason, p) {
  err("node.js exiting due to unhandled promise rejection");
  process["exit"](1);
 }));
 Module["quit"] = (function(status) {
  process["exit"](status);
 });
 Module["inspect"] = (function() {
  return "[Emscripten Module object]";
 });
} else if (ENVIRONMENT_IS_SHELL) {
 if (typeof read != "undefined") {
  Module["read"] = function shell_read(f) {
   return read(f);
  };
 }
 Module["readBinary"] = function readBinary(f) {
  var data;
  if (typeof readbuffer === "function") {
   return new Uint8Array(readbuffer(f));
  }
  data = read(f, "binary");
  assert(typeof data === "object");
  return data;
 };
 if (typeof scriptArgs != "undefined") {
  Module["arguments"] = scriptArgs;
 } else if (typeof arguments != "undefined") {
  Module["arguments"] = arguments;
 }
 if (typeof quit === "function") {
  Module["quit"] = (function(status) {
   quit(status);
  });
 }
} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
 if (ENVIRONMENT_IS_WEB) {
  if (document.currentScript) {
   scriptDirectory = document.currentScript.src;
  }
 } else {
  scriptDirectory = self.location.href;
 }
 if (scriptDirectory.indexOf("blob:") !== 0) {
  scriptDirectory = scriptDirectory.split("/").slice(0, -1).join("/") + "/";
 } else {
  scriptDirectory = "";
 }
 Module["read"] = function shell_read(url) {
  var xhr = new XMLHttpRequest;
  xhr.open("GET", url, false);
  xhr.send(null);
  return xhr.responseText;
 };
 if (ENVIRONMENT_IS_WORKER) {
  Module["readBinary"] = function readBinary(url) {
   var xhr = new XMLHttpRequest;
   xhr.open("GET", url, false);
   xhr.responseType = "arraybuffer";
   xhr.send(null);
   return new Uint8Array(xhr.response);
  };
 }
 Module["readAsync"] = function readAsync(url, onload, onerror) {
  var xhr = new XMLHttpRequest;
  xhr.open("GET", url, true);
  xhr.responseType = "arraybuffer";
  xhr.onload = function xhr_onload() {
   if (xhr.status == 200 || xhr.status == 0 && xhr.response) {
    onload(xhr.response);
    return;
   }
   onerror();
  };
  xhr.onerror = onerror;
  xhr.send(null);
 };
 Module["setWindowTitle"] = (function(title) {
  document.title = title;
 });
} else {
 throw new Error("environment detection error");
}
var out = Module["print"] || (typeof console !== "undefined" ? console.log.bind(console) : typeof print !== "undefined" ? print : null);
var err = Module["printErr"] || (typeof printErr !== "undefined" ? printErr : typeof console !== "undefined" && console.warn.bind(console) || out);
for (key in moduleOverrides) {
 if (moduleOverrides.hasOwnProperty(key)) {
  Module[key] = moduleOverrides[key];
 }
}
moduleOverrides = undefined;
var STACK_ALIGN = 16;
stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = (function() {
 abort("cannot use the stack before compiled code is ready to run, and has provided stack access");
});
function staticAlloc(size) {
 assert(!staticSealed);
 var ret = STATICTOP;
 STATICTOP = STATICTOP + size + 15 & -16;
 assert(STATICTOP < TOTAL_MEMORY, "not enough memory for static allocation - increase TOTAL_MEMORY");
 return ret;
}
function dynamicAlloc(size) {
 assert(DYNAMICTOP_PTR);
 var ret = HEAP32[DYNAMICTOP_PTR >> 2];
 var end = ret + size + 15 & -16;
 HEAP32[DYNAMICTOP_PTR >> 2] = end;
 if (end >= TOTAL_MEMORY) {
  var success = enlargeMemory();
  if (!success) {
   HEAP32[DYNAMICTOP_PTR >> 2] = ret;
   return 0;
  }
 }
 return ret;
}
function alignMemory(size, factor) {
 if (!factor) factor = STACK_ALIGN;
 var ret = size = Math.ceil(size / factor) * factor;
 return ret;
}
function getNativeTypeSize(type) {
 switch (type) {
 case "i1":
 case "i8":
  return 1;
 case "i16":
  return 2;
 case "i32":
  return 4;
 case "i64":
  return 8;
 case "float":
  return 4;
 case "double":
  return 8;
 default:
  {
   if (type[type.length - 1] === "*") {
    return 4;
   } else if (type[0] === "i") {
    var bits = parseInt(type.substr(1));
    assert(bits % 8 === 0);
    return bits / 8;
   } else {
    return 0;
   }
  }
 }
}
function warnOnce(text) {
 if (!warnOnce.shown) warnOnce.shown = {};
 if (!warnOnce.shown[text]) {
  warnOnce.shown[text] = 1;
  err(text);
 }
}
var asm2wasmImports = {
 "f64-rem": (function(x, y) {
  return x % y;
 }),
 "debugger": (function() {
  debugger;
 })
};
var jsCallStartIndex = 1;
var functionPointers = new Array(0);
function addFunction(func, sig) {
 if (typeof sig === "undefined") {
  err("warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but is required for the LLVM wasm backend, so it is recommended for full portability.");
 }
 var base = 0;
 for (var i = base; i < base + 0; i++) {
  if (!functionPointers[i]) {
   functionPointers[i] = func;
   return jsCallStartIndex + i;
  }
 }
 throw "Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.";
}
var funcWrappers = {};
function getFuncWrapper(func, sig) {
 if (!func) return;
 assert(sig);
 if (!funcWrappers[sig]) {
  funcWrappers[sig] = {};
 }
 var sigCache = funcWrappers[sig];
 if (!sigCache[func]) {
  if (sig.length === 1) {
   sigCache[func] = function dynCall_wrapper() {
    return dynCall(sig, func);
   };
  } else if (sig.length === 2) {
   sigCache[func] = function dynCall_wrapper(arg) {
    return dynCall(sig, func, [ arg ]);
   };
  } else {
   sigCache[func] = function dynCall_wrapper() {
    return dynCall(sig, func, Array.prototype.slice.call(arguments));
   };
  }
 }
 return sigCache[func];
}
function makeBigInt(low, high, unsigned) {
 return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296 : +(low >>> 0) + +(high | 0) * 4294967296;
}
function dynCall(sig, ptr, args) {
 if (args && args.length) {
  assert(args.length == sig.length - 1);
  assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
  return Module["dynCall_" + sig].apply(null, [ ptr ].concat(args));
 } else {
  assert(sig.length == 1);
  assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
  return Module["dynCall_" + sig].call(null, ptr);
 }
}
var GLOBAL_BASE = 1024;
var ABORT = 0;
var EXITSTATUS = 0;
function assert(condition, text) {
 if (!condition) {
  abort("Assertion failed: " + text);
 }
}
function getCFunc(ident) {
 var func = Module["_" + ident];
 assert(func, "Cannot call unknown function " + ident + ", make sure it is exported");
 return func;
}
var JSfuncs = {
 "stackSave": (function() {
  stackSave();
 }),
 "stackRestore": (function() {
  stackRestore();
 }),
 "arrayToC": (function(arr) {
  var ret = stackAlloc(arr.length);
  writeArrayToMemory(arr, ret);
  return ret;
 }),
 "stringToC": (function(str) {
  var ret = 0;
  if (str !== null && str !== undefined && str !== 0) {
   var len = (str.length << 2) + 1;
   ret = stackAlloc(len);
   stringToUTF8(str, ret, len);
  }
  return ret;
 })
};
var toC = {
 "string": JSfuncs["stringToC"],
 "array": JSfuncs["arrayToC"]
};
function ccall(ident, returnType, argTypes, args, opts) {
 function convertReturnValue(ret) {
  if (returnType === "string") return Pointer_stringify(ret);
  if (returnType === "boolean") return Boolean(ret);
  return ret;
 }
 var func = getCFunc(ident);
 var cArgs = [];
 var stack = 0;
 assert(returnType !== "array", 'Return type should not be "array".');
 if (args) {
  for (var i = 0; i < args.length; i++) {
   var converter = toC[argTypes[i]];
   if (converter) {
    if (stack === 0) stack = stackSave();
    cArgs[i] = converter(args[i]);
   } else {
    cArgs[i] = args[i];
   }
  }
 }
 var ret = func.apply(null, cArgs);
 ret = convertReturnValue(ret);
 if (stack !== 0) stackRestore(stack);
 return ret;
}
function cwrap(ident, returnType, argTypes, opts) {
 return (function() {
  return ccall(ident, returnType, argTypes, arguments, opts);
 });
}
function setValue(ptr, value, type, noSafe) {
 type = type || "i8";
 if (type.charAt(type.length - 1) === "*") type = "i32";
 switch (type) {
 case "i1":
  HEAP8[ptr >> 0] = value;
  break;
 case "i8":
  HEAP8[ptr >> 0] = value;
  break;
 case "i16":
  HEAP16[ptr >> 1] = value;
  break;
 case "i32":
  HEAP32[ptr >> 2] = value;
  break;
 case "i64":
  tempI64 = [ value >>> 0, (tempDouble = value, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr >> 2] = tempI64[0], HEAP32[ptr + 4 >> 2] = tempI64[1];
  break;
 case "float":
  HEAPF32[ptr >> 2] = value;
  break;
 case "double":
  HEAPF64[ptr >> 3] = value;
  break;
 default:
  abort("invalid type for setValue: " + type);
 }
}
var ALLOC_NORMAL = 0;
var ALLOC_STACK = 1;
var ALLOC_STATIC = 2;
var ALLOC_NONE = 4;
function allocate(slab, types, allocator, ptr) {
 var zeroinit, size;
 if (typeof slab === "number") {
  zeroinit = true;
  size = slab;
 } else {
  zeroinit = false;
  size = slab.length;
 }
 var singleType = typeof types === "string" ? types : null;
 var ret;
 if (allocator == ALLOC_NONE) {
  ret = ptr;
 } else {
  ret = [ typeof _malloc === "function" ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc ][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
 }
 if (zeroinit) {
  var stop;
  ptr = ret;
  assert((ret & 3) == 0);
  stop = ret + (size & ~3);
  for (; ptr < stop; ptr += 4) {
   HEAP32[ptr >> 2] = 0;
  }
  stop = ret + size;
  while (ptr < stop) {
   HEAP8[ptr++ >> 0] = 0;
  }
  return ret;
 }
 if (singleType === "i8") {
  if (slab.subarray || slab.slice) {
   HEAPU8.set(slab, ret);
  } else {
   HEAPU8.set(new Uint8Array(slab), ret);
  }
  return ret;
 }
 var i = 0, type, typeSize, previousType;
 while (i < size) {
  var curr = slab[i];
  type = singleType || types[i];
  if (type === 0) {
   i++;
   continue;
  }
  assert(type, "Must know what type to store in allocate!");
  if (type == "i64") type = "i32";
  setValue(ret + i, curr, type);
  if (previousType !== type) {
   typeSize = getNativeTypeSize(type);
   previousType = type;
  }
  i += typeSize;
 }
 return ret;
}
function getMemory(size) {
 if (!staticSealed) return staticAlloc(size);
 if (!runtimeInitialized) return dynamicAlloc(size);
 return _malloc(size);
}
function Pointer_stringify(ptr, length) {
 if (length === 0 || !ptr) return "";
 var hasUtf = 0;
 var t;
 var i = 0;
 while (1) {
  assert(ptr + i < TOTAL_MEMORY);
  t = HEAPU8[ptr + i >> 0];
  hasUtf |= t;
  if (t == 0 && !length) break;
  i++;
  if (length && i == length) break;
 }
 if (!length) length = i;
 var ret = "";
 if (hasUtf < 128) {
  var MAX_CHUNK = 1024;
  var curr;
  while (length > 0) {
   curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
   ret = ret ? ret + curr : curr;
   ptr += MAX_CHUNK;
   length -= MAX_CHUNK;
  }
  return ret;
 }
 return UTF8ToString(ptr);
}
var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined;
function UTF8ArrayToString(u8Array, idx) {
 var endPtr = idx;
 while (u8Array[endPtr]) ++endPtr;
 if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
  return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
 } else {
  var u0, u1, u2, u3, u4, u5;
  var str = "";
  while (1) {
   u0 = u8Array[idx++];
   if (!u0) return str;
   if (!(u0 & 128)) {
    str += String.fromCharCode(u0);
    continue;
   }
   u1 = u8Array[idx++] & 63;
   if ((u0 & 224) == 192) {
    str += String.fromCharCode((u0 & 31) << 6 | u1);
    continue;
   }
   u2 = u8Array[idx++] & 63;
   if ((u0 & 240) == 224) {
    u0 = (u0 & 15) << 12 | u1 << 6 | u2;
   } else {
    u3 = u8Array[idx++] & 63;
    if ((u0 & 248) == 240) {
     u0 = (u0 & 7) << 18 | u1 << 12 | u2 << 6 | u3;
    } else {
     u4 = u8Array[idx++] & 63;
     if ((u0 & 252) == 248) {
      u0 = (u0 & 3) << 24 | u1 << 18 | u2 << 12 | u3 << 6 | u4;
     } else {
      u5 = u8Array[idx++] & 63;
      u0 = (u0 & 1) << 30 | u1 << 24 | u2 << 18 | u3 << 12 | u4 << 6 | u5;
     }
    }
   }
   if (u0 < 65536) {
    str += String.fromCharCode(u0);
   } else {
    var ch = u0 - 65536;
    str += String.fromCharCode(55296 | ch >> 10, 56320 | ch & 1023);
   }
  }
 }
}
function UTF8ToString(ptr) {
 return UTF8ArrayToString(HEAPU8, ptr);
}
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
 if (!(maxBytesToWrite > 0)) return 0;
 var startIdx = outIdx;
 var endIdx = outIdx + maxBytesToWrite - 1;
 for (var i = 0; i < str.length; ++i) {
  var u = str.charCodeAt(i);
  if (u >= 55296 && u <= 57343) {
   var u1 = str.charCodeAt(++i);
   u = 65536 + ((u & 1023) << 10) | u1 & 1023;
  }
  if (u <= 127) {
   if (outIdx >= endIdx) break;
   outU8Array[outIdx++] = u;
  } else if (u <= 2047) {
   if (outIdx + 1 >= endIdx) break;
   outU8Array[outIdx++] = 192 | u >> 6;
   outU8Array[outIdx++] = 128 | u & 63;
  } else if (u <= 65535) {
   if (outIdx + 2 >= endIdx) break;
   outU8Array[outIdx++] = 224 | u >> 12;
   outU8Array[outIdx++] = 128 | u >> 6 & 63;
   outU8Array[outIdx++] = 128 | u & 63;
  } else if (u <= 2097151) {
   if (outIdx + 3 >= endIdx) break;
   outU8Array[outIdx++] = 240 | u >> 18;
   outU8Array[outIdx++] = 128 | u >> 12 & 63;
   outU8Array[outIdx++] = 128 | u >> 6 & 63;
   outU8Array[outIdx++] = 128 | u & 63;
  } else if (u <= 67108863) {
   if (outIdx + 4 >= endIdx) break;
   outU8Array[outIdx++] = 248 | u >> 24;
   outU8Array[outIdx++] = 128 | u >> 18 & 63;
   outU8Array[outIdx++] = 128 | u >> 12 & 63;
   outU8Array[outIdx++] = 128 | u >> 6 & 63;
   outU8Array[outIdx++] = 128 | u & 63;
  } else {
   if (outIdx + 5 >= endIdx) break;
   outU8Array[outIdx++] = 252 | u >> 30;
   outU8Array[outIdx++] = 128 | u >> 24 & 63;
   outU8Array[outIdx++] = 128 | u >> 18 & 63;
   outU8Array[outIdx++] = 128 | u >> 12 & 63;
   outU8Array[outIdx++] = 128 | u >> 6 & 63;
   outU8Array[outIdx++] = 128 | u & 63;
  }
 }
 outU8Array[outIdx] = 0;
 return outIdx - startIdx;
}
function stringToUTF8(str, outPtr, maxBytesToWrite) {
 assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
 return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
}
function lengthBytesUTF8(str) {
 var len = 0;
 for (var i = 0; i < str.length; ++i) {
  var u = str.charCodeAt(i);
  if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023;
  if (u <= 127) {
   ++len;
  } else if (u <= 2047) {
   len += 2;
  } else if (u <= 65535) {
   len += 3;
  } else if (u <= 2097151) {
   len += 4;
  } else if (u <= 67108863) {
   len += 5;
  } else {
   len += 6;
  }
 }
 return len;
}
var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined;
function allocateUTF8(str) {
 var size = lengthBytesUTF8(str) + 1;
 var ret = _malloc(size);
 if (ret) stringToUTF8Array(str, HEAP8, ret, size);
 return ret;
}
function allocateUTF8OnStack(str) {
 var size = lengthBytesUTF8(str) + 1;
 var ret = stackAlloc(size);
 stringToUTF8Array(str, HEAP8, ret, size);
 return ret;
}
function demangle(func) {
 var __cxa_demangle_func = Module["___cxa_demangle"] || Module["__cxa_demangle"];
 assert(__cxa_demangle_func);
 try {
  var s = func.substr(1);
  var len = lengthBytesUTF8(s) + 1;
  var buf = _malloc(len);
  stringToUTF8(s, buf, len);
  var status = _malloc(4);
  var ret = __cxa_demangle_func(buf, 0, 0, status);
  if (HEAP32[status >> 2] === 0 && ret) {
   return Pointer_stringify(ret);
  }
 } catch (e) {} finally {
  if (buf) _free(buf);
  if (status) _free(status);
  if (ret) _free(ret);
 }
 return func;
}
function demangleAll(text) {
 var regex = /__Z[\w\d_]+/g;
 return text.replace(regex, (function(x) {
  var y = demangle(x);
  return x === y ? x : x + " [" + y + "]";
 }));
}
function jsStackTrace() {
 var err = new Error;
 if (!err.stack) {
  try {
   throw new Error(0);
  } catch (e) {
   err = e;
  }
  if (!err.stack) {
   return "(no stack trace available)";
  }
 }
 return err.stack.toString();
}
function stackTrace() {
 var js = jsStackTrace();
 if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"]();
 return demangleAll(js);
}
var PAGE_SIZE = 16384;
var WASM_PAGE_SIZE = 65536;
var ASMJS_PAGE_SIZE = 16777216;
var MIN_TOTAL_MEMORY = 16777216;
function alignUp(x, multiple) {
 if (x % multiple > 0) {
  x += multiple - x % multiple;
 }
 return x;
}
var buffer, HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
function updateGlobalBuffer(buf) {
 Module["buffer"] = buffer = buf;
}
function updateGlobalBufferViews() {
 Module["HEAP8"] = HEAP8 = new Int8Array(buffer);
 Module["HEAP16"] = HEAP16 = new Int16Array(buffer);
 Module["HEAP32"] = HEAP32 = new Int32Array(buffer);
 Module["HEAPU8"] = HEAPU8 = new Uint8Array(buffer);
 Module["HEAPU16"] = HEAPU16 = new Uint16Array(buffer);
 Module["HEAPU32"] = HEAPU32 = new Uint32Array(buffer);
 Module["HEAPF32"] = HEAPF32 = new Float32Array(buffer);
 Module["HEAPF64"] = HEAPF64 = new Float64Array(buffer);
}
var STATIC_BASE, STATICTOP, staticSealed;
var STACK_BASE, STACKTOP, STACK_MAX;
var DYNAMIC_BASE, DYNAMICTOP_PTR;
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
staticSealed = false;
function writeStackCookie() {
 assert((STACK_MAX & 3) == 0);
 HEAPU32[(STACK_MAX >> 2) - 1] = 34821223;
 HEAPU32[(STACK_MAX >> 2) - 2] = 2310721022;
}
function checkStackCookie() {
 if (HEAPU32[(STACK_MAX >> 2) - 1] != 34821223 || HEAPU32[(STACK_MAX >> 2) - 2] != 2310721022) {
  abort("Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x" + HEAPU32[(STACK_MAX >> 2) - 2].toString(16) + " " + HEAPU32[(STACK_MAX >> 2) - 1].toString(16));
 }
 if (HEAP32[0] !== 1668509029) throw "Runtime error: The application has corrupted its heap memory area (address zero)!";
}
function abortStackOverflow(allocSize) {
 abort("Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!");
}
function abortOnCannotGrowMemory() {
 abort("Cannot enlarge memory arrays. Either (1) compile with  -s TOTAL_MEMORY=X  with X higher than the current value " + TOTAL_MEMORY + ", (2) compile with  -s ALLOW_MEMORY_GROWTH=1  which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with  -s ABORTING_MALLOC=0 ");
}
if (!Module["reallocBuffer"]) Module["reallocBuffer"] = (function(size) {
 var ret;
 try {
  if (ArrayBuffer.transfer) {
   ret = ArrayBuffer.transfer(buffer, size);
  } else {
   var oldHEAP8 = HEAP8;
   ret = new ArrayBuffer(size);
   var temp = new Int8Array(ret);
   temp.set(oldHEAP8);
  }
 } catch (e) {
  return false;
 }
 var success = _emscripten_replace_memory(ret);
 if (!success) return false;
 return ret;
});
function enlargeMemory() {
 assert(HEAP32[DYNAMICTOP_PTR >> 2] > TOTAL_MEMORY);
 var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
 var LIMIT = 2147483648 - PAGE_MULTIPLE;
 if (HEAP32[DYNAMICTOP_PTR >> 2] > LIMIT) {
  err("Cannot enlarge memory, asked to go up to " + HEAP32[DYNAMICTOP_PTR >> 2] + " bytes, but the limit is " + LIMIT + " bytes!");
  return false;
 }
 var OLD_TOTAL_MEMORY = TOTAL_MEMORY;
 TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY);
 while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR >> 2]) {
  if (TOTAL_MEMORY <= 536870912) {
   TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE);
  } else {
   TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT);
   if (TOTAL_MEMORY === OLD_TOTAL_MEMORY) {
    warnOnce("Cannot ask for more memory since we reached the practical limit in browsers (which is just below 2GB), so the request would have failed. Requesting only " + TOTAL_MEMORY);
   }
  }
 }
 var start = Date.now();
 var replacement = Module["reallocBuffer"](TOTAL_MEMORY);
 if (!replacement || replacement.byteLength != TOTAL_MEMORY) {
  err("Failed to grow the heap from " + OLD_TOTAL_MEMORY + " bytes to " + TOTAL_MEMORY + " bytes, not enough memory!");
  if (replacement) {
   err("Expected to get back a buffer of size " + TOTAL_MEMORY + " bytes, but instead got back a buffer of size " + replacement.byteLength);
  }
  TOTAL_MEMORY = OLD_TOTAL_MEMORY;
  return false;
 }
 updateGlobalBuffer(replacement);
 updateGlobalBufferViews();
 if (!Module["usingWasm"]) {
  err("Warning: Enlarging memory arrays, this is not fast! " + [ OLD_TOTAL_MEMORY, TOTAL_MEMORY ]);
 }
 return true;
}
var byteLength;
try {
 byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, "byteLength").get);
 byteLength(new ArrayBuffer(4));
} catch (e) {
 byteLength = (function(buffer) {
  return buffer.byteLength;
 });
}
var TOTAL_STACK = Module["TOTAL_STACK"] || 5242880;
var TOTAL_MEMORY = Module["TOTAL_MEMORY"] || 33554432;
if (TOTAL_MEMORY < TOTAL_STACK) err("TOTAL_MEMORY should be larger than TOTAL_STACK, was " + TOTAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")");
assert(typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support");
if (Module["buffer"]) {
 buffer = Module["buffer"];
 assert(buffer.byteLength === TOTAL_MEMORY, "provided buffer should be " + TOTAL_MEMORY + " bytes, but it is " + buffer.byteLength);
} else {
 if (typeof WebAssembly === "object" && typeof WebAssembly.Memory === "function") {
  assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
  Module["wasmMemory"] = new WebAssembly.Memory({
   "initial": TOTAL_MEMORY / WASM_PAGE_SIZE
  });
  buffer = Module["wasmMemory"].buffer;
 } else {
  buffer = new ArrayBuffer(TOTAL_MEMORY);
 }
 assert(buffer.byteLength === TOTAL_MEMORY);
 Module["buffer"] = buffer;
}
updateGlobalBufferViews();
function getTotalMemory() {
 return TOTAL_MEMORY;
}
HEAP32[0] = 1668509029;
HEAP16[1] = 25459;
if (HEAPU8[2] !== 115 || HEAPU8[3] !== 99) throw "Runtime error: expected the system to be little-endian!";
function callRuntimeCallbacks(callbacks) {
 while (callbacks.length > 0) {
  var callback = callbacks.shift();
  if (typeof callback == "function") {
   callback();
   continue;
  }
  var func = callback.func;
  if (typeof func === "number") {
   if (callback.arg === undefined) {
    Module["dynCall_v"](func);
   } else {
    Module["dynCall_vi"](func, callback.arg);
   }
  } else {
   func(callback.arg === undefined ? null : callback.arg);
  }
 }
}
var __ATPRERUN__ = [];
var __ATINIT__ = [];
var __ATMAIN__ = [];
var __ATEXIT__ = [];
var __ATPOSTRUN__ = [];
var runtimeInitialized = false;
var runtimeExited = false;
function preRun() {
 if (Module["preRun"]) {
  if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
  while (Module["preRun"].length) {
   addOnPreRun(Module["preRun"].shift());
  }
 }
 callRuntimeCallbacks(__ATPRERUN__);
}
function ensureInitRuntime() {
 checkStackCookie();
 if (runtimeInitialized) return;
 runtimeInitialized = true;
 callRuntimeCallbacks(__ATINIT__);
}
function preMain() {
 checkStackCookie();
 callRuntimeCallbacks(__ATMAIN__);
}
function exitRuntime() {
 checkStackCookie();
 callRuntimeCallbacks(__ATEXIT__);
 runtimeExited = true;
}
function postRun() {
 checkStackCookie();
 if (Module["postRun"]) {
  if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
  while (Module["postRun"].length) {
   addOnPostRun(Module["postRun"].shift());
  }
 }
 callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
 __ATPRERUN__.unshift(cb);
}
function addOnPostRun(cb) {
 __ATPOSTRUN__.unshift(cb);
}
function writeArrayToMemory(array, buffer) {
 assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)");
 HEAP8.set(array, buffer);
}
function writeAsciiToMemory(str, buffer, dontAddNull) {
 for (var i = 0; i < str.length; ++i) {
  assert(str.charCodeAt(i) === str.charCodeAt(i) & 255);
  HEAP8[buffer++ >> 0] = str.charCodeAt(i);
 }
 if (!dontAddNull) HEAP8[buffer >> 0] = 0;
}
function unSign(value, bits, ignore) {
 if (value >= 0) {
  return value;
 }
 return bits <= 32 ? 2 * Math.abs(1 << bits - 1) + value : Math.pow(2, bits) + value;
}
function reSign(value, bits, ignore) {
 if (value <= 0) {
  return value;
 }
 var half = bits <= 32 ? Math.abs(1 << bits - 1) : Math.pow(2, bits - 1);
 if (value >= half && (bits <= 32 || value > half)) {
  value = -2 * half + value;
 }
 return value;
}
assert(Math["imul"] && Math["fround"] && Math["clz32"] && Math["trunc"], "this is a legacy browser, build with LEGACY_VM_SUPPORT");
var Math_abs = Math.abs;
var Math_sqrt = Math.sqrt;
var Math_ceil = Math.ceil;
var Math_floor = Math.floor;
var Math_pow = Math.pow;
var Math_min = Math.min;
var Math_clz32 = Math.clz32;
var Math_trunc = Math.trunc;
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null;
var runDependencyTracking = {};
function getUniqueRunDependency(id) {
 var orig = id;
 while (1) {
  if (!runDependencyTracking[id]) return id;
  id = orig + Math.random();
 }
 return id;
}
function addRunDependency(id) {
 runDependencies++;
 if (Module["monitorRunDependencies"]) {
  Module["monitorRunDependencies"](runDependencies);
 }
 if (id) {
  assert(!runDependencyTracking[id]);
  runDependencyTracking[id] = 1;
  if (runDependencyWatcher === null && typeof setInterval !== "undefined") {
   runDependencyWatcher = setInterval((function() {
    if (ABORT) {
     clearInterval(runDependencyWatcher);
     runDependencyWatcher = null;
     return;
    }
    var shown = false;
    for (var dep in runDependencyTracking) {
     if (!shown) {
      shown = true;
      err("still waiting on run dependencies:");
     }
     err("dependency: " + dep);
    }
    if (shown) {
     err("(end of list)");
    }
   }), 1e4);
  }
 } else {
  err("warning: run dependency added without ID");
 }
}
function removeRunDependency(id) {
 runDependencies--;
 if (Module["monitorRunDependencies"]) {
  Module["monitorRunDependencies"](runDependencies);
 }
 if (id) {
  assert(runDependencyTracking[id]);
  delete runDependencyTracking[id];
 } else {
  err("warning: run dependency removed without ID");
 }
 if (runDependencies == 0) {
  if (runDependencyWatcher !== null) {
   clearInterval(runDependencyWatcher);
   runDependencyWatcher = null;
  }
  if (dependenciesFulfilled) {
   var callback = dependenciesFulfilled;
   dependenciesFulfilled = null;
   callback();
  }
 }
}
Module["preloadedImages"] = {};
Module["preloadedAudios"] = {};
var dataURIPrefix = "data:application/octet-stream;base64,";
function isDataURI(filename) {
 return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0;
}
function integrateWasmJS() {
 var wasmTextFile = "build.wast";
 var wasmBinaryFile = "build.wasm";
 var asmjsCodeFile = "build.temp.asm.js";
 if (!isDataURI(wasmTextFile)) {
  wasmTextFile = locateFile(wasmTextFile);
 }
 if (!isDataURI(wasmBinaryFile)) {
  wasmBinaryFile = locateFile(wasmBinaryFile);
 }
 if (!isDataURI(asmjsCodeFile)) {
  asmjsCodeFile = locateFile(asmjsCodeFile);
 }
 var wasmPageSize = 64 * 1024;
 var info = {
  "global": null,
  "env": null,
  "asm2wasm": asm2wasmImports,
  "parent": Module
 };
 var exports = null;
 function mergeMemory(newBuffer) {
  var oldBuffer = Module["buffer"];
  if (newBuffer.byteLength < oldBuffer.byteLength) {
   err("the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here");
  }
  var oldView = new Int8Array(oldBuffer);
  var newView = new Int8Array(newBuffer);
  newView.set(oldView);
  updateGlobalBuffer(newBuffer);
  updateGlobalBufferViews();
 }
 function fixImports(imports) {
  return imports;
 }
 function getBinary() {
  try {
   if (Module["wasmBinary"]) {
    return new Uint8Array(Module["wasmBinary"]);
   }
   if (Module["readBinary"]) {
    return Module["readBinary"](wasmBinaryFile);
   } else {
    throw "both async and sync fetching of the wasm failed";
   }
  } catch (err) {
   abort(err);
  }
 }
 function getBinaryPromise() {
  if (!Module["wasmBinary"] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function") {
   return fetch(wasmBinaryFile, {
    credentials: "same-origin"
   }).then((function(response) {
    if (!response["ok"]) {
     throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
    }
    return response["arrayBuffer"]();
   })).catch((function() {
    return getBinary();
   }));
  }
  return new Promise((function(resolve, reject) {
   resolve(getBinary());
  }));
 }
 function doNativeWasm(global, env, providedBuffer) {
  if (typeof WebAssembly !== "object") {
   abort("No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.");
   err("no native wasm support detected");
   return false;
  }
  if (!(Module["wasmMemory"] instanceof WebAssembly.Memory)) {
   err("no native wasm Memory in use");
   return false;
  }
  env["memory"] = Module["wasmMemory"];
  info["global"] = {
   "NaN": NaN,
   "Infinity": Infinity
  };
  info["global.Math"] = Math;
  info["env"] = env;
  function receiveInstance(instance, module) {
   exports = instance.exports;
   if (exports.memory) mergeMemory(exports.memory);
   Module["asm"] = exports;
   Module["usingWasm"] = true;
   removeRunDependency("wasm-instantiate");
  }
  addRunDependency("wasm-instantiate");
  if (Module["instantiateWasm"]) {
   try {
    return Module["instantiateWasm"](info, receiveInstance);
   } catch (e) {
    err("Module.instantiateWasm callback failed with error: " + e);
    return false;
   }
  }
  var trueModule = Module;
  function receiveInstantiatedSource(output) {
   assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?");
   trueModule = null;
   receiveInstance(output["instance"], output["module"]);
  }
  function instantiateArrayBuffer(receiver) {
   getBinaryPromise().then((function(binary) {
    return WebAssembly.instantiate(binary, info);
   })).then(receiver).catch((function(reason) {
    err("failed to asynchronously prepare wasm: " + reason);
    abort(reason);
   }));
  }
  if (!Module["wasmBinary"] && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function") {
   WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, {
    credentials: "same-origin"
   }), info).then(receiveInstantiatedSource).catch((function(reason) {
    err("wasm streaming compile failed: " + reason);
    err("falling back to ArrayBuffer instantiation");
    instantiateArrayBuffer(receiveInstantiatedSource);
   }));
  } else {
   instantiateArrayBuffer(receiveInstantiatedSource);
  }
  return {};
 }
 Module["asmPreload"] = Module["asm"];
 var asmjsReallocBuffer = Module["reallocBuffer"];
 var wasmReallocBuffer = (function(size) {
  var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
  size = alignUp(size, PAGE_MULTIPLE);
  var old = Module["buffer"];
  var oldSize = old.byteLength;
  if (Module["usingWasm"]) {
   try {
    var result = Module["wasmMemory"].grow((size - oldSize) / wasmPageSize);
    if (result !== (-1 | 0)) {
     return Module["buffer"] = Module["wasmMemory"].buffer;
    } else {
     return null;
    }
   } catch (e) {
    console.error("Module.reallocBuffer: Attempted to grow from " + oldSize + " bytes to " + size + " bytes, but got error: " + e);
    return null;
   }
  }
 });
 Module["reallocBuffer"] = (function(size) {
  if (finalMethod === "asmjs") {
   return asmjsReallocBuffer(size);
  } else {
   return wasmReallocBuffer(size);
  }
 });
 var finalMethod = "";
 Module["asm"] = (function(global, env, providedBuffer) {
  env = fixImports(env);
  if (!env["table"]) {
   var TABLE_SIZE = Module["wasmTableSize"];
   if (TABLE_SIZE === undefined) TABLE_SIZE = 1024;
   var MAX_TABLE_SIZE = Module["wasmMaxTableSize"];
   if (typeof WebAssembly === "object" && typeof WebAssembly.Table === "function") {
    if (MAX_TABLE_SIZE !== undefined) {
     env["table"] = new WebAssembly.Table({
      "initial": TABLE_SIZE,
      "maximum": MAX_TABLE_SIZE,
      "element": "anyfunc"
     });
    } else {
     env["table"] = new WebAssembly.Table({
      "initial": TABLE_SIZE,
      element: "anyfunc"
     });
    }
   } else {
    env["table"] = new Array(TABLE_SIZE);
   }
   Module["wasmTable"] = env["table"];
  }
  if (!env["memoryBase"]) {
   env["memoryBase"] = Module["STATIC_BASE"];
  }
  if (!env["tableBase"]) {
   env["tableBase"] = 0;
  }
  var exports;
  exports = doNativeWasm(global, env, providedBuffer);
  assert(exports, "no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods");
  return exports;
 });
}
integrateWasmJS();
var ASM_CONSTS = [ (function() {
 return Module.webglContextAttributes.premultipliedAlpha;
}), (function() {
 return Module.webglContextAttributes.preserveDrawingBuffer;
}), (function($0) {
 throw new Error('Internal Unity error: gles::GetProcAddress("' + Pointer_stringify($0) + '") was called but gles::GetProcAddress() is not implemented on Unity WebGL. Please report a bug.');
}), (function() {
 Module["emscripten_get_now_backup"] = performance.now;
}), (function($0) {
 performance.now = (function() {
  return $0;
 });
}), (function() {
 performance.now = Module["emscripten_get_now_backup"];
}), (function() {
 return typeof Module.shouldQuit != "undefined";
}), (function() {
 for (var id in Module.intervals) {
  window.clearInterval(id);
 }
 Module.intervals = {};
 for (var i = 0; i < Module.deinitializers.length; i++) {
  Module.deinitializers[i]();
 }
 Module.deinitializers = [];
 if (typeof Module.onQuit == "function") Module.onQuit();
}) ];
function _emscripten_asm_const_i(code) {
 return ASM_CONSTS[code]();
}
function _emscripten_asm_const_sync_on_main_thread_i(code) {
 return ASM_CONSTS[code]();
}
function _emscripten_asm_const_id(code, a0) {
 return ASM_CONSTS[code](a0);
}
function _emscripten_asm_const_ii(code, a0) {
 return ASM_CONSTS[code](a0);
}
STATIC_BASE = GLOBAL_BASE;
STATICTOP = STATIC_BASE + 2903840;
__ATINIT__.push({
 func: (function() {
  __GLOBAL__sub_I_AIScriptingClasses_cpp();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_47();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_48();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_AI_1_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_AI_Builder_0_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_198();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_AIBindings_gen_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_AnimationScriptingClasses_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_0_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_2_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_3_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_4_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_5_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_6_cpp();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_20();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_21();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_7_cpp();
 })
}, {
 func: (function() {
  ___cxx_global_var_init_53();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Modules_Animation_Director_0_cpp();
 })
}, {
 func: (function() {
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  __GLOBAL__sub_I_Lump_libil2cpp_os_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_vm_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_utils_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_mono_cpp();
 })
}, {
 func: (function() {
  __GLOBAL__sub_I_Lump_libil2cpp_gc_cpp();
 })
}, {
 func: (function() {
  ___emscripten_environ_constructor();
 })
});
var STATIC_BUMP = 2903840;
Module["STATIC_BASE"] = STATIC_BASE;
Module["STATIC_BUMP"] = STATIC_BUMP;
var tempDoublePtr = STATICTOP;
STATICTOP += 16;
assert(tempDoublePtr % 8 == 0);
function _JS_Cursor_SetImage(ptr, length) {
 var binary = "";
 for (var i = 0; i < length; i++) binary += String.fromCharCode(HEAPU8[ptr + i]);
 Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default";
}
function _JS_Cursor_SetShow(show) {
 Module.canvas.style.cursor = show ? "default" : "none";
}
function _JS_Eval_ClearInterval(id) {
 window.clearInterval(id);
}
function _JS_Eval_SetInterval(func, arg, millis) {
 Module["noExitRuntime"] = true;
 function wrapper() {
  getFuncWrapper(func, "vi")(arg);
 }
 return Browser.safeSetInterval(wrapper, millis);
}
var fs = {
 numPendingSync: 0,
 syncInternal: 1e3,
 syncInProgress: false,
 sync: (function(onlyPendingSync) {
  if (onlyPendingSync) {
   if (fs.numPendingSync == 0) return;
  } else if (fs.syncInProgress) {
   fs.numPendingSync++;
   return;
  }
  fs.syncInProgress = true;
  FS.syncfs(false, (function(err) {
   fs.syncInProgress = false;
  }));
  fs.numPendingSync = 0;
 })
};
function _JS_FileSystem_Initialize() {
 Module.setInterval((function() {
  fs.sync(true);
 }), fs.syncInternal);
}
function _JS_FileSystem_Sync() {
 fs.sync(false);
}
function _JS_Log_Dump(ptr, type) {
 var str = Pointer_stringify(ptr);
 if (typeof dump == "function") dump(str);
 switch (type) {
 case 0:
 case 1:
 case 4:
  console.error(str);
  return;
 case 2:
  console.warn(str);
  return;
 case 3:
 case 5:
  console.log(str);
  return;
 default:
  console.error("Unknown console message type!");
  console.error(str);
 }
}
function _JS_Log_StackTrace(buffer, bufferSize) {
 var trace = stackTrace();
 if (buffer) stringToUTF8(trace, buffer, bufferSize);
 return lengthBytesUTF8(trace);
}
function _JS_Profiler_InjectJobs() {
 for (var jobname in Module["Jobs"]) {
  var job = Module["Jobs"][jobname];
  if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, [ "string", "number", "number" ], [ jobname, job.starttime, job.endtime ]);
 }
}
var WEBAudio = {
 audioInstances: [],
 audioContext: {},
 audioWebEnabled: 0
};
function _JS_Sound_Create_Channel(callback, userData) {
 if (WEBAudio.audioWebEnabled == 0) return;
 var channel = {
  gain: WEBAudio.audioContext.createGain(),
  panner: WEBAudio.audioContext.createPanner(),
  threeD: false,
  playBuffer: (function(delay, buffer, offset) {
   this.source.buffer = buffer;
   var chan = this;
   this.source.onended = (function() {
    if (callback) dynCall("vi", callback, [ userData ]);
    chan.setup();
   });
   this.source.start(delay, offset);
  }),
  setup: (function() {
   this.source = WEBAudio.audioContext.createBufferSource();
   this.setupPanning();
  }),
  setupPanning: (function() {
   if (this.threeD) {
    this.source.disconnect();
    this.source.connect(this.panner);
    this.panner.connect(this.gain);
   } else {
    this.panner.disconnect();
    this.source.connect(this.gain);
   }
  })
 };
 channel.panner.rolloffFactor = 0;
 channel.gain.connect(WEBAudio.audioContext.destination);
 channel.setup();
 return WEBAudio.audioInstances.push(channel) - 1;
}
function _JS_Sound_GetLength(bufferInstance) {
 if (WEBAudio.audioWebEnabled == 0) return 0;
 var sound = WEBAudio.audioInstances[bufferInstance];
 var sampleRateRatio = 44100 / sound.buffer.sampleRate;
 return sound.buffer.length * sampleRateRatio;
}
function _JS_Sound_GetLoadState(bufferInstance) {
 if (WEBAudio.audioWebEnabled == 0) return 2;
 var sound = WEBAudio.audioInstances[bufferInstance];
 if (sound.error) return 2;
 if (sound.buffer) return 0;
 return 1;
}
function _JS_Sound_Init() {
 try {
  window.AudioContext = window.AudioContext || window.webkitAudioContext;
  WEBAudio.audioContext = new AudioContext;
  var tryToResumeAudioContext = (function() {
   if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume(); else Module.clearInterval(resumeInterval);
  });
  var resumeInterval = Module.setInterval(tryToResumeAudioContext, 400);
  WEBAudio.audioWebEnabled = 1;
 } catch (e) {
  alert("Web Audio API is not supported in this browser");
 }
}
function _JS_Sound_Load(ptr, length) {
 if (WEBAudio.audioWebEnabled == 0) return 0;
 var sound = {
  buffer: null,
  error: false
 };
 var instance = WEBAudio.audioInstances.push(sound) - 1;
 var audioData = HEAPU8.buffer.slice(ptr, ptr + length);
 WEBAudio.audioContext.decodeAudioData(audioData, (function(buffer) {
  sound.buffer = buffer;
 }), (function() {
  sound.error = true;
  console.log("Decode error.");
 }));
 return instance;
}
function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) {
 if (WEBAudio.audioWebEnabled == 0) return 0;
 var sound = {
  buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate),
  error: false
 };
 for (var i = 0; i < channels; i++) {
  var offs = (ptr >> 2) + length * i;
  var buffer = sound.buffer;
  var copyToChannel = buffer["copyToChannel"] || (function(source, channelNumber, startInChannel) {
   var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0)));
   this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0);
  });
  copyToChannel.apply(buffer, [ HEAPF32.subarray(offs, offs + length), i, 0 ]);
 }
 var instance = WEBAudio.audioInstances.push(sound) - 1;
 return instance;
}
function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) {
 _JS_Sound_Stop(channelInstance, 0);
 if (WEBAudio.audioWebEnabled == 0) return;
 var sound = WEBAudio.audioInstances[bufferInstance];
 var channel = WEBAudio.audioInstances[channelInstance];
 if (sound.buffer) {
  try {
   channel.playBuffer(WEBAudio.audioContext.currentTime + delay, sound.buffer, offset);
  } catch (e) {
   console.error("playBuffer error. Exception: " + e);
  }
 } else console.log("Trying to play sound which is not loaded.");
}
function _JS_Sound_ReleaseInstance(instance) {
 WEBAudio.audioInstances[instance] = null;
}
function _JS_Sound_ResumeIfNeeded() {
 if (WEBAudio.audioWebEnabled == 0) return;
 if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume();
}
function _JS_Sound_Set3D(channelInstance, threeD) {
 var channel = WEBAudio.audioInstances[channelInstance];
 if (channel.threeD != threeD) {
  channel.threeD = threeD;
  channel.setupPanning();
 }
}
function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) {
 if (WEBAudio.audioWebEnabled == 0) return;
 if (WEBAudio.audioContext.listener.forwardX) {
  WEBAudio.audioContext.listener.forwardX.setValueAtTime(-x, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.forwardY.setValueAtTime(-y, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.forwardZ.setValueAtTime(-z, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.upX.setValueAtTime(xUp, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.upY.setValueAtTime(yUp, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.upZ.setValueAtTime(zUp, WEBAudio.audioContext.currentTime);
 } else {
  WEBAudio.audioContext.listener.setOrientation(-x, -y, -z, xUp, yUp, zUp);
 }
}
function _JS_Sound_SetListenerPosition(x, y, z) {
 if (WEBAudio.audioWebEnabled == 0) return;
 if (WEBAudio.audioContext.listener.positionX) {
  WEBAudio.audioContext.listener.positionX.setValueAtTime(x, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.positionY.setValueAtTime(y, WEBAudio.audioContext.currentTime);
  WEBAudio.audioContext.listener.positionZ.setValueAtTime(z, WEBAudio.audioContext.currentTime);
 } else {
  WEBAudio.audioContext.listener.setPosition(x, y, z);
 }
}
function _JS_Sound_SetLoop(channelInstance, loop) {
 if (WEBAudio.audioWebEnabled == 0) return;
 WEBAudio.audioInstances[channelInstance].source.loop = loop;
}
function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) {
 if (WEBAudio.audioWebEnabled == 0) return;
 var channel = WEBAudio.audioInstances[channelInstance];
 channel.source.loopStart = loopStart;
 channel.source.loopEnd = loopEnd;
}
function _JS_Sound_SetPitch(channelInstance, v) {
 if (WEBAudio.audioWebEnabled == 0) return;
 try {
  WEBAudio.audioInstances[channelInstance].source.playbackRate.setValueAtTime(v, WEBAudio.audioContext.currentTime);
 } catch (e) {
  console.error("Invalid audio pitch " + v + " specified to WebAudio backend!");
 }
}
function _JS_Sound_SetPosition(channelInstance, x, y, z) {
 if (WEBAudio.audioWebEnabled == 0) return;
 WEBAudio.audioInstances[channelInstance].panner.setPosition(x, y, z);
}
function _JS_Sound_SetVolume(channelInstance, v) {
 if (WEBAudio.audioWebEnabled == 0) return;
 try {
  WEBAudio.audioInstances[channelInstance].gain.gain.setValueAtTime(v, WEBAudio.audioContext.currentTime);
 } catch (e) {
  console.error("Invalid audio volume " + v + " specified to WebAudio backend!");
 }
}
function _JS_Sound_Stop(channelInstance, delay) {
 if (WEBAudio.audioWebEnabled == 0) return;
 var channel = WEBAudio.audioInstances[channelInstance];
 if (channel.source.buffer) {
  try {
   channel.source.stop(WEBAudio.audioContext.currentTime + delay);
  } catch (e) {
   channel.source.disconnect();
  }
  if (delay == 0) {
   channel.source.onended = (function() {});
   channel.setup();
  }
 }
}
function _JS_SystemInfo_GetCanvasClientSize(domElementSelector, outWidth, outHeight) {
 var selector = UTF8ToString(domElementSelector);
 var canvas = selector == "#canvas" ? Module["canvas"] : document.querySelector(selector);
 HEAPF64[outWidth >> 3] = canvas ? canvas.clientWidth : 0;
 HEAPF64[outHeight >> 3] = canvas ? canvas.clientHeight : 0;
}
function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) {
 if (buffer) stringToUTF8(document.URL, buffer, bufferSize);
 return lengthBytesUTF8(document.URL);
}
function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) {
 var gpuinfo = Module.SystemInfo.gpu;
 if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize);
 return lengthBytesUTF8(gpuinfo);
}
function _JS_SystemInfo_GetMatchWebGLToCanvasSize() {
 return Module.matchWebGLToCanvasSize || Module.matchWebGLToCanvasSize === undefined;
}
function _JS_SystemInfo_GetMemory() {
 return TOTAL_MEMORY / (1024 * 1024);
}
function _JS_SystemInfo_GetOS(buffer, bufferSize) {
 var browser = Module.SystemInfo.os + " " + Module.SystemInfo.osVersion;
 if (buffer) stringToUTF8(browser, buffer, bufferSize);
 return lengthBytesUTF8(browser);
}
function _JS_SystemInfo_GetPreferredDevicePixelRatio() {
 return Module.devicePixelRatio || window.devicePixelRatio || 1;
}
function _JS_SystemInfo_GetScreenSize(outWidth, outHeight) {
 HEAPF64[outWidth >> 3] = Module.SystemInfo.width;
 HEAPF64[outHeight >> 3] = Module.SystemInfo.height;
}
function _JS_SystemInfo_HasCursorLock() {
 return Module.SystemInfo.hasCursorLock;
}
function _JS_SystemInfo_HasFullscreen() {
 return Module.SystemInfo.hasFullscreen;
}
function _JS_SystemInfo_HasWebGL() {
 return Module.SystemInfo.hasWebGL;
}
function ___atomic_compare_exchange_8(ptr, expected, desiredl, desiredh, weak, success_memmodel, failure_memmodel) {
 var pl = HEAP32[ptr >> 2];
 var ph = HEAP32[ptr + 4 >> 2];
 var el = HEAP32[expected >> 2];
 var eh = HEAP32[expected + 4 >> 2];
 if (pl === el && ph === eh) {
  HEAP32[ptr >> 2] = desiredl;
  HEAP32[ptr + 4 >> 2] = desiredh;
  return 1;
 } else {
  HEAP32[expected >> 2] = pl;
  HEAP32[expected + 4 >> 2] = ph;
  return 0;
 }
}
function ___atomic_fetch_add_8(ptr, vall, valh, memmodel) {
 var l = HEAP32[ptr >> 2];
 var h = HEAP32[ptr + 4 >> 2];
 HEAP32[ptr >> 2] = _i64Add(l, h, vall, valh);
 HEAP32[ptr + 4 >> 2] = getTempRet0();
 return (setTempRet0(h), l) | 0;
}
var ENV = {};
function ___buildEnvironment(environ) {
 var MAX_ENV_VALUES = 64;
 var TOTAL_ENV_SIZE = 1024;
 var poolPtr;
 var envPtr;
 if (!___buildEnvironment.called) {
  ___buildEnvironment.called = true;
  ENV["USER"] = ENV["LOGNAME"] = "web_user";
  ENV["PATH"] = "/";
  ENV["PWD"] = "/";
  ENV["HOME"] = "/home/web_user";
  ENV["LANG"] = "C.UTF-8";
  ENV["_"] = Module["thisProgram"];
  poolPtr = getMemory(TOTAL_ENV_SIZE);
  envPtr = getMemory(MAX_ENV_VALUES * 4);
  HEAP32[envPtr >> 2] = poolPtr;
  HEAP32[environ >> 2] = envPtr;
 } else {
  envPtr = HEAP32[environ >> 2];
  poolPtr = HEAP32[envPtr >> 2];
 }
 var strings = [];
 var totalSize = 0;
 for (var key in ENV) {
  if (typeof ENV[key] === "string") {
   var line = key + "=" + ENV[key];
   strings.push(line);
   totalSize += line.length;
  }
 }
 if (totalSize > TOTAL_ENV_SIZE) {
  throw new Error("Environment size exceeded TOTAL_ENV_SIZE!");
 }
 var ptrSize = 4;
 for (var i = 0; i < strings.length; i++) {
  var line = strings[i];
  writeAsciiToMemory(line, poolPtr);
  HEAP32[envPtr + i * ptrSize >> 2] = poolPtr;
  poolPtr += line.length + 1;
 }
 HEAP32[envPtr + strings.length * ptrSize >> 2] = 0;
}
function ___cxa_allocate_exception(size) {
 return _malloc(size);
}
function __ZSt18uncaught_exceptionv() {
 return !!__ZSt18uncaught_exceptionv.uncaught_exception;
}
var EXCEPTIONS = {
 last: 0,
 caught: [],
 infos: {},
 deAdjust: (function(adjusted) {
  if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
  for (var key in EXCEPTIONS.infos) {
   var ptr = +key;
   var info = EXCEPTIONS.infos[ptr];
   if (info.adjusted === adjusted) {
    return ptr;
   }
  }
  return adjusted;
 }),
 addRef: (function(ptr) {
  if (!ptr) return;
  var info = EXCEPTIONS.infos[ptr];
  info.refcount++;
 }),
 decRef: (function(ptr) {
  if (!ptr) return;
  var info = EXCEPTIONS.infos[ptr];
  assert(info.refcount > 0);
  info.refcount--;
  if (info.refcount === 0 && !info.rethrown) {
   if (info.destructor) {
    Module["dynCall_vi"](info.destructor, ptr);
   }
   delete EXCEPTIONS.infos[ptr];
   ___cxa_free_exception(ptr);
  }
 }),
 clearRef: (function(ptr) {
  if (!ptr) return;
  var info = EXCEPTIONS.infos[ptr];
  info.refcount = 0;
 })
};
function ___cxa_begin_catch(ptr) {
 var info = EXCEPTIONS.infos[ptr];
 if (info && !info.caught) {
  info.caught = true;
  __ZSt18uncaught_exceptionv.uncaught_exception--;
 }
 if (info) info.rethrown = false;
 EXCEPTIONS.caught.push(ptr);
 EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));
 return ptr;
}
function ___cxa_free_exception(ptr) {
 try {
  return _free(ptr);
 } catch (e) {
  err("exception during cxa_free_exception: " + e);
 }
}
function ___cxa_end_catch() {
 Module["setThrew"](0);
 var ptr = EXCEPTIONS.caught.pop();
 if (ptr) {
  EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr));
  EXCEPTIONS.last = 0;
 }
}
function ___cxa_find_matching_catch_2() {
 return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_find_matching_catch_3() {
 return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_find_matching_catch_4() {
 return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_pure_virtual() {
 ABORT = true;
 throw "Pure virtual function called!";
}
function ___cxa_rethrow() {
 var ptr = EXCEPTIONS.caught.pop();
 ptr = EXCEPTIONS.deAdjust(ptr);
 if (!EXCEPTIONS.infos[ptr].rethrown) {
  EXCEPTIONS.caught.push(ptr);
  EXCEPTIONS.infos[ptr].rethrown = true;
 }
 EXCEPTIONS.last = ptr;
 throw ptr;
}
function ___resumeException(ptr) {
 if (!EXCEPTIONS.last) {
  EXCEPTIONS.last = ptr;
 }
 throw ptr;
}
function ___cxa_find_matching_catch() {
 var thrown = EXCEPTIONS.last;
 if (!thrown) {
  return (setTempRet0(0), 0) | 0;
 }
 var info = EXCEPTIONS.infos[thrown];
 var throwntype = info.type;
 if (!throwntype) {
  return (setTempRet0(0), thrown) | 0;
 }
 var typeArray = Array.prototype.slice.call(arguments);
 var pointer = Module["___cxa_is_pointer_type"](throwntype);
 if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
 HEAP32[___cxa_find_matching_catch.buffer >> 2] = thrown;
 thrown = ___cxa_find_matching_catch.buffer;
 for (var i = 0; i < typeArray.length; i++) {
  if (typeArray[i] && Module["___cxa_can_catch"](typeArray[i], throwntype, thrown)) {
   thrown = HEAP32[thrown >> 2];
   info.adjusted = thrown;
   return (setTempRet0(typeArray[i]), thrown) | 0;
  }
 }
 thrown = HEAP32[thrown >> 2];
 return (setTempRet0(throwntype), thrown) | 0;
}
function ___cxa_throw(ptr, type, destructor) {
 EXCEPTIONS.infos[ptr] = {
  ptr: ptr,
  adjusted: ptr,
  type: type,
  destructor: destructor,
  refcount: 0,
  caught: false,
  rethrown: false
 };
 EXCEPTIONS.last = ptr;
 if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) {
  __ZSt18uncaught_exceptionv.uncaught_exception = 1;
 } else {
  __ZSt18uncaught_exceptionv.uncaught_exception++;
 }
 throw ptr;
}
function ___gxx_personality_v0() {}
function ___lock() {}
var ERRNO_CODES = {
 EPERM: 1,
 ENOENT: 2,
 ESRCH: 3,
 EINTR: 4,
 EIO: 5,
 ENXIO: 6,
 E2BIG: 7,
 ENOEXEC: 8,
 EBADF: 9,
 ECHILD: 10,
 EAGAIN: 11,
 EWOULDBLOCK: 11,
 ENOMEM: 12,
 EACCES: 13,
 EFAULT: 14,
 ENOTBLK: 15,
 EBUSY: 16,
 EEXIST: 17,
 EXDEV: 18,
 ENODEV: 19,
 ENOTDIR: 20,
 EISDIR: 21,
 EINVAL: 22,
 ENFILE: 23,
 EMFILE: 24,
 ENOTTY: 25,
 ETXTBSY: 26,
 EFBIG: 27,
 ENOSPC: 28,
 ESPIPE: 29,
 EROFS: 30,
 EMLINK: 31,
 EPIPE: 32,
 EDOM: 33,
 ERANGE: 34,
 ENOMSG: 42,
 EIDRM: 43,
 ECHRNG: 44,
 EL2NSYNC: 45,
 EL3HLT: 46,
 EL3RST: 47,
 ELNRNG: 48,
 EUNATCH: 49,
 ENOCSI: 50,
 EL2HLT: 51,
 EDEADLK: 35,
 ENOLCK: 37,
 EBADE: 52,
 EBADR: 53,
 EXFULL: 54,
 ENOANO: 55,
 EBADRQC: 56,
 EBADSLT: 57,
 EDEADLOCK: 35,
 EBFONT: 59,
 ENOSTR: 60,
 ENODATA: 61,
 ETIME: 62,
 ENOSR: 63,
 ENONET: 64,
 ENOPKG: 65,
 EREMOTE: 66,
 ENOLINK: 67,
 EADV: 68,
 ESRMNT: 69,
 ECOMM: 70,
 EPROTO: 71,
 EMULTIHOP: 72,
 EDOTDOT: 73,
 EBADMSG: 74,
 ENOTUNIQ: 76,
 EBADFD: 77,
 EREMCHG: 78,
 ELIBACC: 79,
 ELIBBAD: 80,
 ELIBSCN: 81,
 ELIBMAX: 82,
 ELIBEXEC: 83,
 ENOSYS: 38,
 ENOTEMPTY: 39,
 ENAMETOOLONG: 36,
 ELOOP: 40,
 EOPNOTSUPP: 95,
 EPFNOSUPPORT: 96,
 ECONNRESET: 104,
 ENOBUFS: 105,
 EAFNOSUPPORT: 97,
 EPROTOTYPE: 91,
 ENOTSOCK: 88,
 ENOPROTOOPT: 92,
 ESHUTDOWN: 108,
 ECONNREFUSED: 111,
 EADDRINUSE: 98,
 ECONNABORTED: 103,
 ENETUNREACH: 101,
 ENETDOWN: 100,
 ETIMEDOUT: 110,
 EHOSTDOWN: 112,
 EHOSTUNREACH: 113,
 EINPROGRESS: 115,
 EALREADY: 114,
 EDESTADDRREQ: 89,
 EMSGSIZE: 90,
 EPROTONOSUPPORT: 93,
 ESOCKTNOSUPPORT: 94,
 EADDRNOTAVAIL: 99,
 ENETRESET: 102,
 EISCONN: 106,
 ENOTCONN: 107,
 ETOOMANYREFS: 109,
 EUSERS: 87,
 EDQUOT: 122,
 ESTALE: 116,
 ENOTSUP: 95,
 ENOMEDIUM: 123,
 EILSEQ: 84,
 EOVERFLOW: 75,
 ECANCELED: 125,
 ENOTRECOVERABLE: 131,
 EOWNERDEAD: 130,
 ESTRPIPE: 86
};
function ___setErrNo(value) {
 if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else err("failed to set errno from JS");
 return value;
}
function ___map_file(pathname, size) {
 ___setErrNo(ERRNO_CODES.EPERM);
 return -1;
}
var ERRNO_MESSAGES = {
 0: "Success",
 1: "Not super-user",
 2: "No such file or directory",
 3: "No such process",
 4: "Interrupted system call",
 5: "I/O error",
 6: "No such device or address",
 7: "Arg list too long",
 8: "Exec format error",
 9: "Bad file number",
 10: "No children",
 11: "No more processes",
 12: "Not enough core",
 13: "Permission denied",
 14: "Bad address",
 15: "Block device required",
 16: "Mount device busy",
 17: "File exists",
 18: "Cross-device link",
 19: "No such device",
 20: "Not a directory",
 21: "Is a directory",
 22: "Invalid argument",
 23: "Too many open files in system",
 24: "Too many open files",
 25: "Not a typewriter",
 26: "Text file busy",
 27: "File too large",
 28: "No space left on device",
 29: "Illegal seek",
 30: "Read only file system",
 31: "Too many links",
 32: "Broken pipe",
 33: "Math arg out of domain of func",
 34: "Math result not representable",
 35: "File locking deadlock error",
 36: "File or path name too long",
 37: "No record locks available",
 38: "Function not implemented",
 39: "Directory not empty",
 40: "Too many symbolic links",
 42: "No message of desired type",
 43: "Identifier removed",
 44: "Channel number out of range",
 45: "Level 2 not synchronized",
 46: "Level 3 halted",
 47: "Level 3 reset",
 48: "Link number out of range",
 49: "Protocol driver not attached",
 50: "No CSI structure available",
 51: "Level 2 halted",
 52: "Invalid exchange",
 53: "Invalid request descriptor",
 54: "Exchange full",
 55: "No anode",
 56: "Invalid request code",
 57: "Invalid slot",
 59: "Bad font file fmt",
 60: "Device not a stream",
 61: "No data (for no delay io)",
 62: "Timer expired",
 63: "Out of streams resources",
 64: "Machine is not on the network",
 65: "Package not installed",
 66: "The object is remote",
 67: "The link has been severed",
 68: "Advertise error",
 69: "Srmount error",
 70: "Communication error on send",
 71: "Protocol error",
 72: "Multihop attempted",
 73: "Cross mount point (not really error)",
 74: "Trying to read unreadable message",
 75: "Value too large for defined data type",
 76: "Given log. name not unique",
 77: "f.d. invalid for this operation",
 78: "Remote address changed",
 79: "Can   access a needed shared lib",
 80: "Accessing a corrupted shared lib",
 81: ".lib section in a.out corrupted",
 82: "Attempting to link in too many libs",
 83: "Attempting to exec a shared library",
 84: "Illegal byte sequence",
 86: "Streams pipe error",
 87: "Too many users",
 88: "Socket operation on non-socket",
 89: "Destination address required",
 90: "Message too long",
 91: "Protocol wrong type for socket",
 92: "Protocol not available",
 93: "Unknown protocol",
 94: "Socket type not supported",
 95: "Not supported",
 96: "Protocol family not supported",
 97: "Address family not supported by protocol family",
 98: "Address already in use",
 99: "Address not available",
 100: "Network interface is not configured",
 101: "Network is unreachable",
 102: "Connection reset by network",
 103: "Connection aborted",
 104: "Connection reset by peer",
 105: "No buffer space available",
 106: "Socket is already connected",
 107: "Socket is not connected",
 108: "Can't send after socket shutdown",
 109: "Too many references",
 110: "Connection timed out",
 111: "Connection refused",
 112: "Host is down",
 113: "Host is unreachable",
 114: "Socket already connected",
 115: "Connection already in progress",
 116: "Stale file handle",
 122: "Quota exceeded",
 123: "No medium (in tape drive)",
 125: "Operation canceled",
 130: "Previous owner died",
 131: "State not recoverable"
};
var PATH = {
 splitPath: (function(filename) {
  var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
  return splitPathRe.exec(filename).slice(1);
 }),
 normalizeArray: (function(parts, allowAboveRoot) {
  var up = 0;
  for (var i = parts.length - 1; i >= 0; i--) {
   var last = parts[i];
   if (last === ".") {
    parts.splice(i, 1);
   } else if (last === "..") {
    parts.splice(i, 1);
    up++;
   } else if (up) {
    parts.splice(i, 1);
    up--;
   }
  }
  if (allowAboveRoot) {
   for (; up; up--) {
    parts.unshift("..");
   }
  }
  return parts;
 }),
 normalize: (function(path) {
  var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/";
  path = PATH.normalizeArray(path.split("/").filter((function(p) {
   return !!p;
  })), !isAbsolute).join("/");
  if (!path && !isAbsolute) {
   path = ".";
  }
  if (path && trailingSlash) {
   path += "/";
  }
  return (isAbsolute ? "/" : "") + path;
 }),
 dirname: (function(path) {
  var result = PATH.splitPath(path), root = result[0], dir = result[1];
  if (!root && !dir) {
   return ".";
  }
  if (dir) {
   dir = dir.substr(0, dir.length - 1);
  }
  return root + dir;
 }),
 basename: (function(path) {
  if (path === "/") return "/";
  var lastSlash = path.lastIndexOf("/");
  if (lastSlash === -1) return path;
  return path.substr(lastSlash + 1);
 }),
 extname: (function(path) {
  return PATH.splitPath(path)[3];
 }),
 join: (function() {
  var paths = Array.prototype.slice.call(arguments, 0);
  return PATH.normalize(paths.join("/"));
 }),
 join2: (function(l, r) {
  return PATH.normalize(l + "/" + r);
 }),
 resolve: (function() {
  var resolvedPath = "", resolvedAbsolute = false;
  for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
   var path = i >= 0 ? arguments[i] : FS.cwd();
   if (typeof path !== "string") {
    throw new TypeError("Arguments to path.resolve must be strings");
   } else if (!path) {
    return "";
   }
   resolvedPath = path + "/" + resolvedPath;
   resolvedAbsolute = path.charAt(0) === "/";
  }
  resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter((function(p) {
   return !!p;
  })), !resolvedAbsolute).join("/");
  return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
 }),
 relative: (function(from, to) {
  from = PATH.resolve(from).substr(1);
  to = PATH.resolve(to).substr(1);
  function trim(arr) {
   var start = 0;
   for (; start < arr.length; start++) {
    if (arr[start] !== "") break;
   }
   var end = arr.length - 1;
   for (; end >= 0; end--) {
    if (arr[end] !== "") break;
   }
   if (start > end) return [];
   return arr.slice(start, end - start + 1);
  }
  var fromParts = trim(from.split("/"));
  var toParts = trim(to.split("/"));
  var length = Math.min(fromParts.length, toParts.length);
  var samePartsLength = length;
  for (var i = 0; i < length; i++) {
   if (fromParts[i] !== toParts[i]) {
    samePartsLength = i;
    break;
   }
  }
  var outputParts = [];
  for (var i = samePartsLength; i < fromParts.length; i++) {
   outputParts.push("..");
  }
  outputParts = outputParts.concat(toParts.slice(samePartsLength));
  return outputParts.join("/");
 })
};
var TTY = {
 ttys: [],
 init: (function() {}),
 shutdown: (function() {}),
 register: (function(dev, ops) {
  TTY.ttys[dev] = {
   input: [],
   output: [],
   ops: ops
  };
  FS.registerDevice(dev, TTY.stream_ops);
 }),
 stream_ops: {
  open: (function(stream) {
   var tty = TTY.ttys[stream.node.rdev];
   if (!tty) {
    throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
   }
   stream.tty = tty;
   stream.seekable = false;
  }),
  close: (function(stream) {
   stream.tty.ops.flush(stream.tty);
  }),
  flush: (function(stream) {
   stream.tty.ops.flush(stream.tty);
  }),
  read: (function(stream, buffer, offset, length, pos) {
   if (!stream.tty || !stream.tty.ops.get_char) {
    throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
   }
   var bytesRead = 0;
   for (var i = 0; i < length; i++) {
    var result;
    try {
     result = stream.tty.ops.get_char(stream.tty);
    } catch (e) {
     throw new FS.ErrnoError(ERRNO_CODES.EIO);
    }
    if (result === undefined && bytesRead === 0) {
     throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
    }
    if (result === null || result === undefined) break;
    bytesRead++;
    buffer[offset + i] = result;
   }
   if (bytesRead) {
    stream.node.timestamp = Date.now();
   }
   return bytesRead;
  }),
  write: (function(stream, buffer, offset, length, pos) {
   if (!stream.tty || !stream.tty.ops.put_char) {
    throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
   }
   for (var i = 0; i < length; i++) {
    try {
     stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
    } catch (e) {
     throw new FS.ErrnoError(ERRNO_CODES.EIO);
    }
   }
   if (length) {
    stream.node.timestamp = Date.now();
   }
   return i;
  })
 },
 default_tty_ops: {
  get_char: (function(tty) {
   if (!tty.input.length) {
    var result = null;
    if (ENVIRONMENT_IS_NODE) {
     var BUFSIZE = 256;
     var buf = new Buffer(BUFSIZE);
     var bytesRead = 0;
     var isPosixPlatform = process.platform != "win32";
     var fd = process.stdin.fd;
     if (isPosixPlatform) {
      var usingDevice = false;
      try {
       fd = fs.openSync("/dev/stdin", "r");
       usingDevice = true;
      } catch (e) {}
     }
     try {
      bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
     } catch (e) {
      if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e;
     }
     if (usingDevice) {
      fs.closeSync(fd);
     }
     if (bytesRead > 0) {
      result = buf.slice(0, bytesRead).toString("utf-8");
     } else {
      result = null;
     }
    } else if (typeof window != "undefined" && typeof window.prompt == "function") {
     result = window.prompt("Input: ");
     if (result !== null) {
      result += "\n";
     }
    } else if (typeof readline == "function") {
     result = readline();
     if (result !== null) {
      result += "\n";
     }
    }
    if (!result) {
     return null;
    }
    tty.input = intArrayFromString(result, true);
   }
   return tty.input.shift();
  }),
  put_char: (function(tty, val) {
   if (val === null || val === 10) {
    out(UTF8ArrayToString(tty.output, 0));
    tty.output = [];
   } else {
    if (val != 0) tty.output.push(val);
   }
  }),
  flush: (function(tty) {
   if (tty.output && tty.output.length > 0) {
    out(UTF8ArrayToString(tty.output, 0));
    tty.output = [];
   }
  })
 },
 default_tty1_ops: {
  put_char: (function(tty, val) {
   if (val === null || val === 10) {
    err(UTF8ArrayToString(tty.output, 0));
    tty.output = [];
   } else {
    if (val != 0) tty.output.push(val);
   }
  }),
  flush: (function(tty) {
   if (tty.output && tty.output.length > 0) {
    err(UTF8ArrayToString(tty.output, 0));
    tty.output = [];
   }
  })
 }
};
var MEMFS = {
 ops_table: null,
 mount: (function(mount) {
  return MEMFS.createNode(null, "/", 16384 | 511, 0);
 }),
 createNode: (function(parent, name, mode, dev) {
  if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  if (!MEMFS.ops_table) {
   MEMFS.ops_table = {
    dir: {
     node: {
      getattr: MEMFS.node_ops.getattr,
      setattr: MEMFS.node_ops.setattr,
      lookup: MEMFS.node_ops.lookup,
      mknod: MEMFS.node_ops.mknod,
      rename: MEMFS.node_ops.rename,
      unlink: MEMFS.node_ops.unlink,
      rmdir: MEMFS.node_ops.rmdir,
      readdir: MEMFS.node_ops.readdir,
      symlink: MEMFS.node_ops.symlink
     },
     stream: {
      llseek: MEMFS.stream_ops.llseek
     }
    },
    file: {
     node: {
      getattr: MEMFS.node_ops.getattr,
      setattr: MEMFS.node_ops.setattr
     },
     stream: {
      llseek: MEMFS.stream_ops.llseek,
      read: MEMFS.stream_ops.read,
      write: MEMFS.stream_ops.write,
      allocate: MEMFS.stream_ops.allocate,
      mmap: MEMFS.stream_ops.mmap,
      msync: MEMFS.stream_ops.msync
     }
    },
    link: {
     node: {
      getattr: MEMFS.node_ops.getattr,
      setattr: MEMFS.node_ops.setattr,
      readlink: MEMFS.node_ops.readlink
     },
     stream: {}
    },
    chrdev: {
     node: {
      getattr: MEMFS.node_ops.getattr,
      setattr: MEMFS.node_ops.setattr
     },
     stream: FS.chrdev_stream_ops
    }
   };
  }
  var node = FS.createNode(parent, name, mode, dev);
  if (FS.isDir(node.mode)) {
   node.node_ops = MEMFS.ops_table.dir.node;
   node.stream_ops = MEMFS.ops_table.dir.stream;
   node.contents = {};
  } else if (FS.isFile(node.mode)) {
   node.node_ops = MEMFS.ops_table.file.node;
   node.stream_ops = MEMFS.ops_table.file.stream;
   node.usedBytes = 0;
   node.contents = null;
  } else if (FS.isLink(node.mode)) {
   node.node_ops = MEMFS.ops_table.link.node;
   node.stream_ops = MEMFS.ops_table.link.stream;
  } else if (FS.isChrdev(node.mode)) {
   node.node_ops = MEMFS.ops_table.chrdev.node;
   node.stream_ops = MEMFS.ops_table.chrdev.stream;
  }
  node.timestamp = Date.now();
  if (parent) {
   parent.contents[name] = node;
  }
  return node;
 }),
 getFileDataAsRegularArray: (function(node) {
  if (node.contents && node.contents.subarray) {
   var arr = [];
   for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
   return arr;
  }
  return node.contents;
 }),
 getFileDataAsTypedArray: (function(node) {
  if (!node.contents) return new Uint8Array;
  if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
  return new Uint8Array(node.contents);
 }),
 expandFileStorage: (function(node, newCapacity) {
  if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
   node.contents = MEMFS.getFileDataAsRegularArray(node);
   node.usedBytes = node.contents.length;
  }
  if (!node.contents || node.contents.subarray) {
   var prevCapacity = node.contents ? node.contents.length : 0;
   if (prevCapacity >= newCapacity) return;
   var CAPACITY_DOUBLING_MAX = 1024 * 1024;
   newCapacity = Math.max(newCapacity, prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125) | 0);
   if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
   var oldContents = node.contents;
   node.contents = new Uint8Array(newCapacity);
   if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
   return;
  }
  if (!node.contents && newCapacity > 0) node.contents = [];
  while (node.contents.length < newCapacity) node.contents.push(0);
 }),
 resizeFileStorage: (function(node, newSize) {
  if (node.usedBytes == newSize) return;
  if (newSize == 0) {
   node.contents = null;
   node.usedBytes = 0;
   return;
  }
  if (!node.contents || node.contents.subarray) {
   var oldContents = node.contents;
   node.contents = new Uint8Array(new ArrayBuffer(newSize));
   if (oldContents) {
    node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
   }
   node.usedBytes = newSize;
   return;
  }
  if (!node.contents) node.contents = [];
  if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0);
  node.usedBytes = newSize;
 }),
 node_ops: {
  getattr: (function(node) {
   var attr = {};
   attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
   attr.ino = node.id;
   attr.mode = node.mode;
   attr.nlink = 1;
   attr.uid = 0;
   attr.gid = 0;
   attr.rdev = node.rdev;
   if (FS.isDir(node.mode)) {
    attr.size = 4096;
   } else if (FS.isFile(node.mode)) {
    attr.size = node.usedBytes;
   } else if (FS.isLink(node.mode)) {
    attr.size = node.link.length;
   } else {
    attr.size = 0;
   }
   attr.atime = new Date(node.timestamp);
   attr.mtime = new Date(node.timestamp);
   attr.ctime = new Date(node.timestamp);
   attr.blksize = 4096;
   attr.blocks = Math.ceil(attr.size / attr.blksize);
   return attr;
  }),
  setattr: (function(node, attr) {
   if (attr.mode !== undefined) {
    node.mode = attr.mode;
   }
   if (attr.timestamp !== undefined) {
    node.timestamp = attr.timestamp;
   }
   if (attr.size !== undefined) {
    MEMFS.resizeFileStorage(node, attr.size);
   }
  }),
  lookup: (function(parent, name) {
   throw FS.genericErrors[ERRNO_CODES.ENOENT];
  }),
  mknod: (function(parent, name, mode, dev) {
   return MEMFS.createNode(parent, name, mode, dev);
  }),
  rename: (function(old_node, new_dir, new_name) {
   if (FS.isDir(old_node.mode)) {
    var new_node;
    try {
     new_node = FS.lookupNode(new_dir, new_name);
    } catch (e) {}
    if (new_node) {
     for (var i in new_node.contents) {
      throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
     }
    }
   }
   delete old_node.parent.contents[old_node.name];
   old_node.name = new_name;
   new_dir.contents[new_name] = old_node;
   old_node.parent = new_dir;
  }),
  unlink: (function(parent, name) {
   delete parent.contents[name];
  }),
  rmdir: (function(parent, name) {
   var node = FS.lookupNode(parent, name);
   for (var i in node.contents) {
    throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
   }
   delete parent.contents[name];
  }),
  readdir: (function(node) {
   var entries = [ ".", ".." ];
   for (var key in node.contents) {
    if (!node.contents.hasOwnProperty(key)) {
     continue;
    }
    entries.push(key);
   }
   return entries;
  }),
  symlink: (function(parent, newname, oldpath) {
   var node = MEMFS.createNode(parent, newname, 511 | 40960, 0);
   node.link = oldpath;
   return node;
  }),
  readlink: (function(node) {
   if (!FS.isLink(node.mode)) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   return node.link;
  })
 },
 stream_ops: {
  read: (function(stream, buffer, offset, length, position) {
   var contents = stream.node.contents;
   if (position >= stream.node.usedBytes) return 0;
   var size = Math.min(stream.node.usedBytes - position, length);
   assert(size >= 0);
   if (size > 8 && contents.subarray) {
    buffer.set(contents.subarray(position, position + size), offset);
   } else {
    for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
   }
   return size;
  }),
  write: (function(stream, buffer, offset, length, position, canOwn) {
   if (!length) return 0;
   var node = stream.node;
   node.timestamp = Date.now();
   if (buffer.subarray && (!node.contents || node.contents.subarray)) {
    if (canOwn) {
     assert(position === 0, "canOwn must imply no weird position inside the file");
     node.contents = buffer.subarray(offset, offset + length);
     node.usedBytes = length;
     return length;
    } else if (node.usedBytes === 0 && position === 0) {
     node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
     node.usedBytes = length;
     return length;
    } else if (position + length <= node.usedBytes) {
     node.contents.set(buffer.subarray(offset, offset + length), position);
     return length;
    }
   }
   MEMFS.expandFileStorage(node, position + length);
   if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); else {
    for (var i = 0; i < length; i++) {
     node.contents[position + i] = buffer[offset + i];
    }
   }
   node.usedBytes = Math.max(node.usedBytes, position + length);
   return length;
  }),
  llseek: (function(stream, offset, whence) {
   var position = offset;
   if (whence === 1) {
    position += stream.position;
   } else if (whence === 2) {
    if (FS.isFile(stream.node.mode)) {
     position += stream.node.usedBytes;
    }
   }
   if (position < 0) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   return position;
  }),
  allocate: (function(stream, offset, length) {
   MEMFS.expandFileStorage(stream.node, offset + length);
   stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
  }),
  mmap: (function(stream, buffer, offset, length, position, prot, flags) {
   if (!FS.isFile(stream.node.mode)) {
    throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
   }
   var ptr;
   var allocated;
   var contents = stream.node.contents;
   if (!(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer)) {
    allocated = false;
    ptr = contents.byteOffset;
   } else {
    if (position > 0 || position + length < stream.node.usedBytes) {
     if (contents.subarray) {
      contents = contents.subarray(position, position + length);
     } else {
      contents = Array.prototype.slice.call(contents, position, position + length);
     }
    }
    allocated = true;
    var fromHeap = buffer.buffer == HEAP8.buffer;
    ptr = _malloc(length);
    if (!ptr) {
     throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
    }
    (fromHeap ? HEAP8 : buffer).set(contents, ptr);
   }
   return {
    ptr: ptr,
    allocated: allocated
   };
  }),
  msync: (function(stream, buffer, offset, length, mmapFlags) {
   if (!FS.isFile(stream.node.mode)) {
    throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
   }
   if (mmapFlags & 2) {
    return 0;
   }
   var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
   return 0;
  })
 }
};
var IDBFS = {
 dbs: {},
 indexedDB: (function() {
  if (typeof indexedDB !== "undefined") return indexedDB;
  var ret = null;
  if (typeof window === "object") ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
  assert(ret, "IDBFS used, but indexedDB not supported");
  return ret;
 }),
 DB_VERSION: 21,
 DB_STORE_NAME: "FILE_DATA",
 mount: (function(mount) {
  return MEMFS.mount.apply(null, arguments);
 }),
 syncfs: (function(mount, populate, callback) {
  IDBFS.getLocalSet(mount, (function(err, local) {
   if (err) return callback(err);
   IDBFS.getRemoteSet(mount, (function(err, remote) {
    if (err) return callback(err);
    var src = populate ? remote : local;
    var dst = populate ? local : remote;
    IDBFS.reconcile(src, dst, callback);
   }));
  }));
 }),
 getDB: (function(name, callback) {
  var db = IDBFS.dbs[name];
  if (db) {
   return callback(null, db);
  }
  var req;
  try {
   req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
  } catch (e) {
   return callback(e);
  }
  if (!req) {
   return callback("Unable to connect to IndexedDB");
  }
  req.onupgradeneeded = (function(e) {
   var db = e.target.result;
   var transaction = e.target.transaction;
   var fileStore;
   if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
    fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
   } else {
    fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
   }
   if (!fileStore.indexNames.contains("timestamp")) {
    fileStore.createIndex("timestamp", "timestamp", {
     unique: false
    });
   }
  });
  req.onsuccess = (function() {
   db = req.result;
   IDBFS.dbs[name] = db;
   callback(null, db);
  });
  req.onerror = (function(e) {
   callback(this.error);
   e.preventDefault();
  });
 }),
 getLocalSet: (function(mount, callback) {
  var entries = {};
  function isRealDir(p) {
   return p !== "." && p !== "..";
  }
  function toAbsolute(root) {
   return (function(p) {
    return PATH.join2(root, p);
   });
  }
  var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
  while (check.length) {
   var path = check.pop();
   var stat;
   try {
    stat = FS.stat(path);
   } catch (e) {
    return callback(e);
   }
   if (FS.isDir(stat.mode)) {
    check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
   }
   entries[path] = {
    timestamp: stat.mtime
   };
  }
  return callback(null, {
   type: "local",
   entries: entries
  });
 }),
 getRemoteSet: (function(mount, callback) {
  var entries = {};
  IDBFS.getDB(mount.mountpoint, (function(err, db) {
   if (err) return callback(err);
   try {
    var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readonly");
    transaction.onerror = (function(e) {
     callback(this.error);
     e.preventDefault();
    });
    var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
    var index = store.index("timestamp");
    index.openKeyCursor().onsuccess = (function(event) {
     var cursor = event.target.result;
     if (!cursor) {
      return callback(null, {
       type: "remote",
       db: db,
       entries: entries
      });
     }
     entries[cursor.primaryKey] = {
      timestamp: cursor.key
     };
     cursor.continue();
    });
   } catch (e) {
    return callback(e);
   }
  }));
 }),
 loadLocalEntry: (function(path, callback) {
  var stat, node;
  try {
   var lookup = FS.lookupPath(path);
   node = lookup.node;
   stat = FS.stat(path);
  } catch (e) {
   return callback(e);
  }
  if (FS.isDir(stat.mode)) {
   return callback(null, {
    timestamp: stat.mtime,
    mode: stat.mode
   });
  } else if (FS.isFile(stat.mode)) {
   node.contents = MEMFS.getFileDataAsTypedArray(node);
   return callback(null, {
    timestamp: stat.mtime,
    mode: stat.mode,
    contents: node.contents
   });
  } else {
   return callback(new Error("node type not supported"));
  }
 }),
 storeLocalEntry: (function(path, entry, callback) {
  try {
   if (FS.isDir(entry.mode)) {
    FS.mkdir(path, entry.mode);
   } else if (FS.isFile(entry.mode)) {
    FS.writeFile(path, entry.contents, {
     canOwn: true
    });
   } else {
    return callback(new Error("node type not supported"));
   }
   FS.chmod(path, entry.mode);
   FS.utime(path, entry.timestamp, entry.timestamp);
  } catch (e) {
   return callback(e);
  }
  callback(null);
 }),
 removeLocalEntry: (function(path, callback) {
  try {
   var lookup = FS.lookupPath(path);
   var stat = FS.stat(path);
   if (FS.isDir(stat.mode)) {
    FS.rmdir(path);
   } else if (FS.isFile(stat.mode)) {
    FS.unlink(path);
   }
  } catch (e) {
   return callback(e);
  }
  callback(null);
 }),
 loadRemoteEntry: (function(store, path, callback) {
  var req = store.get(path);
  req.onsuccess = (function(event) {
   callback(null, event.target.result);
  });
  req.onerror = (function(e) {
   callback(this.error);
   e.preventDefault();
  });
 }),
 storeRemoteEntry: (function(store, path, entry, callback) {
  var req = store.put(entry, path);
  req.onsuccess = (function() {
   callback(null);
  });
  req.onerror = (function(e) {
   callback(this.error);
   e.preventDefault();
  });
 }),
 removeRemoteEntry: (function(store, path, callback) {
  var req = store.delete(path);
  req.onsuccess = (function() {
   callback(null);
  });
  req.onerror = (function(e) {
   callback(this.error);
   e.preventDefault();
  });
 }),
 reconcile: (function(src, dst, callback) {
  var total = 0;
  var create = [];
  Object.keys(src.entries).forEach((function(key) {
   var e = src.entries[key];
   var e2 = dst.entries[key];
   if (!e2 || e.timestamp > e2.timestamp) {
    create.push(key);
    total++;
   }
  }));
  var remove = [];
  Object.keys(dst.entries).forEach((function(key) {
   var e = dst.entries[key];
   var e2 = src.entries[key];
   if (!e2) {
    remove.push(key);
    total++;
   }
  }));
  if (!total) {
   return callback(null);
  }
  var completed = 0;
  var db = src.type === "remote" ? src.db : dst.db;
  var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readwrite");
  var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
  function done(err) {
   if (err) {
    if (!done.errored) {
     done.errored = true;
     return callback(err);
    }
    return;
   }
   if (++completed >= total) {
    return callback(null);
   }
  }
  transaction.onerror = (function(e) {
   done(this.error);
   e.preventDefault();
  });
  create.sort().forEach((function(path) {
   if (dst.type === "local") {
    IDBFS.loadRemoteEntry(store, path, (function(err, entry) {
     if (err) return done(err);
     IDBFS.storeLocalEntry(path, entry, done);
    }));
   } else {
    IDBFS.loadLocalEntry(path, (function(err, entry) {
     if (err) return done(err);
     IDBFS.storeRemoteEntry(store, path, entry, done);
    }));
   }
  }));
  remove.sort().reverse().forEach((function(path) {
   if (dst.type === "local") {
    IDBFS.removeLocalEntry(path, done);
   } else {
    IDBFS.removeRemoteEntry(store, path, done);
   }
  }));
 })
};
var NODEFS = {
 isWindows: false,
 staticInit: (function() {
  NODEFS.isWindows = !!process.platform.match(/^win/);
  var flags = process["binding"]("constants");
  if (flags["fs"]) {
   flags = flags["fs"];
  }
  NODEFS.flagsForNodeMap = {
   "1024": flags["O_APPEND"],
   "64": flags["O_CREAT"],
   "128": flags["O_EXCL"],
   "0": flags["O_RDONLY"],
   "2": flags["O_RDWR"],
   "4096": flags["O_SYNC"],
   "512": flags["O_TRUNC"],
   "1": flags["O_WRONLY"]
  };
 }),
 bufferFrom: (function(arrayBuffer) {
  return Buffer.alloc ? Buffer.from(arrayBuffer) : new Buffer(arrayBuffer);
 }),
 mount: (function(mount) {
  assert(ENVIRONMENT_IS_NODE);
  return NODEFS.createNode(null, "/", NODEFS.getMode(mount.opts.root), 0);
 }),
 createNode: (function(parent, name, mode, dev) {
  if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var node = FS.createNode(parent, name, mode);
  node.node_ops = NODEFS.node_ops;
  node.stream_ops = NODEFS.stream_ops;
  return node;
 }),
 getMode: (function(path) {
  var stat;
  try {
   stat = fs.lstatSync(path);
   if (NODEFS.isWindows) {
    stat.mode = stat.mode | (stat.mode & 292) >> 2;
   }
  } catch (e) {
   if (!e.code) throw e;
   throw new FS.ErrnoError(ERRNO_CODES[e.code]);
  }
  return stat.mode;
 }),
 realPath: (function(node) {
  var parts = [];
  while (node.parent !== node) {
   parts.push(node.name);
   node = node.parent;
  }
  parts.push(node.mount.opts.root);
  parts.reverse();
  return PATH.join.apply(null, parts);
 }),
 flagsForNode: (function(flags) {
  flags &= ~2097152;
  flags &= ~2048;
  flags &= ~32768;
  flags &= ~524288;
  var newFlags = 0;
  for (var k in NODEFS.flagsForNodeMap) {
   if (flags & k) {
    newFlags |= NODEFS.flagsForNodeMap[k];
    flags ^= k;
   }
  }
  if (!flags) {
   return newFlags;
  } else {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
 }),
 node_ops: {
  getattr: (function(node) {
   var path = NODEFS.realPath(node);
   var stat;
   try {
    stat = fs.lstatSync(path);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
   if (NODEFS.isWindows && !stat.blksize) {
    stat.blksize = 4096;
   }
   if (NODEFS.isWindows && !stat.blocks) {
    stat.blocks = (stat.size + stat.blksize - 1) / stat.blksize | 0;
   }
   return {
    dev: stat.dev,
    ino: stat.ino,
    mode: stat.mode,
    nlink: stat.nlink,
    uid: stat.uid,
    gid: stat.gid,
    rdev: stat.rdev,
    size: stat.size,
    atime: stat.atime,
    mtime: stat.mtime,
    ctime: stat.ctime,
    blksize: stat.blksize,
    blocks: stat.blocks
   };
  }),
  setattr: (function(node, attr) {
   var path = NODEFS.realPath(node);
   try {
    if (attr.mode !== undefined) {
     fs.chmodSync(path, attr.mode);
     node.mode = attr.mode;
    }
    if (attr.timestamp !== undefined) {
     var date = new Date(attr.timestamp);
     fs.utimesSync(path, date, date);
    }
    if (attr.size !== undefined) {
     fs.truncateSync(path, attr.size);
    }
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  lookup: (function(parent, name) {
   var path = PATH.join2(NODEFS.realPath(parent), name);
   var mode = NODEFS.getMode(path);
   return NODEFS.createNode(parent, name, mode);
  }),
  mknod: (function(parent, name, mode, dev) {
   var node = NODEFS.createNode(parent, name, mode, dev);
   var path = NODEFS.realPath(node);
   try {
    if (FS.isDir(node.mode)) {
     fs.mkdirSync(path, node.mode);
    } else {
     fs.writeFileSync(path, "", {
      mode: node.mode
     });
    }
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
   return node;
  }),
  rename: (function(oldNode, newDir, newName) {
   var oldPath = NODEFS.realPath(oldNode);
   var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
   try {
    fs.renameSync(oldPath, newPath);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  unlink: (function(parent, name) {
   var path = PATH.join2(NODEFS.realPath(parent), name);
   try {
    fs.unlinkSync(path);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  rmdir: (function(parent, name) {
   var path = PATH.join2(NODEFS.realPath(parent), name);
   try {
    fs.rmdirSync(path);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  readdir: (function(node) {
   var path = NODEFS.realPath(node);
   try {
    return fs.readdirSync(path);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  symlink: (function(parent, newName, oldPath) {
   var newPath = PATH.join2(NODEFS.realPath(parent), newName);
   try {
    fs.symlinkSync(oldPath, newPath);
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  readlink: (function(node) {
   var path = NODEFS.realPath(node);
   try {
    path = fs.readlinkSync(path);
    path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
    return path;
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  })
 },
 stream_ops: {
  open: (function(stream) {
   var path = NODEFS.realPath(stream.node);
   try {
    if (FS.isFile(stream.node.mode)) {
     stream.nfd = fs.openSync(path, NODEFS.flagsForNode(stream.flags));
    }
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  close: (function(stream) {
   try {
    if (FS.isFile(stream.node.mode) && stream.nfd) {
     fs.closeSync(stream.nfd);
    }
   } catch (e) {
    if (!e.code) throw e;
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  read: (function(stream, buffer, offset, length, position) {
   if (length === 0) return 0;
   try {
    return fs.readSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
   } catch (e) {
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  write: (function(stream, buffer, offset, length, position) {
   try {
    return fs.writeSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
   } catch (e) {
    throw new FS.ErrnoError(ERRNO_CODES[e.code]);
   }
  }),
  llseek: (function(stream, offset, whence) {
   var position = offset;
   if (whence === 1) {
    position += stream.position;
   } else if (whence === 2) {
    if (FS.isFile(stream.node.mode)) {
     try {
      var stat = fs.fstatSync(stream.nfd);
      position += stat.size;
     } catch (e) {
      throw new FS.ErrnoError(ERRNO_CODES[e.code]);
     }
    }
   }
   if (position < 0) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   return position;
  })
 }
};
var WORKERFS = {
 DIR_MODE: 16895,
 FILE_MODE: 33279,
 reader: null,
 mount: (function(mount) {
  assert(ENVIRONMENT_IS_WORKER);
  if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync;
  var root = WORKERFS.createNode(null, "/", WORKERFS.DIR_MODE, 0);
  var createdParents = {};
  function ensureParent(path) {
   var parts = path.split("/");
   var parent = root;
   for (var i = 0; i < parts.length - 1; i++) {
    var curr = parts.slice(0, i + 1).join("/");
    if (!createdParents[curr]) {
     createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0);
    }
    parent = createdParents[curr];
   }
   return parent;
  }
  function base(path) {
   var parts = path.split("/");
   return parts[parts.length - 1];
  }
  Array.prototype.forEach.call(mount.opts["files"] || [], (function(file) {
   WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
  }));
  (mount.opts["blobs"] || []).forEach((function(obj) {
   WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
  }));
  (mount.opts["packages"] || []).forEach((function(pack) {
   pack["metadata"].files.forEach((function(file) {
    var name = file.filename.substr(1);
    WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack["blob"].slice(file.start, file.end));
   }));
  }));
  return root;
 }),
 createNode: (function(parent, name, mode, dev, contents, mtime) {
  var node = FS.createNode(parent, name, mode);
  node.mode = mode;
  node.node_ops = WORKERFS.node_ops;
  node.stream_ops = WORKERFS.stream_ops;
  node.timestamp = (mtime || new Date).getTime();
  assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
  if (mode === WORKERFS.FILE_MODE) {
   node.size = contents.size;
   node.contents = contents;
  } else {
   node.size = 4096;
   node.contents = {};
  }
  if (parent) {
   parent.contents[name] = node;
  }
  return node;
 }),
 node_ops: {
  getattr: (function(node) {
   return {
    dev: 1,
    ino: undefined,
    mode: node.mode,
    nlink: 1,
    uid: 0,
    gid: 0,
    rdev: undefined,
    size: node.size,
    atime: new Date(node.timestamp),
    mtime: new Date(node.timestamp),
    ctime: new Date(node.timestamp),
    blksize: 4096,
    blocks: Math.ceil(node.size / 4096)
   };
  }),
  setattr: (function(node, attr) {
   if (attr.mode !== undefined) {
    node.mode = attr.mode;
   }
   if (attr.timestamp !== undefined) {
    node.timestamp = attr.timestamp;
   }
  }),
  lookup: (function(parent, name) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }),
  mknod: (function(parent, name, mode, dev) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }),
  rename: (function(oldNode, newDir, newName) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }),
  unlink: (function(parent, name) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }),
  rmdir: (function(parent, name) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }),
  readdir: (function(node) {
   var entries = [ ".", ".." ];
   for (var key in node.contents) {
    if (!node.contents.hasOwnProperty(key)) {
     continue;
    }
    entries.push(key);
   }
   return entries;
  }),
  symlink: (function(parent, newName, oldPath) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }),
  readlink: (function(node) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  })
 },
 stream_ops: {
  read: (function(stream, buffer, offset, length, position) {
   if (position >= stream.node.size) return 0;
   var chunk = stream.node.contents.slice(position, position + length);
   var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
   buffer.set(new Uint8Array(ab), offset);
   return chunk.size;
  }),
  write: (function(stream, buffer, offset, length, position) {
   throw new FS.ErrnoError(ERRNO_CODES.EIO);
  }),
  llseek: (function(stream, offset, whence) {
   var position = offset;
   if (whence === 1) {
    position += stream.position;
   } else if (whence === 2) {
    if (FS.isFile(stream.node.mode)) {
     position += stream.node.size;
    }
   }
   if (position < 0) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   return position;
  })
 }
};
STATICTOP += 16;
STATICTOP += 16;
STATICTOP += 16;
var FS = {
 root: null,
 mounts: [],
 devices: {},
 streams: [],
 nextInode: 1,
 nameTable: null,
 currentPath: "/",
 initialized: false,
 ignorePermissions: true,
 trackingDelegate: {},
 tracking: {
  openFlags: {
   READ: 1,
   WRITE: 2
  }
 },
 ErrnoError: null,
 genericErrors: {},
 filesystems: null,
 syncFSRequests: 0,
 handleFSError: (function(e) {
  if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace();
  return ___setErrNo(e.errno);
 }),
 lookupPath: (function(path, opts) {
  path = PATH.resolve(FS.cwd(), path);
  opts = opts || {};
  if (!path) return {
   path: "",
   node: null
  };
  var defaults = {
   follow_mount: true,
   recurse_count: 0
  };
  for (var key in defaults) {
   if (opts[key] === undefined) {
    opts[key] = defaults[key];
   }
  }
  if (opts.recurse_count > 8) {
   throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
  }
  var parts = PATH.normalizeArray(path.split("/").filter((function(p) {
   return !!p;
  })), false);
  var current = FS.root;
  var current_path = "/";
  for (var i = 0; i < parts.length; i++) {
   var islast = i === parts.length - 1;
   if (islast && opts.parent) {
    break;
   }
   current = FS.lookupNode(current, parts[i]);
   current_path = PATH.join2(current_path, parts[i]);
   if (FS.isMountpoint(current)) {
    if (!islast || islast && opts.follow_mount) {
     current = current.mounted.root;
    }
   }
   if (!islast || opts.follow) {
    var count = 0;
    while (FS.isLink(current.mode)) {
     var link = FS.readlink(current_path);
     current_path = PATH.resolve(PATH.dirname(current_path), link);
     var lookup = FS.lookupPath(current_path, {
      recurse_count: opts.recurse_count
     });
     current = lookup.node;
     if (count++ > 40) {
      throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
     }
    }
   }
  }
  return {
   path: current_path,
   node: current
  };
 }),
 getPath: (function(node) {
  var path;
  while (true) {
   if (FS.isRoot(node)) {
    var mount = node.mount.mountpoint;
    if (!path) return mount;
    return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path;
   }
   path = path ? node.name + "/" + path : node.name;
   node = node.parent;
  }
 }),
 hashName: (function(parentid, name) {
  var hash = 0;
  for (var i = 0; i < name.length; i++) {
   hash = (hash << 5) - hash + name.charCodeAt(i) | 0;
  }
  return (parentid + hash >>> 0) % FS.nameTable.length;
 }),
 hashAddNode: (function(node) {
  var hash = FS.hashName(node.parent.id, node.name);
  node.name_next = FS.nameTable[hash];
  FS.nameTable[hash] = node;
 }),
 hashRemoveNode: (function(node) {
  var hash = FS.hashName(node.parent.id, node.name);
  if (FS.nameTable[hash] === node) {
   FS.nameTable[hash] = node.name_next;
  } else {
   var current = FS.nameTable[hash];
   while (current) {
    if (current.name_next === node) {
     current.name_next = node.name_next;
     break;
    }
    current = current.name_next;
   }
  }
 }),
 lookupNode: (function(parent, name) {
  var err = FS.mayLookup(parent);
  if (err) {
   throw new FS.ErrnoError(err, parent);
  }
  var hash = FS.hashName(parent.id, name);
  for (var node = FS.nameTable[hash]; node; node = node.name_next) {
   var nodeName = node.name;
   if (node.parent.id === parent.id && nodeName === name) {
    return node;
   }
  }
  return FS.lookup(parent, name);
 }),
 createNode: (function(parent, name, mode, rdev) {
  if (!FS.FSNode) {
   FS.FSNode = (function(parent, name, mode, rdev) {
    if (!parent) {
     parent = this;
    }
    this.parent = parent;
    this.mount = parent.mount;
    this.mounted = null;
    this.id = FS.nextInode++;
    this.name = name;
    this.mode = mode;
    this.node_ops = {};
    this.stream_ops = {};
    this.rdev = rdev;
   });
   FS.FSNode.prototype = {};
   var readMode = 292 | 73;
   var writeMode = 146;
   Object.defineProperties(FS.FSNode.prototype, {
    read: {
     get: (function() {
      return (this.mode & readMode) === readMode;
     }),
     set: (function(val) {
      val ? this.mode |= readMode : this.mode &= ~readMode;
     })
    },
    write: {
     get: (function() {
      return (this.mode & writeMode) === writeMode;
     }),
     set: (function(val) {
      val ? this.mode |= writeMode : this.mode &= ~writeMode;
     })
    },
    isFolder: {
     get: (function() {
      return FS.isDir(this.mode);
     })
    },
    isDevice: {
     get: (function() {
      return FS.isChrdev(this.mode);
     })
    }
   });
  }
  var node = new FS.FSNode(parent, name, mode, rdev);
  FS.hashAddNode(node);
  return node;
 }),
 destroyNode: (function(node) {
  FS.hashRemoveNode(node);
 }),
 isRoot: (function(node) {
  return node === node.parent;
 }),
 isMountpoint: (function(node) {
  return !!node.mounted;
 }),
 isFile: (function(mode) {
  return (mode & 61440) === 32768;
 }),
 isDir: (function(mode) {
  return (mode & 61440) === 16384;
 }),
 isLink: (function(mode) {
  return (mode & 61440) === 40960;
 }),
 isChrdev: (function(mode) {
  return (mode & 61440) === 8192;
 }),
 isBlkdev: (function(mode) {
  return (mode & 61440) === 24576;
 }),
 isFIFO: (function(mode) {
  return (mode & 61440) === 4096;
 }),
 isSocket: (function(mode) {
  return (mode & 49152) === 49152;
 }),
 flagModes: {
  "r": 0,
  "rs": 1052672,
  "r+": 2,
  "w": 577,
  "wx": 705,
  "xw": 705,
  "w+": 578,
  "wx+": 706,
  "xw+": 706,
  "a": 1089,
  "ax": 1217,
  "xa": 1217,
  "a+": 1090,
  "ax+": 1218,
  "xa+": 1218
 },
 modeStringToFlags: (function(str) {
  var flags = FS.flagModes[str];
  if (typeof flags === "undefined") {
   throw new Error("Unknown file open mode: " + str);
  }
  return flags;
 }),
 flagsToPermissionString: (function(flag) {
  var perms = [ "r", "w", "rw" ][flag & 3];
  if (flag & 512) {
   perms += "w";
  }
  return perms;
 }),
 nodePermissions: (function(node, perms) {
  if (FS.ignorePermissions) {
   return 0;
  }
  if (perms.indexOf("r") !== -1 && !(node.mode & 292)) {
   return ERRNO_CODES.EACCES;
  } else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) {
   return ERRNO_CODES.EACCES;
  } else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) {
   return ERRNO_CODES.EACCES;
  }
  return 0;
 }),
 mayLookup: (function(dir) {
  var err = FS.nodePermissions(dir, "x");
  if (err) return err;
  if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
  return 0;
 }),
 mayCreate: (function(dir, name) {
  try {
   var node = FS.lookupNode(dir, name);
   return ERRNO_CODES.EEXIST;
  } catch (e) {}
  return FS.nodePermissions(dir, "wx");
 }),
 mayDelete: (function(dir, name, isdir) {
  var node;
  try {
   node = FS.lookupNode(dir, name);
  } catch (e) {
   return e.errno;
  }
  var err = FS.nodePermissions(dir, "wx");
  if (err) {
   return err;
  }
  if (isdir) {
   if (!FS.isDir(node.mode)) {
    return ERRNO_CODES.ENOTDIR;
   }
   if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
    return ERRNO_CODES.EBUSY;
   }
  } else {
   if (FS.isDir(node.mode)) {
    return ERRNO_CODES.EISDIR;
   }
  }
  return 0;
 }),
 mayOpen: (function(node, flags) {
  if (!node) {
   return ERRNO_CODES.ENOENT;
  }
  if (FS.isLink(node.mode)) {
   return ERRNO_CODES.ELOOP;
  } else if (FS.isDir(node.mode)) {
   if (FS.flagsToPermissionString(flags) !== "r" || flags & 512) {
    return ERRNO_CODES.EISDIR;
   }
  }
  return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
 }),
 MAX_OPEN_FDS: 4096,
 nextfd: (function(fd_start, fd_end) {
  fd_start = fd_start || 0;
  fd_end = fd_end || FS.MAX_OPEN_FDS;
  for (var fd = fd_start; fd <= fd_end; fd++) {
   if (!FS.streams[fd]) {
    return fd;
   }
  }
  throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
 }),
 getStream: (function(fd) {
  return FS.streams[fd];
 }),
 createStream: (function(stream, fd_start, fd_end) {
  if (!FS.FSStream) {
   FS.FSStream = (function() {});
   FS.FSStream.prototype = {};
   Object.defineProperties(FS.FSStream.prototype, {
    object: {
     get: (function() {
      return this.node;
     }),
     set: (function(val) {
      this.node = val;
     })
    },
    isRead: {
     get: (function() {
      return (this.flags & 2097155) !== 1;
     })
    },
    isWrite: {
     get: (function() {
      return (this.flags & 2097155) !== 0;
     })
    },
    isAppend: {
     get: (function() {
      return this.flags & 1024;
     })
    }
   });
  }
  var newStream = new FS.FSStream;
  for (var p in stream) {
   newStream[p] = stream[p];
  }
  stream = newStream;
  var fd = FS.nextfd(fd_start, fd_end);
  stream.fd = fd;
  FS.streams[fd] = stream;
  return stream;
 }),
 closeStream: (function(fd) {
  FS.streams[fd] = null;
 }),
 chrdev_stream_ops: {
  open: (function(stream) {
   var device = FS.getDevice(stream.node.rdev);
   stream.stream_ops = device.stream_ops;
   if (stream.stream_ops.open) {
    stream.stream_ops.open(stream);
   }
  }),
  llseek: (function() {
   throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
  })
 },
 major: (function(dev) {
  return dev >> 8;
 }),
 minor: (function(dev) {
  return dev & 255;
 }),
 makedev: (function(ma, mi) {
  return ma << 8 | mi;
 }),
 registerDevice: (function(dev, ops) {
  FS.devices[dev] = {
   stream_ops: ops
  };
 }),
 getDevice: (function(dev) {
  return FS.devices[dev];
 }),
 getMounts: (function(mount) {
  var mounts = [];
  var check = [ mount ];
  while (check.length) {
   var m = check.pop();
   mounts.push(m);
   check.push.apply(check, m.mounts);
  }
  return mounts;
 }),
 syncfs: (function(populate, callback) {
  if (typeof populate === "function") {
   callback = populate;
   populate = false;
  }
  FS.syncFSRequests++;
  if (FS.syncFSRequests > 1) {
   console.log("warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work");
  }
  var mounts = FS.getMounts(FS.root.mount);
  var completed = 0;
  function doCallback(err) {
   assert(FS.syncFSRequests > 0);
   FS.syncFSRequests--;
   return callback(err);
  }
  function done(err) {
   if (err) {
    if (!done.errored) {
     done.errored = true;
     return doCallback(err);
    }
    return;
   }
   if (++completed >= mounts.length) {
    doCallback(null);
   }
  }
  mounts.forEach((function(mount) {
   if (!mount.type.syncfs) {
    return done(null);
   }
   mount.type.syncfs(mount, populate, done);
  }));
 }),
 mount: (function(type, opts, mountpoint) {
  var root = mountpoint === "/";
  var pseudo = !mountpoint;
  var node;
  if (root && FS.root) {
   throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
  } else if (!root && !pseudo) {
   var lookup = FS.lookupPath(mountpoint, {
    follow_mount: false
   });
   mountpoint = lookup.path;
   node = lookup.node;
   if (FS.isMountpoint(node)) {
    throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
   }
   if (!FS.isDir(node.mode)) {
    throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
   }
  }
  var mount = {
   type: type,
   opts: opts,
   mountpoint: mountpoint,
   mounts: []
  };
  var mountRoot = type.mount(mount);
  mountRoot.mount = mount;
  mount.root = mountRoot;
  if (root) {
   FS.root = mountRoot;
  } else if (node) {
   node.mounted = mount;
   if (node.mount) {
    node.mount.mounts.push(mount);
   }
  }
  return mountRoot;
 }),
 unmount: (function(mountpoint) {
  var lookup = FS.lookupPath(mountpoint, {
   follow_mount: false
  });
  if (!FS.isMountpoint(lookup.node)) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var node = lookup.node;
  var mount = node.mounted;
  var mounts = FS.getMounts(mount);
  Object.keys(FS.nameTable).forEach((function(hash) {
   var current = FS.nameTable[hash];
   while (current) {
    var next = current.name_next;
    if (mounts.indexOf(current.mount) !== -1) {
     FS.destroyNode(current);
    }
    current = next;
   }
  }));
  node.mounted = null;
  var idx = node.mount.mounts.indexOf(mount);
  assert(idx !== -1);
  node.mount.mounts.splice(idx, 1);
 }),
 lookup: (function(parent, name) {
  return parent.node_ops.lookup(parent, name);
 }),
 mknod: (function(path, mode, dev) {
  var lookup = FS.lookupPath(path, {
   parent: true
  });
  var parent = lookup.node;
  var name = PATH.basename(path);
  if (!name || name === "." || name === "..") {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var err = FS.mayCreate(parent, name);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  if (!parent.node_ops.mknod) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  return parent.node_ops.mknod(parent, name, mode, dev);
 }),
 create: (function(path, mode) {
  mode = mode !== undefined ? mode : 438;
  mode &= 4095;
  mode |= 32768;
  return FS.mknod(path, mode, 0);
 }),
 mkdir: (function(path, mode) {
  mode = mode !== undefined ? mode : 511;
  mode &= 511 | 512;
  mode |= 16384;
  return FS.mknod(path, mode, 0);
 }),
 mkdirTree: (function(path, mode) {
  var dirs = path.split("/");
  var d = "";
  for (var i = 0; i < dirs.length; ++i) {
   if (!dirs[i]) continue;
   d += "/" + dirs[i];
   try {
    FS.mkdir(d, mode);
   } catch (e) {
    if (e.errno != ERRNO_CODES.EEXIST) throw e;
   }
  }
 }),
 mkdev: (function(path, mode, dev) {
  if (typeof dev === "undefined") {
   dev = mode;
   mode = 438;
  }
  mode |= 8192;
  return FS.mknod(path, mode, dev);
 }),
 symlink: (function(oldpath, newpath) {
  if (!PATH.resolve(oldpath)) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  var lookup = FS.lookupPath(newpath, {
   parent: true
  });
  var parent = lookup.node;
  if (!parent) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  var newname = PATH.basename(newpath);
  var err = FS.mayCreate(parent, newname);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  if (!parent.node_ops.symlink) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  return parent.node_ops.symlink(parent, newname, oldpath);
 }),
 rename: (function(old_path, new_path) {
  var old_dirname = PATH.dirname(old_path);
  var new_dirname = PATH.dirname(new_path);
  var old_name = PATH.basename(old_path);
  var new_name = PATH.basename(new_path);
  var lookup, old_dir, new_dir;
  try {
   lookup = FS.lookupPath(old_path, {
    parent: true
   });
   old_dir = lookup.node;
   lookup = FS.lookupPath(new_path, {
    parent: true
   });
   new_dir = lookup.node;
  } catch (e) {
   throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
  }
  if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  if (old_dir.mount !== new_dir.mount) {
   throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
  }
  var old_node = FS.lookupNode(old_dir, old_name);
  var relative = PATH.relative(old_path, new_dirname);
  if (relative.charAt(0) !== ".") {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  relative = PATH.relative(new_path, old_dirname);
  if (relative.charAt(0) !== ".") {
   throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
  }
  var new_node;
  try {
   new_node = FS.lookupNode(new_dir, new_name);
  } catch (e) {}
  if (old_node === new_node) {
   return;
  }
  var isdir = FS.isDir(old_node.mode);
  var err = FS.mayDelete(old_dir, old_name, isdir);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  if (!old_dir.node_ops.rename) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  if (FS.isMountpoint(old_node) || new_node && FS.isMountpoint(new_node)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
  }
  if (new_dir !== old_dir) {
   err = FS.nodePermissions(old_dir, "w");
   if (err) {
    throw new FS.ErrnoError(err);
   }
  }
  try {
   if (FS.trackingDelegate["willMovePath"]) {
    FS.trackingDelegate["willMovePath"](old_path, new_path);
   }
  } catch (e) {
   console.log("FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
  }
  FS.hashRemoveNode(old_node);
  try {
   old_dir.node_ops.rename(old_node, new_dir, new_name);
  } catch (e) {
   throw e;
  } finally {
   FS.hashAddNode(old_node);
  }
  try {
   if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path);
  } catch (e) {
   console.log("FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
  }
 }),
 rmdir: (function(path) {
  var lookup = FS.lookupPath(path, {
   parent: true
  });
  var parent = lookup.node;
  var name = PATH.basename(path);
  var node = FS.lookupNode(parent, name);
  var err = FS.mayDelete(parent, name, true);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  if (!parent.node_ops.rmdir) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  if (FS.isMountpoint(node)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
  }
  try {
   if (FS.trackingDelegate["willDeletePath"]) {
    FS.trackingDelegate["willDeletePath"](path);
   }
  } catch (e) {
   console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
  }
  parent.node_ops.rmdir(parent, name);
  FS.destroyNode(node);
  try {
   if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
  } catch (e) {
   console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
  }
 }),
 readdir: (function(path) {
  var lookup = FS.lookupPath(path, {
   follow: true
  });
  var node = lookup.node;
  if (!node.node_ops.readdir) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
  }
  return node.node_ops.readdir(node);
 }),
 unlink: (function(path) {
  var lookup = FS.lookupPath(path, {
   parent: true
  });
  var parent = lookup.node;
  var name = PATH.basename(path);
  var node = FS.lookupNode(parent, name);
  var err = FS.mayDelete(parent, name, false);
  if (err) {
   throw new FS.ErrnoError(err);
  }
  if (!parent.node_ops.unlink) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  if (FS.isMountpoint(node)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
  }
  try {
   if (FS.trackingDelegate["willDeletePath"]) {
    FS.trackingDelegate["willDeletePath"](path);
   }
  } catch (e) {
   console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
  }
  parent.node_ops.unlink(parent, name);
  FS.destroyNode(node);
  try {
   if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
  } catch (e) {
   console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
  }
 }),
 readlink: (function(path) {
  var lookup = FS.lookupPath(path);
  var link = lookup.node;
  if (!link) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  if (!link.node_ops.readlink) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
 }),
 stat: (function(path, dontFollow) {
  var lookup = FS.lookupPath(path, {
   follow: !dontFollow
  });
  var node = lookup.node;
  if (!node) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  if (!node.node_ops.getattr) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  return node.node_ops.getattr(node);
 }),
 lstat: (function(path) {
  return FS.stat(path, true);
 }),
 chmod: (function(path, mode, dontFollow) {
  var node;
  if (typeof path === "string") {
   var lookup = FS.lookupPath(path, {
    follow: !dontFollow
   });
   node = lookup.node;
  } else {
   node = path;
  }
  if (!node.node_ops.setattr) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  node.node_ops.setattr(node, {
   mode: mode & 4095 | node.mode & ~4095,
   timestamp: Date.now()
  });
 }),
 lchmod: (function(path, mode) {
  FS.chmod(path, mode, true);
 }),
 fchmod: (function(fd, mode) {
  var stream = FS.getStream(fd);
  if (!stream) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  FS.chmod(stream.node, mode);
 }),
 chown: (function(path, uid, gid, dontFollow) {
  var node;
  if (typeof path === "string") {
   var lookup = FS.lookupPath(path, {
    follow: !dontFollow
   });
   node = lookup.node;
  } else {
   node = path;
  }
  if (!node.node_ops.setattr) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  node.node_ops.setattr(node, {
   timestamp: Date.now()
  });
 }),
 lchown: (function(path, uid, gid) {
  FS.chown(path, uid, gid, true);
 }),
 fchown: (function(fd, uid, gid) {
  var stream = FS.getStream(fd);
  if (!stream) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  FS.chown(stream.node, uid, gid);
 }),
 truncate: (function(path, len) {
  if (len < 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var node;
  if (typeof path === "string") {
   var lookup = FS.lookupPath(path, {
    follow: true
   });
   node = lookup.node;
  } else {
   node = path;
  }
  if (!node.node_ops.setattr) {
   throw new FS.ErrnoError(ERRNO_CODES.EPERM);
  }
  if (FS.isDir(node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
  }
  if (!FS.isFile(node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var err = FS.nodePermissions(node, "w");
  if (err) {
   throw new FS.ErrnoError(err);
  }
  node.node_ops.setattr(node, {
   size: len,
   timestamp: Date.now()
  });
 }),
 ftruncate: (function(fd, len) {
  var stream = FS.getStream(fd);
  if (!stream) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if ((stream.flags & 2097155) === 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  FS.truncate(stream.node, len);
 }),
 utime: (function(path, atime, mtime) {
  var lookup = FS.lookupPath(path, {
   follow: true
  });
  var node = lookup.node;
  node.node_ops.setattr(node, {
   timestamp: Math.max(atime, mtime)
  });
 }),
 open: (function(path, flags, mode, fd_start, fd_end) {
  if (path === "") {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags;
  mode = typeof mode === "undefined" ? 438 : mode;
  if (flags & 64) {
   mode = mode & 4095 | 32768;
  } else {
   mode = 0;
  }
  var node;
  if (typeof path === "object") {
   node = path;
  } else {
   path = PATH.normalize(path);
   try {
    var lookup = FS.lookupPath(path, {
     follow: !(flags & 131072)
    });
    node = lookup.node;
   } catch (e) {}
  }
  var created = false;
  if (flags & 64) {
   if (node) {
    if (flags & 128) {
     throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
    }
   } else {
    node = FS.mknod(path, mode, 0);
    created = true;
   }
  }
  if (!node) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  if (FS.isChrdev(node.mode)) {
   flags &= ~512;
  }
  if (flags & 65536 && !FS.isDir(node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
  }
  if (!created) {
   var err = FS.mayOpen(node, flags);
   if (err) {
    throw new FS.ErrnoError(err);
   }
  }
  if (flags & 512) {
   FS.truncate(node, 0);
  }
  flags &= ~(128 | 512);
  var stream = FS.createStream({
   node: node,
   path: FS.getPath(node),
   flags: flags,
   seekable: true,
   position: 0,
   stream_ops: node.stream_ops,
   ungotten: [],
   error: false
  }, fd_start, fd_end);
  if (stream.stream_ops.open) {
   stream.stream_ops.open(stream);
  }
  if (Module["logReadFiles"] && !(flags & 1)) {
   if (!FS.readFiles) FS.readFiles = {};
   if (!(path in FS.readFiles)) {
    FS.readFiles[path] = 1;
    err("read file: " + path);
   }
  }
  try {
   if (FS.trackingDelegate["onOpenFile"]) {
    var trackingFlags = 0;
    if ((flags & 2097155) !== 1) {
     trackingFlags |= FS.tracking.openFlags.READ;
    }
    if ((flags & 2097155) !== 0) {
     trackingFlags |= FS.tracking.openFlags.WRITE;
    }
    FS.trackingDelegate["onOpenFile"](path, trackingFlags);
   }
  } catch (e) {
   console.log("FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message);
  }
  return stream;
 }),
 close: (function(stream) {
  if (FS.isClosed(stream)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (stream.getdents) stream.getdents = null;
  try {
   if (stream.stream_ops.close) {
    stream.stream_ops.close(stream);
   }
  } catch (e) {
   throw e;
  } finally {
   FS.closeStream(stream.fd);
  }
  stream.fd = null;
 }),
 isClosed: (function(stream) {
  return stream.fd === null;
 }),
 llseek: (function(stream, offset, whence) {
  if (FS.isClosed(stream)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (!stream.seekable || !stream.stream_ops.llseek) {
   throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
  }
  stream.position = stream.stream_ops.llseek(stream, offset, whence);
  stream.ungotten = [];
  return stream.position;
 }),
 read: (function(stream, buffer, offset, length, position) {
  if (length < 0 || position < 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  if (FS.isClosed(stream)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if ((stream.flags & 2097155) === 1) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (FS.isDir(stream.node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
  }
  if (!stream.stream_ops.read) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  var seeking = typeof position !== "undefined";
  if (!seeking) {
   position = stream.position;
  } else if (!stream.seekable) {
   throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
  }
  var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
  if (!seeking) stream.position += bytesRead;
  return bytesRead;
 }),
 write: (function(stream, buffer, offset, length, position, canOwn) {
  if (length < 0 || position < 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  if (FS.isClosed(stream)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if ((stream.flags & 2097155) === 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (FS.isDir(stream.node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
  }
  if (!stream.stream_ops.write) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  if (stream.flags & 1024) {
   FS.llseek(stream, 0, 2);
  }
  var seeking = typeof position !== "undefined";
  if (!seeking) {
   position = stream.position;
  } else if (!stream.seekable) {
   throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
  }
  var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
  if (!seeking) stream.position += bytesWritten;
  try {
   if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path);
  } catch (e) {
   console.log("FS.trackingDelegate['onWriteToFile']('" + path + "') threw an exception: " + e.message);
  }
  return bytesWritten;
 }),
 allocate: (function(stream, offset, length) {
  if (FS.isClosed(stream)) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (offset < 0 || length <= 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
  }
  if ((stream.flags & 2097155) === 0) {
   throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  }
  if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
  }
  if (!stream.stream_ops.allocate) {
   throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
  }
  stream.stream_ops.allocate(stream, offset, length);
 }),
 mmap: (function(stream, buffer, offset, length, position, prot, flags) {
  if ((stream.flags & 2097155) === 1) {
   throw new FS.ErrnoError(ERRNO_CODES.EACCES);
  }
  if (!stream.stream_ops.mmap) {
   throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
  }
  return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
 }),
 msync: (function(stream, buffer, offset, length, mmapFlags) {
  if (!stream || !stream.stream_ops.msync) {
   return 0;
  }
  return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
 }),
 munmap: (function(stream) {
  return 0;
 }),
 ioctl: (function(stream, cmd, arg) {
  if (!stream.stream_ops.ioctl) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
  }
  return stream.stream_ops.ioctl(stream, cmd, arg);
 }),
 readFile: (function(path, opts) {
  opts = opts || {};
  opts.flags = opts.flags || "r";
  opts.encoding = opts.encoding || "binary";
  if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
   throw new Error('Invalid encoding type "' + opts.encoding + '"');
  }
  var ret;
  var stream = FS.open(path, opts.flags);
  var stat = FS.stat(path);
  var length = stat.size;
  var buf = new Uint8Array(length);
  FS.read(stream, buf, 0, length, 0);
  if (opts.encoding === "utf8") {
   ret = UTF8ArrayToString(buf, 0);
  } else if (opts.encoding === "binary") {
   ret = buf;
  }
  FS.close(stream);
  return ret;
 }),
 writeFile: (function(path, data, opts) {
  opts = opts || {};
  opts.flags = opts.flags || "w";
  var stream = FS.open(path, opts.flags, opts.mode);
  if (typeof data === "string") {
   var buf = new Uint8Array(lengthBytesUTF8(data) + 1);
   var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
   FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
  } else if (ArrayBuffer.isView(data)) {
   FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
  } else {
   throw new Error("Unsupported data type");
  }
  FS.close(stream);
 }),
 cwd: (function() {
  return FS.currentPath;
 }),
 chdir: (function(path) {
  var lookup = FS.lookupPath(path, {
   follow: true
  });
  if (lookup.node === null) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
  }
  if (!FS.isDir(lookup.node.mode)) {
   throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
  }
  var err = FS.nodePermissions(lookup.node, "x");
  if (err) {
   throw new FS.ErrnoError(err);
  }
  FS.currentPath = lookup.path;
 }),
 createDefaultDirectories: (function() {
  FS.mkdir("/tmp");
  FS.mkdir("/home");
  FS.mkdir("/home/web_user");
 }),
 createDefaultDevices: (function() {
  FS.mkdir("/dev");
  FS.registerDevice(FS.makedev(1, 3), {
   read: (function() {
    return 0;
   }),
   write: (function(stream, buffer, offset, length, pos) {
    return length;
   })
  });
  FS.mkdev("/dev/null", FS.makedev(1, 3));
  TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
  TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
  FS.mkdev("/dev/tty", FS.makedev(5, 0));
  FS.mkdev("/dev/tty1", FS.makedev(6, 0));
  var random_device;
  if (typeof crypto !== "undefined") {
   var randomBuffer = new Uint8Array(1);
   random_device = (function() {
    crypto.getRandomValues(randomBuffer);
    return randomBuffer[0];
   });
  } else if (ENVIRONMENT_IS_NODE) {
   random_device = (function() {
    return require("crypto")["randomBytes"](1)[0];
   });
  } else {
   random_device = (function() {
    return Math.random() * 256 | 0;
   });
  }
  FS.createDevice("/dev", "random", random_device);
  FS.createDevice("/dev", "urandom", random_device);
  FS.mkdir("/dev/shm");
  FS.mkdir("/dev/shm/tmp");
 }),
 createSpecialDirectories: (function() {
  FS.mkdir("/proc");
  FS.mkdir("/proc/self");
  FS.mkdir("/proc/self/fd");
  FS.mount({
   mount: (function() {
    var node = FS.createNode("/proc/self", "fd", 16384 | 511, 73);
    node.node_ops = {
     lookup: (function(parent, name) {
      var fd = +name;
      var stream = FS.getStream(fd);
      if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
      var ret = {
       parent: null,
       mount: {
        mountpoint: "fake"
       },
       node_ops: {
        readlink: (function() {
         return stream.path;
        })
       }
      };
      ret.parent = ret;
      return ret;
     })
    };
    return node;
   })
  }, {}, "/proc/self/fd");
 }),
 createStandardStreams: (function() {
  if (Module["stdin"]) {
   FS.createDevice("/dev", "stdin", Module["stdin"]);
  } else {
   FS.symlink("/dev/tty", "/dev/stdin");
  }
  if (Module["stdout"]) {
   FS.createDevice("/dev", "stdout", null, Module["stdout"]);
  } else {
   FS.symlink("/dev/tty", "/dev/stdout");
  }
  if (Module["stderr"]) {
   FS.createDevice("/dev", "stderr", null, Module["stderr"]);
  } else {
   FS.symlink("/dev/tty1", "/dev/stderr");
  }
  var stdin = FS.open("/dev/stdin", "r");
  assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")");
  var stdout = FS.open("/dev/stdout", "w");
  assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")");
  var stderr = FS.open("/dev/stderr", "w");
  assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")");
 }),
 ensureErrnoError: (function() {
  if (FS.ErrnoError) return;
  FS.ErrnoError = function ErrnoError(errno, node) {
   this.node = node;
   this.setErrno = (function(errno) {
    this.errno = errno;
    for (var key in ERRNO_CODES) {
     if (ERRNO_CODES[key] === errno) {
      this.code = key;
      break;
     }
    }
   });
   this.setErrno(errno);
   this.message = ERRNO_MESSAGES[errno];
   if (this.stack) Object.defineProperty(this, "stack", {
    value: (new Error).stack,
    writable: true
   });
   if (this.stack) this.stack = demangleAll(this.stack);
  };
  FS.ErrnoError.prototype = new Error;
  FS.ErrnoError.prototype.constructor = FS.ErrnoError;
  [ ERRNO_CODES.ENOENT ].forEach((function(code) {
   FS.genericErrors[code] = new FS.ErrnoError(code);
   FS.genericErrors[code].stack = "<generic error, no stack>";
  }));
 }),
 staticInit: (function() {
  FS.ensureErrnoError();
  FS.nameTable = new Array(4096);
  FS.mount(MEMFS, {}, "/");
  FS.createDefaultDirectories();
  FS.createDefaultDevices();
  FS.createSpecialDirectories();
  FS.filesystems = {
   "MEMFS": MEMFS,
   "IDBFS": IDBFS,
   "NODEFS": NODEFS,
   "WORKERFS": WORKERFS
  };
 }),
 init: (function(input, output, error) {
  assert(!FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)");
  FS.init.initialized = true;
  FS.ensureErrnoError();
  Module["stdin"] = input || Module["stdin"];
  Module["stdout"] = output || Module["stdout"];
  Module["stderr"] = error || Module["stderr"];
  FS.createStandardStreams();
 }),
 quit: (function() {
  FS.init.initialized = false;
  var fflush = Module["_fflush"];
  if (fflush) fflush(0);
  for (var i = 0; i < FS.streams.length; i++) {
   var stream = FS.streams[i];
   if (!stream) {
    continue;
   }
   FS.close(stream);
  }
 }),
 getMode: (function(canRead, canWrite) {
  var mode = 0;
  if (canRead) mode |= 292 | 73;
  if (canWrite) mode |= 146;
  return mode;
 }),
 joinPath: (function(parts, forceRelative) {
  var path = PATH.join.apply(null, parts);
  if (forceRelative && path[0] == "/") path = path.substr(1);
  return path;
 }),
 absolutePath: (function(relative, base) {
  return PATH.resolve(base, relative);
 }),
 standardizePath: (function(path) {
  return PATH.normalize(path);
 }),
 findObject: (function(path, dontResolveLastLink) {
  var ret = FS.analyzePath(path, dontResolveLastLink);
  if (ret.exists) {
   return ret.object;
  } else {
   ___setErrNo(ret.error);
   return null;
  }
 }),
 analyzePath: (function(path, dontResolveLastLink) {
  try {
   var lookup = FS.lookupPath(path, {
    follow: !dontResolveLastLink
   });
   path = lookup.path;
  } catch (e) {}
  var ret = {
   isRoot: false,
   exists: false,
   error: 0,
   name: null,
   path: null,
   object: null,
   parentExists: false,
   parentPath: null,
   parentObject: null
  };
  try {
   var lookup = FS.lookupPath(path, {
    parent: true
   });
   ret.parentExists = true;
   ret.parentPath = lookup.path;
   ret.parentObject = lookup.node;
   ret.name = PATH.basename(path);
   lookup = FS.lookupPath(path, {
    follow: !dontResolveLastLink
   });
   ret.exists = true;
   ret.path = lookup.path;
   ret.object = lookup.node;
   ret.name = lookup.node.name;
   ret.isRoot = lookup.path === "/";
  } catch (e) {
   ret.error = e.errno;
  }
  return ret;
 }),
 createFolder: (function(parent, name, canRead, canWrite) {
  var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
  var mode = FS.getMode(canRead, canWrite);
  return FS.mkdir(path, mode);
 }),
 createPath: (function(parent, path, canRead, canWrite) {
  parent = typeof parent === "string" ? parent : FS.getPath(parent);
  var parts = path.split("/").reverse();
  while (parts.length) {
   var part = parts.pop();
   if (!part) continue;
   var current = PATH.join2(parent, part);
   try {
    FS.mkdir(current);
   } catch (e) {}
   parent = current;
  }
  return current;
 }),
 createFile: (function(parent, name, properties, canRead, canWrite) {
  var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
  var mode = FS.getMode(canRead, canWrite);
  return FS.create(path, mode);
 }),
 createDataFile: (function(parent, name, data, canRead, canWrite, canOwn) {
  var path = name ? PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name) : parent;
  var mode = FS.getMode(canRead, canWrite);
  var node = FS.create(path, mode);
  if (data) {
   if (typeof data === "string") {
    var arr = new Array(data.length);
    for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
    data = arr;
   }
   FS.chmod(node, mode | 146);
   var stream = FS.open(node, "w");
   FS.write(stream, data, 0, data.length, 0, canOwn);
   FS.close(stream);
   FS.chmod(node, mode);
  }
  return node;
 }),
 createDevice: (function(parent, name, input, output) {
  var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
  var mode = FS.getMode(!!input, !!output);
  if (!FS.createDevice.major) FS.createDevice.major = 64;
  var dev = FS.makedev(FS.createDevice.major++, 0);
  FS.registerDevice(dev, {
   open: (function(stream) {
    stream.seekable = false;
   }),
   close: (function(stream) {
    if (output && output.buffer && output.buffer.length) {
     output(10);
    }
   }),
   read: (function(stream, buffer, offset, length, pos) {
    var bytesRead = 0;
    for (var i = 0; i < length; i++) {
     var result;
     try {
      result = input();
     } catch (e) {
      throw new FS.ErrnoError(ERRNO_CODES.EIO);
     }
     if (result === undefined && bytesRead === 0) {
      throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
     }
     if (result === null || result === undefined) break;
     bytesRead++;
     buffer[offset + i] = result;
    }
    if (bytesRead) {
     stream.node.timestamp = Date.now();
    }
    return bytesRead;
   }),
   write: (function(stream, buffer, offset, length, pos) {
    for (var i = 0; i < length; i++) {
     try {
      output(buffer[offset + i]);
     } catch (e) {
      throw new FS.ErrnoError(ERRNO_CODES.EIO);
     }
    }
    if (length) {
     stream.node.timestamp = Date.now();
    }
    return i;
   })
  });
  return FS.mkdev(path, mode, dev);
 }),
 createLink: (function(parent, name, target, canRead, canWrite) {
  var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
  return FS.symlink(target, path);
 }),
 forceLoadFile: (function(obj) {
  if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
  var success = true;
  if (typeof XMLHttpRequest !== "undefined") {
   throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
  } else if (Module["read"]) {
   try {
    obj.contents = intArrayFromString(Module["read"](obj.url), true);
    obj.usedBytes = obj.contents.length;
   } catch (e) {
    success = false;
   }
  } else {
   throw new Error("Cannot load without read() or XMLHttpRequest.");
  }
  if (!success) ___setErrNo(ERRNO_CODES.EIO);
  return success;
 }),
 createLazyFile: (function(parent, name, url, canRead, canWrite) {
  function LazyUint8Array() {
   this.lengthKnown = false;
   this.chunks = [];
  }
  LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
   if (idx > this.length - 1 || idx < 0) {
    return undefined;
   }
   var chunkOffset = idx % this.chunkSize;
   var chunkNum = idx / this.chunkSize | 0;
   return this.getter(chunkNum)[chunkOffset];
  };
  LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
   this.getter = getter;
  };
  LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
   var xhr = new XMLHttpRequest;
   xhr.open("HEAD", url, false);
   xhr.send(null);
   if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
   var datalength = Number(xhr.getResponseHeader("Content-length"));
   var header;
   var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
   var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
   var chunkSize = 1024 * 1024;
   if (!hasByteServing) chunkSize = datalength;
   var doXHR = (function(from, to) {
    if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
    if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!");
    var xhr = new XMLHttpRequest;
    xhr.open("GET", url, false);
    if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
    if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer";
    if (xhr.overrideMimeType) {
     xhr.overrideMimeType("text/plain; charset=x-user-defined");
    }
    xhr.send(null);
    if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
    if (xhr.response !== undefined) {
     return new Uint8Array(xhr.response || []);
    } else {
     return intArrayFromString(xhr.responseText || "", true);
    }
   });
   var lazyArray = this;
   lazyArray.setDataGetter((function(chunkNum) {
    var start = chunkNum * chunkSize;
    var end = (chunkNum + 1) * chunkSize - 1;
    end = Math.min(end, datalength - 1);
    if (typeof lazyArray.chunks[chunkNum] === "undefined") {
     lazyArray.chunks[chunkNum] = doXHR(start, end);
    }
    if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!");
    return lazyArray.chunks[chunkNum];
   }));
   if (usesGzip || !datalength) {
    chunkSize = datalength = 1;
    datalength = this.getter(0).length;
    chunkSize = datalength;
    console.log("LazyFiles on gzip forces download of the whole file when length is accessed");
   }
   this._length = datalength;
   this._chunkSize = chunkSize;
   this.lengthKnown = true;
  };
  if (typeof XMLHttpRequest !== "undefined") {
   if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
   var lazyArray = new LazyUint8Array;
   Object.defineProperties(lazyArray, {
    length: {
     get: (function() {
      if (!this.lengthKnown) {
       this.cacheLength();
      }
      return this._length;
     })
    },
    chunkSize: {
     get: (function() {
      if (!this.lengthKnown) {
       this.cacheLength();
      }
      return this._chunkSize;
     })
    }
   });
   var properties = {
    isDevice: false,
    contents: lazyArray
   };
  } else {
   var properties = {
    isDevice: false,
    url: url
   };
  }
  var node = FS.createFile(parent, name, properties, canRead, canWrite);
  if (properties.contents) {
   node.contents = properties.contents;
  } else if (properties.url) {
   node.contents = null;
   node.url = properties.url;
  }
  Object.defineProperties(node, {
   usedBytes: {
    get: (function() {
     return this.contents.length;
    })
   }
  });
  var stream_ops = {};
  var keys = Object.keys(node.stream_ops);
  keys.forEach((function(key) {
   var fn = node.stream_ops[key];
   stream_ops[key] = function forceLoadLazyFile() {
    if (!FS.forceLoadFile(node)) {
     throw new FS.ErrnoError(ERRNO_CODES.EIO);
    }
    return fn.apply(null, arguments);
   };
  }));
  stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
   if (!FS.forceLoadFile(node)) {
    throw new FS.ErrnoError(ERRNO_CODES.EIO);
   }
   var contents = stream.node.contents;
   if (position >= contents.length) return 0;
   var size = Math.min(contents.length - position, length);
   assert(size >= 0);
   if (contents.slice) {
    for (var i = 0; i < size; i++) {
     buffer[offset + i] = contents[position + i];
    }
   } else {
    for (var i = 0; i < size; i++) {
     buffer[offset + i] = contents.get(position + i);
    }
   }
   return size;
  };
  node.stream_ops = stream_ops;
  return node;
 }),
 createPreloadedFile: (function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
  Browser.init();
  var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
  var dep = getUniqueRunDependency("cp " + fullname);
  function processData(byteArray) {
   function finish(byteArray) {
    if (preFinish) preFinish();
    if (!dontCreateFile) {
     FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
    }
    if (onload) onload();
    removeRunDependency(dep);
   }
   var handled = false;
   Module["preloadPlugins"].forEach((function(plugin) {
    if (handled) return;
    if (plugin["canHandle"](fullname)) {
     plugin["handle"](byteArray, fullname, finish, (function() {
      if (onerror) onerror();
      removeRunDependency(dep);
     }));
     handled = true;
    }
   }));
   if (!handled) finish(byteArray);
  }
  addRunDependency(dep);
  if (typeof url == "string") {
   Browser.asyncLoad(url, (function(byteArray) {
    processData(byteArray);
   }), onerror);
  } else {
   processData(url);
  }
 }),
 indexedDB: (function() {
  return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
 }),
 DB_NAME: (function() {
  return "EM_FS_" + window.location.pathname;
 }),
 DB_VERSION: 20,
 DB_STORE_NAME: "FILE_DATA",
 saveFilesToDB: (function(paths, onload, onerror) {
  onload = onload || (function() {});
  onerror = onerror || (function() {});
  var indexedDB = FS.indexedDB();
  try {
   var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
  } catch (e) {
   return onerror(e);
  }
  openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
   console.log("creating db");
   var db = openRequest.result;
   db.createObjectStore(FS.DB_STORE_NAME);
  };
  openRequest.onsuccess = function openRequest_onsuccess() {
   var db = openRequest.result;
   var transaction = db.transaction([ FS.DB_STORE_NAME ], "readwrite");
   var files = transaction.objectStore(FS.DB_STORE_NAME);
   var ok = 0, fail = 0, total = paths.length;
   function finish() {
    if (fail == 0) onload(); else onerror();
   }
   paths.forEach((function(path) {
    var putRequest = files.put(FS.analyzePath(path).object.contents, path);
    putRequest.onsuccess = function putRequest_onsuccess() {
     ok++;
     if (ok + fail == total) finish();
    };
    putRequest.onerror = function putRequest_onerror() {
     fail++;
     if (ok + fail == total) finish();
    };
   }));
   transaction.onerror = onerror;
  };
  openRequest.onerror = onerror;
 }),
 loadFilesFromDB: (function(paths, onload, onerror) {
  onload = onload || (function() {});
  onerror = onerror || (function() {});
  var indexedDB = FS.indexedDB();
  try {
   var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
  } catch (e) {
   return onerror(e);
  }
  openRequest.onupgradeneeded = onerror;
  openRequest.onsuccess = function openRequest_onsuccess() {
   var db = openRequest.result;
   try {
    var transaction = db.transaction([ FS.DB_STORE_NAME ], "readonly");
   } catch (e) {
    onerror(e);
    return;
   }
   var files = transaction.objectStore(FS.DB_STORE_NAME);
   var ok = 0, fail = 0, total = paths.length;
   function finish() {
    if (fail == 0) onload(); else onerror();
   }
   paths.forEach((function(path) {
    var getRequest = files.get(path);
    getRequest.onsuccess = function getRequest_onsuccess() {
     if (FS.analyzePath(path).exists) {
      FS.unlink(path);
     }
     FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
     ok++;
     if (ok + fail == total) finish();
    };
    getRequest.onerror = function getRequest_onerror() {
     fail++;
     if (ok + fail == total) finish();
    };
   }));
   transaction.onerror = onerror;
  };
  openRequest.onerror = onerror;
 })
};
var SYSCALLS = {
 DEFAULT_POLLMASK: 5,
 mappings: {},
 umask: 511,
 calculateAt: (function(dirfd, path) {
  if (path[0] !== "/") {
   var dir;
   if (dirfd === -100) {
    dir = FS.cwd();
   } else {
    var dirstream = FS.getStream(dirfd);
    if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
    dir = dirstream.path;
   }
   path = PATH.join2(dir, path);
  }
  return path;
 }),
 doStat: (function(func, path, buf) {
  try {
   var stat = func(path);
  } catch (e) {
   if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
    return -ERRNO_CODES.ENOTDIR;
   }
   throw e;
  }
  HEAP32[buf >> 2] = stat.dev;
  HEAP32[buf + 4 >> 2] = 0;
  HEAP32[buf + 8 >> 2] = stat.ino;
  HEAP32[buf + 12 >> 2] = stat.mode;
  HEAP32[buf + 16 >> 2] = stat.nlink;
  HEAP32[buf + 20 >> 2] = stat.uid;
  HEAP32[buf + 24 >> 2] = stat.gid;
  HEAP32[buf + 28 >> 2] = stat.rdev;
  HEAP32[buf + 32 >> 2] = 0;
  HEAP32[buf + 36 >> 2] = stat.size;
  HEAP32[buf + 40 >> 2] = 4096;
  HEAP32[buf + 44 >> 2] = stat.blocks;
  HEAP32[buf + 48 >> 2] = stat.atime.getTime() / 1e3 | 0;
  HEAP32[buf + 52 >> 2] = 0;
  HEAP32[buf + 56 >> 2] = stat.mtime.getTime() / 1e3 | 0;
  HEAP32[buf + 60 >> 2] = 0;
  HEAP32[buf + 64 >> 2] = stat.ctime.getTime() / 1e3 | 0;
  HEAP32[buf + 68 >> 2] = 0;
  HEAP32[buf + 72 >> 2] = stat.ino;
  return 0;
 }),
 doMsync: (function(addr, stream, len, flags) {
  var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
  FS.msync(stream, buffer, 0, len, flags);
 }),
 doMkdir: (function(path, mode) {
  path = PATH.normalize(path);
  if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1);
  FS.mkdir(path, mode, 0);
  return 0;
 }),
 doMknod: (function(path, mode, dev) {
  switch (mode & 61440) {
  case 32768:
  case 8192:
  case 24576:
  case 4096:
  case 49152:
   break;
  default:
   return -ERRNO_CODES.EINVAL;
  }
  FS.mknod(path, mode, dev);
  return 0;
 }),
 doReadlink: (function(path, buf, bufsize) {
  if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
  var ret = FS.readlink(path);
  var len = Math.min(bufsize, lengthBytesUTF8(ret));
  var endChar = HEAP8[buf + len];
  stringToUTF8(ret, buf, bufsize + 1);
  HEAP8[buf + len] = endChar;
  return len;
 }),
 doAccess: (function(path, amode) {
  if (amode & ~7) {
   return -ERRNO_CODES.EINVAL;
  }
  var node;
  var lookup = FS.lookupPath(path, {
   follow: true
  });
  node = lookup.node;
  var perms = "";
  if (amode & 4) perms += "r";
  if (amode & 2) perms += "w";
  if (amode & 1) perms += "x";
  if (perms && FS.nodePermissions(node, perms)) {
   return -ERRNO_CODES.EACCES;
  }
  return 0;
 }),
 doDup: (function(path, flags, suggestFD) {
  var suggest = FS.getStream(suggestFD);
  if (suggest) FS.close(suggest);
  return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
 }),
 doReadv: (function(stream, iov, iovcnt, offset) {
  var ret = 0;
  for (var i = 0; i < iovcnt; i++) {
   var ptr = HEAP32[iov + i * 8 >> 2];
   var len = HEAP32[iov + (i * 8 + 4) >> 2];
   var curr = FS.read(stream, HEAP8, ptr, len, offset);
   if (curr < 0) return -1;
   ret += curr;
   if (curr < len) break;
  }
  return ret;
 }),
 doWritev: (function(stream, iov, iovcnt, offset) {
  var ret = 0;
  for (var i = 0; i < iovcnt; i++) {
   var ptr = HEAP32[iov + i * 8 >> 2];
   var len = HEAP32[iov + (i * 8 + 4) >> 2];
   var curr = FS.write(stream, HEAP8, ptr, len, offset);
   if (curr < 0) return -1;
   ret += curr;
  }
  return ret;
 }),
 varargs: 0,
 get: (function(varargs) {
  SYSCALLS.varargs += 4;
  var ret = HEAP32[SYSCALLS.varargs - 4 >> 2];
  return ret;
 }),
 getStr: (function() {
  var ret = Pointer_stringify(SYSCALLS.get());
  return ret;
 }),
 getStreamFromFD: (function() {
  var stream = FS.getStream(SYSCALLS.get());
  if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  return stream;
 }),
 getSocketFromFD: (function() {
  var socket = SOCKFS.getSocket(SYSCALLS.get());
  if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
  return socket;
 }),
 getSocketAddress: (function(allowNull) {
  var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
  if (allowNull && addrp === 0) return null;
  var info = __read_sockaddr(addrp, addrlen);
  if (info.errno) throw new FS.ErrnoError(info.errno);
  info.addr = DNS.lookup_addr(info.addr) || info.addr;
  return info;
 }),
 get64: (function() {
  var low = SYSCALLS.get(), high = SYSCALLS.get();
  if (low >= 0) assert(high === 0); else assert(high === -1);
  return low;
 }),
 getZero: (function() {
  assert(SYSCALLS.get() === 0);
 })
};
function ___syscall10(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr();
  FS.unlink(path);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
var SOCKFS = {
 mount: (function(mount) {
  Module["websocket"] = Module["websocket"] && "object" === typeof Module["websocket"] ? Module["websocket"] : {};
  Module["websocket"]._callbacks = {};
  Module["websocket"]["on"] = (function(event, callback) {
   if ("function" === typeof callback) {
    this._callbacks[event] = callback;
   }
   return this;
  });
  Module["websocket"].emit = (function(event, param) {
   if ("function" === typeof this._callbacks[event]) {
    this._callbacks[event].call(this, param);
   }
  });
  return FS.createNode(null, "/", 16384 | 511, 0);
 }),
 createSocket: (function(family, type, protocol) {
  var streaming = type == 1;
  if (protocol) {
   assert(streaming == (protocol == 6));
  }
  var sock = {
   family: family,
   type: type,
   protocol: protocol,
   server: null,
   error: null,
   peers: {},
   pending: [],
   recv_queue: [],
   sock_ops: SOCKFS.websocket_sock_ops
  };
  var name = SOCKFS.nextname();
  var node = FS.createNode(SOCKFS.root, name, 49152, 0);
  node.sock = sock;
  var stream = FS.createStream({
   path: name,
   node: node,
   flags: FS.modeStringToFlags("r+"),
   seekable: false,
   stream_ops: SOCKFS.stream_ops
  });
  sock.stream = stream;
  return sock;
 }),
 getSocket: (function(fd) {
  var stream = FS.getStream(fd);
  if (!stream || !FS.isSocket(stream.node.mode)) {
   return null;
  }
  return stream.node.sock;
 }),
 stream_ops: {
  poll: (function(stream) {
   var sock = stream.node.sock;
   return sock.sock_ops.poll(sock);
  }),
  ioctl: (function(stream, request, varargs) {
   var sock = stream.node.sock;
   return sock.sock_ops.ioctl(sock, request, varargs);
  }),
  read: (function(stream, buffer, offset, length, position) {
   var sock = stream.node.sock;
   var msg = sock.sock_ops.recvmsg(sock, length);
   if (!msg) {
    return 0;
   }
   buffer.set(msg.buffer, offset);
   return msg.buffer.length;
  }),
  write: (function(stream, buffer, offset, length, position) {
   var sock = stream.node.sock;
   return sock.sock_ops.sendmsg(sock, buffer, offset, length);
  }),
  close: (function(stream) {
   var sock = stream.node.sock;
   sock.sock_ops.close(sock);
  })
 },
 nextname: (function() {
  if (!SOCKFS.nextname.current) {
   SOCKFS.nextname.current = 0;
  }
  return "socket[" + SOCKFS.nextname.current++ + "]";
 }),
 websocket_sock_ops: {
  createPeer: (function(sock, addr, port) {
   var ws;
   if (typeof addr === "object") {
    ws = addr;
    addr = null;
    port = null;
   }
   if (ws) {
    if (ws._socket) {
     addr = ws._socket.remoteAddress;
     port = ws._socket.remotePort;
    } else {
     var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url);
     if (!result) {
      throw new Error("WebSocket URL must be in the format ws(s)://address:port");
     }
     addr = result[1];
     port = parseInt(result[2], 10);
    }
   } else {
    try {
     var runtimeConfig = Module["websocket"] && "object" === typeof Module["websocket"];
     var url = "ws:#".replace("#", "//");
     if (runtimeConfig) {
      if ("string" === typeof Module["websocket"]["url"]) {
       url = Module["websocket"]["url"];
      }
     }
     if (url === "ws://" || url === "wss://") {
      var parts = addr.split("/");
      url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/");
     }
     var subProtocols = "binary";
     if (runtimeConfig) {
      if ("string" === typeof Module["websocket"]["subprotocol"]) {
       subProtocols = Module["websocket"]["subprotocol"];
      }
     }
     subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */);
     var opts = ENVIRONMENT_IS_NODE ? {
      "protocol": subProtocols.toString()
     } : subProtocols;
     if (runtimeConfig && null === Module["websocket"]["subprotocol"]) {
      subProtocols = "null";
      opts = undefined;
     }
     var WebSocketConstructor;
     if (ENVIRONMENT_IS_NODE) {
      WebSocketConstructor = require("ws");
     } else if (ENVIRONMENT_IS_WEB) {
      WebSocketConstructor = window["WebSocket"];
     } else {
      WebSocketConstructor = WebSocket;
     }
     ws = new WebSocketConstructor(url, opts);
     ws.binaryType = "arraybuffer";
    } catch (e) {
     throw new FS.ErrnoError(ERRNO_CODES.EHOSTUNREACH);
    }
   }
   var peer = {
    addr: addr,
    port: port,
    socket: ws,
    dgram_send_queue: []
   };
   SOCKFS.websocket_sock_ops.addPeer(sock, peer);
   SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer);
   if (sock.type === 2 && typeof sock.sport !== "undefined") {
    peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), (sock.sport & 65280) >> 8, sock.sport & 255 ]));
   }
   return peer;
  }),
  getPeer: (function(sock, addr, port) {
   return sock.peers[addr + ":" + port];
  }),
  addPeer: (function(sock, peer) {
   sock.peers[peer.addr + ":" + peer.port] = peer;
  }),
  removePeer: (function(sock, peer) {
   delete sock.peers[peer.addr + ":" + peer.port];
  }),
  handlePeerEvents: (function(sock, peer) {
   var first = true;
   var handleOpen = (function() {
    Module["websocket"].emit("open", sock.stream.fd);
    try {
     var queued = peer.dgram_send_queue.shift();
     while (queued) {
      peer.socket.send(queued);
      queued = peer.dgram_send_queue.shift();
     }
    } catch (e) {
     peer.socket.close();
    }
   });
   function handleMessage(data) {
    assert(typeof data !== "string" && data.byteLength !== undefined);
    if (data.byteLength == 0) {
     return;
    }
    data = new Uint8Array(data);
    var wasfirst = first;
    first = false;
    if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) {
     var newport = data[8] << 8 | data[9];
     SOCKFS.websocket_sock_ops.removePeer(sock, peer);
     peer.port = newport;
     SOCKFS.websocket_sock_ops.addPeer(sock, peer);
     return;
    }
    sock.recv_queue.push({
     addr: peer.addr,
     port: peer.port,
     data: data
    });
    Module["websocket"].emit("message", sock.stream.fd);
   }
   if (ENVIRONMENT_IS_NODE) {
    peer.socket.on("open", handleOpen);
    peer.socket.on("message", (function(data, flags) {
     if (!flags.binary) {
      return;
     }
     handleMessage((new Uint8Array(data)).buffer);
    }));
    peer.socket.on("close", (function() {
     Module["websocket"].emit("close", sock.stream.fd);
    }));
    peer.socket.on("error", (function(error) {
     sock.error = ERRNO_CODES.ECONNREFUSED;
     Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
    }));
   } else {
    peer.socket.onopen = handleOpen;
    peer.socket.onclose = (function() {
     Module["websocket"].emit("close", sock.stream.fd);
    });
    peer.socket.onmessage = function peer_socket_onmessage(event) {
     handleMessage(event.data);
    };
    peer.socket.onerror = (function(error) {
     sock.error = ERRNO_CODES.ECONNREFUSED;
     Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
    });
   }
  }),
  poll: (function(sock) {
   if (sock.type === 1 && sock.server) {
    return sock.pending.length ? 64 | 1 : 0;
   }
   var mask = 0;
   var dest = sock.type === 1 ? SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null;
   if (sock.recv_queue.length || !dest || dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
    mask |= 64 | 1;
   }
   if (!dest || dest && dest.socket.readyState === dest.socket.OPEN) {
    mask |= 4;
   }
   if (dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
    mask |= 16;
   }
   return mask;
  }),
  ioctl: (function(sock, request, arg) {
   switch (request) {
   case 21531:
    var bytes = 0;
    if (sock.recv_queue.length) {
     bytes = sock.recv_queue[0].data.length;
    }
    HEAP32[arg >> 2] = bytes;
    return 0;
   default:
    return ERRNO_CODES.EINVAL;
   }
  }),
  close: (function(sock) {
   if (sock.server) {
    try {
     sock.server.close();
    } catch (e) {}
    sock.server = null;
   }
   var peers = Object.keys(sock.peers);
   for (var i = 0; i < peers.length; i++) {
    var peer = sock.peers[peers[i]];
    try {
     peer.socket.close();
    } catch (e) {}
    SOCKFS.websocket_sock_ops.removePeer(sock, peer);
   }
   return 0;
  }),
  bind: (function(sock, addr, port) {
   if (typeof sock.saddr !== "undefined" || typeof sock.sport !== "undefined") {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   sock.saddr = addr;
   sock.sport = port;
   if (sock.type === 2) {
    if (sock.server) {
     sock.server.close();
     sock.server = null;
    }
    try {
     sock.sock_ops.listen(sock, 0);
    } catch (e) {
     if (!(e instanceof FS.ErrnoError)) throw e;
     if (e.errno !== ERRNO_CODES.EOPNOTSUPP) throw e;
    }
   }
  }),
  connect: (function(sock, addr, port) {
   if (sock.server) {
    throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
   }
   if (typeof sock.daddr !== "undefined" && typeof sock.dport !== "undefined") {
    var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
    if (dest) {
     if (dest.socket.readyState === dest.socket.CONNECTING) {
      throw new FS.ErrnoError(ERRNO_CODES.EALREADY);
     } else {
      throw new FS.ErrnoError(ERRNO_CODES.EISCONN);
     }
    }
   }
   var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
   sock.daddr = peer.addr;
   sock.dport = peer.port;
   throw new FS.ErrnoError(ERRNO_CODES.EINPROGRESS);
  }),
  listen: (function(sock, backlog) {
   if (!ENVIRONMENT_IS_NODE) {
    throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
   }
   if (sock.server) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   var WebSocketServer = require("ws").Server;
   var host = sock.saddr;
   sock.server = new WebSocketServer({
    host: host,
    port: sock.sport
   });
   Module["websocket"].emit("listen", sock.stream.fd);
   sock.server.on("connection", (function(ws) {
    if (sock.type === 1) {
     var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol);
     var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws);
     newsock.daddr = peer.addr;
     newsock.dport = peer.port;
     sock.pending.push(newsock);
     Module["websocket"].emit("connection", newsock.stream.fd);
    } else {
     SOCKFS.websocket_sock_ops.createPeer(sock, ws);
     Module["websocket"].emit("connection", sock.stream.fd);
    }
   }));
   sock.server.on("closed", (function() {
    Module["websocket"].emit("close", sock.stream.fd);
    sock.server = null;
   }));
   sock.server.on("error", (function(error) {
    sock.error = ERRNO_CODES.EHOSTUNREACH;
    Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "EHOSTUNREACH: Host is unreachable" ]);
   }));
  }),
  accept: (function(listensock) {
   if (!listensock.server) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
   var newsock = listensock.pending.shift();
   newsock.stream.flags = listensock.stream.flags;
   return newsock;
  }),
  getname: (function(sock, peer) {
   var addr, port;
   if (peer) {
    if (sock.daddr === undefined || sock.dport === undefined) {
     throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
    }
    addr = sock.daddr;
    port = sock.dport;
   } else {
    addr = sock.saddr || 0;
    port = sock.sport || 0;
   }
   return {
    addr: addr,
    port: port
   };
  }),
  sendmsg: (function(sock, buffer, offset, length, addr, port) {
   if (sock.type === 2) {
    if (addr === undefined || port === undefined) {
     addr = sock.daddr;
     port = sock.dport;
    }
    if (addr === undefined || port === undefined) {
     throw new FS.ErrnoError(ERRNO_CODES.EDESTADDRREQ);
    }
   } else {
    addr = sock.daddr;
    port = sock.dport;
   }
   var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port);
   if (sock.type === 1) {
    if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
     throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
    } else if (dest.socket.readyState === dest.socket.CONNECTING) {
     throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
    }
   }
   if (ArrayBuffer.isView(buffer)) {
    offset += buffer.byteOffset;
    buffer = buffer.buffer;
   }
   var data;
   data = buffer.slice(offset, offset + length);
   if (sock.type === 2) {
    if (!dest || dest.socket.readyState !== dest.socket.OPEN) {
     if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
      dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
     }
     dest.dgram_send_queue.push(data);
     return length;
    }
   }
   try {
    dest.socket.send(data);
    return length;
   } catch (e) {
    throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
   }
  }),
  recvmsg: (function(sock, length) {
   if (sock.type === 1 && sock.server) {
    throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
   }
   var queued = sock.recv_queue.shift();
   if (!queued) {
    if (sock.type === 1) {
     var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
     if (!dest) {
      throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
     } else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
      return null;
     } else {
      throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
     }
    } else {
     throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
    }
   }
   var queuedLength = queued.data.byteLength || queued.data.length;
   var queuedOffset = queued.data.byteOffset || 0;
   var queuedBuffer = queued.data.buffer || queued.data;
   var bytesRead = Math.min(length, queuedLength);
   var res = {
    buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead),
    addr: queued.addr,
    port: queued.port
   };
   if (sock.type === 1 && bytesRead < queuedLength) {
    var bytesRemaining = queuedLength - bytesRead;
    queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining);
    sock.recv_queue.unshift(queued);
   }
   return res;
  })
 }
};
function __inet_pton4_raw(str) {
 var b = str.split(".");
 for (var i = 0; i < 4; i++) {
  var tmp = Number(b[i]);
  if (isNaN(tmp)) return null;
  b[i] = tmp;
 }
 return (b[0] | b[1] << 8 | b[2] << 16 | b[3] << 24) >>> 0;
}
function __inet_pton6_raw(str) {
 var words;
 var w, offset, z;
 var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i;
 var parts = [];
 if (!valid6regx.test(str)) {
  return null;
 }
 if (str === "::") {
  return [ 0, 0, 0, 0, 0, 0, 0, 0 ];
 }
 if (str.indexOf("::") === 0) {
  str = str.replace("::", "Z:");
 } else {
  str = str.replace("::", ":Z:");
 }
 if (str.indexOf(".") > 0) {
  str = str.replace(new RegExp("[.]", "g"), ":");
  words = str.split(":");
  words[words.length - 4] = parseInt(words[words.length - 4]) + parseInt(words[words.length - 3]) * 256;
  words[words.length - 3] = parseInt(words[words.length - 2]) + parseInt(words[words.length - 1]) * 256;
  words = words.slice(0, words.length - 2);
 } else {
  words = str.split(":");
 }
 offset = 0;
 z = 0;
 for (w = 0; w < words.length; w++) {
  if (typeof words[w] === "string") {
   if (words[w] === "Z") {
    for (z = 0; z < 8 - words.length + 1; z++) {
     parts[w + z] = 0;
    }
    offset = z - 1;
   } else {
    parts[w + offset] = _htons(parseInt(words[w], 16));
   }
  } else {
   parts[w + offset] = words[w];
  }
 }
 return [ parts[1] << 16 | parts[0], parts[3] << 16 | parts[2], parts[5] << 16 | parts[4], parts[7] << 16 | parts[6] ];
}
var DNS = {
 address_map: {
  id: 1,
  addrs: {},
  names: {}
 },
 lookup_name: (function(name) {
  var res = __inet_pton4_raw(name);
  if (res !== null) {
   return name;
  }
  res = __inet_pton6_raw(name);
  if (res !== null) {
   return name;
  }
  var addr;
  if (DNS.address_map.addrs[name]) {
   addr = DNS.address_map.addrs[name];
  } else {
   var id = DNS.address_map.id++;
   assert(id < 65535, "exceeded max address mappings of 65535");
   addr = "172.29." + (id & 255) + "." + (id & 65280);
   DNS.address_map.names[addr] = name;
   DNS.address_map.addrs[name] = addr;
  }
  return addr;
 }),
 lookup_addr: (function(addr) {
  if (DNS.address_map.names[addr]) {
   return DNS.address_map.names[addr];
  }
  return null;
 })
};
function __inet_ntop4_raw(addr) {
 return (addr & 255) + "." + (addr >> 8 & 255) + "." + (addr >> 16 & 255) + "." + (addr >> 24 & 255);
}
function __inet_ntop6_raw(ints) {
 var str = "";
 var word = 0;
 var longest = 0;
 var lastzero = 0;
 var zstart = 0;
 var len = 0;
 var i = 0;
 var parts = [ ints[0] & 65535, ints[0] >> 16, ints[1] & 65535, ints[1] >> 16, ints[2] & 65535, ints[2] >> 16, ints[3] & 65535, ints[3] >> 16 ];
 var hasipv4 = true;
 var v4part = "";
 for (i = 0; i < 5; i++) {
  if (parts[i] !== 0) {
   hasipv4 = false;
   break;
  }
 }
 if (hasipv4) {
  v4part = __inet_ntop4_raw(parts[6] | parts[7] << 16);
  if (parts[5] === -1) {
   str = "::ffff:";
   str += v4part;
   return str;
  }
  if (parts[5] === 0) {
   str = "::";
   if (v4part === "0.0.0.0") v4part = "";
   if (v4part === "0.0.0.1") v4part = "1";
   str += v4part;
   return str;
  }
 }
 for (word = 0; word < 8; word++) {
  if (parts[word] === 0) {
   if (word - lastzero > 1) {
    len = 0;
   }
   lastzero = word;
   len++;
  }
  if (len > longest) {
   longest = len;
   zstart = word - longest + 1;
  }
 }
 for (word = 0; word < 8; word++) {
  if (longest > 1) {
   if (parts[word] === 0 && word >= zstart && word < zstart + longest) {
    if (word === zstart) {
     str += ":";
     if (zstart === 0) str += ":";
    }
    continue;
   }
  }
  str += Number(_ntohs(parts[word] & 65535)).toString(16);
  str += word < 7 ? ":" : "";
 }
 return str;
}
function __read_sockaddr(sa, salen) {
 var family = HEAP16[sa >> 1];
 var port = _ntohs(HEAP16[sa + 2 >> 1]);
 var addr;
 switch (family) {
 case 2:
  if (salen !== 16) {
   return {
    errno: ERRNO_CODES.EINVAL
   };
  }
  addr = HEAP32[sa + 4 >> 2];
  addr = __inet_ntop4_raw(addr);
  break;
 case 10:
  if (salen !== 28) {
   return {
    errno: ERRNO_CODES.EINVAL
   };
  }
  addr = [ HEAP32[sa + 8 >> 2], HEAP32[sa + 12 >> 2], HEAP32[sa + 16 >> 2], HEAP32[sa + 20 >> 2] ];
  addr = __inet_ntop6_raw(addr);
  break;
 default:
  return {
   errno: ERRNO_CODES.EAFNOSUPPORT
  };
 }
 return {
  family: family,
  addr: addr,
  port: port
 };
}
function __write_sockaddr(sa, family, addr, port) {
 switch (family) {
 case 2:
  addr = __inet_pton4_raw(addr);
  HEAP16[sa >> 1] = family;
  HEAP32[sa + 4 >> 2] = addr;
  HEAP16[sa + 2 >> 1] = _htons(port);
  break;
 case 10:
  addr = __inet_pton6_raw(addr);
  HEAP32[sa >> 2] = family;
  HEAP32[sa + 8 >> 2] = addr[0];
  HEAP32[sa + 12 >> 2] = addr[1];
  HEAP32[sa + 16 >> 2] = addr[2];
  HEAP32[sa + 20 >> 2] = addr[3];
  HEAP16[sa + 2 >> 1] = _htons(port);
  HEAP32[sa + 4 >> 2] = 0;
  HEAP32[sa + 24 >> 2] = 0;
  break;
 default:
  return {
   errno: ERRNO_CODES.EAFNOSUPPORT
  };
 }
 return {};
}
function ___syscall102(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var call = SYSCALLS.get(), socketvararg = SYSCALLS.get();
  SYSCALLS.varargs = socketvararg;
  switch (call) {
  case 1:
   {
    var domain = SYSCALLS.get(), type = SYSCALLS.get(), protocol = SYSCALLS.get();
    var sock = SOCKFS.createSocket(domain, type, protocol);
    assert(sock.stream.fd < 64);
    return sock.stream.fd;
   }
  case 2:
   {
    var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
    sock.sock_ops.bind(sock, info.addr, info.port);
    return 0;
   }
  case 3:
   {
    var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
    sock.sock_ops.connect(sock, info.addr, info.port);
    return 0;
   }
  case 4:
   {
    var sock = SYSCALLS.getSocketFromFD(), backlog = SYSCALLS.get();
    sock.sock_ops.listen(sock, backlog);
    return 0;
   }
  case 5:
   {
    var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
    var newsock = sock.sock_ops.accept(sock);
    if (addr) {
     var res = __write_sockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport);
     assert(!res.errno);
    }
    return newsock.stream.fd;
   }
  case 6:
   {
    var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
    var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || "0.0.0.0"), sock.sport);
    assert(!res.errno);
    return 0;
   }
  case 7:
   {
    var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
    if (!sock.daddr) {
     return -ERRNO_CODES.ENOTCONN;
    }
    var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport);
    assert(!res.errno);
    return 0;
   }
  case 11:
   {
    var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), length = SYSCALLS.get(), flags = SYSCALLS.get(), dest = SYSCALLS.getSocketAddress(true);
    if (!dest) {
     return FS.write(sock.stream, HEAP8, message, length);
    } else {
     return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port);
    }
   }
  case 12:
   {
    var sock = SYSCALLS.getSocketFromFD(), buf = SYSCALLS.get(), len = SYSCALLS.get(), flags = SYSCALLS.get(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
    var msg = sock.sock_ops.recvmsg(sock, len);
    if (!msg) return 0;
    if (addr) {
     var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port);
     assert(!res.errno);
    }
    HEAPU8.set(msg.buffer, buf);
    return msg.buffer.byteLength;
   }
  case 14:
   {
    return -ERRNO_CODES.ENOPROTOOPT;
   }
  case 15:
   {
    var sock = SYSCALLS.getSocketFromFD(), level = SYSCALLS.get(), optname = SYSCALLS.get(), optval = SYSCALLS.get(), optlen = SYSCALLS.get();
    if (level === 1) {
     if (optname === 4) {
      HEAP32[optval >> 2] = sock.error;
      HEAP32[optlen >> 2] = 4;
      sock.error = null;
      return 0;
     }
    }
    return -ERRNO_CODES.ENOPROTOOPT;
   }
  case 16:
   {
    var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
    var iov = HEAP32[message + 8 >> 2];
    var num = HEAP32[message + 12 >> 2];
    var addr, port;
    var name = HEAP32[message >> 2];
    var namelen = HEAP32[message + 4 >> 2];
    if (name) {
     var info = __read_sockaddr(name, namelen);
     if (info.errno) return -info.errno;
     port = info.port;
     addr = DNS.lookup_addr(info.addr) || info.addr;
    }
    var total = 0;
    for (var i = 0; i < num; i++) {
     total += HEAP32[iov + (8 * i + 4) >> 2];
    }
    var view = new Uint8Array(total);
    var offset = 0;
    for (var i = 0; i < num; i++) {
     var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
     var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
     for (var j = 0; j < iovlen; j++) {
      view[offset++] = HEAP8[iovbase + j >> 0];
     }
    }
    return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port);
   }
  case 17:
   {
    var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
    var iov = HEAP32[message + 8 >> 2];
    var num = HEAP32[message + 12 >> 2];
    var total = 0;
    for (var i = 0; i < num; i++) {
     total += HEAP32[iov + (8 * i + 4) >> 2];
    }
    var msg = sock.sock_ops.recvmsg(sock, total);
    if (!msg) return 0;
    var name = HEAP32[message >> 2];
    if (name) {
     var res = __write_sockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port);
     assert(!res.errno);
    }
    var bytesRead = 0;
    var bytesRemaining = msg.buffer.byteLength;
    for (var i = 0; bytesRemaining > 0 && i < num; i++) {
     var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
     var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
     if (!iovlen) {
      continue;
     }
     var length = Math.min(iovlen, bytesRemaining);
     var buf = msg.buffer.subarray(bytesRead, bytesRead + length);
     HEAPU8.set(buf, iovbase + bytesRead);
     bytesRead += length;
     bytesRemaining -= length;
    }
    return bytesRead;
   }
  default:
   abort("unsupported socketcall syscall " + call);
  }
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall122(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var buf = SYSCALLS.get();
  if (!buf) return -ERRNO_CODES.EFAULT;
  var layout = {
   "sysname": 0,
   "nodename": 65,
   "domainname": 325,
   "machine": 260,
   "version": 195,
   "release": 130,
   "__size__": 390
  };
  function copyString(element, value) {
   var offset = layout[element];
   writeAsciiToMemory(value, buf + offset);
  }
  copyString("sysname", "Emscripten");
  copyString("nodename", "emscripten");
  copyString("release", "1.0");
  copyString("version", "#1");
  copyString("machine", "x86-JS");
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall140(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
  var offset = offset_low;
  FS.llseek(stream, offset, whence);
  HEAP32[result >> 2] = stream.position;
  if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null;
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall142(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var nfds = SYSCALLS.get(), readfds = SYSCALLS.get(), writefds = SYSCALLS.get(), exceptfds = SYSCALLS.get(), timeout = SYSCALLS.get();
  assert(nfds <= 64, "nfds must be less than or equal to 64");
  assert(!exceptfds, "exceptfds not supported");
  var total = 0;
  var srcReadLow = readfds ? HEAP32[readfds >> 2] : 0, srcReadHigh = readfds ? HEAP32[readfds + 4 >> 2] : 0;
  var srcWriteLow = writefds ? HEAP32[writefds >> 2] : 0, srcWriteHigh = writefds ? HEAP32[writefds + 4 >> 2] : 0;
  var srcExceptLow = exceptfds ? HEAP32[exceptfds >> 2] : 0, srcExceptHigh = exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0;
  var dstReadLow = 0, dstReadHigh = 0;
  var dstWriteLow = 0, dstWriteHigh = 0;
  var dstExceptLow = 0, dstExceptHigh = 0;
  var allLow = (readfds ? HEAP32[readfds >> 2] : 0) | (writefds ? HEAP32[writefds >> 2] : 0) | (exceptfds ? HEAP32[exceptfds >> 2] : 0);
  var allHigh = (readfds ? HEAP32[readfds + 4 >> 2] : 0) | (writefds ? HEAP32[writefds + 4 >> 2] : 0) | (exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0);
  function check(fd, low, high, val) {
   return fd < 32 ? low & val : high & val;
  }
  for (var fd = 0; fd < nfds; fd++) {
   var mask = 1 << fd % 32;
   if (!check(fd, allLow, allHigh, mask)) {
    continue;
   }
   var stream = FS.getStream(fd);
   if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
   var flags = SYSCALLS.DEFAULT_POLLMASK;
   if (stream.stream_ops.poll) {
    flags = stream.stream_ops.poll(stream);
   }
   if (flags & 1 && check(fd, srcReadLow, srcReadHigh, mask)) {
    fd < 32 ? dstReadLow = dstReadLow | mask : dstReadHigh = dstReadHigh | mask;
    total++;
   }
   if (flags & 4 && check(fd, srcWriteLow, srcWriteHigh, mask)) {
    fd < 32 ? dstWriteLow = dstWriteLow | mask : dstWriteHigh = dstWriteHigh | mask;
    total++;
   }
   if (flags & 2 && check(fd, srcExceptLow, srcExceptHigh, mask)) {
    fd < 32 ? dstExceptLow = dstExceptLow | mask : dstExceptHigh = dstExceptHigh | mask;
    total++;
   }
  }
  if (readfds) {
   HEAP32[readfds >> 2] = dstReadLow;
   HEAP32[readfds + 4 >> 2] = dstReadHigh;
  }
  if (writefds) {
   HEAP32[writefds >> 2] = dstWriteLow;
   HEAP32[writefds + 4 >> 2] = dstWriteHigh;
  }
  if (exceptfds) {
   HEAP32[exceptfds >> 2] = dstExceptLow;
   HEAP32[exceptfds + 4 >> 2] = dstExceptHigh;
  }
  return total;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall145(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
  return SYSCALLS.doReadv(stream, iov, iovcnt);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall146(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
  return SYSCALLS.doWritev(stream, iov, iovcnt);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall15(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
  FS.chmod(path, mode);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall183(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var buf = SYSCALLS.get(), size = SYSCALLS.get();
  if (size === 0) return -ERRNO_CODES.EINVAL;
  var cwd = FS.cwd();
  var cwdLengthInBytes = lengthBytesUTF8(cwd);
  if (size < cwdLengthInBytes + 1) return -ERRNO_CODES.ERANGE;
  stringToUTF8(cwd, buf, size);
  return buf;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall192(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get();
  off <<= 12;
  var ptr;
  var allocated = false;
  if (fd === -1) {
   ptr = _memalign(PAGE_SIZE, len);
   if (!ptr) return -ERRNO_CODES.ENOMEM;
   _memset(ptr, 0, len);
   allocated = true;
  } else {
   var info = FS.getStream(fd);
   if (!info) return -ERRNO_CODES.EBADF;
   var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags);
   ptr = res.ptr;
   allocated = res.allocated;
  }
  SYSCALLS.mappings[ptr] = {
   malloc: ptr,
   len: len,
   allocated: allocated,
   fd: fd,
   flags: flags
  };
  return ptr;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall193(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
  FS.truncate(path, length);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall195(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
  return SYSCALLS.doStat(FS.stat, path, buf);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall196(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
  return SYSCALLS.doStat(FS.lstat, path, buf);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall197(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get();
  return SYSCALLS.doStat(FS.stat, stream.path, buf);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall202(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall199() {
 return ___syscall202.apply(null, arguments);
}
function ___syscall220(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get();
  if (!stream.getdents) {
   stream.getdents = FS.readdir(stream.path);
  }
  var pos = 0;
  while (stream.getdents.length > 0 && pos + 268 <= count) {
   var id;
   var type;
   var name = stream.getdents.pop();
   if (name[0] === ".") {
    id = 1;
    type = 4;
   } else {
    var child = FS.lookupNode(stream.node, name);
    id = child.id;
    type = FS.isChrdev(child.mode) ? 2 : FS.isDir(child.mode) ? 4 : FS.isLink(child.mode) ? 10 : 8;
   }
   HEAP32[dirp + pos >> 2] = id;
   HEAP32[dirp + pos + 4 >> 2] = stream.position;
   HEAP16[dirp + pos + 8 >> 1] = 268;
   HEAP8[dirp + pos + 10 >> 0] = type;
   stringToUTF8(name, dirp + pos + 11, 256);
   pos += 268;
  }
  return pos;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall221(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get();
  switch (cmd) {
  case 0:
   {
    var arg = SYSCALLS.get();
    if (arg < 0) {
     return -ERRNO_CODES.EINVAL;
    }
    var newStream;
    newStream = FS.open(stream.path, stream.flags, 0, arg);
    return newStream.fd;
   }
  case 1:
  case 2:
   return 0;
  case 3:
   return stream.flags;
  case 4:
   {
    var arg = SYSCALLS.get();
    stream.flags |= arg;
    return 0;
   }
  case 12:
  case 12:
   {
    var arg = SYSCALLS.get();
    var offset = 0;
    HEAP16[arg + offset >> 1] = 2;
    return 0;
   }
  case 13:
  case 14:
  case 13:
  case 14:
   return 0;
  case 16:
  case 8:
   return -ERRNO_CODES.EINVAL;
  case 9:
   ___setErrNo(ERRNO_CODES.EINVAL);
   return -1;
  default:
   {
    return -ERRNO_CODES.EINVAL;
   }
  }
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall268(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get();
  assert(size === 64);
  HEAP32[buf + 4 >> 2] = 4096;
  HEAP32[buf + 40 >> 2] = 4096;
  HEAP32[buf + 8 >> 2] = 1e6;
  HEAP32[buf + 12 >> 2] = 5e5;
  HEAP32[buf + 16 >> 2] = 5e5;
  HEAP32[buf + 20 >> 2] = FS.nextInode;
  HEAP32[buf + 24 >> 2] = 1e6;
  HEAP32[buf + 28 >> 2] = 42;
  HEAP32[buf + 44 >> 2] = 2;
  HEAP32[buf + 36 >> 2] = 255;
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall3(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
  return FS.read(stream, HEAP8, buf, count);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall33(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), amode = SYSCALLS.get();
  return SYSCALLS.doAccess(path, amode);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall38(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr();
  FS.rename(old_path, new_path);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall39(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
  return SYSCALLS.doMkdir(path, mode);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall4(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
  return FS.write(stream, HEAP8, buf, count);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall40(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr();
  FS.rmdir(path);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall5(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get();
  var stream = FS.open(pathname, flags, mode);
  return stream.fd;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall54(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
  switch (op) {
  case 21509:
  case 21505:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    return 0;
   }
  case 21510:
  case 21511:
  case 21512:
  case 21506:
  case 21507:
  case 21508:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    return 0;
   }
  case 21519:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    var argp = SYSCALLS.get();
    HEAP32[argp >> 2] = 0;
    return 0;
   }
  case 21520:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    return -ERRNO_CODES.EINVAL;
   }
  case 21531:
   {
    var argp = SYSCALLS.get();
    return FS.ioctl(stream, op, argp);
   }
  case 21523:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    return 0;
   }
  case 21524:
   {
    if (!stream.tty) return -ERRNO_CODES.ENOTTY;
    return 0;
   }
  default:
   abort("bad ioctl syscall " + op);
  }
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall6(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var stream = SYSCALLS.getStreamFromFD();
  FS.close(stream);
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall77(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var who = SYSCALLS.get(), usage = SYSCALLS.get();
  _memset(usage, 0, 136);
  HEAP32[usage >> 2] = 1;
  HEAP32[usage + 4 >> 2] = 2;
  HEAP32[usage + 8 >> 2] = 3;
  HEAP32[usage + 12 >> 2] = 4;
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall85(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get();
  return SYSCALLS.doReadlink(path, buf, bufsize);
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___syscall91(which, varargs) {
 SYSCALLS.varargs = varargs;
 try {
  var addr = SYSCALLS.get(), len = SYSCALLS.get();
  var info = SYSCALLS.mappings[addr];
  if (!info) return 0;
  if (len === info.len) {
   var stream = FS.getStream(info.fd);
   SYSCALLS.doMsync(addr, stream, len, info.flags);
   FS.munmap(stream);
   SYSCALLS.mappings[addr] = null;
   if (info.allocated) {
    _free(info.malloc);
   }
  }
  return 0;
 } catch (e) {
  if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
  return -e.errno;
 }
}
function ___unlock() {}
function _abort() {
 Module["abort"]();
}
function _atexit(func, arg) {
 warnOnce("atexit() called, but NO_EXIT_RUNTIME is set, so atexits() will not be called. set NO_EXIT_RUNTIME to 0 (see the FAQ)");
 __ATEXIT__.unshift({
  func: func,
  arg: arg
 });
}
function _clock() {
 if (_clock.start === undefined) _clock.start = Date.now();
 return (Date.now() - _clock.start) * (1e6 / 1e3) | 0;
}
function _emscripten_get_now_res() {
 if (ENVIRONMENT_IS_NODE) {
  return 1;
 } else if (typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) {
  return 1e3;
 } else {
  return 1e3 * 1e3;
 }
}
function _emscripten_get_now() {
 abort();
}
function _emscripten_get_now_is_monotonic() {
 return ENVIRONMENT_IS_NODE || typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"];
}
function _clock_getres(clk_id, res) {
 var nsec;
 if (clk_id === 0) {
  nsec = 1e3 * 1e3;
 } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
  nsec = _emscripten_get_now_res();
 } else {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 HEAP32[res >> 2] = nsec / 1e9 | 0;
 HEAP32[res + 4 >> 2] = nsec;
 return 0;
}
function _clock_gettime(clk_id, tp) {
 var now;
 if (clk_id === 0) {
  now = Date.now();
 } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
  now = _emscripten_get_now();
 } else {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 HEAP32[tp >> 2] = now / 1e3 | 0;
 HEAP32[tp + 4 >> 2] = now % 1e3 * 1e3 * 1e3 | 0;
 return 0;
}
function _difftime(time1, time0) {
 return time1 - time0;
}
var DLFCN = {
 error: null,
 errorMsg: null,
 loadedLibs: {},
 loadedLibNames: {}
};
function _dlclose(handle) {
 if (!DLFCN.loadedLibs[handle]) {
  DLFCN.errorMsg = "Tried to dlclose() unopened handle: " + handle;
  return 1;
 } else {
  var lib_record = DLFCN.loadedLibs[handle];
  if (--lib_record.refcount == 0) {
   if (lib_record.module.cleanups) {
    lib_record.module.cleanups.forEach((function(cleanup) {
     cleanup();
    }));
   }
   delete DLFCN.loadedLibNames[lib_record.name];
   delete DLFCN.loadedLibs[handle];
  }
  return 0;
 }
}
function _dlopen(filename, flag) {
 abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking");
 var searchpaths = [];
 if (filename === 0) {
  filename = "__self__";
 } else {
  var strfilename = Pointer_stringify(filename);
  var isValidFile = (function(filename) {
   var target = FS.findObject(filename);
   return target && !target.isFolder && !target.isDevice;
  });
  if (isValidFile(strfilename)) {
   filename = strfilename;
  } else {
   if (ENV["LD_LIBRARY_PATH"]) {
    searchpaths = ENV["LD_LIBRARY_PATH"].split(":");
   }
   for (var ident in searchpaths) {
    var searchfile = PATH.join2(searchpaths[ident], strfilename);
    if (isValidFile(searchfile)) {
     filename = searchfile;
     break;
    }
   }
  }
 }
 if (DLFCN.loadedLibNames[filename]) {
  var handle = DLFCN.loadedLibNames[filename];
  DLFCN.loadedLibs[handle].refcount++;
  return handle;
 }
 var lib_module;
 if (filename === "__self__") {
  var handle = -1;
  lib_module = Module;
 } else {
  if (Module["preloadedWasm"] !== undefined && Module["preloadedWasm"][filename] !== undefined) {
   lib_module = Module["preloadedWasm"][filename];
  } else {
   var target = FS.findObject(filename);
   if (!target || target.isFolder || target.isDevice) {
    DLFCN.errorMsg = "Could not find dynamic lib: " + filename;
    return 0;
   }
   FS.forceLoadFile(target);
   try {
    var lib_data = FS.readFile(filename, {
     encoding: "binary"
    });
    if (!(lib_data instanceof Uint8Array)) lib_data = new Uint8Array(lib_data);
    lib_module = loadWebAssemblyModule(lib_data);
   } catch (e) {
    err("Error in loading dynamic library: " + e);
    DLFCN.errorMsg = "Could not evaluate dynamic lib: " + filename + "\n" + e;
    return 0;
   }
  }
  var handle = 1;
  for (var key in DLFCN.loadedLibs) {
   if (DLFCN.loadedLibs.hasOwnProperty(key)) handle++;
  }
  if (flag & 256) {
   for (var ident in lib_module) {
    if (lib_module.hasOwnProperty(ident)) {
     if (ident[0] == "_") {
      Module[ident] = lib_module[ident];
     }
    }
   }
  }
 }
 DLFCN.loadedLibs[handle] = {
  refcount: 1,
  name: filename,
  module: lib_module
 };
 DLFCN.loadedLibNames[filename] = handle;
 return handle;
}
function _dlsym(handle, symbol) {
 symbol = Pointer_stringify(symbol);
 if (!DLFCN.loadedLibs[handle]) {
  DLFCN.errorMsg = "Tried to dlsym() from an unopened handle: " + handle;
  return 0;
 } else {
  var lib = DLFCN.loadedLibs[handle];
  symbol = "_" + symbol;
  if (!lib.module.hasOwnProperty(symbol)) {
   DLFCN.errorMsg = 'Tried to lookup unknown symbol "' + symbol + '" in dynamic lib: ' + lib.name;
   return 0;
  } else {
   var result = lib.module[symbol];
   if (typeof result === "function") {
    return addFunction(result);
   }
   return result;
  }
 }
}
function _emscripten_set_main_loop_timing(mode, value) {
 Browser.mainLoop.timingMode = mode;
 Browser.mainLoop.timingValue = value;
 if (!Browser.mainLoop.func) {
  console.error("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.");
  return 1;
 }
 if (mode == 0) {
  Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
   var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now()) | 0;
   setTimeout(Browser.mainLoop.runner, timeUntilNextTick);
  };
  Browser.mainLoop.method = "timeout";
 } else if (mode == 1) {
  Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
   Browser.requestAnimationFrame(Browser.mainLoop.runner);
  };
  Browser.mainLoop.method = "rAF";
 } else if (mode == 2) {
  if (typeof setImmediate === "undefined") {
   var setImmediates = [];
   var emscriptenMainLoopMessageId = "setimmediate";
   function Browser_setImmediate_messageHandler(event) {
    if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
     event.stopPropagation();
     setImmediates.shift()();
    }
   }
   addEventListener("message", Browser_setImmediate_messageHandler, true);
   setImmediate = function Browser_emulated_setImmediate(func) {
    setImmediates.push(func);
    if (ENVIRONMENT_IS_WORKER) {
     if (Module["setImmediates"] === undefined) Module["setImmediates"] = [];
     Module["setImmediates"].push(func);
     postMessage({
      target: emscriptenMainLoopMessageId
     });
    } else postMessage(emscriptenMainLoopMessageId, "*");
   };
  }
  Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
   setImmediate(Browser.mainLoop.runner);
  };
  Browser.mainLoop.method = "immediate";
 }
 return 0;
}
function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
 Module["noExitRuntime"] = true;
 assert(!Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.");
 Browser.mainLoop.func = func;
 Browser.mainLoop.arg = arg;
 var browserIterationFunc;
 if (typeof arg !== "undefined") {
  browserIterationFunc = (function() {
   Module["dynCall_vi"](func, arg);
  });
 } else {
  browserIterationFunc = (function() {
   Module["dynCall_v"](func);
  });
 }
 var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
 Browser.mainLoop.runner = function Browser_mainLoop_runner() {
  if (ABORT) return;
  if (Browser.mainLoop.queue.length > 0) {
   var start = Date.now();
   var blocker = Browser.mainLoop.queue.shift();
   blocker.func(blocker.arg);
   if (Browser.mainLoop.remainingBlockers) {
    var remaining = Browser.mainLoop.remainingBlockers;
    var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
    if (blocker.counted) {
     Browser.mainLoop.remainingBlockers = next;
    } else {
     next = next + .5;
     Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9;
    }
   }
   console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms");
   Browser.mainLoop.updateStatus();
   if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
   setTimeout(Browser.mainLoop.runner, 0);
   return;
  }
  if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
  Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
  if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
   Browser.mainLoop.scheduler();
   return;
  } else if (Browser.mainLoop.timingMode == 0) {
   Browser.mainLoop.tickStartTime = _emscripten_get_now();
  }
  if (Browser.mainLoop.method === "timeout" && Module.ctx) {
   err("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!");
   Browser.mainLoop.method = "";
  }
  Browser.mainLoop.runIter(browserIterationFunc);
  checkStackCookie();
  if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
  if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
  Browser.mainLoop.scheduler();
 };
 if (!noSetTiming) {
  if (fps && fps > 0) _emscripten_set_main_loop_timing(0, 1e3 / fps); else _emscripten_set_main_loop_timing(1, 1);
  Browser.mainLoop.scheduler();
 }
 if (simulateInfiniteLoop) {
  throw "SimulateInfiniteLoop";
 }
}
var Browser = {
 mainLoop: {
  scheduler: null,
  method: "",
  currentlyRunningMainloop: 0,
  func: null,
  arg: 0,
  timingMode: 0,
  timingValue: 0,
  currentFrameNumber: 0,
  queue: [],
  pause: (function() {
   Browser.mainLoop.scheduler = null;
   Browser.mainLoop.currentlyRunningMainloop++;
  }),
  resume: (function() {
   Browser.mainLoop.currentlyRunningMainloop++;
   var timingMode = Browser.mainLoop.timingMode;
   var timingValue = Browser.mainLoop.timingValue;
   var func = Browser.mainLoop.func;
   Browser.mainLoop.func = null;
   _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true);
   _emscripten_set_main_loop_timing(timingMode, timingValue);
   Browser.mainLoop.scheduler();
  }),
  updateStatus: (function() {
   if (Module["setStatus"]) {
    var message = Module["statusMessage"] || "Please wait...";
    var remaining = Browser.mainLoop.remainingBlockers;
    var expected = Browser.mainLoop.expectedBlockers;
    if (remaining) {
     if (remaining < expected) {
      Module["setStatus"](message + " (" + (expected - remaining) + "/" + expected + ")");
     } else {
      Module["setStatus"](message);
     }
    } else {
     Module["setStatus"]("");
    }
   }
  }),
  runIter: (function(func) {
   if (ABORT) return;
   if (Module["preMainLoop"]) {
    var preRet = Module["preMainLoop"]();
    if (preRet === false) {
     return;
    }
   }
   try {
    func();
   } catch (e) {
    if (e instanceof ExitStatus) {
     return;
    } else {
     if (e && typeof e === "object" && e.stack) err("exception thrown: " + [ e, e.stack ]);
     throw e;
    }
   }
   if (Module["postMainLoop"]) Module["postMainLoop"]();
  })
 },
 isFullscreen: false,
 pointerLock: false,
 moduleContextCreatedCallbacks: [],
 workers: [],
 init: (function() {
  if (!Module["preloadPlugins"]) Module["preloadPlugins"] = [];
  if (Browser.initted) return;
  Browser.initted = true;
  try {
   new Blob;
   Browser.hasBlobConstructor = true;
  } catch (e) {
   Browser.hasBlobConstructor = false;
   console.log("warning: no blob constructor, cannot create blobs with mimetypes");
  }
  Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null;
  Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined;
  if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") {
   console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
   Module.noImageDecoding = true;
  }
  var imagePlugin = {};
  imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
   return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
  };
  imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) {
   var b = null;
   if (Browser.hasBlobConstructor) {
    try {
     b = new Blob([ byteArray ], {
      type: Browser.getMimetype(name)
     });
     if (b.size !== byteArray.length) {
      b = new Blob([ (new Uint8Array(byteArray)).buffer ], {
       type: Browser.getMimetype(name)
      });
     }
    } catch (e) {
     warnOnce("Blob constructor present but fails: " + e + "; falling back to blob builder");
    }
   }
   if (!b) {
    var bb = new Browser.BlobBuilder;
    bb.append((new Uint8Array(byteArray)).buffer);
    b = bb.getBlob();
   }
   var url = Browser.URLObject.createObjectURL(b);
   assert(typeof url == "string", "createObjectURL must return a url as a string");
   var img = new Image;
   img.onload = function img_onload() {
    assert(img.complete, "Image " + name + " could not be decoded");
    var canvas = document.createElement("canvas");
    canvas.width = img.width;
    canvas.height = img.height;
    var ctx = canvas.getContext("2d");
    ctx.drawImage(img, 0, 0);
    Module["preloadedImages"][name] = canvas;
    Browser.URLObject.revokeObjectURL(url);
    if (onload) onload(byteArray);
   };
   img.onerror = function img_onerror(event) {
    console.log("Image " + url + " could not be decoded");
    if (onerror) onerror();
   };
   img.src = url;
  };
  Module["preloadPlugins"].push(imagePlugin);
  var audioPlugin = {};
  audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
   return !Module.noAudioDecoding && name.substr(-4) in {
    ".ogg": 1,
    ".wav": 1,
    ".mp3": 1
   };
  };
  audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) {
   var done = false;
   function finish(audio) {
    if (done) return;
    done = true;
    Module["preloadedAudios"][name] = audio;
    if (onload) onload(byteArray);
   }
   function fail() {
    if (done) return;
    done = true;
    Module["preloadedAudios"][name] = new Audio;
    if (onerror) onerror();
   }
   if (Browser.hasBlobConstructor) {
    try {
     var b = new Blob([ byteArray ], {
      type: Browser.getMimetype(name)
     });
    } catch (e) {
     return fail();
    }
    var url = Browser.URLObject.createObjectURL(b);
    assert(typeof url == "string", "createObjectURL must return a url as a string");
    var audio = new Audio;
    audio.addEventListener("canplaythrough", (function() {
     finish(audio);
    }), false);
    audio.onerror = function audio_onerror(event) {
     if (done) return;
     console.log("warning: browser could not fully decode audio " + name + ", trying slower base64 approach");
     function encode64(data) {
      var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
      var PAD = "=";
      var ret = "";
      var leftchar = 0;
      var leftbits = 0;
      for (var i = 0; i < data.length; i++) {
       leftchar = leftchar << 8 | data[i];
       leftbits += 8;
       while (leftbits >= 6) {
        var curr = leftchar >> leftbits - 6 & 63;
        leftbits -= 6;
        ret += BASE[curr];
       }
      }
      if (leftbits == 2) {
       ret += BASE[(leftchar & 3) << 4];
       ret += PAD + PAD;
      } else if (leftbits == 4) {
       ret += BASE[(leftchar & 15) << 2];
       ret += PAD;
      }
      return ret;
     }
     audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray);
     finish(audio);
    };
    audio.src = url;
    Browser.safeSetTimeout((function() {
     finish(audio);
    }), 1e4);
   } else {
    return fail();
   }
  };
  Module["preloadPlugins"].push(audioPlugin);
  function pointerLockChange() {
   Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"];
  }
  var canvas = Module["canvas"];
  if (canvas) {
   canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || (function() {});
   canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || (function() {});
   canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
   document.addEventListener("pointerlockchange", pointerLockChange, false);
   document.addEventListener("mozpointerlockchange", pointerLockChange, false);
   document.addEventListener("webkitpointerlockchange", pointerLockChange, false);
   document.addEventListener("mspointerlockchange", pointerLockChange, false);
   if (Module["elementPointerLock"]) {
    canvas.addEventListener("click", (function(ev) {
     if (!Browser.pointerLock && Module["canvas"].requestPointerLock) {
      Module["canvas"].requestPointerLock();
      ev.preventDefault();
     }
    }), false);
   }
  }
 }),
 createContext: (function(canvas, useWebGL, setInModule, webGLContextAttributes) {
  if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx;
  var ctx;
  var contextHandle;
  if (useWebGL) {
   var contextAttributes = {
    antialias: false,
    alpha: false
   };
   if (webGLContextAttributes) {
    for (var attribute in webGLContextAttributes) {
     contextAttributes[attribute] = webGLContextAttributes[attribute];
    }
   }
   contextHandle = GL.createContext(canvas, contextAttributes);
   if (contextHandle) {
    ctx = GL.getContext(contextHandle).GLctx;
   }
  } else {
   ctx = canvas.getContext("2d");
  }
  if (!ctx) return null;
  if (setInModule) {
   if (!useWebGL) assert(typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it");
   Module.ctx = ctx;
   if (useWebGL) GL.makeContextCurrent(contextHandle);
   Module.useWebGL = useWebGL;
   Browser.moduleContextCreatedCallbacks.forEach((function(callback) {
    callback();
   }));
   Browser.init();
  }
  return ctx;
 }),
 destroyContext: (function(canvas, useWebGL, setInModule) {}),
 fullscreenHandlersInstalled: false,
 lockPointer: undefined,
 resizeCanvas: undefined,
 requestFullscreen: (function(lockPointer, resizeCanvas, vrDevice) {
  Browser.lockPointer = lockPointer;
  Browser.resizeCanvas = resizeCanvas;
  Browser.vrDevice = vrDevice;
  if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true;
  if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false;
  if (typeof Browser.vrDevice === "undefined") Browser.vrDevice = null;
  var canvas = Module["canvas"];
  function fullscreenChange() {
   Browser.isFullscreen = false;
   var canvasContainer = canvas.parentNode;
   if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer) {
    canvas.exitFullscreen = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (function() {});
    canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
    if (Browser.lockPointer) canvas.requestPointerLock();
    Browser.isFullscreen = true;
    if (Browser.resizeCanvas) {
     Browser.setFullscreenCanvasSize();
    } else {
     Browser.updateCanvasDimensions(canvas);
    }
   } else {
    canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
    canvasContainer.parentNode.removeChild(canvasContainer);
    if (Browser.resizeCanvas) {
     Browser.setWindowedCanvasSize();
    } else {
     Browser.updateCanvasDimensions(canvas);
    }
   }
   if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen);
   if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen);
  }
  if (!Browser.fullscreenHandlersInstalled) {
   Browser.fullscreenHandlersInstalled = true;
   document.addEventListener("fullscreenchange", fullscreenChange, false);
   document.addEventListener("mozfullscreenchange", fullscreenChange, false);
   document.addEventListener("webkitfullscreenchange", fullscreenChange, false);
   document.addEventListener("MSFullscreenChange", fullscreenChange, false);
  }
  var canvasContainer = document.createElement("div");
  canvas.parentNode.insertBefore(canvasContainer, canvas);
  canvasContainer.appendChild(canvas);
  canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? (function() {
   canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]);
  }) : null) || (canvasContainer["webkitRequestFullScreen"] ? (function() {
   canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]);
  }) : null);
  if (vrDevice) {
   canvasContainer.requestFullscreen({
    vrDisplay: vrDevice
   });
  } else {
   canvasContainer.requestFullscreen();
  }
 }),
 requestFullScreen: (function(lockPointer, resizeCanvas, vrDevice) {
  err("Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.");
  Browser.requestFullScreen = (function(lockPointer, resizeCanvas, vrDevice) {
   return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
  });
  return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
 }),
 nextRAF: 0,
 fakeRequestAnimationFrame: (function(func) {
  var now = Date.now();
  if (Browser.nextRAF === 0) {
   Browser.nextRAF = now + 1e3 / 60;
  } else {
   while (now + 2 >= Browser.nextRAF) {
    Browser.nextRAF += 1e3 / 60;
   }
  }
  var delay = Math.max(Browser.nextRAF - now, 0);
  setTimeout(func, delay);
 }),
 requestAnimationFrame: function requestAnimationFrame(func) {
  if (typeof window === "undefined") {
   Browser.fakeRequestAnimationFrame(func);
  } else {
   if (!window.requestAnimationFrame) {
    window.requestAnimationFrame = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"] || Browser.fakeRequestAnimationFrame;
   }
   window.requestAnimationFrame(func);
  }
 },
 safeCallback: (function(func) {
  return (function() {
   if (!ABORT) return func.apply(null, arguments);
  });
 }),
 allowAsyncCallbacks: true,
 queuedAsyncCallbacks: [],
 pauseAsyncCallbacks: (function() {
  Browser.allowAsyncCallbacks = false;
 }),
 resumeAsyncCallbacks: (function() {
  Browser.allowAsyncCallbacks = true;
  if (Browser.queuedAsyncCallbacks.length > 0) {
   var callbacks = Browser.queuedAsyncCallbacks;
   Browser.queuedAsyncCallbacks = [];
   callbacks.forEach((function(func) {
    func();
   }));
  }
 }),
 safeRequestAnimationFrame: (function(func) {
  return Browser.requestAnimationFrame((function() {
   if (ABORT) return;
   if (Browser.allowAsyncCallbacks) {
    func();
   } else {
    Browser.queuedAsyncCallbacks.push(func);
   }
  }));
 }),
 safeSetTimeout: (function(func, timeout) {
  Module["noExitRuntime"] = true;
  return setTimeout((function() {
   if (ABORT) return;
   if (Browser.allowAsyncCallbacks) {
    func();
   } else {
    Browser.queuedAsyncCallbacks.push(func);
   }
  }), timeout);
 }),
 safeSetInterval: (function(func, timeout) {
  Module["noExitRuntime"] = true;
  return setInterval((function() {
   if (ABORT) return;
   if (Browser.allowAsyncCallbacks) {
    func();
   }
  }), timeout);
 }),
 getMimetype: (function(name) {
  return {
   "jpg": "image/jpeg",
   "jpeg": "image/jpeg",
   "png": "image/png",
   "bmp": "image/bmp",
   "ogg": "audio/ogg",
   "wav": "audio/wav",
   "mp3": "audio/mpeg"
  }[name.substr(name.lastIndexOf(".") + 1)];
 }),
 getUserMedia: (function(func) {
  if (!window.getUserMedia) {
   window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"];
  }
  window.getUserMedia(func);
 }),
 getMovementX: (function(event) {
  return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0;
 }),
 getMovementY: (function(event) {
  return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0;
 }),
 getMouseWheelDelta: (function(event) {
  var delta = 0;
  switch (event.type) {
  case "DOMMouseScroll":
   delta = event.detail;
   break;
  case "mousewheel":
   delta = event.wheelDelta;
   break;
  case "wheel":
   delta = event["deltaY"];
   break;
  default:
   throw "unrecognized mouse wheel event: " + event.type;
  }
  return delta;
 }),
 mouseX: 0,
 mouseY: 0,
 mouseMovementX: 0,
 mouseMovementY: 0,
 touches: {},
 lastTouches: {},
 calculateMouseEvent: (function(event) {
  if (Browser.pointerLock) {
   if (event.type != "mousemove" && "mozMovementX" in event) {
    Browser.mouseMovementX = Browser.mouseMovementY = 0;
   } else {
    Browser.mouseMovementX = Browser.getMovementX(event);
    Browser.mouseMovementY = Browser.getMovementY(event);
   }
   if (typeof SDL != "undefined") {
    Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
    Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
   } else {
    Browser.mouseX += Browser.mouseMovementX;
    Browser.mouseY += Browser.mouseMovementY;
   }
  } else {
   var rect = Module["canvas"].getBoundingClientRect();
   var cw = Module["canvas"].width;
   var ch = Module["canvas"].height;
   var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset;
   var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset;
   assert(typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken.");
   if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") {
    var touch = event.touch;
    if (touch === undefined) {
     return;
    }
    var adjustedX = touch.pageX - (scrollX + rect.left);
    var adjustedY = touch.pageY - (scrollY + rect.top);
    adjustedX = adjustedX * (cw / rect.width);
    adjustedY = adjustedY * (ch / rect.height);
    var coords = {
     x: adjustedX,
     y: adjustedY
    };
    if (event.type === "touchstart") {
     Browser.lastTouches[touch.identifier] = coords;
     Browser.touches[touch.identifier] = coords;
    } else if (event.type === "touchend" || event.type === "touchmove") {
     var last = Browser.touches[touch.identifier];
     if (!last) last = coords;
     Browser.lastTouches[touch.identifier] = last;
     Browser.touches[touch.identifier] = coords;
    }
    return;
   }
   var x = event.pageX - (scrollX + rect.left);
   var y = event.pageY - (scrollY + rect.top);
   x = x * (cw / rect.width);
   y = y * (ch / rect.height);
   Browser.mouseMovementX = x - Browser.mouseX;
   Browser.mouseMovementY = y - Browser.mouseY;
   Browser.mouseX = x;
   Browser.mouseY = y;
  }
 }),
 asyncLoad: (function(url, onload, onerror, noRunDep) {
  var dep = !noRunDep ? getUniqueRunDependency("al " + url) : "";
  Module["readAsync"](url, (function(arrayBuffer) {
   assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
   onload(new Uint8Array(arrayBuffer));
   if (dep) removeRunDependency(dep);
  }), (function(event) {
   if (onerror) {
    onerror();
   } else {
    throw 'Loading data file "' + url + '" failed.';
   }
  }));
  if (dep) addRunDependency(dep);
 }),
 resizeListeners: [],
 updateResizeListeners: (function() {
  var canvas = Module["canvas"];
  Browser.resizeListeners.forEach((function(listener) {
   listener(canvas.width, canvas.height);
  }));
 }),
 setCanvasSize: (function(width, height, noUpdates) {
  var canvas = Module["canvas"];
  Browser.updateCanvasDimensions(canvas, width, height);
  if (!noUpdates) Browser.updateResizeListeners();
 }),
 windowedWidth: 0,
 windowedHeight: 0,
 setFullscreenCanvasSize: (function() {
  if (typeof SDL != "undefined") {
   var flags = HEAPU32[SDL.screen >> 2];
   flags = flags | 8388608;
   HEAP32[SDL.screen >> 2] = flags;
  }
  Browser.updateCanvasDimensions(Module["canvas"]);
  Browser.updateResizeListeners();
 }),
 setWindowedCanvasSize: (function() {
  if (typeof SDL != "undefined") {
   var flags = HEAPU32[SDL.screen >> 2];
   flags = flags & ~8388608;
   HEAP32[SDL.screen >> 2] = flags;
  }
  Browser.updateCanvasDimensions(Module["canvas"]);
  Browser.updateResizeListeners();
 }),
 updateCanvasDimensions: (function(canvas, wNative, hNative) {
  if (wNative && hNative) {
   canvas.widthNative = wNative;
   canvas.heightNative = hNative;
  } else {
   wNative = canvas.widthNative;
   hNative = canvas.heightNative;
  }
  var w = wNative;
  var h = hNative;
  if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) {
   if (w / h < Module["forcedAspectRatio"]) {
    w = Math.round(h * Module["forcedAspectRatio"]);
   } else {
    h = Math.round(w / Module["forcedAspectRatio"]);
   }
  }
  if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined") {
   var factor = Math.min(screen.width / w, screen.height / h);
   w = Math.round(w * factor);
   h = Math.round(h * factor);
  }
  if (Browser.resizeCanvas) {
   if (canvas.width != w) canvas.width = w;
   if (canvas.height != h) canvas.height = h;
   if (typeof canvas.style != "undefined") {
    canvas.style.removeProperty("width");
    canvas.style.removeProperty("height");
   }
  } else {
   if (canvas.width != wNative) canvas.width = wNative;
   if (canvas.height != hNative) canvas.height = hNative;
   if (typeof canvas.style != "undefined") {
    if (w != wNative || h != hNative) {
     canvas.style.setProperty("width", w + "px", "important");
     canvas.style.setProperty("height", h + "px", "important");
    } else {
     canvas.style.removeProperty("width");
     canvas.style.removeProperty("height");
    }
   }
  }
 }),
 wgetRequests: {},
 nextWgetRequestHandle: 0,
 getNextWgetRequestHandle: (function() {
  var handle = Browser.nextWgetRequestHandle;
  Browser.nextWgetRequestHandle++;
  return handle;
 })
};
function _emscripten_cancel_main_loop() {
 Browser.mainLoop.pause();
 Browser.mainLoop.func = null;
}
function _emscripten_set_canvas_element_size_calling_thread(target, width, height) {
 var canvas = JSEvents.findCanvasEventTarget(target);
 if (!canvas) return -4;
 if (canvas.canvasSharedPtr) {
  HEAP32[canvas.canvasSharedPtr >> 2] = width;
  HEAP32[canvas.canvasSharedPtr + 4 >> 2] = height;
 }
 if (canvas.offscreenCanvas || !canvas.controlTransferredOffscreen) {
  if (canvas.offscreenCanvas) canvas = canvas.offscreenCanvas;
  var autoResizeViewport = false;
  if (canvas.GLctxObject && canvas.GLctxObject.GLctx) {
   var prevViewport = canvas.GLctxObject.GLctx.getParameter(canvas.GLctxObject.GLctx.VIEWPORT);
   autoResizeViewport = prevViewport[0] === 0 && prevViewport[1] === 0 && prevViewport[2] === canvas.width && prevViewport[3] === canvas.height;
  }
  canvas.width = width;
  canvas.height = height;
  if (autoResizeViewport) {
   canvas.GLctxObject.GLctx.viewport(0, 0, width, height);
  }
 } else {
  return -4;
 }
 return 0;
}
function _emscripten_set_canvas_element_size_main_thread(target, width, height) {
 return _emscripten_set_canvas_element_size_calling_thread(target, width, height);
}
function _emscripten_set_canvas_element_size(target, width, height) {
 var canvas = JSEvents.findCanvasEventTarget(target);
 if (canvas) return _emscripten_set_canvas_element_size_calling_thread(target, width, height); else return _emscripten_set_canvas_element_size_main_thread(target, width, height);
}
function emscripten_set_canvas_element_size_js(target, width, height) {
 if (typeof target === "string") {
  var stackTop = stackSave();
  var targetInt = stackAlloc(target.length + 1);
  stringToUTF8(target, targetInt, target.length + 1);
  var ret = _emscripten_set_canvas_element_size(targetInt, width, height);
  stackRestore(stackTop);
  return ret;
 } else {
  return _emscripten_set_canvas_element_size(target, width, height);
 }
}
function _emscripten_get_canvas_element_size_calling_thread(target, width, height) {
 var canvas = JSEvents.findCanvasEventTarget(target);
 if (!canvas) return -4;
 if (canvas.canvasSharedPtr) {
  var w = HEAP32[canvas.canvasSharedPtr >> 2];
  var h = HEAP32[canvas.canvasSharedPtr + 4 >> 2];
  HEAP32[width >> 2] = w;
  HEAP32[height >> 2] = h;
 } else if (canvas.offscreenCanvas) {
  HEAP32[width >> 2] = canvas.offscreenCanvas.width;
  HEAP32[height >> 2] = canvas.offscreenCanvas.height;
 } else if (!canvas.controlTransferredOffscreen) {
  HEAP32[width >> 2] = canvas.width;
  HEAP32[height >> 2] = canvas.height;
 } else {
  return -4;
 }
 return 0;
}
function _emscripten_get_canvas_element_size_main_thread(target, width, height) {
 return _emscripten_get_canvas_element_size_calling_thread(target, width, height);
}
function _emscripten_get_canvas_element_size(target, width, height) {
 var canvas = JSEvents.findCanvasEventTarget(target);
 if (canvas) return _emscripten_get_canvas_element_size_calling_thread(target, width, height); else return _emscripten_get_canvas_element_size_main_thread(target, width, height);
}
function emscripten_get_canvas_element_size_js(target) {
 var stackTop = stackSave();
 var w = stackAlloc(8);
 var h = w + 4;
 if (typeof target === "string") {
  var targetInt = stackAlloc(target.length + 1);
  stringToUTF8(target, targetInt, target.length + 1);
  target = targetInt;
 }
 var ret = _emscripten_get_canvas_element_size(target, w, h);
 var size = [ HEAP32[w >> 2], HEAP32[h >> 2] ];
 stackRestore(stackTop);
 return size;
}
var JSEvents = {
 keyEvent: 0,
 mouseEvent: 0,
 wheelEvent: 0,
 uiEvent: 0,
 focusEvent: 0,
 deviceOrientationEvent: 0,
 deviceMotionEvent: 0,
 fullscreenChangeEvent: 0,
 pointerlockChangeEvent: 0,
 visibilityChangeEvent: 0,
 touchEvent: 0,
 lastGamepadState: null,
 lastGamepadStateFrame: null,
 numGamepadsConnected: 0,
 previousFullscreenElement: null,
 previousScreenX: null,
 previousScreenY: null,
 removeEventListenersRegistered: false,
 _onGamepadConnected: (function() {
  ++JSEvents.numGamepadsConnected;
 }),
 _onGamepadDisconnected: (function() {
  --JSEvents.numGamepadsConnected;
 }),
 staticInit: (function() {
  if (typeof window !== "undefined") {
   window.addEventListener("gamepadconnected", JSEvents._onGamepadConnected);
   window.addEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected);
   var firstState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null;
   if (firstState) {
    JSEvents.numGamepadsConnected = firstState.length;
   }
  }
 }),
 removeAllEventListeners: (function() {
  for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) {
   JSEvents._removeHandler(i);
  }
  JSEvents.eventHandlers = [];
  JSEvents.deferredCalls = [];
  window.removeEventListener("gamepadconnected", JSEvents._onGamepadConnected);
  window.removeEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected);
 }),
 registerRemoveEventListeners: (function() {
  if (!JSEvents.removeEventListenersRegistered) {
   __ATEXIT__.push(JSEvents.removeAllEventListeners);
   JSEvents.removeEventListenersRegistered = true;
  }
 }),
 findEventTarget: (function(target) {
  try {
   if (!target) return window;
   if (typeof target === "number") target = Pointer_stringify(target);
   if (target === "#window") return window; else if (target === "#document") return document; else if (target === "#screen") return window.screen; else if (target === "#canvas") return Module["canvas"];
   return typeof target === "string" ? document.getElementById(target) : target;
  } catch (e) {
   return null;
  }
 }),
 findCanvasEventTarget: (function(target) {
  if (typeof target === "number") target = Pointer_stringify(target);
  if (!target || target === "#canvas") {
   if (typeof GL !== "undefined" && GL.offscreenCanvases["canvas"]) return GL.offscreenCanvases["canvas"];
   return Module["canvas"];
  }
  if (typeof GL !== "undefined" && GL.offscreenCanvases[target]) return GL.offscreenCanvases[target];
  return JSEvents.findEventTarget(target);
 }),
 deferredCalls: [],
 deferCall: (function(targetFunction, precedence, argsList) {
  function arraysHaveEqualContent(arrA, arrB) {
   if (arrA.length != arrB.length) return false;
   for (var i in arrA) {
    if (arrA[i] != arrB[i]) return false;
   }
   return true;
  }
  for (var i in JSEvents.deferredCalls) {
   var call = JSEvents.deferredCalls[i];
   if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
    return;
   }
  }
  JSEvents.deferredCalls.push({
   targetFunction: targetFunction,
   precedence: precedence,
   argsList: argsList
  });
  JSEvents.deferredCalls.sort((function(x, y) {
   return x.precedence < y.precedence;
  }));
 }),
 removeDeferredCalls: (function(targetFunction) {
  for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
   if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
    JSEvents.deferredCalls.splice(i, 1);
    --i;
   }
  }
 }),
 canPerformEventHandlerRequests: (function() {
  return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
 }),
 runDeferredCalls: (function() {
  if (!JSEvents.canPerformEventHandlerRequests()) {
   return;
  }
  for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
   var call = JSEvents.deferredCalls[i];
   JSEvents.deferredCalls.splice(i, 1);
   --i;
   call.targetFunction.apply(this, call.argsList);
  }
 }),
 inEventHandler: 0,
 currentEventHandler: null,
 eventHandlers: [],
 isInternetExplorer: (function() {
  return navigator.userAgent.indexOf("MSIE") !== -1 || navigator.appVersion.indexOf("Trident/") > 0;
 }),
 removeAllHandlersOnTarget: (function(target, eventTypeString) {
  for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
   if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
    JSEvents._removeHandler(i--);
   }
  }
 }),
 _removeHandler: (function(i) {
  var h = JSEvents.eventHandlers[i];
  h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
  JSEvents.eventHandlers.splice(i, 1);
 }),
 registerOrRemoveHandler: (function(eventHandler) {
  var jsEventHandler = function jsEventHandler(event) {
   ++JSEvents.inEventHandler;
   JSEvents.currentEventHandler = eventHandler;
   JSEvents.runDeferredCalls();
   eventHandler.handlerFunc(event);
   JSEvents.runDeferredCalls();
   --JSEvents.inEventHandler;
  };
  if (eventHandler.callbackfunc) {
   eventHandler.eventListenerFunc = jsEventHandler;
   eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
   JSEvents.eventHandlers.push(eventHandler);
   JSEvents.registerRemoveEventListeners();
  } else {
   for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
    if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
     JSEvents._removeHandler(i--);
    }
   }
  }
 }),
 registerKeyEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164);
  var keyEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var keyEventData = JSEvents.keyEvent;
   stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32);
   stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32);
   HEAP32[keyEventData + 64 >> 2] = e.location;
   HEAP32[keyEventData + 68 >> 2] = e.ctrlKey;
   HEAP32[keyEventData + 72 >> 2] = e.shiftKey;
   HEAP32[keyEventData + 76 >> 2] = e.altKey;
   HEAP32[keyEventData + 80 >> 2] = e.metaKey;
   HEAP32[keyEventData + 84 >> 2] = e.repeat;
   stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32);
   stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32);
   HEAP32[keyEventData + 152 >> 2] = e.charCode;
   HEAP32[keyEventData + 156 >> 2] = e.keyCode;
   HEAP32[keyEventData + 160 >> 2] = e.which;
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, keyEventData, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: keyEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 getBoundingClientRectOrZeros: (function(target) {
  return target.getBoundingClientRect ? target.getBoundingClientRect() : {
   left: 0,
   top: 0
  };
 }),
 fillMouseEventData: (function(eventStruct, e, target) {
  HEAPF64[eventStruct >> 3] = JSEvents.tick();
  HEAP32[eventStruct + 8 >> 2] = e.screenX;
  HEAP32[eventStruct + 12 >> 2] = e.screenY;
  HEAP32[eventStruct + 16 >> 2] = e.clientX;
  HEAP32[eventStruct + 20 >> 2] = e.clientY;
  HEAP32[eventStruct + 24 >> 2] = e.ctrlKey;
  HEAP32[eventStruct + 28 >> 2] = e.shiftKey;
  HEAP32[eventStruct + 32 >> 2] = e.altKey;
  HEAP32[eventStruct + 36 >> 2] = e.metaKey;
  HEAP16[eventStruct + 40 >> 1] = e.button;
  HEAP16[eventStruct + 42 >> 1] = e.buttons;
  HEAP32[eventStruct + 44 >> 2] = e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || e.screenX - JSEvents.previousScreenX;
  HEAP32[eventStruct + 48 >> 2] = e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || e.screenY - JSEvents.previousScreenY;
  if (Module["canvas"]) {
   var rect = Module["canvas"].getBoundingClientRect();
   HEAP32[eventStruct + 60 >> 2] = e.clientX - rect.left;
   HEAP32[eventStruct + 64 >> 2] = e.clientY - rect.top;
  } else {
   HEAP32[eventStruct + 60 >> 2] = 0;
   HEAP32[eventStruct + 64 >> 2] = 0;
  }
  if (target) {
   var rect = JSEvents.getBoundingClientRectOrZeros(target);
   HEAP32[eventStruct + 52 >> 2] = e.clientX - rect.left;
   HEAP32[eventStruct + 56 >> 2] = e.clientY - rect.top;
  } else {
   HEAP32[eventStruct + 52 >> 2] = 0;
   HEAP32[eventStruct + 56 >> 2] = 0;
  }
  if (e.type !== "wheel" && e.type !== "mousewheel") {
   JSEvents.previousScreenX = e.screenX;
   JSEvents.previousScreenY = e.screenY;
  }
 }),
 registerMouseEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(72);
  target = JSEvents.findEventTarget(target);
  var mouseEventHandlerFunc = (function(event) {
   var e = event || window.event;
   JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave",
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: mouseEventHandlerFunc,
   useCapture: useCapture
  };
  if (JSEvents.isInternetExplorer() && eventTypeString == "mousedown") eventHandler.allowsDeferredCalls = false;
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 registerWheelEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(104);
  target = JSEvents.findEventTarget(target);
  var wheelHandlerFunc = (function(event) {
   var e = event || window.event;
   var wheelEvent = JSEvents.wheelEvent;
   JSEvents.fillMouseEventData(wheelEvent, e, target);
   HEAPF64[wheelEvent + 72 >> 3] = e["deltaX"];
   HEAPF64[wheelEvent + 80 >> 3] = e["deltaY"];
   HEAPF64[wheelEvent + 88 >> 3] = e["deltaZ"];
   HEAP32[wheelEvent + 96 >> 2] = e["deltaMode"];
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, wheelEvent, userData)) e.preventDefault();
  });
  var mouseWheelHandlerFunc = (function(event) {
   var e = event || window.event;
   JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
   HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["wheelDeltaX"] || 0;
   HEAPF64[JSEvents.wheelEvent + 80 >> 3] = -(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]);
   HEAPF64[JSEvents.wheelEvent + 88 >> 3] = 0;
   HEAP32[JSEvents.wheelEvent + 96 >> 2] = 0;
   var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
   if (shouldCancel) {
    e.preventDefault();
   }
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: true,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 pageScrollPos: (function() {
  if (window.pageXOffset > 0 || window.pageYOffset > 0) {
   return [ window.pageXOffset, window.pageYOffset ];
  }
  if (typeof document.documentElement.scrollLeft !== "undefined" || typeof document.documentElement.scrollTop !== "undefined") {
   return [ document.documentElement.scrollLeft, document.documentElement.scrollTop ];
  }
  return [ document.body.scrollLeft | 0, document.body.scrollTop | 0 ];
 }),
 registerUiEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36);
  if (eventTypeString == "scroll" && !target) {
   target = document;
  } else {
   target = JSEvents.findEventTarget(target);
  }
  var uiEventHandlerFunc = (function(event) {
   var e = event || window.event;
   if (e.target != target) {
    return;
   }
   var scrollPos = JSEvents.pageScrollPos();
   var uiEvent = JSEvents.uiEvent;
   HEAP32[uiEvent >> 2] = e.detail;
   HEAP32[uiEvent + 4 >> 2] = document.body.clientWidth;
   HEAP32[uiEvent + 8 >> 2] = document.body.clientHeight;
   HEAP32[uiEvent + 12 >> 2] = window.innerWidth;
   HEAP32[uiEvent + 16 >> 2] = window.innerHeight;
   HEAP32[uiEvent + 20 >> 2] = window.outerWidth;
   HEAP32[uiEvent + 24 >> 2] = window.outerHeight;
   HEAP32[uiEvent + 28 >> 2] = scrollPos[0];
   HEAP32[uiEvent + 32 >> 2] = scrollPos[1];
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, uiEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: uiEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 getNodeNameForTarget: (function(target) {
  if (!target) return "";
  if (target == window) return "#window";
  if (target == window.screen) return "#screen";
  return target && target.nodeName ? target.nodeName : "";
 }),
 registerFocusEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256);
  var focusEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var nodeName = JSEvents.getNodeNameForTarget(e.target);
   var id = e.target.id ? e.target.id : "";
   var focusEvent = JSEvents.focusEvent;
   stringToUTF8(nodeName, focusEvent + 0, 128);
   stringToUTF8(id, focusEvent + 128, 128);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, focusEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: focusEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 tick: (function() {
  if (window["performance"] && window["performance"]["now"]) return window["performance"]["now"](); else return Date.now();
 }),
 fillDeviceOrientationEventData: (function(eventStruct, e, target) {
  HEAPF64[eventStruct >> 3] = JSEvents.tick();
  HEAPF64[eventStruct + 8 >> 3] = e.alpha;
  HEAPF64[eventStruct + 16 >> 3] = e.beta;
  HEAPF64[eventStruct + 24 >> 3] = e.gamma;
  HEAP32[eventStruct + 32 >> 2] = e.absolute;
 }),
 registerDeviceOrientationEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.deviceOrientationEvent) JSEvents.deviceOrientationEvent = _malloc(40);
  var deviceOrientationEventHandlerFunc = (function(event) {
   var e = event || window.event;
   JSEvents.fillDeviceOrientationEventData(JSEvents.deviceOrientationEvent, e, target);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: deviceOrientationEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 fillDeviceMotionEventData: (function(eventStruct, e, target) {
  HEAPF64[eventStruct >> 3] = JSEvents.tick();
  HEAPF64[eventStruct + 8 >> 3] = e.acceleration.x;
  HEAPF64[eventStruct + 16 >> 3] = e.acceleration.y;
  HEAPF64[eventStruct + 24 >> 3] = e.acceleration.z;
  HEAPF64[eventStruct + 32 >> 3] = e.accelerationIncludingGravity.x;
  HEAPF64[eventStruct + 40 >> 3] = e.accelerationIncludingGravity.y;
  HEAPF64[eventStruct + 48 >> 3] = e.accelerationIncludingGravity.z;
  HEAPF64[eventStruct + 56 >> 3] = e.rotationRate.alpha;
  HEAPF64[eventStruct + 64 >> 3] = e.rotationRate.beta;
  HEAPF64[eventStruct + 72 >> 3] = e.rotationRate.gamma;
 }),
 registerDeviceMotionEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.deviceMotionEvent) JSEvents.deviceMotionEvent = _malloc(80);
  var deviceMotionEventHandlerFunc = (function(event) {
   var e = event || window.event;
   JSEvents.fillDeviceMotionEventData(JSEvents.deviceMotionEvent, e, target);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: deviceMotionEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 screenOrientation: (function() {
  if (!window.screen) return undefined;
  return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
 }),
 fillOrientationChangeEventData: (function(eventStruct, e) {
  var orientations = [ "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ];
  var orientations2 = [ "portrait", "portrait", "landscape", "landscape" ];
  var orientationString = JSEvents.screenOrientation();
  var orientation = orientations.indexOf(orientationString);
  if (orientation == -1) {
   orientation = orientations2.indexOf(orientationString);
  }
  HEAP32[eventStruct >> 2] = 1 << orientation;
  HEAP32[eventStruct + 4 >> 2] = window.orientation;
 }),
 registerOrientationChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.orientationChangeEvent) JSEvents.orientationChangeEvent = _malloc(8);
  if (!target) {
   target = window.screen;
  } else {
   target = JSEvents.findEventTarget(target);
  }
  var orientationChangeEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var orientationChangeEvent = JSEvents.orientationChangeEvent;
   JSEvents.fillOrientationChangeEventData(orientationChangeEvent, e);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, orientationChangeEvent, userData)) e.preventDefault();
  });
  if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
   eventTypeString = "mozorientationchange";
  }
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: orientationChangeEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 fullscreenEnabled: (function() {
  return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
 }),
 fillFullscreenChangeEventData: (function(eventStruct, e) {
  var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
  var isFullscreen = !!fullscreenElement;
  HEAP32[eventStruct >> 2] = isFullscreen;
  HEAP32[eventStruct + 4 >> 2] = JSEvents.fullscreenEnabled();
  var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
  var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
  var id = reportedElement && reportedElement.id ? reportedElement.id : "";
  stringToUTF8(nodeName, eventStruct + 8, 128);
  stringToUTF8(id, eventStruct + 136, 128);
  HEAP32[eventStruct + 264 >> 2] = reportedElement ? reportedElement.clientWidth : 0;
  HEAP32[eventStruct + 268 >> 2] = reportedElement ? reportedElement.clientHeight : 0;
  HEAP32[eventStruct + 272 >> 2] = screen.width;
  HEAP32[eventStruct + 276 >> 2] = screen.height;
  if (isFullscreen) {
   JSEvents.previousFullscreenElement = fullscreenElement;
  }
 }),
 registerFullscreenChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc(280);
  if (!target) target = document; else target = JSEvents.findEventTarget(target);
  var fullscreenChangeEventhandlerFunc = (function(event) {
   var e = event || window.event;
   var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
   JSEvents.fillFullscreenChangeEventData(fullscreenChangeEvent, e);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: fullscreenChangeEventhandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 resizeCanvasForFullscreen: (function(target, strategy) {
  var restoreOldStyle = __registerRestoreOldStyle(target);
  var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
  var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
  var rect = target.getBoundingClientRect();
  var windowedCssWidth = rect.right - rect.left;
  var windowedCssHeight = rect.bottom - rect.top;
  var canvasSize = emscripten_get_canvas_element_size_js(target.id);
  var windowedRttWidth = canvasSize[0];
  var windowedRttHeight = canvasSize[1];
  if (strategy.scaleMode == 3) {
   __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
   cssWidth = windowedCssWidth;
   cssHeight = windowedCssHeight;
  } else if (strategy.scaleMode == 2) {
   if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
    var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
    __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
    cssHeight = desiredCssHeight;
   } else {
    var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
    __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
    cssWidth = desiredCssWidth;
   }
  }
  if (!target.style.backgroundColor) target.style.backgroundColor = "black";
  if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black";
  target.style.width = cssWidth + "px";
  target.style.height = cssHeight + "px";
  if (strategy.filteringMode == 1) {
   target.style.imageRendering = "optimizeSpeed";
   target.style.imageRendering = "-moz-crisp-edges";
   target.style.imageRendering = "-o-crisp-edges";
   target.style.imageRendering = "-webkit-optimize-contrast";
   target.style.imageRendering = "optimize-contrast";
   target.style.imageRendering = "crisp-edges";
   target.style.imageRendering = "pixelated";
  }
  var dpiScale = strategy.canvasResolutionScaleMode == 2 ? window.devicePixelRatio : 1;
  if (strategy.canvasResolutionScaleMode != 0) {
   var newWidth = cssWidth * dpiScale | 0;
   var newHeight = cssHeight * dpiScale | 0;
   if (!target.controlTransferredOffscreen) {
    target.width = newWidth;
    target.height = newHeight;
   } else {
    emscripten_set_canvas_element_size_js(target.id, newWidth, newHeight);
   }
   if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
  }
  return restoreOldStyle;
 }),
 requestFullscreen: (function(target, strategy) {
  if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
   JSEvents.resizeCanvasForFullscreen(target, strategy);
  }
  if (target.requestFullscreen) {
   target.requestFullscreen();
  } else if (target.msRequestFullscreen) {
   target.msRequestFullscreen();
  } else if (target.mozRequestFullScreen) {
   target.mozRequestFullScreen();
  } else if (target.mozRequestFullscreen) {
   target.mozRequestFullscreen();
  } else if (target.webkitRequestFullscreen) {
   target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
  } else {
   if (typeof JSEvents.fullscreenEnabled() === "undefined") {
    return -1;
   } else {
    return -3;
   }
  }
  if (strategy.canvasResizedCallback) {
   Module["dynCall_iiii"](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
  }
  return 0;
 }),
 fillPointerlockChangeEventData: (function(eventStruct, e) {
  var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
  var isPointerlocked = !!pointerLockElement;
  HEAP32[eventStruct >> 2] = isPointerlocked;
  var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
  var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : "";
  stringToUTF8(nodeName, eventStruct + 4, 128);
  stringToUTF8(id, eventStruct + 132, 128);
 }),
 registerPointerlockChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc(260);
  if (!target) target = document; else target = JSEvents.findEventTarget(target);
  var pointerlockChangeEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
   JSEvents.fillPointerlockChangeEventData(pointerlockChangeEvent, e);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: pointerlockChangeEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 registerPointerlockErrorEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
  if (!target) target = document; else target = JSEvents.findEventTarget(target);
  var pointerlockErrorEventHandlerFunc = (function(event) {
   var e = event || window.event;
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: pointerlockErrorEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 requestPointerLock: (function(target) {
  if (target.requestPointerLock) {
   target.requestPointerLock();
  } else if (target.mozRequestPointerLock) {
   target.mozRequestPointerLock();
  } else if (target.webkitRequestPointerLock) {
   target.webkitRequestPointerLock();
  } else if (target.msRequestPointerLock) {
   target.msRequestPointerLock();
  } else {
   if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
    return -3;
   } else {
    return -1;
   }
  }
  return 0;
 }),
 fillVisibilityChangeEventData: (function(eventStruct, e) {
  var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
  var visibilityState = visibilityStates.indexOf(document.visibilityState);
  HEAP32[eventStruct >> 2] = document.hidden;
  HEAP32[eventStruct + 4 >> 2] = visibilityState;
 }),
 registerVisibilityChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc(8);
  if (!target) target = document; else target = JSEvents.findEventTarget(target);
  var visibilityChangeEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
   JSEvents.fillVisibilityChangeEventData(visibilityChangeEvent, e);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, visibilityChangeEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: visibilityChangeEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 registerTouchEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684);
  target = JSEvents.findEventTarget(target);
  var touchEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var touches = {};
   for (var i = 0; i < e.touches.length; ++i) {
    var touch = e.touches[i];
    touches[touch.identifier] = touch;
   }
   for (var i = 0; i < e.changedTouches.length; ++i) {
    var touch = e.changedTouches[i];
    touches[touch.identifier] = touch;
    touch.changed = true;
   }
   for (var i = 0; i < e.targetTouches.length; ++i) {
    var touch = e.targetTouches[i];
    touches[touch.identifier].onTarget = true;
   }
   var touchEvent = JSEvents.touchEvent;
   var ptr = touchEvent;
   HEAP32[ptr + 4 >> 2] = e.ctrlKey;
   HEAP32[ptr + 8 >> 2] = e.shiftKey;
   HEAP32[ptr + 12 >> 2] = e.altKey;
   HEAP32[ptr + 16 >> 2] = e.metaKey;
   ptr += 20;
   var canvasRect = Module["canvas"] ? Module["canvas"].getBoundingClientRect() : undefined;
   var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
   var numTouches = 0;
   for (var i in touches) {
    var t = touches[i];
    HEAP32[ptr >> 2] = t.identifier;
    HEAP32[ptr + 4 >> 2] = t.screenX;
    HEAP32[ptr + 8 >> 2] = t.screenY;
    HEAP32[ptr + 12 >> 2] = t.clientX;
    HEAP32[ptr + 16 >> 2] = t.clientY;
    HEAP32[ptr + 20 >> 2] = t.pageX;
    HEAP32[ptr + 24 >> 2] = t.pageY;
    HEAP32[ptr + 28 >> 2] = t.changed;
    HEAP32[ptr + 32 >> 2] = t.onTarget;
    if (canvasRect) {
     HEAP32[ptr + 44 >> 2] = t.clientX - canvasRect.left;
     HEAP32[ptr + 48 >> 2] = t.clientY - canvasRect.top;
    } else {
     HEAP32[ptr + 44 >> 2] = 0;
     HEAP32[ptr + 48 >> 2] = 0;
    }
    HEAP32[ptr + 36 >> 2] = t.clientX - targetRect.left;
    HEAP32[ptr + 40 >> 2] = t.clientY - targetRect.top;
    ptr += 52;
    if (++numTouches >= 32) {
     break;
    }
   }
   HEAP32[touchEvent >> 2] = numTouches;
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, touchEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: target,
   allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend",
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: touchEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 fillGamepadEventData: (function(eventStruct, e) {
  HEAPF64[eventStruct >> 3] = e.timestamp;
  for (var i = 0; i < e.axes.length; ++i) {
   HEAPF64[eventStruct + i * 8 + 16 >> 3] = e.axes[i];
  }
  for (var i = 0; i < e.buttons.length; ++i) {
   if (typeof e.buttons[i] === "object") {
    HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i].value;
   } else {
    HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i];
   }
  }
  for (var i = 0; i < e.buttons.length; ++i) {
   if (typeof e.buttons[i] === "object") {
    HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i].pressed;
   } else {
    HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i] == 1;
   }
  }
  HEAP32[eventStruct + 1296 >> 2] = e.connected;
  HEAP32[eventStruct + 1300 >> 2] = e.index;
  HEAP32[eventStruct + 8 >> 2] = e.axes.length;
  HEAP32[eventStruct + 12 >> 2] = e.buttons.length;
  stringToUTF8(e.id, eventStruct + 1304, 64);
  stringToUTF8(e.mapping, eventStruct + 1368, 64);
 }),
 registerGamepadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432);
  var gamepadEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var gamepadEvent = JSEvents.gamepadEvent;
   JSEvents.fillGamepadEventData(gamepadEvent, e.gamepad);
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, gamepadEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: true,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: gamepadEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 registerBeforeUnloadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
  var beforeUnloadEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var confirmationMessage = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
   if (confirmationMessage) {
    confirmationMessage = Pointer_stringify(confirmationMessage);
   }
   if (confirmationMessage) {
    e.preventDefault();
    e.returnValue = confirmationMessage;
    return confirmationMessage;
   }
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: beforeUnloadEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 battery: (function() {
  return navigator.battery || navigator.mozBattery || navigator.webkitBattery;
 }),
 fillBatteryEventData: (function(eventStruct, e) {
  HEAPF64[eventStruct >> 3] = e.chargingTime;
  HEAPF64[eventStruct + 8 >> 3] = e.dischargingTime;
  HEAPF64[eventStruct + 16 >> 3] = e.level;
  HEAP32[eventStruct + 24 >> 2] = e.charging;
 }),
 registerBatteryEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!JSEvents.batteryEvent) JSEvents.batteryEvent = _malloc(32);
  var batteryEventHandlerFunc = (function(event) {
   var e = event || window.event;
   var batteryEvent = JSEvents.batteryEvent;
   JSEvents.fillBatteryEventData(batteryEvent, JSEvents.battery());
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, batteryEvent, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: batteryEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 }),
 registerWebGlEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
  if (!target) target = Module["canvas"];
  var webGlEventHandlerFunc = (function(event) {
   var e = event || window.event;
   if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault();
  });
  var eventHandler = {
   target: JSEvents.findEventTarget(target),
   allowsDeferredCalls: false,
   eventTypeString: eventTypeString,
   callbackfunc: callbackfunc,
   handlerFunc: webGlEventHandlerFunc,
   useCapture: useCapture
  };
  JSEvents.registerOrRemoveHandler(eventHandler);
 })
};
var __currentFullscreenStrategy = {};
function _emscripten_exit_fullscreen() {
 if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
 JSEvents.removeDeferredCalls(JSEvents.requestFullscreen);
 if (document.exitFullscreen) {
  document.exitFullscreen();
 } else if (document.msExitFullscreen) {
  document.msExitFullscreen();
 } else if (document.mozCancelFullScreen) {
  document.mozCancelFullScreen();
 } else if (document.webkitExitFullscreen) {
  document.webkitExitFullscreen();
 } else {
  return -1;
 }
 if (__currentFullscreenStrategy.canvasResizedCallback) {
  Module["dynCall_iiii"](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData);
 }
 return 0;
}
function _emscripten_exit_pointerlock() {
 JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
 if (document.exitPointerLock) {
  document.exitPointerLock();
 } else if (document.msExitPointerLock) {
  document.msExitPointerLock();
 } else if (document.mozExitPointerLock) {
  document.mozExitPointerLock();
 } else if (document.webkitExitPointerLock) {
  document.webkitExitPointerLock();
 } else {
  return -1;
 }
 return 0;
}
function _emscripten_get_fullscreen_status(fullscreenStatus) {
 if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
 JSEvents.fillFullscreenChangeEventData(fullscreenStatus);
 return 0;
}
function __emscripten_sample_gamepad_data() {
 if (!JSEvents.numGamepadsConnected) return;
 if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
  JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null;
  JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
 }
}
function _emscripten_get_gamepad_status(index, gamepadState) {
 __emscripten_sample_gamepad_data();
 if (!JSEvents.lastGamepadState) return -1;
 if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
 if (!JSEvents.lastGamepadState[index]) return -7;
 JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
 return 0;
}
function _emscripten_get_main_loop_timing(mode, value) {
 if (mode) HEAP32[mode >> 2] = Browser.mainLoop.timingMode;
 if (value) HEAP32[value >> 2] = Browser.mainLoop.timingValue;
}
function _emscripten_get_num_gamepads() {
 if (!JSEvents.numGamepadsConnected) return 0;
 __emscripten_sample_gamepad_data();
 if (!JSEvents.lastGamepadState) return -1;
 return JSEvents.lastGamepadState.length;
}
function _emscripten_has_threading_support() {
 return 0;
}
function _emscripten_html5_remove_all_event_listeners() {
 JSEvents.removeAllEventListeners();
}
function _emscripten_is_webgl_context_lost(target) {
 if (!Module.ctx) return true;
 return Module.ctx.isContextLost();
}
function __reallyNegative(x) {
 return x < 0 || x === 0 && 1 / x === -Infinity;
}
function __formatString(format, varargs) {
 assert((varargs & 3) === 0);
 var textIndex = format;
 var argIndex = varargs;
 function prepVararg(ptr, type) {
  if (type === "double" || type === "i64") {
   if (ptr & 7) {
    assert((ptr & 7) === 4);
    ptr += 4;
   }
  } else {
   assert((ptr & 3) === 0);
  }
  return ptr;
 }
 function getNextArg(type) {
  var ret;
  argIndex = prepVararg(argIndex, type);
  if (type === "double") {
   ret = HEAPF64[argIndex >> 3];
   argIndex += 8;
  } else if (type == "i64") {
   ret = [ HEAP32[argIndex >> 2], HEAP32[argIndex + 4 >> 2] ];
   argIndex += 8;
  } else {
   assert((argIndex & 3) === 0);
   type = "i32";
   ret = HEAP32[argIndex >> 2];
   argIndex += 4;
  }
  return ret;
 }
 var ret = [];
 var curr, next, currArg;
 while (1) {
  var startTextIndex = textIndex;
  curr = HEAP8[textIndex >> 0];
  if (curr === 0) break;
  next = HEAP8[textIndex + 1 >> 0];
  if (curr == 37) {
   var flagAlwaysSigned = false;
   var flagLeftAlign = false;
   var flagAlternative = false;
   var flagZeroPad = false;
   var flagPadSign = false;
   flagsLoop : while (1) {
    switch (next) {
    case 43:
     flagAlwaysSigned = true;
     break;
    case 45:
     flagLeftAlign = true;
     break;
    case 35:
     flagAlternative = true;
     break;
    case 48:
     if (flagZeroPad) {
      break flagsLoop;
     } else {
      flagZeroPad = true;
      break;
     }
    case 32:
     flagPadSign = true;
     break;
    default:
     break flagsLoop;
    }
    textIndex++;
    next = HEAP8[textIndex + 1 >> 0];
   }
   var width = 0;
   if (next == 42) {
    width = getNextArg("i32");
    textIndex++;
    next = HEAP8[textIndex + 1 >> 0];
   } else {
    while (next >= 48 && next <= 57) {
     width = width * 10 + (next - 48);
     textIndex++;
     next = HEAP8[textIndex + 1 >> 0];
    }
   }
   var precisionSet = false, precision = -1;
   if (next == 46) {
    precision = 0;
    precisionSet = true;
    textIndex++;
    next = HEAP8[textIndex + 1 >> 0];
    if (next == 42) {
     precision = getNextArg("i32");
     textIndex++;
    } else {
     while (1) {
      var precisionChr = HEAP8[textIndex + 1 >> 0];
      if (precisionChr < 48 || precisionChr > 57) break;
      precision = precision * 10 + (precisionChr - 48);
      textIndex++;
     }
    }
    next = HEAP8[textIndex + 1 >> 0];
   }
   if (precision < 0) {
    precision = 6;
    precisionSet = false;
   }
   var argSize;
   switch (String.fromCharCode(next)) {
   case "h":
    var nextNext = HEAP8[textIndex + 2 >> 0];
    if (nextNext == 104) {
     textIndex++;
     argSize = 1;
    } else {
     argSize = 2;
    }
    break;
   case "l":
    var nextNext = HEAP8[textIndex + 2 >> 0];
    if (nextNext == 108) {
     textIndex++;
     argSize = 8;
    } else {
     argSize = 4;
    }
    break;
   case "L":
   case "q":
   case "j":
    argSize = 8;
    break;
   case "z":
   case "t":
   case "I":
    argSize = 4;
    break;
   default:
    argSize = null;
   }
   if (argSize) textIndex++;
   next = HEAP8[textIndex + 1 >> 0];
   switch (String.fromCharCode(next)) {
   case "d":
   case "i":
   case "u":
   case "o":
   case "x":
   case "X":
   case "p":
    {
     var signed = next == 100 || next == 105;
     argSize = argSize || 4;
     currArg = getNextArg("i" + argSize * 8);
     var origArg = currArg;
     var argText;
     if (argSize == 8) {
      currArg = makeBigInt(currArg[0], currArg[1], next == 117);
     }
     if (argSize <= 4) {
      var limit = Math.pow(256, argSize) - 1;
      currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8);
     }
     var currAbsArg = Math.abs(currArg);
     var prefix = "";
     if (next == 100 || next == 105) {
      if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], null); else argText = reSign(currArg, 8 * argSize, 1).toString(10);
     } else if (next == 117) {
      if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], true); else argText = unSign(currArg, 8 * argSize, 1).toString(10);
      currArg = Math.abs(currArg);
     } else if (next == 111) {
      argText = (flagAlternative ? "0" : "") + currAbsArg.toString(8);
     } else if (next == 120 || next == 88) {
      prefix = flagAlternative && currArg != 0 ? "0x" : "";
      if (argSize == 8 && typeof i64Math === "object") {
       if (origArg[1]) {
        argText = (origArg[1] >>> 0).toString(16);
        var lower = (origArg[0] >>> 0).toString(16);
        while (lower.length < 8) lower = "0" + lower;
        argText += lower;
       } else {
        argText = (origArg[0] >>> 0).toString(16);
       }
      } else if (currArg < 0) {
       currArg = -currArg;
       argText = (currAbsArg - 1).toString(16);
       var buffer = [];
       for (var i = 0; i < argText.length; i++) {
        buffer.push((15 - parseInt(argText[i], 16)).toString(16));
       }
       argText = buffer.join("");
       while (argText.length < argSize * 2) argText = "f" + argText;
      } else {
       argText = currAbsArg.toString(16);
      }
      if (next == 88) {
       prefix = prefix.toUpperCase();
       argText = argText.toUpperCase();
      }
     } else if (next == 112) {
      if (currAbsArg === 0) {
       argText = "(nil)";
      } else {
       prefix = "0x";
       argText = currAbsArg.toString(16);
      }
     }
     if (precisionSet) {
      while (argText.length < precision) {
       argText = "0" + argText;
      }
     }
     if (currArg >= 0) {
      if (flagAlwaysSigned) {
       prefix = "+" + prefix;
      } else if (flagPadSign) {
       prefix = " " + prefix;
      }
     }
     if (argText.charAt(0) == "-") {
      prefix = "-" + prefix;
      argText = argText.substr(1);
     }
     while (prefix.length + argText.length < width) {
      if (flagLeftAlign) {
       argText += " ";
      } else {
       if (flagZeroPad) {
        argText = "0" + argText;
       } else {
        prefix = " " + prefix;
       }
      }
     }
     argText = prefix + argText;
     argText.split("").forEach((function(chr) {
      ret.push(chr.charCodeAt(0));
     }));
     break;
    }
   case "f":
   case "F":
   case "e":
   case "E":
   case "g":
   case "G":
    {
     currArg = getNextArg("double");
     var argText;
     if (isNaN(currArg)) {
      argText = "nan";
      flagZeroPad = false;
     } else if (!isFinite(currArg)) {
      argText = (currArg < 0 ? "-" : "") + "inf";
      flagZeroPad = false;
     } else {
      var isGeneral = false;
      var effectivePrecision = Math.min(precision, 20);
      if (next == 103 || next == 71) {
       isGeneral = true;
       precision = precision || 1;
       var exponent = parseInt(currArg.toExponential(effectivePrecision).split("e")[1], 10);
       if (precision > exponent && exponent >= -4) {
        next = (next == 103 ? "f" : "F").charCodeAt(0);
        precision -= exponent + 1;
       } else {
        next = (next == 103 ? "e" : "E").charCodeAt(0);
        precision--;
       }
       effectivePrecision = Math.min(precision, 20);
      }
      if (next == 101 || next == 69) {
       argText = currArg.toExponential(effectivePrecision);
       if (/[eE][-+]\d$/.test(argText)) {
        argText = argText.slice(0, -1) + "0" + argText.slice(-1);
       }
      } else if (next == 102 || next == 70) {
       argText = currArg.toFixed(effectivePrecision);
       if (currArg === 0 && __reallyNegative(currArg)) {
        argText = "-" + argText;
       }
      }
      var parts = argText.split("e");
      if (isGeneral && !flagAlternative) {
       while (parts[0].length > 1 && parts[0].indexOf(".") != -1 && (parts[0].slice(-1) == "0" || parts[0].slice(-1) == ".")) {
        parts[0] = parts[0].slice(0, -1);
       }
      } else {
       if (flagAlternative && argText.indexOf(".") == -1) parts[0] += ".";
       while (precision > effectivePrecision++) parts[0] += "0";
      }
      argText = parts[0] + (parts.length > 1 ? "e" + parts[1] : "");
      if (next == 69) argText = argText.toUpperCase();
      if (currArg >= 0) {
       if (flagAlwaysSigned) {
        argText = "+" + argText;
       } else if (flagPadSign) {
        argText = " " + argText;
       }
      }
     }
     while (argText.length < width) {
      if (flagLeftAlign) {
       argText += " ";
      } else {
       if (flagZeroPad && (argText[0] == "-" || argText[0] == "+")) {
        argText = argText[0] + "0" + argText.slice(1);
       } else {
        argText = (flagZeroPad ? "0" : " ") + argText;
       }
      }
     }
     if (next < 97) argText = argText.toUpperCase();
     argText.split("").forEach((function(chr) {
      ret.push(chr.charCodeAt(0));
     }));
     break;
    }
   case "s":
    {
     var arg = getNextArg("i8*");
     var argLength = arg ? _strlen(arg) : "(null)".length;
     if (precisionSet) argLength = Math.min(argLength, precision);
     if (!flagLeftAlign) {
      while (argLength < width--) {
       ret.push(32);
      }
     }
     if (arg) {
      for (var i = 0; i < argLength; i++) {
       ret.push(HEAPU8[arg++ >> 0]);
      }
     } else {
      ret = ret.concat(intArrayFromString("(null)".substr(0, argLength), true));
     }
     if (flagLeftAlign) {
      while (argLength < width--) {
       ret.push(32);
      }
     }
     break;
    }
   case "c":
    {
     if (flagLeftAlign) ret.push(getNextArg("i8"));
     while (--width > 0) {
      ret.push(32);
     }
     if (!flagLeftAlign) ret.push(getNextArg("i8"));
     break;
    }
   case "n":
    {
     var ptr = getNextArg("i32*");
     HEAP32[ptr >> 2] = ret.length;
     break;
    }
   case "%":
    {
     ret.push(curr);
     break;
    }
   default:
    {
     for (var i = startTextIndex; i < textIndex + 2; i++) {
      ret.push(HEAP8[i >> 0]);
     }
    }
   }
   textIndex += 2;
  } else {
   ret.push(curr);
   textIndex += 1;
  }
 }
 return ret;
}
function __emscripten_traverse_stack(args) {
 if (!args || !args.callee || !args.callee.name) {
  return [ null, "", "" ];
 }
 var funstr = args.callee.toString();
 var funcname = args.callee.name;
 var str = "(";
 var first = true;
 for (var i in args) {
  var a = args[i];
  if (!first) {
   str += ", ";
  }
  first = false;
  if (typeof a === "number" || typeof a === "string") {
   str += a;
  } else {
   str += "(" + typeof a + ")";
  }
 }
 str += ")";
 var caller = args.callee.caller;
 args = caller ? caller.arguments : [];
 if (first) str = "";
 return [ args, funcname, str ];
}
function _emscripten_get_callstack_js(flags) {
 var callstack = jsStackTrace();
 var iThisFunc = callstack.lastIndexOf("_emscripten_log");
 var iThisFunc2 = callstack.lastIndexOf("_emscripten_get_callstack");
 var iNextLine = callstack.indexOf("\n", Math.max(iThisFunc, iThisFunc2)) + 1;
 callstack = callstack.slice(iNextLine);
 if (flags & 8 && typeof emscripten_source_map === "undefined") {
  warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.');
  flags ^= 8;
  flags |= 16;
 }
 var stack_args = null;
 if (flags & 128) {
  stack_args = __emscripten_traverse_stack(arguments);
  while (stack_args[1].indexOf("_emscripten_") >= 0) stack_args = __emscripten_traverse_stack(stack_args[0]);
 }
 var lines = callstack.split("\n");
 callstack = "";
 var newFirefoxRe = new RegExp("\\s*(.*?)@(.*?):([0-9]+):([0-9]+)");
 var firefoxRe = new RegExp("\\s*(.*?)@(.*):(.*)(:(.*))?");
 var chromeRe = new RegExp("\\s*at (.*?) \\((.*):(.*):(.*)\\)");
 for (var l in lines) {
  var line = lines[l];
  var jsSymbolName = "";
  var file = "";
  var lineno = 0;
  var column = 0;
  var parts = chromeRe.exec(line);
  if (parts && parts.length == 5) {
   jsSymbolName = parts[1];
   file = parts[2];
   lineno = parts[3];
   column = parts[4];
  } else {
   parts = newFirefoxRe.exec(line);
   if (!parts) parts = firefoxRe.exec(line);
   if (parts && parts.length >= 4) {
    jsSymbolName = parts[1];
    file = parts[2];
    lineno = parts[3];
    column = parts[4] | 0;
   } else {
    callstack += line + "\n";
    continue;
   }
  }
  var cSymbolName = flags & 32 ? demangle(jsSymbolName) : jsSymbolName;
  if (!cSymbolName) {
   cSymbolName = jsSymbolName;
  }
  var haveSourceMap = false;
  if (flags & 8) {
   var orig = emscripten_source_map.originalPositionFor({
    line: lineno,
    column: column
   });
   haveSourceMap = orig && orig.source;
   if (haveSourceMap) {
    if (flags & 64) {
     orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf("/") + 1);
    }
    callstack += "    at " + cSymbolName + " (" + orig.source + ":" + orig.line + ":" + orig.column + ")\n";
   }
  }
  if (flags & 16 || !haveSourceMap) {
   if (flags & 64) {
    file = file.substring(file.replace(/\\/g, "/").lastIndexOf("/") + 1);
   }
   callstack += (haveSourceMap ? "     = " + jsSymbolName : "    at " + cSymbolName) + " (" + file + ":" + lineno + ":" + column + ")\n";
  }
  if (flags & 128 && stack_args[0]) {
   if (stack_args[1] == jsSymbolName && stack_args[2].length > 0) {
    callstack = callstack.replace(/\s+$/, "");
    callstack += " with values: " + stack_args[1] + stack_args[2] + "\n";
   }
   stack_args = __emscripten_traverse_stack(stack_args[0]);
  }
 }
 callstack = callstack.replace(/\s+$/, "");
 return callstack;
}
function _emscripten_log_js(flags, str) {
 if (flags & 24) {
  str = str.replace(/\s+$/, "");
  str += (str.length > 0 ? "\n" : "") + _emscripten_get_callstack_js(flags);
 }
 if (flags & 1) {
  if (flags & 4) {
   console.error(str);
  } else if (flags & 2) {
   console.warn(str);
  } else {
   console.log(str);
  }
 } else if (flags & 6) {
  err(str);
 } else {
  out(str);
 }
}
function _emscripten_log(flags, varargs) {
 var format = HEAP32[varargs >> 2];
 varargs += 4;
 var str = "";
 if (format) {
  var result = __formatString(format, varargs);
  for (var i = 0; i < result.length; ++i) {
   str += String.fromCharCode(result[i]);
  }
 }
 _emscripten_log_js(flags, str);
}
function _longjmp(env, value) {
 Module["setThrew"](env, value || 1);
 throw "longjmp";
}
function _emscripten_longjmp(env, value) {
 _longjmp(env, value);
}
function _emscripten_num_logical_cores() {
 return 1;
}
function __setLetterbox(element, topBottom, leftRight) {
 if (JSEvents.isInternetExplorer()) {
  element.style.marginLeft = element.style.marginRight = leftRight + "px";
  element.style.marginTop = element.style.marginBottom = topBottom + "px";
 } else {
  element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
  element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
 }
}
function __emscripten_do_request_fullscreen(target, strategy) {
 if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
 if (!JSEvents.fullscreenEnabled()) return -3;
 if (!target) target = "#canvas";
 target = JSEvents.findEventTarget(target);
 if (!target) return -4;
 if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) {
  return -3;
 }
 var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
 if (!canPerformRequests) {
  if (strategy.deferUntilInEventHandler) {
   JSEvents.deferCall(JSEvents.requestFullscreen, 1, [ target, strategy ]);
   return 1;
  } else {
   return -2;
  }
 }
 return JSEvents.requestFullscreen(target, strategy);
}
function _emscripten_request_fullscreen(target, deferUntilInEventHandler) {
 var strategy = {};
 strategy.scaleMode = 0;
 strategy.canvasResolutionScaleMode = 0;
 strategy.filteringMode = 0;
 strategy.deferUntilInEventHandler = deferUntilInEventHandler;
 strategy.canvasResizedCallbackTargetThread = 2;
 return __emscripten_do_request_fullscreen(target, strategy);
}
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
 if (!target) target = "#canvas";
 target = JSEvents.findEventTarget(target);
 if (!target) return -4;
 if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
  return -1;
 }
 var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
 if (!canPerformRequests) {
  if (deferUntilInEventHandler) {
   JSEvents.deferCall(JSEvents.requestPointerLock, 2, [ target ]);
   return 1;
  } else {
   return -2;
  }
 }
 return JSEvents.requestPointerLock(target);
}
function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
 return 0;
}
function _emscripten_set_dblclick_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 7, "dblclick", targetThread);
 return 0;
}
function _emscripten_set_devicemotion_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion", targetThread);
 return 0;
}
function _emscripten_set_deviceorientation_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation", targetThread);
 return 0;
}
function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
 return 0;
}
function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
 if (!target) target = document; else {
  target = JSEvents.findEventTarget(target);
  if (!target) return -4;
 }
 JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
 JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange", targetThread);
 JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
 JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange", targetThread);
 return 0;
}
function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
 JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
 return 0;
}
function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
 if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
 JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
 return 0;
}
function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
 return 0;
}
function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
 return 0;
}
function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
 return 0;
}
function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
 return 0;
}
function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
 return 0;
}
function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
 return 0;
}
function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
 return 0;
}
function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
 return 0;
}
function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
 return 0;
}
function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
 return 0;
}
function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
 target = JSEvents.findEventTarget(target);
 if (typeof target.onwheel !== "undefined") {
  JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
  return 0;
 } else if (typeof target.onmousewheel !== "undefined") {
  JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel", targetThread);
  return 0;
 } else {
  return -1;
 }
}
var GL = {
 counter: 1,
 lastError: 0,
 buffers: [],
 mappedBuffers: {},
 programs: [],
 framebuffers: [],
 renderbuffers: [],
 textures: [],
 uniforms: [],
 shaders: [],
 vaos: [],
 contexts: [],
 currentContext: null,
 offscreenCanvases: {},
 timerQueriesEXT: [],
 queries: [],
 samplers: [],
 transformFeedbacks: [],
 syncs: [],
 byteSizeByTypeRoot: 5120,
 byteSizeByType: [ 1, 1, 2, 2, 4, 4, 4, 2, 3, 4, 8 ],
 programInfos: {},
 stringCache: {},
 stringiCache: {},
 tempFixedLengthArray: [],
 packAlignment: 4,
 unpackAlignment: 4,
 init: (function() {
  GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
  for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
   GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i + 1);
  }
  for (var i = 0; i < 32; i++) {
   GL.tempFixedLengthArray.push(new Array(i));
  }
 }),
 recordError: function recordError(errorCode) {
  if (!GL.lastError) {
   GL.lastError = errorCode;
  }
 },
 getNewId: (function(table) {
  var ret = GL.counter++;
  for (var i = table.length; i < ret; i++) {
   table[i] = null;
  }
  return ret;
 }),
 MINI_TEMP_BUFFER_SIZE: 256,
 miniTempBuffer: null,
 miniTempBufferViews: [ 0 ],
 getSource: (function(shader, count, string, length) {
  var source = "";
  for (var i = 0; i < count; ++i) {
   var frag;
   if (length) {
    var len = HEAP32[length + i * 4 >> 2];
    if (len < 0) {
     frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
    } else {
     frag = Pointer_stringify(HEAP32[string + i * 4 >> 2], len);
    }
   } else {
    frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
   }
   source += frag;
  }
  return source;
 }),
 createContext: (function(canvas, webGLContextAttributes) {
  if (typeof webGLContextAttributes["majorVersion"] === "undefined" && typeof webGLContextAttributes["minorVersion"] === "undefined") {
   if (typeof WebGL2RenderingContext !== "undefined") webGLContextAttributes["majorVersion"] = 2; else webGLContextAttributes["majorVersion"] = 1;
   webGLContextAttributes["minorVersion"] = 0;
  }
  var ctx;
  var errorInfo = "?";
  function onContextCreationError(event) {
   errorInfo = event.statusMessage || errorInfo;
  }
  webGLContextAttributes["powerPreference"] = "high-performance";
  try {
   canvas.addEventListener("webglcontextcreationerror", onContextCreationError, false);
   try {
    if (webGLContextAttributes["majorVersion"] == 1 && webGLContextAttributes["minorVersion"] == 0) {
     ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
    } else if (webGLContextAttributes["majorVersion"] == 2 && webGLContextAttributes["minorVersion"] == 0) {
     ctx = canvas.getContext("webgl2", webGLContextAttributes);
    } else {
     throw "Unsupported WebGL context version " + majorVersion + "." + minorVersion + "!";
    }
   } finally {
    canvas.removeEventListener("webglcontextcreationerror", onContextCreationError, false);
   }
   if (!ctx) throw ":(";
  } catch (e) {
   out("Could not create canvas: " + [ errorInfo, e, JSON.stringify(webGLContextAttributes) ]);
   return 0;
  }
  if (!ctx) return 0;
  var context = GL.registerContext(ctx, webGLContextAttributes);
  return context;
 }),
 registerContext: (function(ctx, webGLContextAttributes) {
  var handle = _malloc(8);
  HEAP32[handle >> 2] = webGLContextAttributes["explicitSwapControl"];
  var context = {
   handle: handle,
   attributes: webGLContextAttributes,
   version: webGLContextAttributes["majorVersion"],
   GLctx: ctx
  };
  function getChromeVersion() {
   var raw = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./);
   return raw ? parseInt(raw[2], 10) : false;
  }
  context.supportsWebGL2EntryPoints = context.version >= 2 && (getChromeVersion() === false || getChromeVersion() >= 58);
  if (ctx.canvas) ctx.canvas.GLctxObject = context;
  GL.contexts[handle] = context;
  if (typeof webGLContextAttributes["enableExtensionsByDefault"] === "undefined" || webGLContextAttributes["enableExtensionsByDefault"]) {
   GL.initExtensions(context);
  }
  if (webGLContextAttributes["renderViaOffscreenBackBuffer"]) {
   return 0;
  }
  return handle;
 }),
 makeContextCurrent: (function(contextHandle) {
  if (!contextHandle) {
   GLctx = Module.ctx = GL.currentContext = null;
   return true;
  }
  var context = GL.contexts[contextHandle];
  if (!context) {
   return false;
  }
  GLctx = Module.ctx = context.GLctx;
  GL.currentContext = context;
  return true;
 }),
 getContext: (function(contextHandle) {
  return GL.contexts[contextHandle];
 }),
 deleteContext: (function(contextHandle) {
  if (!contextHandle) return;
  if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
  if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas);
  if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined;
  _free(GL.contexts[contextHandle]);
  GL.contexts[contextHandle] = null;
 }),
 initExtensions: (function(context) {
  if (!context) context = GL.currentContext;
  if (context.initExtensionsDone) return;
  context.initExtensionsDone = true;
  var GLctx = context.GLctx;
  context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
  if (context.version < 2) {
   var instancedArraysExt = GLctx.getExtension("ANGLE_instanced_arrays");
   if (instancedArraysExt) {
    GLctx["vertexAttribDivisor"] = (function(index, divisor) {
     instancedArraysExt["vertexAttribDivisorANGLE"](index, divisor);
    });
    GLctx["drawArraysInstanced"] = (function(mode, first, count, primcount) {
     instancedArraysExt["drawArraysInstancedANGLE"](mode, first, count, primcount);
    });
    GLctx["drawElementsInstanced"] = (function(mode, count, type, indices, primcount) {
     instancedArraysExt["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
    });
   }
   var vaoExt = GLctx.getExtension("OES_vertex_array_object");
   if (vaoExt) {
    GLctx["createVertexArray"] = (function() {
     return vaoExt["createVertexArrayOES"]();
    });
    GLctx["deleteVertexArray"] = (function(vao) {
     vaoExt["deleteVertexArrayOES"](vao);
    });
    GLctx["bindVertexArray"] = (function(vao) {
     vaoExt["bindVertexArrayOES"](vao);
    });
    GLctx["isVertexArray"] = (function(vao) {
     return vaoExt["isVertexArrayOES"](vao);
    });
   }
   var drawBuffersExt = GLctx.getExtension("WEBGL_draw_buffers");
   if (drawBuffersExt) {
    GLctx["drawBuffers"] = (function(n, bufs) {
     drawBuffersExt["drawBuffersWEBGL"](n, bufs);
    });
   }
  }
  GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
  var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "EXT_frag_depth", "WEBGL_draw_buffers", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "EXT_blend_minmax", "EXT_shader_texture_lod", "EXT_texture_norm16", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_sRGB", "WEBGL_compressed_texture_etc1", "EXT_disjoint_timer_query", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_astc", "EXT_color_buffer_float", "WEBGL_compressed_texture_s3tc_srgb", "EXT_disjoint_timer_query_webgl2", "WEBKIT_WEBGL_compressed_texture_pvrtc" ];
  var exts = GLctx.getSupportedExtensions();
  if (exts && exts.length > 0) {
   GLctx.getSupportedExtensions().forEach((function(ext) {
    if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
     GLctx.getExtension(ext);
    }
   }));
  }
 }),
 populateUniformTable: (function(program) {
  var p = GL.programs[program];
  GL.programInfos[program] = {
   uniforms: {},
   maxUniformLength: 0,
   maxAttributeLength: -1,
   maxUniformBlockNameLength: -1
  };
  var ptable = GL.programInfos[program];
  var utable = ptable.uniforms;
  var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
  for (var i = 0; i < numUniforms; ++i) {
   var u = GLctx.getActiveUniform(p, i);
   var name = u.name;
   ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length + 1);
   if (name.indexOf("]", name.length - 1) !== -1) {
    var ls = name.lastIndexOf("[");
    name = name.slice(0, ls);
   }
   var loc = GLctx.getUniformLocation(p, name);
   if (loc != null) {
    var id = GL.getNewId(GL.uniforms);
    utable[name] = [ u.size, id ];
    GL.uniforms[id] = loc;
    for (var j = 1; j < u.size; ++j) {
     var n = name + "[" + j + "]";
     loc = GLctx.getUniformLocation(p, n);
     id = GL.getNewId(GL.uniforms);
     GL.uniforms[id] = loc;
    }
   }
  }
 })
};
function _emscripten_webgl_do_create_context(target, attributes) {
 var contextAttributes = {};
 contextAttributes["alpha"] = !!HEAP32[attributes >> 2];
 contextAttributes["depth"] = !!HEAP32[attributes + 4 >> 2];
 contextAttributes["stencil"] = !!HEAP32[attributes + 8 >> 2];
 contextAttributes["antialias"] = !!HEAP32[attributes + 12 >> 2];
 contextAttributes["premultipliedAlpha"] = !!HEAP32[attributes + 16 >> 2];
 contextAttributes["preserveDrawingBuffer"] = !!HEAP32[attributes + 20 >> 2];
 contextAttributes["preferLowPowerToHighPerformance"] = !!HEAP32[attributes + 24 >> 2];
 contextAttributes["failIfMajorPerformanceCaveat"] = !!HEAP32[attributes + 28 >> 2];
 contextAttributes["majorVersion"] = HEAP32[attributes + 32 >> 2];
 contextAttributes["minorVersion"] = HEAP32[attributes + 36 >> 2];
 contextAttributes["explicitSwapControl"] = HEAP32[attributes + 44 >> 2];
 contextAttributes["proxyContextToMainThread"] = HEAP32[attributes + 48 >> 2];
 contextAttributes["renderViaOffscreenBackBuffer"] = HEAP32[attributes + 52 >> 2];
 target = Pointer_stringify(target);
 var canvas;
 if ((!target || target === "#canvas") && Module["canvas"]) {
  canvas = Module["canvas"].id && GL.offscreenCanvases[Module["canvas"].id] ? GL.offscreenCanvases[Module["canvas"].id].offscreenCanvas || JSEvents.findEventTarget(Module["canvas"].id) : Module["canvas"];
 } else {
  canvas = GL.offscreenCanvases[target] ? GL.offscreenCanvases[target].offscreenCanvas : JSEvents.findEventTarget(target);
 }
 if (!canvas) {
  return 0;
 }
 if (contextAttributes["explicitSwapControl"]) {
  return 0;
 }
 var contextHandle = GL.createContext(canvas, contextAttributes);
 return contextHandle;
}
function _emscripten_webgl_create_context() {
 return _emscripten_webgl_do_create_context.apply(null, arguments);
}
function _emscripten_webgl_destroy_context_calling_thread(contextHandle) {
 GL.deleteContext(contextHandle);
}
function _emscripten_webgl_destroy_context() {
 return _emscripten_webgl_destroy_context_calling_thread.apply(null, arguments);
}
function _emscripten_webgl_enable_extension_calling_thread(contextHandle, extension) {
 var context = GL.getContext(contextHandle);
 var extString = Pointer_stringify(extension);
 if (extString.indexOf("GL_") == 0) extString = extString.substr(3);
 var ext = context.GLctx.getExtension(extString);
 return ext ? 1 : 0;
}
function _emscripten_webgl_enable_extension() {
 return _emscripten_webgl_enable_extension_calling_thread.apply(null, arguments);
}
function _emscripten_webgl_do_get_current_context() {
 return GL.currentContext ? GL.currentContext.handle : 0;
}
function _emscripten_webgl_get_current_context() {
 return _emscripten_webgl_do_get_current_context.apply(null, arguments);
}
function _emscripten_webgl_init_context_attributes(attributes) {
 HEAP32[attributes >> 2] = 1;
 HEAP32[attributes + 4 >> 2] = 1;
 HEAP32[attributes + 8 >> 2] = 0;
 HEAP32[attributes + 12 >> 2] = 1;
 HEAP32[attributes + 16 >> 2] = 1;
 HEAP32[attributes + 20 >> 2] = 0;
 HEAP32[attributes + 24 >> 2] = 0;
 HEAP32[attributes + 28 >> 2] = 0;
 HEAP32[attributes + 32 >> 2] = 1;
 HEAP32[attributes + 36 >> 2] = 0;
 HEAP32[attributes + 40 >> 2] = 1;
 HEAP32[attributes + 44 >> 2] = 0;
 HEAP32[attributes + 48 >> 2] = 0;
 HEAP32[attributes + 52 >> 2] = 0;
}
function _emscripten_webgl_make_context_current(contextHandle) {
 var success = GL.makeContextCurrent(contextHandle);
 return success ? 0 : -5;
}
function __exit(status) {
 exit(status);
}
function _exit(status) {
 __exit(status);
}
function _flock(fd, operation) {
 return 0;
}
function _getenv(name) {
 if (name === 0) return 0;
 name = Pointer_stringify(name);
 if (!ENV.hasOwnProperty(name)) return 0;
 if (_getenv.ret) _free(_getenv.ret);
 _getenv.ret = allocateUTF8(ENV[name]);
 return _getenv.ret;
}
function _gethostbyname(name) {
 name = Pointer_stringify(name);
 var ret = _malloc(20);
 var nameBuf = _malloc(name.length + 1);
 stringToUTF8(name, nameBuf, name.length + 1);
 HEAP32[ret >> 2] = nameBuf;
 var aliasesBuf = _malloc(4);
 HEAP32[aliasesBuf >> 2] = 0;
 HEAP32[ret + 4 >> 2] = aliasesBuf;
 var afinet = 2;
 HEAP32[ret + 8 >> 2] = afinet;
 HEAP32[ret + 12 >> 2] = 4;
 var addrListBuf = _malloc(12);
 HEAP32[addrListBuf >> 2] = addrListBuf + 8;
 HEAP32[addrListBuf + 4 >> 2] = 0;
 HEAP32[addrListBuf + 8 >> 2] = __inet_pton4_raw(DNS.lookup_name(name));
 HEAP32[ret + 16 >> 2] = addrListBuf;
 return ret;
}
function _gethostbyaddr(addr, addrlen, type) {
 if (type !== 2) {
  ___setErrNo(ERRNO_CODES.EAFNOSUPPORT);
  return null;
 }
 addr = HEAP32[addr >> 2];
 var host = __inet_ntop4_raw(addr);
 var lookup = DNS.lookup_addr(host);
 if (lookup) {
  host = lookup;
 }
 var hostp = allocate(intArrayFromString(host), "i8", ALLOC_STACK);
 return _gethostbyname(hostp);
}
function _getpagesize() {
 return PAGE_SIZE;
}
function _getpwuid(uid) {
 return 0;
}
function _gettimeofday(ptr) {
 var now = Date.now();
 HEAP32[ptr >> 2] = now / 1e3 | 0;
 HEAP32[ptr + 4 >> 2] = now % 1e3 * 1e3 | 0;
 return 0;
}
function _glActiveTexture(x0) {
 GLctx["activeTexture"](x0);
}
function _glAttachShader(program, shader) {
 GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
}
function _glBeginQuery(target, id) {
 GLctx["beginQuery"](target, id ? GL.queries[id] : null);
}
function _glBeginTransformFeedback(x0) {
 GLctx["beginTransformFeedback"](x0);
}
function _glBindAttribLocation(program, index, name) {
 name = Pointer_stringify(name);
 GLctx.bindAttribLocation(GL.programs[program], index, name);
}
function _glBindBuffer(target, buffer) {
 var bufferObj = buffer ? GL.buffers[buffer] : null;
 if (target == 35051) {
  GLctx.currentPixelPackBufferBinding = buffer;
 } else if (target == 35052) {
  GLctx.currentPixelUnpackBufferBinding = buffer;
 }
 GLctx.bindBuffer(target, bufferObj);
}
function _glBindBufferBase(target, index, buffer) {
 var bufferObj = buffer ? GL.buffers[buffer] : null;
 GLctx["bindBufferBase"](target, index, bufferObj);
}
function _glBindBufferRange(target, index, buffer, offset, ptrsize) {
 var bufferObj = buffer ? GL.buffers[buffer] : null;
 GLctx["bindBufferRange"](target, index, bufferObj, offset, ptrsize);
}
function _glBindFramebuffer(target, framebuffer) {
 GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
}
function _glBindRenderbuffer(target, renderbuffer) {
 GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
}
function _glBindSampler(unit, sampler) {
 GLctx["bindSampler"](unit, sampler ? GL.samplers[sampler] : null);
}
function _glBindTexture(target, texture) {
 GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
}
function _glBindTransformFeedback(target, id) {
 var transformFeedback = id ? GL.transformFeedbacks[id] : null;
 if (id && !transformFeedback) {
  GL.recordError(1282);
  return;
 }
 GLctx["bindTransformFeedback"](target, transformFeedback);
}
function _glBindVertexArray(vao) {
 GLctx["bindVertexArray"](GL.vaos[vao]);
}
function _glBlendEquation(x0) {
 GLctx["blendEquation"](x0);
}
function _glBlendEquationSeparate(x0, x1) {
 GLctx["blendEquationSeparate"](x0, x1);
}
function _glBlendFuncSeparate(x0, x1, x2, x3) {
 GLctx["blendFuncSeparate"](x0, x1, x2, x3);
}
function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) {
 GLctx["blitFramebuffer"](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9);
}
function _glBufferData(target, size, data, usage) {
 if (!data) {
  GLctx.bufferData(target, size, usage);
 } else {
  if (GL.currentContext.supportsWebGL2EntryPoints) {
   GLctx.bufferData(target, HEAPU8, usage, data, size);
   return;
  }
  GLctx.bufferData(target, HEAPU8.subarray(data, data + size), usage);
 }
}
function _glBufferSubData(target, offset, size, data) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.bufferSubData(target, offset, HEAPU8, data, size);
  return;
 }
 GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
}
function _glCheckFramebufferStatus(x0) {
 return GLctx["checkFramebufferStatus"](x0);
}
function _glClear(x0) {
 GLctx["clear"](x0);
}
function _glClearBufferfi(x0, x1, x2, x3) {
 GLctx["clearBufferfi"](x0, x1, x2, x3);
}
function _glClearBufferfv(buffer, drawbuffer, value) {
 GLctx["clearBufferfv"](buffer, drawbuffer, HEAPF32, value >> 2);
}
function _glClearBufferuiv(buffer, drawbuffer, value) {
 GLctx["clearBufferuiv"](buffer, drawbuffer, HEAPU32, value >> 2);
}
function _glClearColor(x0, x1, x2, x3) {
 GLctx["clearColor"](x0, x1, x2, x3);
}
function _glClearDepthf(x0) {
 GLctx["clearDepth"](x0);
}
function _glClearStencil(x0) {
 GLctx["clearStencil"](x0);
}
function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) {
 timeoutLo = timeoutLo >>> 0;
 timeoutHi = timeoutHi >>> 0;
 var timeout = timeoutLo == 4294967295 && timeoutHi == 4294967295 ? -1 : makeBigInt(timeoutLo, timeoutHi, true);
 return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
}
function _glColorMask(red, green, blue, alpha) {
 GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
}
function _glCompileShader(shader) {
 GLctx.compileShader(GL.shaders[shader]);
}
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize);
  return;
 }
 GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null);
}
function _glCompressedTexImage3D(target, level, internalFormat, width, height, depth, border, imageSize, data) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx["compressedTexImage3D"](target, level, internalFormat, width, height, depth, border, HEAPU8, data, imageSize);
 } else {
  GLctx["compressedTexImage3D"](target, level, internalFormat, width, height, depth, border, data ? HEAPU8.subarray(data, data + imageSize) : null);
 }
}
function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize);
  return;
 }
 GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
}
function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize);
 } else {
  GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
 }
}
function _glCopyBufferSubData(x0, x1, x2, x3, x4) {
 GLctx["copyBufferSubData"](x0, x1, x2, x3, x4);
}
function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
 GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
 GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _glCreateProgram() {
 var id = GL.getNewId(GL.programs);
 var program = GLctx.createProgram();
 program.name = id;
 GL.programs[id] = program;
 return id;
}
function _glCreateShader(shaderType) {
 var id = GL.getNewId(GL.shaders);
 GL.shaders[id] = GLctx.createShader(shaderType);
 return id;
}
function _glCullFace(x0) {
 GLctx["cullFace"](x0);
}
function _glDeleteBuffers(n, buffers) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[buffers + i * 4 >> 2];
  var buffer = GL.buffers[id];
  if (!buffer) continue;
  GLctx.deleteBuffer(buffer);
  buffer.name = 0;
  GL.buffers[id] = null;
  if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
  if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
 }
}
function _glDeleteFramebuffers(n, framebuffers) {
 for (var i = 0; i < n; ++i) {
  var id = HEAP32[framebuffers + i * 4 >> 2];
  var framebuffer = GL.framebuffers[id];
  if (!framebuffer) continue;
  GLctx.deleteFramebuffer(framebuffer);
  framebuffer.name = 0;
  GL.framebuffers[id] = null;
 }
}
function _glDeleteProgram(id) {
 if (!id) return;
 var program = GL.programs[id];
 if (!program) {
  GL.recordError(1281);
  return;
 }
 GLctx.deleteProgram(program);
 program.name = 0;
 GL.programs[id] = null;
 GL.programInfos[id] = null;
}
function _glDeleteQueries(n, ids) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[ids + i * 4 >> 2];
  var query = GL.queries[id];
  if (!query) continue;
  GLctx["deleteQuery"](query);
  GL.queries[id] = null;
 }
}
function _glDeleteRenderbuffers(n, renderbuffers) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[renderbuffers + i * 4 >> 2];
  var renderbuffer = GL.renderbuffers[id];
  if (!renderbuffer) continue;
  GLctx.deleteRenderbuffer(renderbuffer);
  renderbuffer.name = 0;
  GL.renderbuffers[id] = null;
 }
}
function _glDeleteSamplers(n, samplers) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[samplers + i * 4 >> 2];
  var sampler = GL.samplers[id];
  if (!sampler) continue;
  GLctx["deleteSampler"](sampler);
  sampler.name = 0;
  GL.samplers[id] = null;
 }
}
function _glDeleteShader(id) {
 if (!id) return;
 var shader = GL.shaders[id];
 if (!shader) {
  GL.recordError(1281);
  return;
 }
 GLctx.deleteShader(shader);
 GL.shaders[id] = null;
}
function _glDeleteSync(id) {
 if (!id) return;
 var sync = GL.syncs[id];
 if (!sync) {
  GL.recordError(1281);
  return;
 }
 GLctx.deleteSync(sync);
 sync.name = 0;
 GL.syncs[id] = null;
}
function _glDeleteTextures(n, textures) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[textures + i * 4 >> 2];
  var texture = GL.textures[id];
  if (!texture) continue;
  GLctx.deleteTexture(texture);
  texture.name = 0;
  GL.textures[id] = null;
 }
}
function _glDeleteTransformFeedbacks(n, ids) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[ids + i * 4 >> 2];
  var transformFeedback = GL.transformFeedbacks[id];
  if (!transformFeedback) continue;
  GLctx["deleteTransformFeedback"](transformFeedback);
  transformFeedback.name = 0;
  GL.transformFeedbacks[id] = null;
 }
}
function _glDeleteVertexArrays(n, vaos) {
 for (var i = 0; i < n; i++) {
  var id = HEAP32[vaos + i * 4 >> 2];
  GLctx["deleteVertexArray"](GL.vaos[id]);
  GL.vaos[id] = null;
 }
}
function _glDepthFunc(x0) {
 GLctx["depthFunc"](x0);
}
function _glDepthMask(flag) {
 GLctx.depthMask(!!flag);
}
function _glDetachShader(program, shader) {
 GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
}
function _glDisable(x0) {
 GLctx["disable"](x0);
}
function _glDisableVertexAttribArray(index) {
 GLctx.disableVertexAttribArray(index);
}
function _glDrawArrays(mode, first, count) {
 GLctx.drawArrays(mode, first, count);
}
function _glDrawArraysInstanced(mode, first, count, primcount) {
 GLctx["drawArraysInstanced"](mode, first, count, primcount);
}
function _glDrawBuffers(n, bufs) {
 var bufArray = GL.tempFixedLengthArray[n];
 for (var i = 0; i < n; i++) {
  bufArray[i] = HEAP32[bufs + i * 4 >> 2];
 }
 GLctx["drawBuffers"](bufArray);
}
function _glDrawElements(mode, count, type, indices) {
 GLctx.drawElements(mode, count, type, indices);
}
function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
 GLctx["drawElementsInstanced"](mode, count, type, indices, primcount);
}
function _glEnable(x0) {
 GLctx["enable"](x0);
}
function _glEnableVertexAttribArray(index) {
 GLctx.enableVertexAttribArray(index);
}
function _glEndQuery(x0) {
 GLctx["endQuery"](x0);
}
function _glEndTransformFeedback() {
 GLctx["endTransformFeedback"]();
}
function _glFenceSync(condition, flags) {
 var sync = GLctx.fenceSync(condition, flags);
 if (sync) {
  var id = GL.getNewId(GL.syncs);
  sync.name = id;
  GL.syncs[id] = sync;
  return id;
 } else {
  return 0;
 }
}
function _glFinish() {
 GLctx["finish"]();
}
function _glFlush() {
 GLctx["flush"]();
}
function emscriptenWebGLGetBufferBinding(target) {
 switch (target) {
 case 34962:
  target = 34964;
  break;
 case 34963:
  target = 34965;
  break;
 case 35051:
  target = 35053;
  break;
 case 35052:
  target = 35055;
  break;
 case 35982:
  target = 35983;
  break;
 case 36662:
  target = 36662;
  break;
 case 36663:
  target = 36663;
  break;
 case 35345:
  target = 35368;
  break;
 }
 var buffer = GLctx.getParameter(target);
 if (buffer) return buffer.name | 0; else return 0;
}
function emscriptenWebGLValidateMapBufferTarget(target) {
 switch (target) {
 case 34962:
 case 34963:
 case 36662:
 case 36663:
 case 35051:
 case 35052:
 case 35882:
 case 35982:
 case 35345:
  return true;
 default:
  return false;
 }
}
function _glFlushMappedBufferRange(target, offset, length) {
 if (!emscriptenWebGLValidateMapBufferTarget(target)) {
  GL.recordError(1280);
  err("GL_INVALID_ENUM in glFlushMappedBufferRange");
  return;
 }
 var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)];
 if (!mapping) {
  GL.recordError(1282);
  Module.printError("buffer was never mapped in glFlushMappedBufferRange");
  return;
 }
 if (!(mapping.access & 16)) {
  GL.recordError(1282);
  Module.printError("buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange");
  return;
 }
 if (offset < 0 || length < 0 || offset + length > mapping.length) {
  GL.recordError(1281);
  Module.printError("invalid range in glFlushMappedBufferRange");
  return;
 }
 GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length));
}
function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
 GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
}
function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
 GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
}
function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
 GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
}
function _glFrontFace(x0) {
 GLctx["frontFace"](x0);
}
function _glGenBuffers(n, buffers) {
 for (var i = 0; i < n; i++) {
  var buffer = GLctx.createBuffer();
  if (!buffer) {
   GL.recordError(1282);
   while (i < n) HEAP32[buffers + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.buffers);
  buffer.name = id;
  GL.buffers[id] = buffer;
  HEAP32[buffers + i * 4 >> 2] = id;
 }
}
function _glGenFramebuffers(n, ids) {
 for (var i = 0; i < n; ++i) {
  var framebuffer = GLctx.createFramebuffer();
  if (!framebuffer) {
   GL.recordError(1282);
   while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.framebuffers);
  framebuffer.name = id;
  GL.framebuffers[id] = framebuffer;
  HEAP32[ids + i * 4 >> 2] = id;
 }
}
function _glGenQueries(n, ids) {
 for (var i = 0; i < n; i++) {
  var query = GLctx["createQuery"]();
  if (!query) {
   GL.recordError(1282);
   while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.queries);
  query.name = id;
  GL.queries[id] = query;
  HEAP32[ids + i * 4 >> 2] = id;
 }
}
function _glGenRenderbuffers(n, renderbuffers) {
 for (var i = 0; i < n; i++) {
  var renderbuffer = GLctx.createRenderbuffer();
  if (!renderbuffer) {
   GL.recordError(1282);
   while (i < n) HEAP32[renderbuffers + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.renderbuffers);
  renderbuffer.name = id;
  GL.renderbuffers[id] = renderbuffer;
  HEAP32[renderbuffers + i * 4 >> 2] = id;
 }
}
function _glGenSamplers(n, samplers) {
 for (var i = 0; i < n; i++) {
  var sampler = GLctx["createSampler"]();
  if (!sampler) {
   GL.recordError(1282);
   while (i < n) HEAP32[samplers + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.samplers);
  sampler.name = id;
  GL.samplers[id] = sampler;
  HEAP32[samplers + i * 4 >> 2] = id;
 }
}
function _glGenTextures(n, textures) {
 for (var i = 0; i < n; i++) {
  var texture = GLctx.createTexture();
  if (!texture) {
   GL.recordError(1282);
   while (i < n) HEAP32[textures + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.textures);
  texture.name = id;
  GL.textures[id] = texture;
  HEAP32[textures + i * 4 >> 2] = id;
 }
}
function _glGenTransformFeedbacks(n, ids) {
 for (var i = 0; i < n; i++) {
  var transformFeedback = GLctx["createTransformFeedback"]();
  if (!transformFeedback) {
   GL.recordError(1282);
   while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.transformFeedbacks);
  transformFeedback.name = id;
  GL.transformFeedbacks[id] = transformFeedback;
  HEAP32[ids + i * 4 >> 2] = id;
 }
}
function _glGenVertexArrays(n, arrays) {
 for (var i = 0; i < n; i++) {
  var vao = GLctx["createVertexArray"]();
  if (!vao) {
   GL.recordError(1282);
   while (i < n) HEAP32[arrays + i++ * 4 >> 2] = 0;
   return;
  }
  var id = GL.getNewId(GL.vaos);
  vao.name = id;
  GL.vaos[id] = vao;
  HEAP32[arrays + i * 4 >> 2] = id;
 }
}
function _glGenerateMipmap(x0) {
 GLctx["generateMipmap"](x0);
}
function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
 program = GL.programs[program];
 var info = GLctx.getActiveAttrib(program, index);
 if (!info) return;
 if (bufSize > 0 && name) {
  var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
 if (size) HEAP32[size >> 2] = info.size;
 if (type) HEAP32[type >> 2] = info.type;
}
function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
 program = GL.programs[program];
 var info = GLctx.getActiveUniform(program, index);
 if (!info) return;
 if (bufSize > 0 && name) {
  var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
 if (size) HEAP32[size >> 2] = info.size;
 if (type) HEAP32[type >> 2] = info.type;
}
function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
 program = GL.programs[program];
 var result = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
 if (!result) return;
 if (uniformBlockName && bufSize > 0) {
  var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
}
function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 program = GL.programs[program];
 switch (pname) {
 case 35393:
  var name = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
  HEAP32[params >> 2] = name.length + 1;
  return;
 default:
  var result = GLctx["getActiveUniformBlockParameter"](program, uniformBlockIndex, pname);
  if (!result) return;
  if (typeof result == "number") {
   HEAP32[params >> 2] = result;
  } else {
   for (var i = 0; i < result.length; i++) {
    HEAP32[params + i * 4 >> 2] = result[i];
   }
  }
 }
}
function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 if (uniformCount > 0 && uniformIndices == 0) {
  GL.recordError(1281);
  return;
 }
 program = GL.programs[program];
 var ids = [];
 for (var i = 0; i < uniformCount; i++) {
  ids.push(HEAP32[uniformIndices + i * 4 >> 2]);
 }
 var result = GLctx["getActiveUniforms"](program, ids, pname);
 if (!result) return;
 var len = result.length;
 for (var i = 0; i < len; i++) {
  HEAP32[params + i * 4 >> 2] = result[i];
 }
}
function _glGetAttribLocation(program, name) {
 return GLctx.getAttribLocation(GL.programs[program], Pointer_stringify(name));
}
function _glGetError() {
 if (GL.lastError) {
  var error = GL.lastError;
  GL.lastError = 0;
  return error;
 } else {
  return GLctx.getError();
 }
}
function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
 var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
 if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
  result = result.name | 0;
 }
 HEAP32[params >> 2] = result;
}
function emscriptenWebGLGetIndexed(target, index, data, type) {
 if (!data) {
  GL.recordError(1281);
  return;
 }
 var result = GLctx["getIndexedParameter"](target, index);
 var ret;
 switch (typeof result) {
 case "boolean":
  ret = result ? 1 : 0;
  break;
 case "number":
  ret = result;
  break;
 case "object":
  if (result === null) {
   switch (target) {
   case 35983:
   case 35368:
    ret = 0;
    break;
   default:
    {
     GL.recordError(1280);
     return;
    }
   }
  } else if (result instanceof WebGLBuffer) {
   ret = result.name | 0;
  } else {
   GL.recordError(1280);
   return;
  }
  break;
 default:
  GL.recordError(1280);
  return;
 }
 switch (type) {
 case "Integer64":
  tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[data >> 2] = tempI64[0], HEAP32[data + 4 >> 2] = tempI64[1];
  break;
 case "Integer":
  HEAP32[data >> 2] = ret;
  break;
 case "Float":
  HEAPF32[data >> 2] = ret;
  break;
 case "Boolean":
  HEAP8[data >> 0] = ret ? 1 : 0;
  break;
 default:
  throw "internal emscriptenWebGLGetIndexed() error, bad type: " + type;
 }
}
function _glGetIntegeri_v(target, index, data) {
 emscriptenWebGLGetIndexed(target, index, data, "Integer");
}
function emscriptenWebGLGet(name_, p, type) {
 if (!p) {
  GL.recordError(1281);
  return;
 }
 var ret = undefined;
 switch (name_) {
 case 36346:
  ret = 1;
  break;
 case 36344:
  if (type !== "Integer" && type !== "Integer64") {
   GL.recordError(1280);
  }
  return;
 case 34814:
 case 36345:
  ret = 0;
  break;
 case 34466:
  var formats = GLctx.getParameter(34467);
  ret = formats.length;
  break;
 case 33309:
  if (GLctx.canvas.GLctxObject.version < 2) {
   GL.recordError(1282);
   return;
  }
  var exts = GLctx.getSupportedExtensions();
  ret = 2 * exts.length;
  break;
 case 33307:
 case 33308:
  if (GLctx.canvas.GLctxObject.version < 2) {
   GL.recordError(1280);
   return;
  }
  ret = name_ == 33307 ? 3 : 0;
  break;
 }
 if (ret === undefined) {
  var result = GLctx.getParameter(name_);
  switch (typeof result) {
  case "number":
   ret = result;
   break;
  case "boolean":
   ret = result ? 1 : 0;
   break;
  case "string":
   GL.recordError(1280);
   return;
  case "object":
   if (result === null) {
    switch (name_) {
    case 34964:
    case 35725:
    case 34965:
    case 36006:
    case 36007:
    case 32873:
    case 34229:
    case 35097:
    case 36389:
    case 34068:
     {
      ret = 0;
      break;
     }
    default:
     {
      GL.recordError(1280);
      return;
     }
    }
   } else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) {
    for (var i = 0; i < result.length; ++i) {
     switch (type) {
     case "Integer":
      HEAP32[p + i * 4 >> 2] = result[i];
      break;
     case "Float":
      HEAPF32[p + i * 4 >> 2] = result[i];
      break;
     case "Boolean":
      HEAP8[p + i >> 0] = result[i] ? 1 : 0;
      break;
     default:
      throw "internal glGet error, bad type: " + type;
     }
    }
    return;
   } else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLQuery || result instanceof WebGLSampler || result instanceof WebGLSync || result instanceof WebGLTransformFeedback || result instanceof WebGLVertexArrayObject || result instanceof WebGLTexture) {
    ret = result.name | 0;
   } else {
    GL.recordError(1280);
    return;
   }
   break;
  default:
   GL.recordError(1280);
   return;
  }
 }
 switch (type) {
 case "Integer64":
  tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[p >> 2] = tempI64[0], HEAP32[p + 4 >> 2] = tempI64[1];
  break;
 case "Integer":
  HEAP32[p >> 2] = ret;
  break;
 case "Float":
  HEAPF32[p >> 2] = ret;
  break;
 case "Boolean":
  HEAP8[p >> 0] = ret ? 1 : 0;
  break;
 default:
  throw "internal glGet error, bad type: " + type;
 }
}
function _glGetIntegerv(name_, p) {
 emscriptenWebGLGet(name_, p, "Integer");
}
function _glGetInternalformativ(target, internalformat, pname, bufSize, params) {
 if (bufSize < 0) {
  GL.recordError(1281);
  return;
 }
 var samples = GLctx["getInternalformatParameter"](target, internalformat, 32937);
 if (!samples) {
  GL.recordError(1280);
  return;
 }
 switch (pname) {
 case 32937:
  var n = Math.min(bufSize, samples.length);
  for (var i = 0; i < n; i++) {
   var v = samples[i];
   HEAP32[params + i * 4 >> 2] = v;
  }
  break;
 case 37760:
  if (bufSize > 1) {
   var v = samples.length;
   HEAP32[params >> 2] = v;
  }
  break;
 default:
  GL.recordError(1280);
 }
}
function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
 GL.recordError(1282);
}
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
 var log = GLctx.getProgramInfoLog(GL.programs[program]);
 if (log === null) log = "(unknown error)";
 if (maxLength > 0 && infoLog) {
  var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
}
function _glGetProgramiv(program, pname, p) {
 if (!p) {
  GL.recordError(1281);
  return;
 }
 if (program >= GL.counter) {
  GL.recordError(1281);
  return;
 }
 var ptable = GL.programInfos[program];
 if (!ptable) {
  GL.recordError(1282);
  return;
 }
 if (pname == 35716) {
  var log = GLctx.getProgramInfoLog(GL.programs[program]);
  if (log === null) log = "(unknown error)";
  HEAP32[p >> 2] = log.length + 1;
 } else if (pname == 35719) {
  HEAP32[p >> 2] = ptable.maxUniformLength;
 } else if (pname == 35722) {
  if (ptable.maxAttributeLength == -1) {
   program = GL.programs[program];
   var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
   ptable.maxAttributeLength = 0;
   for (var i = 0; i < numAttribs; ++i) {
    var activeAttrib = GLctx.getActiveAttrib(program, i);
    ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length + 1);
   }
  }
  HEAP32[p >> 2] = ptable.maxAttributeLength;
 } else if (pname == 35381) {
  if (ptable.maxUniformBlockNameLength == -1) {
   program = GL.programs[program];
   var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
   ptable.maxUniformBlockNameLength = 0;
   for (var i = 0; i < numBlocks; ++i) {
    var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
    ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length + 1);
   }
  }
  HEAP32[p >> 2] = ptable.maxUniformBlockNameLength;
 } else {
  HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname);
 }
}
function _glGetRenderbufferParameteriv(target, pname, params) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
}
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
 var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
 if (log === null) log = "(unknown error)";
 if (maxLength > 0 && infoLog) {
  var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
}
function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
 var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
 HEAP32[range >> 2] = result.rangeMin;
 HEAP32[range + 4 >> 2] = result.rangeMax;
 HEAP32[precision >> 2] = result.precision;
}
function _glGetShaderSource(shader, bufSize, length, source) {
 var result = GLctx.getShaderSource(GL.shaders[shader]);
 if (!result) return;
 if (bufSize > 0 && source) {
  var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
  if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
 } else {
  if (length) HEAP32[length >> 2] = 0;
 }
}
function _glGetShaderiv(shader, pname, p) {
 if (!p) {
  GL.recordError(1281);
  return;
 }
 if (pname == 35716) {
  var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
  if (log === null) log = "(unknown error)";
  HEAP32[p >> 2] = log.length + 1;
 } else if (pname == 35720) {
  var source = GLctx.getShaderSource(GL.shaders[shader]);
  var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1;
  HEAP32[p >> 2] = sourceLength;
 } else {
  HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
 }
}
function _glGetString(name_) {
 if (GL.stringCache[name_]) return GL.stringCache[name_];
 var ret;
 switch (name_) {
 case 7936:
 case 7937:
 case 37445:
 case 37446:
  ret = allocate(intArrayFromString(GLctx.getParameter(name_)), "i8", ALLOC_NORMAL);
  break;
 case 7938:
  var glVersion = GLctx.getParameter(GLctx.VERSION);
  if (GLctx.canvas.GLctxObject.version >= 2) glVersion = "OpenGL ES 3.0 (" + glVersion + ")"; else {
   glVersion = "OpenGL ES 2.0 (" + glVersion + ")";
  }
  ret = allocate(intArrayFromString(glVersion), "i8", ALLOC_NORMAL);
  break;
 case 7939:
  var exts = GLctx.getSupportedExtensions();
  var gl_exts = [];
  for (var i = 0; i < exts.length; ++i) {
   gl_exts.push(exts[i]);
   gl_exts.push("GL_" + exts[i]);
  }
  ret = allocate(intArrayFromString(gl_exts.join(" ")), "i8", ALLOC_NORMAL);
  break;
 case 35724:
  var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
  var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
  var ver_num = glslVersion.match(ver_re);
  if (ver_num !== null) {
   if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0";
   glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")";
  }
  ret = allocate(intArrayFromString(glslVersion), "i8", ALLOC_NORMAL);
  break;
 default:
  GL.recordError(1280);
  return 0;
 }
 GL.stringCache[name_] = ret;
 return ret;
}
function _glGetStringi(name, index) {
 if (GLctx.canvas.GLctxObject.version < 2) {
  GL.recordError(1282);
  return 0;
 }
 var stringiCache = GL.stringiCache[name];
 if (stringiCache) {
  if (index < 0 || index >= stringiCache.length) {
   GL.recordError(1281);
   return 0;
  }
  return stringiCache[index];
 }
 switch (name) {
 case 7939:
  var exts = GLctx.getSupportedExtensions();
  var gl_exts = [];
  for (var i = 0; i < exts.length; ++i) {
   gl_exts.push(allocate(intArrayFromString(exts[i]), "i8", ALLOC_NORMAL));
   gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), "i8", ALLOC_NORMAL));
  }
  stringiCache = GL.stringiCache[name] = gl_exts;
  if (index < 0 || index >= stringiCache.length) {
   GL.recordError(1281);
   return 0;
  }
  return stringiCache[index];
 default:
  GL.recordError(1280);
  return 0;
 }
}
function _glGetTexParameteriv(target, pname, params) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 HEAP32[params >> 2] = GLctx.getTexParameter(target, pname);
}
function _glGetUniformBlockIndex(program, uniformBlockName) {
 program = GL.programs[program];
 uniformBlockName = Pointer_stringify(uniformBlockName);
 return GLctx["getUniformBlockIndex"](program, uniformBlockName);
}
function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
 if (!uniformIndices) {
  GL.recordError(1281);
  return;
 }
 if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
  GL.recordError(1281);
  return;
 }
 program = GL.programs[program];
 var names = [];
 for (var i = 0; i < uniformCount; i++) names.push(Pointer_stringify(HEAP32[uniformNames + i * 4 >> 2]));
 var result = GLctx["getUniformIndices"](program, names);
 if (!result) return;
 var len = result.length;
 for (var i = 0; i < len; i++) {
  HEAP32[uniformIndices + i * 4 >> 2] = result[i];
 }
}
function _glGetUniformLocation(program, name) {
 name = Pointer_stringify(name);
 var arrayOffset = 0;
 if (name.indexOf("]", name.length - 1) !== -1) {
  var ls = name.lastIndexOf("[");
  var arrayIndex = name.slice(ls + 1, -1);
  if (arrayIndex.length > 0) {
   arrayOffset = parseInt(arrayIndex);
   if (arrayOffset < 0) {
    return -1;
   }
  }
  name = name.slice(0, ls);
 }
 var ptable = GL.programInfos[program];
 if (!ptable) {
  return -1;
 }
 var utable = ptable.uniforms;
 var uniformInfo = utable[name];
 if (uniformInfo && arrayOffset < uniformInfo[0]) {
  return uniformInfo[1] + arrayOffset;
 } else {
  return -1;
 }
}
function emscriptenWebGLGetUniform(program, location, params, type) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
 if (typeof data == "number" || typeof data == "boolean") {
  switch (type) {
  case "Integer":
   HEAP32[params >> 2] = data;
   break;
  case "Float":
   HEAPF32[params >> 2] = data;
   break;
  default:
   throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
  }
 } else {
  for (var i = 0; i < data.length; i++) {
   switch (type) {
   case "Integer":
    HEAP32[params + i * 4 >> 2] = data[i];
    break;
   case "Float":
    HEAPF32[params + i * 4 >> 2] = data[i];
    break;
   default:
    throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
   }
  }
 }
}
function _glGetUniformiv(program, location, params) {
 emscriptenWebGLGetUniform(program, location, params, "Integer");
}
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
 if (!params) {
  GL.recordError(1281);
  return;
 }
 var data = GLctx.getVertexAttrib(index, pname);
 if (pname == 34975) {
  HEAP32[params >> 2] = data["name"];
 } else if (typeof data == "number" || typeof data == "boolean") {
  switch (type) {
  case "Integer":
   HEAP32[params >> 2] = data;
   break;
  case "Float":
   HEAPF32[params >> 2] = data;
   break;
  case "FloatToInteger":
   HEAP32[params >> 2] = Math.fround(data);
   break;
  default:
   throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
  }
 } else {
  for (var i = 0; i < data.length; i++) {
   switch (type) {
   case "Integer":
    HEAP32[params + i * 4 >> 2] = data[i];
    break;
   case "Float":
    HEAPF32[params + i * 4 >> 2] = data[i];
    break;
   case "FloatToInteger":
    HEAP32[params + i * 4 >> 2] = Math.fround(data[i]);
    break;
   default:
    throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
   }
  }
 }
}
function _glGetVertexAttribiv(index, pname, params) {
 emscriptenWebGLGetVertexAttrib(index, pname, params, "FloatToInteger");
}
function _glInvalidateFramebuffer(target, numAttachments, attachments) {
 var list = GL.tempFixedLengthArray[numAttachments];
 for (var i = 0; i < numAttachments; i++) {
  list[i] = HEAP32[attachments + i * 4 >> 2];
 }
 GLctx["invalidateFramebuffer"](target, list);
}
function _glIsEnabled(x0) {
 return GLctx["isEnabled"](x0);
}
function _glIsVertexArray(array) {
 var vao = GL.vaos[array];
 if (!vao) return 0;
 return GLctx["isVertexArray"](vao);
}
function _glLinkProgram(program) {
 GLctx.linkProgram(GL.programs[program]);
 GL.programInfos[program] = null;
 GL.populateUniformTable(program);
}
function _glMapBufferRange(target, offset, length, access) {
 if (access != 26 && access != 10) {
  err("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER");
  return 0;
 }
 if (!emscriptenWebGLValidateMapBufferTarget(target)) {
  GL.recordError(1280);
  err("GL_INVALID_ENUM in glMapBufferRange");
  return 0;
 }
 var mem = _malloc(length);
 if (!mem) return 0;
 GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = {
  offset: offset,
  length: length,
  mem: mem,
  access: access
 };
 return mem;
}
function _glPixelStorei(pname, param) {
 if (pname == 3333) {
  GL.packAlignment = param;
 } else if (pname == 3317) {
  GL.unpackAlignment = param;
 }
 GLctx.pixelStorei(pname, param);
}
function _glPolygonOffset(x0, x1) {
 GLctx["polygonOffset"](x0, x1);
}
function _glProgramBinary(program, binaryFormat, binary, length) {
 GL.recordError(1280);
}
function _glProgramParameteri(program, pname, value) {
 GL.recordError(1280);
}
function _glReadBuffer(x0) {
 GLctx["readBuffer"](x0);
}
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
 function roundedToNextMultipleOf(x, y) {
  return Math.floor((x + y - 1) / y) * y;
 }
 var plainRowSize = width * sizePerPixel;
 var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
 return height <= 0 ? 0 : (height - 1) * alignedRowSize + plainRowSize;
}
function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
 var sizePerPixel;
 var numChannels;
 switch (format) {
 case 6406:
 case 6409:
 case 6402:
 case 6403:
 case 36244:
  numChannels = 1;
  break;
 case 6410:
 case 33319:
 case 33320:
  numChannels = 2;
  break;
 case 6407:
 case 35904:
 case 36248:
  numChannels = 3;
  break;
 case 6408:
 case 35906:
 case 36249:
  numChannels = 4;
  break;
 default:
  GL.recordError(1280);
  return null;
 }
 switch (type) {
 case 5121:
 case 5120:
  sizePerPixel = numChannels * 1;
  break;
 case 5123:
 case 36193:
 case 5131:
 case 5122:
  sizePerPixel = numChannels * 2;
  break;
 case 5125:
 case 5126:
 case 5124:
  sizePerPixel = numChannels * 4;
  break;
 case 34042:
 case 35902:
 case 33640:
 case 35899:
 case 34042:
  sizePerPixel = 4;
  break;
 case 33635:
 case 32819:
 case 32820:
  sizePerPixel = 2;
  break;
 default:
  GL.recordError(1280);
  return null;
 }
 var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
 switch (type) {
 case 5120:
  return HEAP8.subarray(pixels, pixels + bytes);
 case 5121:
  return HEAPU8.subarray(pixels, pixels + bytes);
 case 5122:
  return HEAP16.subarray(pixels >> 1, pixels + bytes >> 1);
 case 5124:
  return HEAP32.subarray(pixels >> 2, pixels + bytes >> 2);
 case 5126:
  return HEAPF32.subarray(pixels >> 2, pixels + bytes >> 2);
 case 5125:
 case 34042:
 case 35902:
 case 33640:
 case 35899:
 case 34042:
  return HEAPU32.subarray(pixels >> 2, pixels + bytes >> 2);
 case 5123:
 case 33635:
 case 32819:
 case 32820:
 case 36193:
 case 5131:
  return HEAPU16.subarray(pixels >> 1, pixels + bytes >> 1);
 default:
  GL.recordError(1280);
  return null;
 }
}
function emscriptenWebGLGetHeapForType(type) {
 switch (type) {
 case 5120:
  return HEAP8;
 case 5121:
  return HEAPU8;
 case 5122:
  return HEAP16;
 case 5123:
 case 33635:
 case 32819:
 case 32820:
 case 36193:
 case 5131:
  return HEAPU16;
 case 5124:
  return HEAP32;
 case 5125:
 case 34042:
 case 35902:
 case 33640:
 case 35899:
 case 34042:
  return HEAPU32;
 case 5126:
  return HEAPF32;
 default:
  return null;
 }
}
function emscriptenWebGLGetShiftForType(type) {
 switch (type) {
 case 5120:
 case 5121:
  return 0;
 case 5122:
 case 5123:
 case 33635:
 case 32819:
 case 32820:
 case 36193:
 case 5131:
  return 1;
 case 5124:
 case 5126:
 case 5125:
 case 34042:
 case 35902:
 case 33640:
 case 35899:
 case 34042:
  return 2;
 default:
  return 0;
 }
}
function _glReadPixels(x, y, width, height, format, type, pixels) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  if (GLctx.currentPixelPackBufferBinding) {
   GLctx.readPixels(x, y, width, height, format, type, pixels);
  } else {
   GLctx.readPixels(x, y, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
  }
  return;
 }
 var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
 if (!pixelData) {
  GL.recordError(1280);
  return;
 }
 GLctx.readPixels(x, y, width, height, format, type, pixelData);
}
function _glRenderbufferStorage(x0, x1, x2, x3) {
 GLctx["renderbufferStorage"](x0, x1, x2, x3);
}
function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) {
 GLctx["renderbufferStorageMultisample"](x0, x1, x2, x3, x4);
}
function _glSamplerParameteri(sampler, pname, param) {
 GLctx["samplerParameteri"](sampler ? GL.samplers[sampler] : null, pname, param);
}
function _glScissor(x0, x1, x2, x3) {
 GLctx["scissor"](x0, x1, x2, x3);
}
function _glShaderSource(shader, count, string, length) {
 var source = GL.getSource(shader, count, string, length);
 GLctx.shaderSource(GL.shaders[shader], source);
}
function _glStencilFuncSeparate(x0, x1, x2, x3) {
 GLctx["stencilFuncSeparate"](x0, x1, x2, x3);
}
function _glStencilMask(x0) {
 GLctx["stencilMask"](x0);
}
function _glStencilOpSeparate(x0, x1, x2, x3) {
 GLctx["stencilOpSeparate"](x0, x1, x2, x3);
}
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  if (GLctx.currentPixelUnpackBufferBinding) {
   GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels);
  } else if (pixels != 0) {
   GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
  } else {
   GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null);
  }
  return;
 }
 var pixelData = null;
 if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
 GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
}
function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) {
 if (GLctx.currentPixelUnpackBufferBinding) {
  GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, pixels);
 } else if (pixels != 0) {
  GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
 } else {
  GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, null);
 }
}
function _glTexParameterf(x0, x1, x2) {
 GLctx["texParameterf"](x0, x1, x2);
}
function _glTexParameteri(x0, x1, x2) {
 GLctx["texParameteri"](x0, x1, x2);
}
function _glTexParameteriv(target, pname, params) {
 var param = HEAP32[params >> 2];
 GLctx.texParameteri(target, pname, param);
}
function _glTexStorage2D(x0, x1, x2, x3, x4) {
 GLctx["texStorage2D"](x0, x1, x2, x3, x4);
}
function _glTexStorage3D(x0, x1, x2, x3, x4, x5) {
 GLctx["texStorage3D"](x0, x1, x2, x3, x4, x5);
}
function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  if (GLctx.currentPixelUnpackBufferBinding) {
   GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
  } else if (pixels != 0) {
   GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
  } else {
   GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null);
  }
  return;
 }
 var pixelData = null;
 if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
 GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
}
function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
 if (GLctx.currentPixelUnpackBufferBinding) {
  GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
 } else if (pixels != 0) {
  GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
 } else {
  GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null);
 }
}
function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) {
 program = GL.programs[program];
 var vars = [];
 for (var i = 0; i < count; i++) vars.push(Pointer_stringify(HEAP32[varyings + i * 4 >> 2]));
 GLctx["transformFeedbackVaryings"](program, vars, bufferMode);
}
function _glUniform1fv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform1fv(GL.uniforms[location], HEAPF32, value >> 2, count);
  return;
 }
 var view;
 if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[count - 1];
  for (var i = 0; i < count; ++i) {
   view[i] = HEAPF32[value + 4 * i >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 4 >> 2);
 }
 GLctx.uniform1fv(GL.uniforms[location], view);
}
function _glUniform1i(location, v0) {
 GLctx.uniform1i(GL.uniforms[location], v0);
}
function _glUniform1iv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform1iv(GL.uniforms[location], HEAP32, value >> 2, count);
  return;
 }
 GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 4 >> 2));
}
function _glUniform1uiv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform1uiv(GL.uniforms[location], HEAPU32, value >> 2, count);
 } else {
  GLctx.uniform1uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 4 >> 2));
 }
}
function _glUniform2fv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform2fv(GL.uniforms[location], HEAPF32, value >> 2, count * 2);
  return;
 }
 var view;
 if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[2 * count - 1];
  for (var i = 0; i < 2 * count; i += 2) {
   view[i] = HEAPF32[value + 4 * i >> 2];
   view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 8 >> 2);
 }
 GLctx.uniform2fv(GL.uniforms[location], view);
}
function _glUniform2iv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform2iv(GL.uniforms[location], HEAP32, value >> 2, count * 2);
  return;
 }
 GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 8 >> 2));
}
function _glUniform2uiv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform2uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 2);
 } else {
  GLctx.uniform2uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 8 >> 2));
 }
}
function _glUniform3fv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform3fv(GL.uniforms[location], HEAPF32, value >> 2, count * 3);
  return;
 }
 var view;
 if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[3 * count - 1];
  for (var i = 0; i < 3 * count; i += 3) {
   view[i] = HEAPF32[value + 4 * i >> 2];
   view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
   view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 12 >> 2);
 }
 GLctx.uniform3fv(GL.uniforms[location], view);
}
function _glUniform3iv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform3iv(GL.uniforms[location], HEAP32, value >> 2, count * 3);
  return;
 }
 GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 12 >> 2));
}
function _glUniform3uiv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform3uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 3);
 } else {
  GLctx.uniform3uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 12 >> 2));
 }
}
function _glUniform4fv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform4fv(GL.uniforms[location], HEAPF32, value >> 2, count * 4);
  return;
 }
 var view;
 if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[4 * count - 1];
  for (var i = 0; i < 4 * count; i += 4) {
   view[i] = HEAPF32[value + 4 * i >> 2];
   view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
   view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
   view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 16 >> 2);
 }
 GLctx.uniform4fv(GL.uniforms[location], view);
}
function _glUniform4iv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform4iv(GL.uniforms[location], HEAP32, value >> 2, count * 4);
  return;
 }
 GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 16 >> 2));
}
function _glUniform4uiv(location, count, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniform4uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 4);
 } else {
  GLctx.uniform4uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 16 >> 2));
 }
}
function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
 program = GL.programs[program];
 GLctx["uniformBlockBinding"](program, uniformBlockIndex, uniformBlockBinding);
}
function _glUniformMatrix3fv(location, count, transpose, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 9);
  return;
 }
 var view;
 if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[9 * count - 1];
  for (var i = 0; i < 9 * count; i += 9) {
   view[i] = HEAPF32[value + 4 * i >> 2];
   view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
   view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
   view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
   view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
   view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
   view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
   view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
   view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 36 >> 2);
 }
 GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
}
function _glUniformMatrix4fv(location, count, transpose, value) {
 if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 16);
  return;
 }
 var view;
 if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
  view = GL.miniTempBufferViews[16 * count - 1];
  for (var i = 0; i < 16 * count; i += 16) {
   view[i] = HEAPF32[value + 4 * i >> 2];
   view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
   view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
   view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
   view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
   view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
   view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
   view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
   view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
   view[i + 9] = HEAPF32[value + (4 * i + 36) >> 2];
   view[i + 10] = HEAPF32[value + (4 * i + 40) >> 2];
   view[i + 11] = HEAPF32[value + (4 * i + 44) >> 2];
   view[i + 12] = HEAPF32[value + (4 * i + 48) >> 2];
   view[i + 13] = HEAPF32[value + (4 * i + 52) >> 2];
   view[i + 14] = HEAPF32[value + (4 * i + 56) >> 2];
   view[i + 15] = HEAPF32[value + (4 * i + 60) >> 2];
  }
 } else {
  view = HEAPF32.subarray(value >> 2, value + count * 64 >> 2);
 }
 GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
}
function _glUnmapBuffer(target) {
 if (!emscriptenWebGLValidateMapBufferTarget(target)) {
  GL.recordError(1280);
  err("GL_INVALID_ENUM in glUnmapBuffer");
  return 0;
 }
 var buffer = emscriptenWebGLGetBufferBinding(target);
 var mapping = GL.mappedBuffers[buffer];
 if (!mapping) {
  GL.recordError(1282);
  Module.printError("buffer was never mapped in glUnmapBuffer");
  return 0;
 }
 GL.mappedBuffers[buffer] = null;
 if (!(mapping.access & 16)) if (GL.currentContext.supportsWebGL2EntryPoints) {
  GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length);
 } else {
  GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem + mapping.length));
 }
 _free(mapping.mem);
 return 1;
}
function _glUseProgram(program) {
 GLctx.useProgram(program ? GL.programs[program] : null);
}
function _glValidateProgram(program) {
 GLctx.validateProgram(GL.programs[program]);
}
function _glVertexAttrib4f(x0, x1, x2, x3, x4) {
 GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4);
}
function _glVertexAttrib4fv(index, v) {
 GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]);
}
function _glVertexAttribIPointer(index, size, type, stride, ptr) {
 var cb = GL.currentContext.clientBuffers[index];
 assert(cb, index);
 if (!GL.currArrayBuffer) {
  cb.size = size;
  cb.type = type;
  cb.normalized = false;
  cb.stride = stride;
  cb.ptr = ptr;
  cb.clientside = true;
  return;
 }
 cb.clientside = false;
 GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
}
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
 GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
}
function _glViewport(x0, x1, x2, x3) {
 GLctx["viewport"](x0, x1, x2, x3);
}
var ___tm_current = STATICTOP;
STATICTOP += 48;
var ___tm_timezone = allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC);
function _gmtime_r(time, tmPtr) {
 var date = new Date(HEAP32[time >> 2] * 1e3);
 HEAP32[tmPtr >> 2] = date.getUTCSeconds();
 HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
 HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
 HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
 HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
 HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
 HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
 HEAP32[tmPtr + 36 >> 2] = 0;
 HEAP32[tmPtr + 32 >> 2] = 0;
 var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
 var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
 HEAP32[tmPtr + 28 >> 2] = yday;
 HEAP32[tmPtr + 40 >> 2] = ___tm_timezone;
 return tmPtr;
}
function _gmtime(time) {
 return _gmtime_r(time, ___tm_current);
}
function _inet_addr(ptr) {
 var addr = __inet_pton4_raw(Pointer_stringify(ptr));
 if (addr === null) {
  return -1;
 }
 return addr;
}
var _llvm_ceil_f32 = Math_ceil;
var _llvm_ceil_f64 = Math_ceil;
function _llvm_copysign_f64(x, y) {
 return y < 0 || y === 0 && 1 / y < 0 ? -Math_abs(x) : Math_abs(x);
}
function _llvm_cttz_i32(x) {
 x = x | 0;
 return (x ? 31 - (Math_clz32(x ^ x - 1) | 0) | 0 : 32) | 0;
}
function _llvm_eh_typeid_for(type) {
 return type;
}
function _llvm_exp2_f32(x) {
 return Math.pow(2, x);
}
var _llvm_fabs_f32 = Math_abs;
var _llvm_fabs_f64 = Math_abs;
var _llvm_floor_f32 = Math_floor;
var _llvm_floor_f64 = Math_floor;
function _llvm_log10_f32(x) {
 return Math.log(x) / Math.LN10;
}
function _llvm_log10_f64() {
 return _llvm_log10_f32.apply(null, arguments);
}
function _llvm_log2_f32(x) {
 return Math.log(x) / Math.LN2;
}
var _llvm_pow_f64 = Math_pow;
var _llvm_sqrt_f32 = Math_sqrt;
function _llvm_trap() {
 abort("trap!");
}
var _llvm_trunc_f32 = Math_trunc;
function _tzset() {
 if (_tzset.called) return;
 _tzset.called = true;
 HEAP32[__get_timezone() >> 2] = (new Date).getTimezoneOffset() * 60;
 var currentYear = (new Date).getFullYear();
 var winter = new Date(currentYear, 0, 1);
 var summer = new Date(currentYear, 6, 1);
 HEAP32[__get_daylight() >> 2] = Number(winter.getTimezoneOffset() != summer.getTimezoneOffset());
 function extractZone(date) {
  var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/);
  return match ? match[1] : "GMT";
 }
 var winterName = extractZone(winter);
 var summerName = extractZone(summer);
 var winterNamePtr = allocate(intArrayFromString(winterName), "i8", ALLOC_NORMAL);
 var summerNamePtr = allocate(intArrayFromString(summerName), "i8", ALLOC_NORMAL);
 if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) {
  HEAP32[__get_tzname() >> 2] = winterNamePtr;
  HEAP32[__get_tzname() + 4 >> 2] = summerNamePtr;
 } else {
  HEAP32[__get_tzname() >> 2] = summerNamePtr;
  HEAP32[__get_tzname() + 4 >> 2] = winterNamePtr;
 }
}
function _localtime_r(time, tmPtr) {
 _tzset();
 var date = new Date(HEAP32[time >> 2] * 1e3);
 HEAP32[tmPtr >> 2] = date.getSeconds();
 HEAP32[tmPtr + 4 >> 2] = date.getMinutes();
 HEAP32[tmPtr + 8 >> 2] = date.getHours();
 HEAP32[tmPtr + 12 >> 2] = date.getDate();
 HEAP32[tmPtr + 16 >> 2] = date.getMonth();
 HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900;
 HEAP32[tmPtr + 24 >> 2] = date.getDay();
 var start = new Date(date.getFullYear(), 0, 1);
 var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
 HEAP32[tmPtr + 28 >> 2] = yday;
 HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60);
 var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset();
 var winterOffset = start.getTimezoneOffset();
 var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0;
 HEAP32[tmPtr + 32 >> 2] = dst;
 var zonePtr = HEAP32[__get_tzname() + (dst ? 4 : 0) >> 2];
 HEAP32[tmPtr + 40 >> 2] = zonePtr;
 return tmPtr;
}
function _localtime(time) {
 return _localtime_r(time, ___tm_current);
}
function _emscripten_memcpy_big(dest, src, num) {
 HEAPU8.set(HEAPU8.subarray(src, src + num), dest);
 return dest;
}
function _mktime(tmPtr) {
 _tzset();
 var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0);
 var dst = HEAP32[tmPtr + 32 >> 2];
 var guessedOffset = date.getTimezoneOffset();
 var start = new Date(date.getFullYear(), 0, 1);
 var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset();
 var winterOffset = start.getTimezoneOffset();
 var dstOffset = Math.min(winterOffset, summerOffset);
 if (dst < 0) {
  HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset);
 } else if (dst > 0 != (dstOffset == guessedOffset)) {
  var nonDstOffset = Math.max(winterOffset, summerOffset);
  var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
  date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4);
 }
 HEAP32[tmPtr + 24 >> 2] = date.getDay();
 var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
 HEAP32[tmPtr + 28 >> 2] = yday;
 return date.getTime() / 1e3 | 0;
}
function _usleep(useconds) {
 var msec = useconds / 1e3;
 if ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) {
  var start = self["performance"]["now"]();
  while (self["performance"]["now"]() - start < msec) {}
 } else {
  var start = Date.now();
  while (Date.now() - start < msec) {}
 }
 return 0;
}
function _nanosleep(rqtp, rmtp) {
 var seconds = HEAP32[rqtp >> 2];
 var nanoseconds = HEAP32[rqtp + 4 >> 2];
 if (rmtp !== 0) {
  HEAP32[rmtp >> 2] = 0;
  HEAP32[rmtp + 4 >> 2] = 0;
 }
 return _usleep(seconds * 1e6 + nanoseconds / 1e3);
}
function _pthread_cond_destroy() {
 return 0;
}
function _pthread_cond_init() {
 return 0;
}
function _pthread_cond_timedwait() {
 return 0;
}
function _pthread_cond_wait() {
 return 0;
}
var PTHREAD_SPECIFIC = {};
function _pthread_getspecific(key) {
 return PTHREAD_SPECIFIC[key] || 0;
}
var PTHREAD_SPECIFIC_NEXT_KEY = 1;
function _pthread_key_create(key, destructor) {
 if (key == 0) {
  return ERRNO_CODES.EINVAL;
 }
 HEAP32[key >> 2] = PTHREAD_SPECIFIC_NEXT_KEY;
 PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0;
 PTHREAD_SPECIFIC_NEXT_KEY++;
 return 0;
}
function _pthread_key_delete(key) {
 if (key in PTHREAD_SPECIFIC) {
  delete PTHREAD_SPECIFIC[key];
  return 0;
 }
 return ERRNO_CODES.EINVAL;
}
function _pthread_mutex_destroy() {}
function _pthread_mutex_init() {}
function _pthread_mutexattr_destroy() {}
function _pthread_mutexattr_init() {}
function _pthread_mutexattr_setprotocol() {}
function _pthread_mutexattr_settype() {}
function _pthread_once(ptr, func) {
 if (!_pthread_once.seen) _pthread_once.seen = {};
 if (ptr in _pthread_once.seen) return;
 Module["dynCall_v"](func);
 _pthread_once.seen[ptr] = 1;
}
function _pthread_setspecific(key, value) {
 if (!(key in PTHREAD_SPECIFIC)) {
  return ERRNO_CODES.EINVAL;
 }
 PTHREAD_SPECIFIC[key] = value;
 return 0;
}
function _sched_yield() {
 return 0;
}
function _setenv(envname, envval, overwrite) {
 if (envname === 0) {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 var name = Pointer_stringify(envname);
 var val = Pointer_stringify(envval);
 if (name === "" || name.indexOf("=") !== -1) {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 if (ENV.hasOwnProperty(name) && !overwrite) return 0;
 ENV[name] = val;
 ___buildEnvironment(__get_environ());
 return 0;
}
function _sigaction(signum, act, oldact) {
 err("Calling stub instead of sigaction()");
 return 0;
}
function _sigemptyset(set) {
 HEAP32[set >> 2] = 0;
 return 0;
}
function __isLeapYear(year) {
 return year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
}
function __arraySum(array, index) {
 var sum = 0;
 for (var i = 0; i <= index; sum += array[i++]) ;
 return sum;
}
var __MONTH_DAYS_LEAP = [ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
var __MONTH_DAYS_REGULAR = [ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
function __addDays(date, days) {
 var newDate = new Date(date.getTime());
 while (days > 0) {
  var leap = __isLeapYear(newDate.getFullYear());
  var currentMonth = newDate.getMonth();
  var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth];
  if (days > daysInCurrentMonth - newDate.getDate()) {
   days -= daysInCurrentMonth - newDate.getDate() + 1;
   newDate.setDate(1);
   if (currentMonth < 11) {
    newDate.setMonth(currentMonth + 1);
   } else {
    newDate.setMonth(0);
    newDate.setFullYear(newDate.getFullYear() + 1);
   }
  } else {
   newDate.setDate(newDate.getDate() + days);
   return newDate;
  }
 }
 return newDate;
}
function _strftime(s, maxsize, format, tm) {
 var tm_zone = HEAP32[tm + 40 >> 2];
 var date = {
  tm_sec: HEAP32[tm >> 2],
  tm_min: HEAP32[tm + 4 >> 2],
  tm_hour: HEAP32[tm + 8 >> 2],
  tm_mday: HEAP32[tm + 12 >> 2],
  tm_mon: HEAP32[tm + 16 >> 2],
  tm_year: HEAP32[tm + 20 >> 2],
  tm_wday: HEAP32[tm + 24 >> 2],
  tm_yday: HEAP32[tm + 28 >> 2],
  tm_isdst: HEAP32[tm + 32 >> 2],
  tm_gmtoff: HEAP32[tm + 36 >> 2],
  tm_zone: tm_zone ? Pointer_stringify(tm_zone) : ""
 };
 var pattern = Pointer_stringify(format);
 var EXPANSION_RULES_1 = {
  "%c": "%a %b %d %H:%M:%S %Y",
  "%D": "%m/%d/%y",
  "%F": "%Y-%m-%d",
  "%h": "%b",
  "%r": "%I:%M:%S %p",
  "%R": "%H:%M",
  "%T": "%H:%M:%S",
  "%x": "%m/%d/%y",
  "%X": "%H:%M:%S"
 };
 for (var rule in EXPANSION_RULES_1) {
  pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_1[rule]);
 }
 var WEEKDAYS = [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ];
 var MONTHS = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ];
 function leadingSomething(value, digits, character) {
  var str = typeof value === "number" ? value.toString() : value || "";
  while (str.length < digits) {
   str = character[0] + str;
  }
  return str;
 }
 function leadingNulls(value, digits) {
  return leadingSomething(value, digits, "0");
 }
 function compareByDay(date1, date2) {
  function sgn(value) {
   return value < 0 ? -1 : value > 0 ? 1 : 0;
  }
  var compare;
  if ((compare = sgn(date1.getFullYear() - date2.getFullYear())) === 0) {
   if ((compare = sgn(date1.getMonth() - date2.getMonth())) === 0) {
    compare = sgn(date1.getDate() - date2.getDate());
   }
  }
  return compare;
 }
 function getFirstWeekStartDate(janFourth) {
  switch (janFourth.getDay()) {
  case 0:
   return new Date(janFourth.getFullYear() - 1, 11, 29);
  case 1:
   return janFourth;
  case 2:
   return new Date(janFourth.getFullYear(), 0, 3);
  case 3:
   return new Date(janFourth.getFullYear(), 0, 2);
  case 4:
   return new Date(janFourth.getFullYear(), 0, 1);
  case 5:
   return new Date(janFourth.getFullYear() - 1, 11, 31);
  case 6:
   return new Date(janFourth.getFullYear() - 1, 11, 30);
  }
 }
 function getWeekBasedYear(date) {
  var thisDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
  var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
  var janFourthNextYear = new Date(thisDate.getFullYear() + 1, 0, 4);
  var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
  var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
  if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
   if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
    return thisDate.getFullYear() + 1;
   } else {
    return thisDate.getFullYear();
   }
  } else {
   return thisDate.getFullYear() - 1;
  }
 }
 var EXPANSION_RULES_2 = {
  "%a": (function(date) {
   return WEEKDAYS[date.tm_wday].substring(0, 3);
  }),
  "%A": (function(date) {
   return WEEKDAYS[date.tm_wday];
  }),
  "%b": (function(date) {
   return MONTHS[date.tm_mon].substring(0, 3);
  }),
  "%B": (function(date) {
   return MONTHS[date.tm_mon];
  }),
  "%C": (function(date) {
   var year = date.tm_year + 1900;
   return leadingNulls(year / 100 | 0, 2);
  }),
  "%d": (function(date) {
   return leadingNulls(date.tm_mday, 2);
  }),
  "%e": (function(date) {
   return leadingSomething(date.tm_mday, 2, " ");
  }),
  "%g": (function(date) {
   return getWeekBasedYear(date).toString().substring(2);
  }),
  "%G": (function(date) {
   return getWeekBasedYear(date);
  }),
  "%H": (function(date) {
   return leadingNulls(date.tm_hour, 2);
  }),
  "%I": (function(date) {
   var twelveHour = date.tm_hour;
   if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12;
   return leadingNulls(twelveHour, 2);
  }),
  "%j": (function(date) {
   return leadingNulls(date.tm_mday + __arraySum(__isLeapYear(date.tm_year + 1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon - 1), 3);
  }),
  "%m": (function(date) {
   return leadingNulls(date.tm_mon + 1, 2);
  }),
  "%M": (function(date) {
   return leadingNulls(date.tm_min, 2);
  }),
  "%n": (function() {
   return "\n";
  }),
  "%p": (function(date) {
   if (date.tm_hour >= 0 && date.tm_hour < 12) {
    return "AM";
   } else {
    return "PM";
   }
  }),
  "%S": (function(date) {
   return leadingNulls(date.tm_sec, 2);
  }),
  "%t": (function() {
   return "\t";
  }),
  "%u": (function(date) {
   var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
   return day.getDay() || 7;
  }),
  "%U": (function(date) {
   var janFirst = new Date(date.tm_year + 1900, 0, 1);
   var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7 - janFirst.getDay());
   var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
   if (compareByDay(firstSunday, endDate) < 0) {
    var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
    var firstSundayUntilEndJanuary = 31 - firstSunday.getDate();
    var days = firstSundayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
    return leadingNulls(Math.ceil(days / 7), 2);
   }
   return compareByDay(firstSunday, janFirst) === 0 ? "01" : "00";
  }),
  "%V": (function(date) {
   var janFourthThisYear = new Date(date.tm_year + 1900, 0, 4);
   var janFourthNextYear = new Date(date.tm_year + 1901, 0, 4);
   var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
   var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
   var endDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
   if (compareByDay(endDate, firstWeekStartThisYear) < 0) {
    return "53";
   }
   if (compareByDay(firstWeekStartNextYear, endDate) <= 0) {
    return "01";
   }
   var daysDifference;
   if (firstWeekStartThisYear.getFullYear() < date.tm_year + 1900) {
    daysDifference = date.tm_yday + 32 - firstWeekStartThisYear.getDate();
   } else {
    daysDifference = date.tm_yday + 1 - firstWeekStartThisYear.getDate();
   }
   return leadingNulls(Math.ceil(daysDifference / 7), 2);
  }),
  "%w": (function(date) {
   var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
   return day.getDay();
  }),
  "%W": (function(date) {
   var janFirst = new Date(date.tm_year, 0, 1);
   var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7 - janFirst.getDay() + 1);
   var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
   if (compareByDay(firstMonday, endDate) < 0) {
    var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
    var firstMondayUntilEndJanuary = 31 - firstMonday.getDate();
    var days = firstMondayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
    return leadingNulls(Math.ceil(days / 7), 2);
   }
   return compareByDay(firstMonday, janFirst) === 0 ? "01" : "00";
  }),
  "%y": (function(date) {
   return (date.tm_year + 1900).toString().substring(2);
  }),
  "%Y": (function(date) {
   return date.tm_year + 1900;
  }),
  "%z": (function(date) {
   var off = date.tm_gmtoff;
   var ahead = off >= 0;
   off = Math.abs(off) / 60;
   off = off / 60 * 100 + off % 60;
   return (ahead ? "+" : "-") + String("0000" + off).slice(-4);
  }),
  "%Z": (function(date) {
   return date.tm_zone;
  }),
  "%%": (function() {
   return "%";
  })
 };
 for (var rule in EXPANSION_RULES_2) {
  if (pattern.indexOf(rule) >= 0) {
   pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_2[rule](date));
  }
 }
 var bytes = intArrayFromString(pattern, false);
 if (bytes.length > maxsize) {
  return 0;
 }
 writeArrayToMemory(bytes, s);
 return bytes.length - 1;
}
function _sysconf(name) {
 switch (name) {
 case 30:
  return PAGE_SIZE;
 case 85:
  var maxHeapSize = 2 * 1024 * 1024 * 1024 - 65536;
  return maxHeapSize / PAGE_SIZE;
 case 132:
 case 133:
 case 12:
 case 137:
 case 138:
 case 15:
 case 235:
 case 16:
 case 17:
 case 18:
 case 19:
 case 20:
 case 149:
 case 13:
 case 10:
 case 236:
 case 153:
 case 9:
 case 21:
 case 22:
 case 159:
 case 154:
 case 14:
 case 77:
 case 78:
 case 139:
 case 80:
 case 81:
 case 82:
 case 68:
 case 67:
 case 164:
 case 11:
 case 29:
 case 47:
 case 48:
 case 95:
 case 52:
 case 51:
 case 46:
  return 200809;
 case 79:
  return 0;
 case 27:
 case 246:
 case 127:
 case 128:
 case 23:
 case 24:
 case 160:
 case 161:
 case 181:
 case 182:
 case 242:
 case 183:
 case 184:
 case 243:
 case 244:
 case 245:
 case 165:
 case 178:
 case 179:
 case 49:
 case 50:
 case 168:
 case 169:
 case 175:
 case 170:
 case 171:
 case 172:
 case 97:
 case 76:
 case 32:
 case 173:
 case 35:
  return -1;
 case 176:
 case 177:
 case 7:
 case 155:
 case 8:
 case 157:
 case 125:
 case 126:
 case 92:
 case 93:
 case 129:
 case 130:
 case 131:
 case 94:
 case 91:
  return 1;
 case 74:
 case 60:
 case 69:
 case 70:
 case 4:
  return 1024;
 case 31:
 case 42:
 case 72:
  return 32;
 case 87:
 case 26:
 case 33:
  return 2147483647;
 case 34:
 case 1:
  return 47839;
 case 38:
 case 36:
  return 99;
 case 43:
 case 37:
  return 2048;
 case 0:
  return 2097152;
 case 3:
  return 65536;
 case 28:
  return 32768;
 case 44:
  return 32767;
 case 75:
  return 16384;
 case 39:
  return 1e3;
 case 89:
  return 700;
 case 71:
  return 256;
 case 40:
  return 255;
 case 2:
  return 100;
 case 180:
  return 64;
 case 25:
  return 20;
 case 5:
  return 16;
 case 6:
  return 6;
 case 73:
  return 4;
 case 84:
  {
   if (typeof navigator === "object") return navigator["hardwareConcurrency"] || 1;
   return 1;
  }
 }
 ___setErrNo(ERRNO_CODES.EINVAL);
 return -1;
}
function _time(ptr) {
 var ret = Date.now() / 1e3 | 0;
 if (ptr) {
  HEAP32[ptr >> 2] = ret;
 }
 return ret;
}
function _unsetenv(name) {
 if (name === 0) {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 name = Pointer_stringify(name);
 if (name === "" || name.indexOf("=") !== -1) {
  ___setErrNo(ERRNO_CODES.EINVAL);
  return -1;
 }
 if (ENV.hasOwnProperty(name)) {
  delete ENV[name];
  ___buildEnvironment(__get_environ());
 }
 return 0;
}
function _utime(path, times) {
 var time;
 if (times) {
  var offset = 4;
  time = HEAP32[times + offset >> 2];
  time *= 1e3;
 } else {
  time = Date.now();
 }
 path = Pointer_stringify(path);
 try {
  FS.utime(path, time, time);
  return 0;
 } catch (e) {
  FS.handleFSError(e);
  return -1;
 }
}
FS.staticInit();
__ATINIT__.unshift((function() {
 if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
}));
__ATMAIN__.push((function() {
 FS.ignorePermissions = false;
}));
__ATEXIT__.push((function() {
 FS.quit();
}));
Module["FS_createPath"] = FS.createPath;
Module["FS_createDataFile"] = FS.createDataFile;
__ATINIT__.unshift((function() {
 TTY.init();
}));
__ATEXIT__.push((function() {
 TTY.shutdown();
}));
if (ENVIRONMENT_IS_NODE) {
 var fs = require("fs");
 var NODEJS_PATH = require("path");
 NODEFS.staticInit();
}
__ATINIT__.push((function() {
 SOCKFS.root = FS.mount(SOCKFS, {}, null);
}));
if (ENVIRONMENT_IS_NODE) {
 _emscripten_get_now = function _emscripten_get_now_actual() {
  var t = process["hrtime"]();
  return t[0] * 1e3 + t[1] / 1e6;
 };
} else if (typeof dateNow !== "undefined") {
 _emscripten_get_now = dateNow;
} else if (typeof self === "object" && self["performance"] && typeof self["performance"]["now"] === "function") {
 _emscripten_get_now = (function() {
  return self["performance"]["now"]();
 });
} else if (typeof performance === "object" && typeof performance["now"] === "function") {
 _emscripten_get_now = (function() {
  return performance["now"]();
 });
} else {
 _emscripten_get_now = Date.now;
}
Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) {
 err("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead.");
 Module["requestFullScreen"] = Module["requestFullscreen"];
 Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice);
};
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) {
 Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
};
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) {
 Browser.requestAnimationFrame(func);
};
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) {
 Browser.setCanvasSize(width, height, noUpdates);
};
Module["pauseMainLoop"] = function Module_pauseMainLoop() {
 Browser.mainLoop.pause();
};
Module["resumeMainLoop"] = function Module_resumeMainLoop() {
 Browser.mainLoop.resume();
};
Module["getUserMedia"] = function Module_getUserMedia() {
 Browser.getUserMedia();
};
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) {
 return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes);
};
JSEvents.staticInit();
var GLctx;
GL.init();
DYNAMICTOP_PTR = staticAlloc(4);
STACK_BASE = STACKTOP = alignMemory(STATICTOP);
STACK_MAX = STACK_BASE + TOTAL_STACK;
DYNAMIC_BASE = alignMemory(STACK_MAX);
HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE;
staticSealed = true;
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
function intArrayFromString(stringy, dontAddNull, length) {
 var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
 var u8array = new Array(len);
 var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
 if (dontAddNull) u8array.length = numBytesWritten;
 return u8array;
}
function nullFunc_d(x) {
 err("Invalid function pointer called with signature 'd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_dddi(x) {
 err("Invalid function pointer called with signature 'dddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ddi(x) {
 err("Invalid function pointer called with signature 'ddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_dfi(x) {
 err("Invalid function pointer called with signature 'dfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_di(x) {
 err("Invalid function pointer called with signature 'di'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_diddi(x) {
 err("Invalid function pointer called with signature 'diddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_didi(x) {
 err("Invalid function pointer called with signature 'didi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_dii(x) {
 err("Invalid function pointer called with signature 'dii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_diii(x) {
 err("Invalid function pointer called with signature 'diii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_diiii(x) {
 err("Invalid function pointer called with signature 'diiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_dji(x) {
 err("Invalid function pointer called with signature 'dji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_f(x) {
 err("Invalid function pointer called with signature 'f'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fdi(x) {
 err("Invalid function pointer called with signature 'fdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ff(x) {
 err("Invalid function pointer called with signature 'ff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fff(x) {
 err("Invalid function pointer called with signature 'fff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ffffi(x) {
 err("Invalid function pointer called with signature 'ffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fffi(x) {
 err("Invalid function pointer called with signature 'fffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fffifffi(x) {
 err("Invalid function pointer called with signature 'fffifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fffifi(x) {
 err("Invalid function pointer called with signature 'fffifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ffi(x) {
 err("Invalid function pointer called with signature 'ffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fi(x) {
 err("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fif(x) {
 err("Invalid function pointer called with signature 'fif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiff(x) {
 err("Invalid function pointer called with signature 'fiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiffi(x) {
 err("Invalid function pointer called with signature 'fiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fifi(x) {
 err("Invalid function pointer called with signature 'fifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fifii(x) {
 err("Invalid function pointer called with signature 'fifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fii(x) {
 err("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiifi(x) {
 err("Invalid function pointer called with signature 'fiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiifii(x) {
 err("Invalid function pointer called with signature 'fiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiii(x) {
 err("Invalid function pointer called with signature 'fiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiii(x) {
 err("Invalid function pointer called with signature 'fiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiiif(x) {
 err("Invalid function pointer called with signature 'fiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiiii(x) {
 err("Invalid function pointer called with signature 'fiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiiiii(x) {
 err("Invalid function pointer called with signature 'fiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiiiiifiifif(x) {
 err("Invalid function pointer called with signature 'fiiiiiifiifif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fiiiiiifiiiif(x) {
 err("Invalid function pointer called with signature 'fiiiiiifiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_fji(x) {
 err("Invalid function pointer called with signature 'fji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_i(x) {
 err("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_idi(x) {
 err("Invalid function pointer called with signature 'idi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_idiii(x) {
 err("Invalid function pointer called with signature 'idiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ifffi(x) {
 err("Invalid function pointer called with signature 'ifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iffi(x) {
 err("Invalid function pointer called with signature 'iffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ifi(x) {
 err("Invalid function pointer called with signature 'ifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ifiii(x) {
 err("Invalid function pointer called with signature 'ifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ii(x) {
 err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iidi(x) {
 err("Invalid function pointer called with signature 'iidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iidii(x) {
 err("Invalid function pointer called with signature 'iidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iif(x) {
 err("Invalid function pointer called with signature 'iif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifff(x) {
 err("Invalid function pointer called with signature 'iifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifffi(x) {
 err("Invalid function pointer called with signature 'iifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiffi(x) {
 err("Invalid function pointer called with signature 'iiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiffiii(x) {
 err("Invalid function pointer called with signature 'iiffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifi(x) {
 err("Invalid function pointer called with signature 'iifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iififiii(x) {
 err("Invalid function pointer called with signature 'iififiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifii(x) {
 err("Invalid function pointer called with signature 'iifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifiifiii(x) {
 err("Invalid function pointer called with signature 'iifiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifiii(x) {
 err("Invalid function pointer called with signature 'iifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifiiii(x) {
 err("Invalid function pointer called with signature 'iifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iifiiiijii(x) {
 err("Invalid function pointer called with signature 'iifiiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iii(x) {
 err("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiif(x) {
 err("Invalid function pointer called with signature 'iiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiff(x) {
 err("Invalid function pointer called with signature 'iiiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiifi(x) {
 err("Invalid function pointer called with signature 'iiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiififii(x) {
 err("Invalid function pointer called with signature 'iiififii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiififiii(x) {
 err("Invalid function pointer called with signature 'iiififiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiififiiii(x) {
 err("Invalid function pointer called with signature 'iiififiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiifii(x) {
 err("Invalid function pointer called with signature 'iiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiifiifiii(x) {
 err("Invalid function pointer called with signature 'iiifiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiifiii(x) {
 err("Invalid function pointer called with signature 'iiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiifiiii(x) {
 err("Invalid function pointer called with signature 'iiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiii(x) {
 err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifffffi(x) {
 err("Invalid function pointer called with signature 'iiiifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifffffii(x) {
 err("Invalid function pointer called with signature 'iiiifffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifffiii(x) {
 err("Invalid function pointer called with signature 'iiiifffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifi(x) {
 err("Invalid function pointer called with signature 'iiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiififiii(x) {
 err("Invalid function pointer called with signature 'iiiififiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiififiiii(x) {
 err("Invalid function pointer called with signature 'iiiififiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifii(x) {
 err("Invalid function pointer called with signature 'iiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifiifiii(x) {
 err("Invalid function pointer called with signature 'iiiifiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifiii(x) {
 err("Invalid function pointer called with signature 'iiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifiiii(x) {
 err("Invalid function pointer called with signature 'iiiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiifiiiii(x) {
 err("Invalid function pointer called with signature 'iiiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiii(x) {
 err("Invalid function pointer called with signature 'iiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiifi(x) {
 err("Invalid function pointer called with signature 'iiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiifiii(x) {
 err("Invalid function pointer called with signature 'iiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiifiiiiif(x) {
 err("Invalid function pointer called with signature 'iiiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiifff(x) {
 err("Invalid function pointer called with signature 'iiiiiifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiifffiiifiii(x) {
 err("Invalid function pointer called with signature 'iiiiiifffiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiffiiiiiiiiiffffiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiffiiiiiiiiiffffiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiffiiiiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiifiif(x) {
 err("Invalid function pointer called with signature 'iiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiifiii(x) {
 err("Invalid function pointer called with signature 'iiiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiifiif(x) {
 err("Invalid function pointer called with signature 'iiiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'iiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiiji(x) {
 err("Invalid function pointer called with signature 'iiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiij(x) {
 err("Invalid function pointer called with signature 'iiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiiji(x) {
 err("Invalid function pointer called with signature 'iiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiijii(x) {
 err("Invalid function pointer called with signature 'iiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiijiii(x) {
 err("Invalid function pointer called with signature 'iiiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiij(x) {
 err("Invalid function pointer called with signature 'iiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiiji(x) {
 err("Invalid function pointer called with signature 'iiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiijii(x) {
 err("Invalid function pointer called with signature 'iiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiijiii(x) {
 err("Invalid function pointer called with signature 'iiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iij(x) {
 err("Invalid function pointer called with signature 'iij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iiji(x) {
 err("Invalid function pointer called with signature 'iiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijii(x) {
 err("Invalid function pointer called with signature 'iijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijiii(x) {
 err("Invalid function pointer called with signature 'iijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijji(x) {
 err("Invalid function pointer called with signature 'iijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijjii(x) {
 err("Invalid function pointer called with signature 'iijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijjiii(x) {
 err("Invalid function pointer called with signature 'iijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iijjji(x) {
 err("Invalid function pointer called with signature 'iijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ij(x) {
 err("Invalid function pointer called with signature 'ij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_iji(x) {
 err("Invalid function pointer called with signature 'iji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ijiii(x) {
 err("Invalid function pointer called with signature 'ijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ijj(x) {
 err("Invalid function pointer called with signature 'ijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ijji(x) {
 err("Invalid function pointer called with signature 'ijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_j(x) {
 err("Invalid function pointer called with signature 'j'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jdi(x) {
 err("Invalid function pointer called with signature 'jdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jdii(x) {
 err("Invalid function pointer called with signature 'jdii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jfi(x) {
 err("Invalid function pointer called with signature 'jfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_ji(x) {
 err("Invalid function pointer called with signature 'ji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jidi(x) {
 err("Invalid function pointer called with signature 'jidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jidii(x) {
 err("Invalid function pointer called with signature 'jidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jii(x) {
 err("Invalid function pointer called with signature 'jii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiii(x) {
 err("Invalid function pointer called with signature 'jiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiiii(x) {
 err("Invalid function pointer called with signature 'jiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiiiii(x) {
 err("Invalid function pointer called with signature 'jiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiiiiii(x) {
 err("Invalid function pointer called with signature 'jiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'jiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiiji(x) {
 err("Invalid function pointer called with signature 'jiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jiji(x) {
 err("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jijii(x) {
 err("Invalid function pointer called with signature 'jijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jijiii(x) {
 err("Invalid function pointer called with signature 'jijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jijj(x) {
 err("Invalid function pointer called with signature 'jijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jijji(x) {
 err("Invalid function pointer called with signature 'jijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_jji(x) {
 err("Invalid function pointer called with signature 'jji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_v(x) {
 err("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vd(x) {
 err("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vf(x) {
 err("Invalid function pointer called with signature 'vf'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vff(x) {
 err("Invalid function pointer called with signature 'vff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vffff(x) {
 err("Invalid function pointer called with signature 'vffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vffffffiiii(x) {
 err("Invalid function pointer called with signature 'vffffffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vfi(x) {
 err("Invalid function pointer called with signature 'vfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vfii(x) {
 err("Invalid function pointer called with signature 'vfii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vfiii(x) {
 err("Invalid function pointer called with signature 'vfiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vi(x) {
 err("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vid(x) {
 err("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vidd(x) {
 err("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vidi(x) {
 err("Invalid function pointer called with signature 'vidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vidiii(x) {
 err("Invalid function pointer called with signature 'vidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vif(x) {
 err("Invalid function pointer called with signature 'vif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viff(x) {
 err("Invalid function pointer called with signature 'viff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifff(x) {
 err("Invalid function pointer called with signature 'vifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffff(x) {
 err("Invalid function pointer called with signature 'viffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffffffffffffiiii(x) {
 err("Invalid function pointer called with signature 'viffffffffffffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifffffi(x) {
 err("Invalid function pointer called with signature 'vifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffffi(x) {
 err("Invalid function pointer called with signature 'viffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffffii(x) {
 err("Invalid function pointer called with signature 'viffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffffiifffiiiiif(x) {
 err("Invalid function pointer called with signature 'viffffiifffiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifffi(x) {
 err("Invalid function pointer called with signature 'vifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifffii(x) {
 err("Invalid function pointer called with signature 'vifffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffi(x) {
 err("Invalid function pointer called with signature 'viffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffii(x) {
 err("Invalid function pointer called with signature 'viffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffiifffffiii(x) {
 err("Invalid function pointer called with signature 'viffiifffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffiii(x) {
 err("Invalid function pointer called with signature 'viffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viffiiiif(x) {
 err("Invalid function pointer called with signature 'viffiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifi(x) {
 err("Invalid function pointer called with signature 'vifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vififfi(x) {
 err("Invalid function pointer called with signature 'vififfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vififfii(x) {
 err("Invalid function pointer called with signature 'vififfii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifii(x) {
 err("Invalid function pointer called with signature 'vifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifiii(x) {
 err("Invalid function pointer called with signature 'vifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifiiii(x) {
 err("Invalid function pointer called with signature 'vifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifiiiii(x) {
 err("Invalid function pointer called with signature 'vifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vifijii(x) {
 err("Invalid function pointer called with signature 'vifijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vii(x) {
 err("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viid(x) {
 err("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viidi(x) {
 err("Invalid function pointer called with signature 'viidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viidii(x) {
 err("Invalid function pointer called with signature 'viidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viif(x) {
 err("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiff(x) {
 err("Invalid function pointer called with signature 'viiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifff(x) {
 err("Invalid function pointer called with signature 'viifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffffffffi(x) {
 err("Invalid function pointer called with signature 'viiffffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffffffffiii(x) {
 err("Invalid function pointer called with signature 'viiffffffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifffffffi(x) {
 err("Invalid function pointer called with signature 'viifffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffffffi(x) {
 err("Invalid function pointer called with signature 'viiffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifffffi(x) {
 err("Invalid function pointer called with signature 'viifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffffi(x) {
 err("Invalid function pointer called with signature 'viiffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifffi(x) {
 err("Invalid function pointer called with signature 'viifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffi(x) {
 err("Invalid function pointer called with signature 'viiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffii(x) {
 err("Invalid function pointer called with signature 'viiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiffiiii(x) {
 err("Invalid function pointer called with signature 'viiffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifi(x) {
 err("Invalid function pointer called with signature 'viifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifii(x) {
 err("Invalid function pointer called with signature 'viifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifiii(x) {
 err("Invalid function pointer called with signature 'viifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viifiiii(x) {
 err("Invalid function pointer called with signature 'viifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viii(x) {
 err("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiidi(x) {
 err("Invalid function pointer called with signature 'viiidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiif(x) {
 err("Invalid function pointer called with signature 'viiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifffi(x) {
 err("Invalid function pointer called with signature 'viiifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifffiiij(x) {
 err("Invalid function pointer called with signature 'viiifffiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiffi(x) {
 err("Invalid function pointer called with signature 'viiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiffii(x) {
 err("Invalid function pointer called with signature 'viiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifi(x) {
 err("Invalid function pointer called with signature 'viiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiififfi(x) {
 err("Invalid function pointer called with signature 'viiififfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiififi(x) {
 err("Invalid function pointer called with signature 'viiififi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifii(x) {
 err("Invalid function pointer called with signature 'viiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifiii(x) {
 err("Invalid function pointer called with signature 'viiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiifiiiii(x) {
 err("Invalid function pointer called with signature 'viiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiii(x) {
 err("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiif(x) {
 err("Invalid function pointer called with signature 'viiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiffffii(x) {
 err("Invalid function pointer called with signature 'viiiiffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiifffi(x) {
 err("Invalid function pointer called with signature 'viiiifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiifi(x) {
 err("Invalid function pointer called with signature 'viiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiifii(x) {
 err("Invalid function pointer called with signature 'viiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiifiii(x) {
 err("Invalid function pointer called with signature 'viiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiifiiiiif(x) {
 err("Invalid function pointer called with signature 'viiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiii(x) {
 err("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiif(x) {
 err("Invalid function pointer called with signature 'viiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiffi(x) {
 err("Invalid function pointer called with signature 'viiiiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiffii(x) {
 err("Invalid function pointer called with signature 'viiiiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiifi(x) {
 err("Invalid function pointer called with signature 'viiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiif(x) {
 err("Invalid function pointer called with signature 'viiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiifi(x) {
 err("Invalid function pointer called with signature 'viiiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiifi(x) {
 err("Invalid function pointer called with signature 'viiiiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiiifii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiiiiiiiiiiiiii(x) {
 err("Invalid function pointer called with signature 'viiiiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiiiji(x) {
 err("Invalid function pointer called with signature 'viiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiij(x) {
 err("Invalid function pointer called with signature 'viiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiijiiii(x) {
 err("Invalid function pointer called with signature 'viiiijiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiiji(x) {
 err("Invalid function pointer called with signature 'viiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiijji(x) {
 err("Invalid function pointer called with signature 'viiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viij(x) {
 err("Invalid function pointer called with signature 'viij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viiji(x) {
 err("Invalid function pointer called with signature 'viiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijii(x) {
 err("Invalid function pointer called with signature 'viijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijiijiii(x) {
 err("Invalid function pointer called with signature 'viijiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijijii(x) {
 err("Invalid function pointer called with signature 'viijijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijijiii(x) {
 err("Invalid function pointer called with signature 'viijijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijijj(x) {
 err("Invalid function pointer called with signature 'viijijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijj(x) {
 err("Invalid function pointer called with signature 'viijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijji(x) {
 err("Invalid function pointer called with signature 'viijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijjiii(x) {
 err("Invalid function pointer called with signature 'viijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viijjji(x) {
 err("Invalid function pointer called with signature 'viijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vij(x) {
 err("Invalid function pointer called with signature 'vij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_viji(x) {
 err("Invalid function pointer called with signature 'viji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijii(x) {
 err("Invalid function pointer called with signature 'vijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijiii(x) {
 err("Invalid function pointer called with signature 'vijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijiji(x) {
 err("Invalid function pointer called with signature 'vijiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijijji(x) {
 err("Invalid function pointer called with signature 'vijijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijji(x) {
 err("Invalid function pointer called with signature 'vijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vijjii(x) {
 err("Invalid function pointer called with signature 'vijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vjiiii(x) {
 err("Invalid function pointer called with signature 'vjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
function nullFunc_vjji(x) {
 err("Invalid function pointer called with signature 'vjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
 err("Build with ASSERTIONS=2 for more info.");
 abort(x);
}
Module["wasmTableSize"] = 65921;
Module["wasmMaxTableSize"] = 65921;
function invoke_d(index) {
 var sp = stackSave();
 try {
  return Module["dynCall_d"](index);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_dddi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_dddi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ddi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_ddi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_dfi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_dfi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_di(index, a1) {
 var sp = stackSave();
 try {
  return Module["dynCall_di"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_diddi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_diddi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_didi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_didi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_dii(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_dii"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_diii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_diii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_diiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_diiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_dji(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_dji"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_f(index) {
 var sp = stackSave();
 try {
  return Module["dynCall_f"](index);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fdi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_fdi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ff(index, a1) {
 var sp = stackSave();
 try {
  return Module["dynCall_ff"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fff(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_fff"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ffffi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_ffffi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fffi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_fffi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fffifffi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_fffifffi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fffifi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_fffifi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ffi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_ffi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fi(index, a1) {
 var sp = stackSave();
 try {
  return Module["dynCall_fi"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fif(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_fif"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiff(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiff"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiffi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiffi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fifi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_fifi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fifii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_fifii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fii(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_fii"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiifi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiifi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiifii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiifii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiiif"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiiiiifiifif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiiiiifiifif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fiiiiiifiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
 var sp = stackSave();
 try {
  return Module["dynCall_fiiiiiifiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_fji(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_fji"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_i(index) {
 var sp = stackSave();
 try {
  return Module["dynCall_i"](index);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_idi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_idi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_idiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_idiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ifffi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_ifffi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iffi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iffi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ifi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_ifi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ifiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_ifiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ii(index, a1) {
 var sp = stackSave();
 try {
  return Module["dynCall_ii"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iidi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iidi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iidii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iidii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iif(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_iif"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifff(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifff"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifffi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiffi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiffi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiffiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iififiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iififiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iifiiiijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iifiiiijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iii(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_iii"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiif(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiif"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiff(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiff"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiifi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiifi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiififii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiififii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiififiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiififiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiififiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiififiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiifii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiifii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiifiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiifiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiifiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiifiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiifiiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiifiiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifffffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifffffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiififiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiififiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiififiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiififiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiifi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiifi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiifff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiifff"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiifffiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiifffiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiffiiiiiiiiiffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiffiiiiiiiiiffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiffiiiiiiiiiffffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiffiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiiji"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiij(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiij"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiiji(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiiji"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiijii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiijii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiij(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiij"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiiji(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiiji"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiijii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiijii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiijiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiijiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iij(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iij"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iiji(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_iiji"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijji(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijji"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijjii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijjii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  return Module["dynCall_iijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ij(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_ij"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_iji(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_iji"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ijiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_ijiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ijj(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_ijj"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ijji(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_ijji"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_j(index) {
 var sp = stackSave();
 try {
  return Module["dynCall_j"](index);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jdi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_jdi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jdii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_jdii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jfi(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_jfi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_ji(index, a1) {
 var sp = stackSave();
 try {
  return Module["dynCall_ji"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jidi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_jidi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jidii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_jidii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jii(index, a1, a2) {
 var sp = stackSave();
 try {
  return Module["dynCall_jii"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiiiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiiiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiiiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiiiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiiji(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiiji"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jiji(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  return Module["dynCall_jiji"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jijii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_jijii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jijiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_jijiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jijj(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  return Module["dynCall_jijj"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jijji(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  return Module["dynCall_jijji"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_jji(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  return Module["dynCall_jji"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_v(index) {
 var sp = stackSave();
 try {
  Module["dynCall_v"](index);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vd(index, a1) {
 var sp = stackSave();
 try {
  Module["dynCall_vd"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vf(index, a1) {
 var sp = stackSave();
 try {
  Module["dynCall_vf"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vff(index, a1, a2) {
 var sp = stackSave();
 try {
  Module["dynCall_vff"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vffff(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_vffff"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vffffffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_vffffffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vfi(index, a1, a2) {
 var sp = stackSave();
 try {
  Module["dynCall_vfi"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vfii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_vfii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vfiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_vfiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vi(index, a1) {
 var sp = stackSave();
 try {
  Module["dynCall_vi"](index, a1);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vid(index, a1, a2) {
 var sp = stackSave();
 try {
  Module["dynCall_vid"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vidd(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_vidd"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vidi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_vidi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vidiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_vidiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vif(index, a1, a2) {
 var sp = stackSave();
 try {
  Module["dynCall_vif"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viff(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_viff"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifff(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_vifff"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffff(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viffff"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffffffffffffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17) {
 var sp = stackSave();
 try {
  Module["dynCall_viffffffffffffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifffffi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vifffffi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffffi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viffffi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffffii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viffffii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffffiifffiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16) {
 var sp = stackSave();
 try {
  Module["dynCall_viffffiifffiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifffi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_vifffi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifffii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vifffii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viffi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viffii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffiifffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
 var sp = stackSave();
 try {
  Module["dynCall_viffiifffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viffiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viffiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viffiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifi(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_vifi"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vififfi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vififfi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vififfii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vififfii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_vifii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_vifiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vifiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vifiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vifijii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vifijii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vii(index, a1, a2) {
 var sp = stackSave();
 try {
  Module["dynCall_vii"](index, a1, a2);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viid(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_viid"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viidi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viidi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viidii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viidii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viif(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_viif"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiff(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viiff"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifff(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viifff"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffffffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffffffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_viifffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifffffi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viifffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffffi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffffi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifffi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viifffi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifi(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viifi"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viifii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viifiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viifiiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viifiiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viii(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_viii"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiidi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiidi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiif(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viiif"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifffi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifffiiij(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifffiiij"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiffi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiffii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiffii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifi"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiififfi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiififfi"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiififi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiii(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viiii"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiif"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiffffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiffffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiifffi"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiifi"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiifii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiifii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiif"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiffi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiffi"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiifi"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiif(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiif"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiifi"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiifi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiiifii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiiiji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiij(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiij"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiijiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiijiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiiji(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viiiji"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiijji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
 var sp = stackSave();
 try {
  Module["dynCall_viiijji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viij(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viij"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viiji(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_viiji"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viijii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
 var sp = stackSave();
 try {
  Module["dynCall_viijiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viijijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
 var sp = stackSave();
 try {
  Module["dynCall_viijijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijijj(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viijijj"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijj(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_viijj"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijji(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_viijji"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viijjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_viijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vij(index, a1, a2, a3) {
 var sp = stackSave();
 try {
  Module["dynCall_vij"](index, a1, a2, a3);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_viji(index, a1, a2, a3, a4) {
 var sp = stackSave();
 try {
  Module["dynCall_viji"](index, a1, a2, a3, a4);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijii(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_vijii"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vijiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijiji(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vijiji"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijijji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
 var sp = stackSave();
 try {
  Module["dynCall_vijijji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijji(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vijji"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vijjii(index, a1, a2, a3, a4, a5, a6, a7) {
 var sp = stackSave();
 try {
  Module["dynCall_vijjii"](index, a1, a2, a3, a4, a5, a6, a7);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vjiiii(index, a1, a2, a3, a4, a5, a6) {
 var sp = stackSave();
 try {
  Module["dynCall_vjiiii"](index, a1, a2, a3, a4, a5, a6);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
function invoke_vjji(index, a1, a2, a3, a4, a5) {
 var sp = stackSave();
 try {
  Module["dynCall_vjji"](index, a1, a2, a3, a4, a5);
 } catch (e) {
  stackRestore(sp);
  if (typeof e !== "number" && e !== "longjmp") throw e;
  Module["setThrew"](1, 0);
 }
}
Module.asmGlobalArg = {};
Module.asmLibraryArg = {
 "abort": abort,
 "assert": assert,
 "enlargeMemory": enlargeMemory,
 "getTotalMemory": getTotalMemory,
 "abortOnCannotGrowMemory": abortOnCannotGrowMemory,
 "abortStackOverflow": abortStackOverflow,
 "nullFunc_d": nullFunc_d,
 "nullFunc_dddi": nullFunc_dddi,
 "nullFunc_ddi": nullFunc_ddi,
 "nullFunc_dfi": nullFunc_dfi,
 "nullFunc_di": nullFunc_di,
 "nullFunc_diddi": nullFunc_diddi,
 "nullFunc_didi": nullFunc_didi,
 "nullFunc_dii": nullFunc_dii,
 "nullFunc_diii": nullFunc_diii,
 "nullFunc_diiii": nullFunc_diiii,
 "nullFunc_dji": nullFunc_dji,
 "nullFunc_f": nullFunc_f,
 "nullFunc_fdi": nullFunc_fdi,
 "nullFunc_ff": nullFunc_ff,
 "nullFunc_fff": nullFunc_fff,
 "nullFunc_ffffi": nullFunc_ffffi,
 "nullFunc_fffi": nullFunc_fffi,
 "nullFunc_fffifffi": nullFunc_fffifffi,
 "nullFunc_fffifi": nullFunc_fffifi,
 "nullFunc_ffi": nullFunc_ffi,
 "nullFunc_fi": nullFunc_fi,
 "nullFunc_fif": nullFunc_fif,
 "nullFunc_fiff": nullFunc_fiff,
 "nullFunc_fiffi": nullFunc_fiffi,
 "nullFunc_fifi": nullFunc_fifi,
 "nullFunc_fifii": nullFunc_fifii,
 "nullFunc_fii": nullFunc_fii,
 "nullFunc_fiifi": nullFunc_fiifi,
 "nullFunc_fiifii": nullFunc_fiifii,
 "nullFunc_fiii": nullFunc_fiii,
 "nullFunc_fiiii": nullFunc_fiiii,
 "nullFunc_fiiiif": nullFunc_fiiiif,
 "nullFunc_fiiiii": nullFunc_fiiiii,
 "nullFunc_fiiiiii": nullFunc_fiiiiii,
 "nullFunc_fiiiiiifiifif": nullFunc_fiiiiiifiifif,
 "nullFunc_fiiiiiifiiiif": nullFunc_fiiiiiifiiiif,
 "nullFunc_fji": nullFunc_fji,
 "nullFunc_i": nullFunc_i,
 "nullFunc_idi": nullFunc_idi,
 "nullFunc_idiii": nullFunc_idiii,
 "nullFunc_ifffi": nullFunc_ifffi,
 "nullFunc_iffi": nullFunc_iffi,
 "nullFunc_ifi": nullFunc_ifi,
 "nullFunc_ifiii": nullFunc_ifiii,
 "nullFunc_ii": nullFunc_ii,
 "nullFunc_iidi": nullFunc_iidi,
 "nullFunc_iidii": nullFunc_iidii,
 "nullFunc_iif": nullFunc_iif,
 "nullFunc_iifff": nullFunc_iifff,
 "nullFunc_iifffi": nullFunc_iifffi,
 "nullFunc_iiffi": nullFunc_iiffi,
 "nullFunc_iiffiii": nullFunc_iiffiii,
 "nullFunc_iifi": nullFunc_iifi,
 "nullFunc_iififiii": nullFunc_iififiii,
 "nullFunc_iifii": nullFunc_iifii,
 "nullFunc_iifiifiii": nullFunc_iifiifiii,
 "nullFunc_iifiii": nullFunc_iifiii,
 "nullFunc_iifiiii": nullFunc_iifiiii,
 "nullFunc_iifiiiijii": nullFunc_iifiiiijii,
 "nullFunc_iii": nullFunc_iii,
 "nullFunc_iiif": nullFunc_iiif,
 "nullFunc_iiiff": nullFunc_iiiff,
 "nullFunc_iiifi": nullFunc_iiifi,
 "nullFunc_iiififii": nullFunc_iiififii,
 "nullFunc_iiififiii": nullFunc_iiififiii,
 "nullFunc_iiififiiii": nullFunc_iiififiiii,
 "nullFunc_iiifii": nullFunc_iiifii,
 "nullFunc_iiifiifiii": nullFunc_iiifiifiii,
 "nullFunc_iiifiii": nullFunc_iiifiii,
 "nullFunc_iiifiiii": nullFunc_iiifiiii,
 "nullFunc_iiii": nullFunc_iiii,
 "nullFunc_iiiifffffi": nullFunc_iiiifffffi,
 "nullFunc_iiiifffffii": nullFunc_iiiifffffii,
 "nullFunc_iiiifffiii": nullFunc_iiiifffiii,
 "nullFunc_iiiifi": nullFunc_iiiifi,
 "nullFunc_iiiififiii": nullFunc_iiiififiii,
 "nullFunc_iiiififiiii": nullFunc_iiiififiiii,
 "nullFunc_iiiifii": nullFunc_iiiifii,
 "nullFunc_iiiifiifiii": nullFunc_iiiifiifiii,
 "nullFunc_iiiifiii": nullFunc_iiiifiii,
 "nullFunc_iiiifiiii": nullFunc_iiiifiiii,
 "nullFunc_iiiifiiiii": nullFunc_iiiifiiiii,
 "nullFunc_iiiii": nullFunc_iiiii,
 "nullFunc_iiiiifi": nullFunc_iiiiifi,
 "nullFunc_iiiiifiii": nullFunc_iiiiifiii,
 "nullFunc_iiiiifiiiiif": nullFunc_iiiiifiiiiif,
 "nullFunc_iiiiii": nullFunc_iiiiii,
 "nullFunc_iiiiiifff": nullFunc_iiiiiifff,
 "nullFunc_iiiiiifffiiifiii": nullFunc_iiiiiifffiiifiii,
 "nullFunc_iiiiiiffiiiiiiiiiffffiii": nullFunc_iiiiiiffiiiiiiiiiffffiii,
 "nullFunc_iiiiiiffiiiiiiiiiffffiiii": nullFunc_iiiiiiffiiiiiiiiiffffiiii,
 "nullFunc_iiiiiiffiiiiiiiiiiiiiii": nullFunc_iiiiiiffiiiiiiiiiiiiiii,
 "nullFunc_iiiiiifiif": nullFunc_iiiiiifiif,
 "nullFunc_iiiiiifiii": nullFunc_iiiiiifiii,
 "nullFunc_iiiiiii": nullFunc_iiiiiii,
 "nullFunc_iiiiiiifiif": nullFunc_iiiiiiifiif,
 "nullFunc_iiiiiiii": nullFunc_iiiiiiii,
 "nullFunc_iiiiiiiii": nullFunc_iiiiiiiii,
 "nullFunc_iiiiiiiiii": nullFunc_iiiiiiiiii,
 "nullFunc_iiiiiiiiiii": nullFunc_iiiiiiiiiii,
 "nullFunc_iiiiiiiiiiii": nullFunc_iiiiiiiiiiii,
 "nullFunc_iiiiiiiiiiiii": nullFunc_iiiiiiiiiiiii,
 "nullFunc_iiiiiiiiiiiiii": nullFunc_iiiiiiiiiiiiii,
 "nullFunc_iiiiiji": nullFunc_iiiiiji,
 "nullFunc_iiiij": nullFunc_iiiij,
 "nullFunc_iiiiji": nullFunc_iiiiji,
 "nullFunc_iiiijii": nullFunc_iiiijii,
 "nullFunc_iiiijiii": nullFunc_iiiijiii,
 "nullFunc_iiij": nullFunc_iiij,
 "nullFunc_iiiji": nullFunc_iiiji,
 "nullFunc_iiijii": nullFunc_iiijii,
 "nullFunc_iiijiii": nullFunc_iiijiii,
 "nullFunc_iij": nullFunc_iij,
 "nullFunc_iiji": nullFunc_iiji,
 "nullFunc_iijii": nullFunc_iijii,
 "nullFunc_iijiii": nullFunc_iijiii,
 "nullFunc_iijji": nullFunc_iijji,
 "nullFunc_iijjii": nullFunc_iijjii,
 "nullFunc_iijjiii": nullFunc_iijjiii,
 "nullFunc_iijjji": nullFunc_iijjji,
 "nullFunc_ij": nullFunc_ij,
 "nullFunc_iji": nullFunc_iji,
 "nullFunc_ijiii": nullFunc_ijiii,
 "nullFunc_ijj": nullFunc_ijj,
 "nullFunc_ijji": nullFunc_ijji,
 "nullFunc_j": nullFunc_j,
 "nullFunc_jdi": nullFunc_jdi,
 "nullFunc_jdii": nullFunc_jdii,
 "nullFunc_jfi": nullFunc_jfi,
 "nullFunc_ji": nullFunc_ji,
 "nullFunc_jidi": nullFunc_jidi,
 "nullFunc_jidii": nullFunc_jidii,
 "nullFunc_jii": nullFunc_jii,
 "nullFunc_jiii": nullFunc_jiii,
 "nullFunc_jiiii": nullFunc_jiiii,
 "nullFunc_jiiiii": nullFunc_jiiiii,
 "nullFunc_jiiiiii": nullFunc_jiiiiii,
 "nullFunc_jiiiiiiiiii": nullFunc_jiiiiiiiiii,
 "nullFunc_jiiji": nullFunc_jiiji,
 "nullFunc_jiji": nullFunc_jiji,
 "nullFunc_jijii": nullFunc_jijii,
 "nullFunc_jijiii": nullFunc_jijiii,
 "nullFunc_jijj": nullFunc_jijj,
 "nullFunc_jijji": nullFunc_jijji,
 "nullFunc_jji": nullFunc_jji,
 "nullFunc_v": nullFunc_v,
 "nullFunc_vd": nullFunc_vd,
 "nullFunc_vf": nullFunc_vf,
 "nullFunc_vff": nullFunc_vff,
 "nullFunc_vffff": nullFunc_vffff,
 "nullFunc_vffffffiiii": nullFunc_vffffffiiii,
 "nullFunc_vfi": nullFunc_vfi,
 "nullFunc_vfii": nullFunc_vfii,
 "nullFunc_vfiii": nullFunc_vfiii,
 "nullFunc_vi": nullFunc_vi,
 "nullFunc_vid": nullFunc_vid,
 "nullFunc_vidd": nullFunc_vidd,
 "nullFunc_vidi": nullFunc_vidi,
 "nullFunc_vidiii": nullFunc_vidiii,
 "nullFunc_vif": nullFunc_vif,
 "nullFunc_viff": nullFunc_viff,
 "nullFunc_vifff": nullFunc_vifff,
 "nullFunc_viffff": nullFunc_viffff,
 "nullFunc_viffffffffffffiiii": nullFunc_viffffffffffffiiii,
 "nullFunc_vifffffi": nullFunc_vifffffi,
 "nullFunc_viffffi": nullFunc_viffffi,
 "nullFunc_viffffii": nullFunc_viffffii,
 "nullFunc_viffffiifffiiiiif": nullFunc_viffffiifffiiiiif,
 "nullFunc_vifffi": nullFunc_vifffi,
 "nullFunc_vifffii": nullFunc_vifffii,
 "nullFunc_viffi": nullFunc_viffi,
 "nullFunc_viffii": nullFunc_viffii,
 "nullFunc_viffiifffffiii": nullFunc_viffiifffffiii,
 "nullFunc_viffiii": nullFunc_viffiii,
 "nullFunc_viffiiiif": nullFunc_viffiiiif,
 "nullFunc_vifi": nullFunc_vifi,
 "nullFunc_vififfi": nullFunc_vififfi,
 "nullFunc_vififfii": nullFunc_vififfii,
 "nullFunc_vifii": nullFunc_vifii,
 "nullFunc_vifiii": nullFunc_vifiii,
 "nullFunc_vifiiii": nullFunc_vifiiii,
 "nullFunc_vifiiiii": nullFunc_vifiiiii,
 "nullFunc_vifijii": nullFunc_vifijii,
 "nullFunc_vii": nullFunc_vii,
 "nullFunc_viid": nullFunc_viid,
 "nullFunc_viidi": nullFunc_viidi,
 "nullFunc_viidii": nullFunc_viidii,
 "nullFunc_viif": nullFunc_viif,
 "nullFunc_viiff": nullFunc_viiff,
 "nullFunc_viifff": nullFunc_viifff,
 "nullFunc_viiffffffffi": nullFunc_viiffffffffi,
 "nullFunc_viiffffffffiii": nullFunc_viiffffffffiii,
 "nullFunc_viifffffffi": nullFunc_viifffffffi,
 "nullFunc_viiffffffi": nullFunc_viiffffffi,
 "nullFunc_viifffffi": nullFunc_viifffffi,
 "nullFunc_viiffffi": nullFunc_viiffffi,
 "nullFunc_viifffi": nullFunc_viifffi,
 "nullFunc_viiffi": nullFunc_viiffi,
 "nullFunc_viiffii": nullFunc_viiffii,
 "nullFunc_viiffiiii": nullFunc_viiffiiii,
 "nullFunc_viifi": nullFunc_viifi,
 "nullFunc_viifii": nullFunc_viifii,
 "nullFunc_viifiii": nullFunc_viifiii,
 "nullFunc_viifiiii": nullFunc_viifiiii,
 "nullFunc_viii": nullFunc_viii,
 "nullFunc_viiidi": nullFunc_viiidi,
 "nullFunc_viiif": nullFunc_viiif,
 "nullFunc_viiifffi": nullFunc_viiifffi,
 "nullFunc_viiifffiiij": nullFunc_viiifffiiij,
 "nullFunc_viiiffi": nullFunc_viiiffi,
 "nullFunc_viiiffii": nullFunc_viiiffii,
 "nullFunc_viiifi": nullFunc_viiifi,
 "nullFunc_viiififfi": nullFunc_viiififfi,
 "nullFunc_viiififi": nullFunc_viiififi,
 "nullFunc_viiifii": nullFunc_viiifii,
 "nullFunc_viiifiii": nullFunc_viiifiii,
 "nullFunc_viiifiiiii": nullFunc_viiifiiiii,
 "nullFunc_viiii": nullFunc_viiii,
 "nullFunc_viiiif": nullFunc_viiiif,
 "nullFunc_viiiiffffii": nullFunc_viiiiffffii,
 "nullFunc_viiiifffi": nullFunc_viiiifffi,
 "nullFunc_viiiifi": nullFunc_viiiifi,
 "nullFunc_viiiifii": nullFunc_viiiifii,
 "nullFunc_viiiifiii": nullFunc_viiiifiii,
 "nullFunc_viiiifiiiiif": nullFunc_viiiifiiiiif,
 "nullFunc_viiiii": nullFunc_viiiii,
 "nullFunc_viiiiif": nullFunc_viiiiif,
 "nullFunc_viiiiiffi": nullFunc_viiiiiffi,
 "nullFunc_viiiiiffii": nullFunc_viiiiiffii,
 "nullFunc_viiiiifi": nullFunc_viiiiifi,
 "nullFunc_viiiiii": nullFunc_viiiiii,
 "nullFunc_viiiiiif": nullFunc_viiiiiif,
 "nullFunc_viiiiiifi": nullFunc_viiiiiifi,
 "nullFunc_viiiiiii": nullFunc_viiiiiii,
 "nullFunc_viiiiiiifi": nullFunc_viiiiiiifi,
 "nullFunc_viiiiiiii": nullFunc_viiiiiiii,
 "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii,
 "nullFunc_viiiiiiiiii": nullFunc_viiiiiiiiii,
 "nullFunc_viiiiiiiiiii": nullFunc_viiiiiiiiiii,
 "nullFunc_viiiiiiiiiiifii": nullFunc_viiiiiiiiiiifii,
 "nullFunc_viiiiiiiiiiii": nullFunc_viiiiiiiiiiii,
 "nullFunc_viiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiii,
 "nullFunc_viiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiii,
 "nullFunc_viiiiiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiiiiii,
 "nullFunc_viiiiiji": nullFunc_viiiiiji,
 "nullFunc_viiiij": nullFunc_viiiij,
 "nullFunc_viiiijiiii": nullFunc_viiiijiiii,
 "nullFunc_viiiji": nullFunc_viiiji,
 "nullFunc_viiijji": nullFunc_viiijji,
 "nullFunc_viij": nullFunc_viij,
 "nullFunc_viiji": nullFunc_viiji,
 "nullFunc_viijii": nullFunc_viijii,
 "nullFunc_viijiijiii": nullFunc_viijiijiii,
 "nullFunc_viijijii": nullFunc_viijijii,
 "nullFunc_viijijiii": nullFunc_viijijiii,
 "nullFunc_viijijj": nullFunc_viijijj,
 "nullFunc_viijj": nullFunc_viijj,
 "nullFunc_viijji": nullFunc_viijji,
 "nullFunc_viijjiii": nullFunc_viijjiii,
 "nullFunc_viijjji": nullFunc_viijjji,
 "nullFunc_vij": nullFunc_vij,
 "nullFunc_viji": nullFunc_viji,
 "nullFunc_vijii": nullFunc_vijii,
 "nullFunc_vijiii": nullFunc_vijiii,
 "nullFunc_vijiji": nullFunc_vijiji,
 "nullFunc_vijijji": nullFunc_vijijji,
 "nullFunc_vijji": nullFunc_vijji,
 "nullFunc_vijjii": nullFunc_vijjii,
 "nullFunc_vjiiii": nullFunc_vjiiii,
 "nullFunc_vjji": nullFunc_vjji,
 "invoke_d": invoke_d,
 "invoke_dddi": invoke_dddi,
 "invoke_ddi": invoke_ddi,
 "invoke_dfi": invoke_dfi,
 "invoke_di": invoke_di,
 "invoke_diddi": invoke_diddi,
 "invoke_didi": invoke_didi,
 "invoke_dii": invoke_dii,
 "invoke_diii": invoke_diii,
 "invoke_diiii": invoke_diiii,
 "invoke_dji": invoke_dji,
 "invoke_f": invoke_f,
 "invoke_fdi": invoke_fdi,
 "invoke_ff": invoke_ff,
 "invoke_fff": invoke_fff,
 "invoke_ffffi": invoke_ffffi,
 "invoke_fffi": invoke_fffi,
 "invoke_fffifffi": invoke_fffifffi,
 "invoke_fffifi": invoke_fffifi,
 "invoke_ffi": invoke_ffi,
 "invoke_fi": invoke_fi,
 "invoke_fif": invoke_fif,
 "invoke_fiff": invoke_fiff,
 "invoke_fiffi": invoke_fiffi,
 "invoke_fifi": invoke_fifi,
 "invoke_fifii": invoke_fifii,
 "invoke_fii": invoke_fii,
 "invoke_fiifi": invoke_fiifi,
 "invoke_fiifii": invoke_fiifii,
 "invoke_fiii": invoke_fiii,
 "invoke_fiiii": invoke_fiiii,
 "invoke_fiiiif": invoke_fiiiif,
 "invoke_fiiiii": invoke_fiiiii,
 "invoke_fiiiiii": invoke_fiiiiii,
 "invoke_fiiiiiifiifif": invoke_fiiiiiifiifif,
 "invoke_fiiiiiifiiiif": invoke_fiiiiiifiiiif,
 "invoke_fji": invoke_fji,
 "invoke_i": invoke_i,
 "invoke_idi": invoke_idi,
 "invoke_idiii": invoke_idiii,
 "invoke_ifffi": invoke_ifffi,
 "invoke_iffi": invoke_iffi,
 "invoke_ifi": invoke_ifi,
 "invoke_ifiii": invoke_ifiii,
 "invoke_ii": invoke_ii,
 "invoke_iidi": invoke_iidi,
 "invoke_iidii": invoke_iidii,
 "invoke_iif": invoke_iif,
 "invoke_iifff": invoke_iifff,
 "invoke_iifffi": invoke_iifffi,
 "invoke_iiffi": invoke_iiffi,
 "invoke_iiffiii": invoke_iiffiii,
 "invoke_iifi": invoke_iifi,
 "invoke_iififiii": invoke_iififiii,
 "invoke_iifii": invoke_iifii,
 "invoke_iifiifiii": invoke_iifiifiii,
 "invoke_iifiii": invoke_iifiii,
 "invoke_iifiiii": invoke_iifiiii,
 "invoke_iifiiiijii": invoke_iifiiiijii,
 "invoke_iii": invoke_iii,
 "invoke_iiif": invoke_iiif,
 "invoke_iiiff": invoke_iiiff,
 "invoke_iiifi": invoke_iiifi,
 "invoke_iiififii": invoke_iiififii,
 "invoke_iiififiii": invoke_iiififiii,
 "invoke_iiififiiii": invoke_iiififiiii,
 "invoke_iiifii": invoke_iiifii,
 "invoke_iiifiifiii": invoke_iiifiifiii,
 "invoke_iiifiii": invoke_iiifiii,
 "invoke_iiifiiii": invoke_iiifiiii,
 "invoke_iiii": invoke_iiii,
 "invoke_iiiifffffi": invoke_iiiifffffi,
 "invoke_iiiifffffii": invoke_iiiifffffii,
 "invoke_iiiifffiii": invoke_iiiifffiii,
 "invoke_iiiifi": invoke_iiiifi,
 "invoke_iiiififiii": invoke_iiiififiii,
 "invoke_iiiififiiii": invoke_iiiififiiii,
 "invoke_iiiifii": invoke_iiiifii,
 "invoke_iiiifiifiii": invoke_iiiifiifiii,
 "invoke_iiiifiii": invoke_iiiifiii,
 "invoke_iiiifiiii": invoke_iiiifiiii,
 "invoke_iiiifiiiii": invoke_iiiifiiiii,
 "invoke_iiiii": invoke_iiiii,
 "invoke_iiiiifi": invoke_iiiiifi,
 "invoke_iiiiifiii": invoke_iiiiifiii,
 "invoke_iiiiifiiiiif": invoke_iiiiifiiiiif,
 "invoke_iiiiii": invoke_iiiiii,
 "invoke_iiiiiifff": invoke_iiiiiifff,
 "invoke_iiiiiifffiiifiii": invoke_iiiiiifffiiifiii,
 "invoke_iiiiiiffiiiiiiiiiffffiii": invoke_iiiiiiffiiiiiiiiiffffiii,
 "invoke_iiiiiiffiiiiiiiiiffffiiii": invoke_iiiiiiffiiiiiiiiiffffiiii,
 "invoke_iiiiiiffiiiiiiiiiiiiiii": invoke_iiiiiiffiiiiiiiiiiiiiii,
 "invoke_iiiiiifiif": invoke_iiiiiifiif,
 "invoke_iiiiiifiii": invoke_iiiiiifiii,
 "invoke_iiiiiii": invoke_iiiiiii,
 "invoke_iiiiiiifiif": invoke_iiiiiiifiif,
 "invoke_iiiiiiii": invoke_iiiiiiii,
 "invoke_iiiiiiiii": invoke_iiiiiiiii,
 "invoke_iiiiiiiiii": invoke_iiiiiiiiii,
 "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii,
 "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii,
 "invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii,
 "invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii,
 "invoke_iiiiiji": invoke_iiiiiji,
 "invoke_iiiij": invoke_iiiij,
 "invoke_iiiiji": invoke_iiiiji,
 "invoke_iiiijii": invoke_iiiijii,
 "invoke_iiiijiii": invoke_iiiijiii,
 "invoke_iiij": invoke_iiij,
 "invoke_iiiji": invoke_iiiji,
 "invoke_iiijii": invoke_iiijii,
 "invoke_iiijiii": invoke_iiijiii,
 "invoke_iij": invoke_iij,
 "invoke_iiji": invoke_iiji,
 "invoke_iijii": invoke_iijii,
 "invoke_iijiii": invoke_iijiii,
 "invoke_iijji": invoke_iijji,
 "invoke_iijjii": invoke_iijjii,
 "invoke_iijjiii": invoke_iijjiii,
 "invoke_iijjji": invoke_iijjji,
 "invoke_ij": invoke_ij,
 "invoke_iji": invoke_iji,
 "invoke_ijiii": invoke_ijiii,
 "invoke_ijj": invoke_ijj,
 "invoke_ijji": invoke_ijji,
 "invoke_j": invoke_j,
 "invoke_jdi": invoke_jdi,
 "invoke_jdii": invoke_jdii,
 "invoke_jfi": invoke_jfi,
 "invoke_ji": invoke_ji,
 "invoke_jidi": invoke_jidi,
 "invoke_jidii": invoke_jidii,
 "invoke_jii": invoke_jii,
 "invoke_jiii": invoke_jiii,
 "invoke_jiiii": invoke_jiiii,
 "invoke_jiiiii": invoke_jiiiii,
 "invoke_jiiiiii": invoke_jiiiiii,
 "invoke_jiiiiiiiiii": invoke_jiiiiiiiiii,
 "invoke_jiiji": invoke_jiiji,
 "invoke_jiji": invoke_jiji,
 "invoke_jijii": invoke_jijii,
 "invoke_jijiii": invoke_jijiii,
 "invoke_jijj": invoke_jijj,
 "invoke_jijji": invoke_jijji,
 "invoke_jji": invoke_jji,
 "invoke_v": invoke_v,
 "invoke_vd": invoke_vd,
 "invoke_vf": invoke_vf,
 "invoke_vff": invoke_vff,
 "invoke_vffff": invoke_vffff,
 "invoke_vffffffiiii": invoke_vffffffiiii,
 "invoke_vfi": invoke_vfi,
 "invoke_vfii": invoke_vfii,
 "invoke_vfiii": invoke_vfiii,
 "invoke_vi": invoke_vi,
 "invoke_vid": invoke_vid,
 "invoke_vidd": invoke_vidd,
 "invoke_vidi": invoke_vidi,
 "invoke_vidiii": invoke_vidiii,
 "invoke_vif": invoke_vif,
 "invoke_viff": invoke_viff,
 "invoke_vifff": invoke_vifff,
 "invoke_viffff": invoke_viffff,
 "invoke_viffffffffffffiiii": invoke_viffffffffffffiiii,
 "invoke_vifffffi": invoke_vifffffi,
 "invoke_viffffi": invoke_viffffi,
 "invoke_viffffii": invoke_viffffii,
 "invoke_viffffiifffiiiiif": invoke_viffffiifffiiiiif,
 "invoke_vifffi": invoke_vifffi,
 "invoke_vifffii": invoke_vifffii,
 "invoke_viffi": invoke_viffi,
 "invoke_viffii": invoke_viffii,
 "invoke_viffiifffffiii": invoke_viffiifffffiii,
 "invoke_viffiii": invoke_viffiii,
 "invoke_viffiiiif": invoke_viffiiiif,
 "invoke_vifi": invoke_vifi,
 "invoke_vififfi": invoke_vififfi,
 "invoke_vififfii": invoke_vififfii,
 "invoke_vifii": invoke_vifii,
 "invoke_vifiii": invoke_vifiii,
 "invoke_vifiiii": invoke_vifiiii,
 "invoke_vifiiiii": invoke_vifiiiii,
 "invoke_vifijii": invoke_vifijii,
 "invoke_vii": invoke_vii,
 "invoke_viid": invoke_viid,
 "invoke_viidi": invoke_viidi,
 "invoke_viidii": invoke_viidii,
 "invoke_viif": invoke_viif,
 "invoke_viiff": invoke_viiff,
 "invoke_viifff": invoke_viifff,
 "invoke_viiffffffffi": invoke_viiffffffffi,
 "invoke_viiffffffffiii": invoke_viiffffffffiii,
 "invoke_viifffffffi": invoke_viifffffffi,
 "invoke_viiffffffi": invoke_viiffffffi,
 "invoke_viifffffi": invoke_viifffffi,
 "invoke_viiffffi": invoke_viiffffi,
 "invoke_viifffi": invoke_viifffi,
 "invoke_viiffi": invoke_viiffi,
 "invoke_viiffii": invoke_viiffii,
 "invoke_viiffiiii": invoke_viiffiiii,
 "invoke_viifi": invoke_viifi,
 "invoke_viifii": invoke_viifii,
 "invoke_viifiii": invoke_viifiii,
 "invoke_viifiiii": invoke_viifiiii,
 "invoke_viii": invoke_viii,
 "invoke_viiidi": invoke_viiidi,
 "invoke_viiif": invoke_viiif,
 "invoke_viiifffi": invoke_viiifffi,
 "invoke_viiifffiiij": invoke_viiifffiiij,
 "invoke_viiiffi": invoke_viiiffi,
 "invoke_viiiffii": invoke_viiiffii,
 "invoke_viiifi": invoke_viiifi,
 "invoke_viiififfi": invoke_viiififfi,
 "invoke_viiififi": invoke_viiififi,
 "invoke_viiifii": invoke_viiifii,
 "invoke_viiifiii": invoke_viiifiii,
 "invoke_viiifiiiii": invoke_viiifiiiii,
 "invoke_viiii": invoke_viiii,
 "invoke_viiiif": invoke_viiiif,
 "invoke_viiiiffffii": invoke_viiiiffffii,
 "invoke_viiiifffi": invoke_viiiifffi,
 "invoke_viiiifi": invoke_viiiifi,
 "invoke_viiiifii": invoke_viiiifii,
 "invoke_viiiifiii": invoke_viiiifiii,
 "invoke_viiiifiiiiif": invoke_viiiifiiiiif,
 "invoke_viiiii": invoke_viiiii,
 "invoke_viiiiif": invoke_viiiiif,
 "invoke_viiiiiffi": invoke_viiiiiffi,
 "invoke_viiiiiffii": invoke_viiiiiffii,
 "invoke_viiiiifi": invoke_viiiiifi,
 "invoke_viiiiii": invoke_viiiiii,
 "invoke_viiiiiif": invoke_viiiiiif,
 "invoke_viiiiiifi": invoke_viiiiiifi,
 "invoke_viiiiiii": invoke_viiiiiii,
 "invoke_viiiiiiifi": invoke_viiiiiiifi,
 "invoke_viiiiiiii": invoke_viiiiiiii,
 "invoke_viiiiiiiii": invoke_viiiiiiiii,
 "invoke_viiiiiiiiii": invoke_viiiiiiiiii,
 "invoke_viiiiiiiiiii": invoke_viiiiiiiiiii,
 "invoke_viiiiiiiiiiifii": invoke_viiiiiiiiiiifii,
 "invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii,
 "invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii,
 "invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii,
 "invoke_viiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiii,
 "invoke_viiiiiji": invoke_viiiiiji,
 "invoke_viiiij": invoke_viiiij,
 "invoke_viiiijiiii": invoke_viiiijiiii,
 "invoke_viiiji": invoke_viiiji,
 "invoke_viiijji": invoke_viiijji,
 "invoke_viij": invoke_viij,
 "invoke_viiji": invoke_viiji,
 "invoke_viijii": invoke_viijii,
 "invoke_viijiijiii": invoke_viijiijiii,
 "invoke_viijijii": invoke_viijijii,
 "invoke_viijijiii": invoke_viijijiii,
 "invoke_viijijj": invoke_viijijj,
 "invoke_viijj": invoke_viijj,
 "invoke_viijji": invoke_viijji,
 "invoke_viijjiii": invoke_viijjiii,
 "invoke_viijjji": invoke_viijjji,
 "invoke_vij": invoke_vij,
 "invoke_viji": invoke_viji,
 "invoke_vijii": invoke_vijii,
 "invoke_vijiii": invoke_vijiii,
 "invoke_vijiji": invoke_vijiji,
 "invoke_vijijji": invoke_vijijji,
 "invoke_vijji": invoke_vijji,
 "invoke_vijjii": invoke_vijjii,
 "invoke_vjiiii": invoke_vjiiii,
 "invoke_vjji": invoke_vjji,
 "_JS_Cursor_SetImage": _JS_Cursor_SetImage,
 "_JS_Cursor_SetShow": _JS_Cursor_SetShow,
 "_JS_Eval_ClearInterval": _JS_Eval_ClearInterval,
 "_JS_Eval_SetInterval": _JS_Eval_SetInterval,
 "_JS_FileSystem_Initialize": _JS_FileSystem_Initialize,
 "_JS_FileSystem_Sync": _JS_FileSystem_Sync,
 "_JS_Log_Dump": _JS_Log_Dump,
 "_JS_Log_StackTrace": _JS_Log_StackTrace,
 "_JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs,
 "_JS_Sound_Create_Channel": _JS_Sound_Create_Channel,
 "_JS_Sound_GetLength": _JS_Sound_GetLength,
 "_JS_Sound_GetLoadState": _JS_Sound_GetLoadState,
 "_JS_Sound_Init": _JS_Sound_Init,
 "_JS_Sound_Load": _JS_Sound_Load,
 "_JS_Sound_Load_PCM": _JS_Sound_Load_PCM,
 "_JS_Sound_Play": _JS_Sound_Play,
 "_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance,
 "_JS_Sound_ResumeIfNeeded": _JS_Sound_ResumeIfNeeded,
 "_JS_Sound_Set3D": _JS_Sound_Set3D,
 "_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation,
 "_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition,
 "_JS_Sound_SetLoop": _JS_Sound_SetLoop,
 "_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints,
 "_JS_Sound_SetPitch": _JS_Sound_SetPitch,
 "_JS_Sound_SetPosition": _JS_Sound_SetPosition,
 "_JS_Sound_SetVolume": _JS_Sound_SetVolume,
 "_JS_Sound_Stop": _JS_Sound_Stop,
 "_JS_SystemInfo_GetCanvasClientSize": _JS_SystemInfo_GetCanvasClientSize,
 "_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL,
 "_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo,
 "_JS_SystemInfo_GetMatchWebGLToCanvasSize": _JS_SystemInfo_GetMatchWebGLToCanvasSize,
 "_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory,
 "_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS,
 "_JS_SystemInfo_GetPreferredDevicePixelRatio": _JS_SystemInfo_GetPreferredDevicePixelRatio,
 "_JS_SystemInfo_GetScreenSize": _JS_SystemInfo_GetScreenSize,
 "_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock,
 "_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen,
 "_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL,
 "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv,
 "___atomic_compare_exchange_8": ___atomic_compare_exchange_8,
 "___atomic_fetch_add_8": ___atomic_fetch_add_8,
 "___buildEnvironment": ___buildEnvironment,
 "___cxa_allocate_exception": ___cxa_allocate_exception,
 "___cxa_begin_catch": ___cxa_begin_catch,
 "___cxa_end_catch": ___cxa_end_catch,
 "___cxa_find_matching_catch": ___cxa_find_matching_catch,
 "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2,
 "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3,
 "___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4,
 "___cxa_free_exception": ___cxa_free_exception,
 "___cxa_pure_virtual": ___cxa_pure_virtual,
 "___cxa_rethrow": ___cxa_rethrow,
 "___cxa_throw": ___cxa_throw,
 "___gxx_personality_v0": ___gxx_personality_v0,
 "___lock": ___lock,
 "___map_file": ___map_file,
 "___resumeException": ___resumeException,
 "___setErrNo": ___setErrNo,
 "___syscall10": ___syscall10,
 "___syscall102": ___syscall102,
 "___syscall122": ___syscall122,
 "___syscall140": ___syscall140,
 "___syscall142": ___syscall142,
 "___syscall145": ___syscall145,
 "___syscall146": ___syscall146,
 "___syscall15": ___syscall15,
 "___syscall183": ___syscall183,
 "___syscall192": ___syscall192,
 "___syscall193": ___syscall193,
 "___syscall195": ___syscall195,
 "___syscall196": ___syscall196,
 "___syscall197": ___syscall197,
 "___syscall199": ___syscall199,
 "___syscall202": ___syscall202,
 "___syscall220": ___syscall220,
 "___syscall221": ___syscall221,
 "___syscall268": ___syscall268,
 "___syscall3": ___syscall3,
 "___syscall33": ___syscall33,
 "___syscall38": ___syscall38,
 "___syscall39": ___syscall39,
 "___syscall4": ___syscall4,
 "___syscall40": ___syscall40,
 "___syscall5": ___syscall5,
 "___syscall54": ___syscall54,
 "___syscall6": ___syscall6,
 "___syscall77": ___syscall77,
 "___syscall85": ___syscall85,
 "___syscall91": ___syscall91,
 "___unlock": ___unlock,
 "__addDays": __addDays,
 "__arraySum": __arraySum,
 "__emscripten_do_request_fullscreen": __emscripten_do_request_fullscreen,
 "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data,
 "__emscripten_traverse_stack": __emscripten_traverse_stack,
 "__exit": __exit,
 "__formatString": __formatString,
 "__inet_ntop4_raw": __inet_ntop4_raw,
 "__inet_ntop6_raw": __inet_ntop6_raw,
 "__inet_pton4_raw": __inet_pton4_raw,
 "__inet_pton6_raw": __inet_pton6_raw,
 "__isLeapYear": __isLeapYear,
 "__read_sockaddr": __read_sockaddr,
 "__reallyNegative": __reallyNegative,
 "__setLetterbox": __setLetterbox,
 "__write_sockaddr": __write_sockaddr,
 "_abort": _abort,
 "_atexit": _atexit,
 "_clock": _clock,
 "_clock_getres": _clock_getres,
 "_clock_gettime": _clock_gettime,
 "_difftime": _difftime,
 "_dlclose": _dlclose,
 "_dlopen": _dlopen,
 "_dlsym": _dlsym,
 "_emscripten_asm_const_i": _emscripten_asm_const_i,
 "_emscripten_asm_const_id": _emscripten_asm_const_id,
 "_emscripten_asm_const_ii": _emscripten_asm_const_ii,
 "_emscripten_asm_const_sync_on_main_thread_i": _emscripten_asm_const_sync_on_main_thread_i,
 "_emscripten_cancel_main_loop": _emscripten_cancel_main_loop,
 "_emscripten_exit_fullscreen": _emscripten_exit_fullscreen,
 "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock,
 "_emscripten_get_callstack_js": _emscripten_get_callstack_js,
 "_emscripten_get_canvas_element_size": _emscripten_get_canvas_element_size,
 "_emscripten_get_canvas_element_size_calling_thread": _emscripten_get_canvas_element_size_calling_thread,
 "_emscripten_get_canvas_element_size_main_thread": _emscripten_get_canvas_element_size_main_thread,
 "_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status,
 "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status,
 "_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing,
 "_emscripten_get_now": _emscripten_get_now,
 "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic,
 "_emscripten_get_now_res": _emscripten_get_now_res,
 "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads,
 "_emscripten_has_threading_support": _emscripten_has_threading_support,
 "_emscripten_html5_remove_all_event_listeners": _emscripten_html5_remove_all_event_listeners,
 "_emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost,
 "_emscripten_log": _emscripten_log,
 "_emscripten_log_js": _emscripten_log_js,
 "_emscripten_longjmp": _emscripten_longjmp,
 "_emscripten_memcpy_big": _emscripten_memcpy_big,
 "_emscripten_num_logical_cores": _emscripten_num_logical_cores,
 "_emscripten_request_fullscreen": _emscripten_request_fullscreen,
 "_emscripten_request_pointerlock": _emscripten_request_pointerlock,
 "_emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread,
 "_emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size,
 "_emscripten_set_canvas_element_size_calling_thread": _emscripten_set_canvas_element_size_calling_thread,
 "_emscripten_set_canvas_element_size_main_thread": _emscripten_set_canvas_element_size_main_thread,
 "_emscripten_set_dblclick_callback_on_thread": _emscripten_set_dblclick_callback_on_thread,
 "_emscripten_set_devicemotion_callback_on_thread": _emscripten_set_devicemotion_callback_on_thread,
 "_emscripten_set_deviceorientation_callback_on_thread": _emscripten_set_deviceorientation_callback_on_thread,
 "_emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread,
 "_emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread,
 "_emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread,
 "_emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread,
 "_emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread,
 "_emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread,
 "_emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread,
 "_emscripten_set_main_loop": _emscripten_set_main_loop,
 "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing,
 "_emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread,
 "_emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread,
 "_emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread,
 "_emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread,
 "_emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread,
 "_emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread,
 "_emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread,
 "_emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread,
 "_emscripten_webgl_create_context": _emscripten_webgl_create_context,
 "_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context,
 "_emscripten_webgl_destroy_context_calling_thread": _emscripten_webgl_destroy_context_calling_thread,
 "_emscripten_webgl_do_create_context": _emscripten_webgl_do_create_context,
 "_emscripten_webgl_do_get_current_context": _emscripten_webgl_do_get_current_context,
 "_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension,
 "_emscripten_webgl_enable_extension_calling_thread": _emscripten_webgl_enable_extension_calling_thread,
 "_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context,
 "_emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes,
 "_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
 "_exit": _exit,
 "_flock": _flock,
 "_getenv": _getenv,
 "_gethostbyaddr": _gethostbyaddr,
 "_gethostbyname": _gethostbyname,
 "_getpagesize": _getpagesize,
 "_getpwuid": _getpwuid,
 "_gettimeofday": _gettimeofday,
 "_glActiveTexture": _glActiveTexture,
 "_glAttachShader": _glAttachShader,
 "_glBeginQuery": _glBeginQuery,
 "_glBeginTransformFeedback": _glBeginTransformFeedback,
 "_glBindAttribLocation": _glBindAttribLocation,
 "_glBindBuffer": _glBindBuffer,
 "_glBindBufferBase": _glBindBufferBase,
 "_glBindBufferRange": _glBindBufferRange,
 "_glBindFramebuffer": _glBindFramebuffer,
 "_glBindRenderbuffer": _glBindRenderbuffer,
 "_glBindSampler": _glBindSampler,
 "_glBindTexture": _glBindTexture,
 "_glBindTransformFeedback": _glBindTransformFeedback,
 "_glBindVertexArray": _glBindVertexArray,
 "_glBlendEquation": _glBlendEquation,
 "_glBlendEquationSeparate": _glBlendEquationSeparate,
 "_glBlendFuncSeparate": _glBlendFuncSeparate,
 "_glBlitFramebuffer": _glBlitFramebuffer,
 "_glBufferData": _glBufferData,
 "_glBufferSubData": _glBufferSubData,
 "_glCheckFramebufferStatus": _glCheckFramebufferStatus,
 "_glClear": _glClear,
 "_glClearBufferfi": _glClearBufferfi,
 "_glClearBufferfv": _glClearBufferfv,
 "_glClearBufferuiv": _glClearBufferuiv,
 "_glClearColor": _glClearColor,
 "_glClearDepthf": _glClearDepthf,
 "_glClearStencil": _glClearStencil,
 "_glClientWaitSync": _glClientWaitSync,
 "_glColorMask": _glColorMask,
 "_glCompileShader": _glCompileShader,
 "_glCompressedTexImage2D": _glCompressedTexImage2D,
 "_glCompressedTexImage3D": _glCompressedTexImage3D,
 "_glCompressedTexSubImage2D": _glCompressedTexSubImage2D,
 "_glCompressedTexSubImage3D": _glCompressedTexSubImage3D,
 "_glCopyBufferSubData": _glCopyBufferSubData,
 "_glCopyTexImage2D": _glCopyTexImage2D,
 "_glCopyTexSubImage2D": _glCopyTexSubImage2D,
 "_glCreateProgram": _glCreateProgram,
 "_glCreateShader": _glCreateShader,
 "_glCullFace": _glCullFace,
 "_glDeleteBuffers": _glDeleteBuffers,
 "_glDeleteFramebuffers": _glDeleteFramebuffers,
 "_glDeleteProgram": _glDeleteProgram,
 "_glDeleteQueries": _glDeleteQueries,
 "_glDeleteRenderbuffers": _glDeleteRenderbuffers,
 "_glDeleteSamplers": _glDeleteSamplers,
 "_glDeleteShader": _glDeleteShader,
 "_glDeleteSync": _glDeleteSync,
 "_glDeleteTextures": _glDeleteTextures,
 "_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks,
 "_glDeleteVertexArrays": _glDeleteVertexArrays,
 "_glDepthFunc": _glDepthFunc,
 "_glDepthMask": _glDepthMask,
 "_glDetachShader": _glDetachShader,
 "_glDisable": _glDisable,
 "_glDisableVertexAttribArray": _glDisableVertexAttribArray,
 "_glDrawArrays": _glDrawArrays,
 "_glDrawArraysInstanced": _glDrawArraysInstanced,
 "_glDrawBuffers": _glDrawBuffers,
 "_glDrawElements": _glDrawElements,
 "_glDrawElementsInstanced": _glDrawElementsInstanced,
 "_glEnable": _glEnable,
 "_glEnableVertexAttribArray": _glEnableVertexAttribArray,
 "_glEndQuery": _glEndQuery,
 "_glEndTransformFeedback": _glEndTransformFeedback,
 "_glFenceSync": _glFenceSync,
 "_glFinish": _glFinish,
 "_glFlush": _glFlush,
 "_glFlushMappedBufferRange": _glFlushMappedBufferRange,
 "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer,
 "_glFramebufferTexture2D": _glFramebufferTexture2D,
 "_glFramebufferTextureLayer": _glFramebufferTextureLayer,
 "_glFrontFace": _glFrontFace,
 "_glGenBuffers": _glGenBuffers,
 "_glGenFramebuffers": _glGenFramebuffers,
 "_glGenQueries": _glGenQueries,
 "_glGenRenderbuffers": _glGenRenderbuffers,
 "_glGenSamplers": _glGenSamplers,
 "_glGenTextures": _glGenTextures,
 "_glGenTransformFeedbacks": _glGenTransformFeedbacks,
 "_glGenVertexArrays": _glGenVertexArrays,
 "_glGenerateMipmap": _glGenerateMipmap,
 "_glGetActiveAttrib": _glGetActiveAttrib,
 "_glGetActiveUniform": _glGetActiveUniform,
 "_glGetActiveUniformBlockName": _glGetActiveUniformBlockName,
 "_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv,
 "_glGetActiveUniformsiv": _glGetActiveUniformsiv,
 "_glGetAttribLocation": _glGetAttribLocation,
 "_glGetError": _glGetError,
 "_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv,
 "_glGetIntegeri_v": _glGetIntegeri_v,
 "_glGetIntegerv": _glGetIntegerv,
 "_glGetInternalformativ": _glGetInternalformativ,
 "_glGetProgramBinary": _glGetProgramBinary,
 "_glGetProgramInfoLog": _glGetProgramInfoLog,
 "_glGetProgramiv": _glGetProgramiv,
 "_glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv,
 "_glGetShaderInfoLog": _glGetShaderInfoLog,
 "_glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat,
 "_glGetShaderSource": _glGetShaderSource,
 "_glGetShaderiv": _glGetShaderiv,
 "_glGetString": _glGetString,
 "_glGetStringi": _glGetStringi,
 "_glGetTexParameteriv": _glGetTexParameteriv,
 "_glGetUniformBlockIndex": _glGetUniformBlockIndex,
 "_glGetUniformIndices": _glGetUniformIndices,
 "_glGetUniformLocation": _glGetUniformLocation,
 "_glGetUniformiv": _glGetUniformiv,
 "_glGetVertexAttribiv": _glGetVertexAttribiv,
 "_glInvalidateFramebuffer": _glInvalidateFramebuffer,
 "_glIsEnabled": _glIsEnabled,
 "_glIsVertexArray": _glIsVertexArray,
 "_glLinkProgram": _glLinkProgram,
 "_glMapBufferRange": _glMapBufferRange,
 "_glPixelStorei": _glPixelStorei,
 "_glPolygonOffset": _glPolygonOffset,
 "_glProgramBinary": _glProgramBinary,
 "_glProgramParameteri": _glProgramParameteri,
 "_glReadBuffer": _glReadBuffer,
 "_glReadPixels": _glReadPixels,
 "_glRenderbufferStorage": _glRenderbufferStorage,
 "_glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample,
 "_glSamplerParameteri": _glSamplerParameteri,
 "_glScissor": _glScissor,
 "_glShaderSource": _glShaderSource,
 "_glStencilFuncSeparate": _glStencilFuncSeparate,
 "_glStencilMask": _glStencilMask,
 "_glStencilOpSeparate": _glStencilOpSeparate,
 "_glTexImage2D": _glTexImage2D,
 "_glTexImage3D": _glTexImage3D,
 "_glTexParameterf": _glTexParameterf,
 "_glTexParameteri": _glTexParameteri,
 "_glTexParameteriv": _glTexParameteriv,
 "_glTexStorage2D": _glTexStorage2D,
 "_glTexStorage3D": _glTexStorage3D,
 "_glTexSubImage2D": _glTexSubImage2D,
 "_glTexSubImage3D": _glTexSubImage3D,
 "_glTransformFeedbackVaryings": _glTransformFeedbackVaryings,
 "_glUniform1fv": _glUniform1fv,
 "_glUniform1i": _glUniform1i,
 "_glUniform1iv": _glUniform1iv,
 "_glUniform1uiv": _glUniform1uiv,
 "_glUniform2fv": _glUniform2fv,
 "_glUniform2iv": _glUniform2iv,
 "_glUniform2uiv": _glUniform2uiv,
 "_glUniform3fv": _glUniform3fv,
 "_glUniform3iv": _glUniform3iv,
 "_glUniform3uiv": _glUniform3uiv,
 "_glUniform4fv": _glUniform4fv,
 "_glUniform4iv": _glUniform4iv,
 "_glUniform4uiv": _glUniform4uiv,
 "_glUniformBlockBinding": _glUniformBlockBinding,
 "_glUniformMatrix3fv": _glUniformMatrix3fv,
 "_glUniformMatrix4fv": _glUniformMatrix4fv,
 "_glUnmapBuffer": _glUnmapBuffer,
 "_glUseProgram": _glUseProgram,
 "_glValidateProgram": _glValidateProgram,
 "_glVertexAttrib4f": _glVertexAttrib4f,
 "_glVertexAttrib4fv": _glVertexAttrib4fv,
 "_glVertexAttribIPointer": _glVertexAttribIPointer,
 "_glVertexAttribPointer": _glVertexAttribPointer,
 "_glViewport": _glViewport,
 "_gmtime": _gmtime,
 "_gmtime_r": _gmtime_r,
 "_inet_addr": _inet_addr,
 "_llvm_ceil_f32": _llvm_ceil_f32,
 "_llvm_ceil_f64": _llvm_ceil_f64,
 "_llvm_copysign_f64": _llvm_copysign_f64,
 "_llvm_cttz_i32": _llvm_cttz_i32,
 "_llvm_eh_typeid_for": _llvm_eh_typeid_for,
 "_llvm_exp2_f32": _llvm_exp2_f32,
 "_llvm_fabs_f32": _llvm_fabs_f32,
 "_llvm_fabs_f64": _llvm_fabs_f64,
 "_llvm_floor_f32": _llvm_floor_f32,
 "_llvm_floor_f64": _llvm_floor_f64,
 "_llvm_log10_f32": _llvm_log10_f32,
 "_llvm_log10_f64": _llvm_log10_f64,
 "_llvm_log2_f32": _llvm_log2_f32,
 "_llvm_pow_f64": _llvm_pow_f64,
 "_llvm_sqrt_f32": _llvm_sqrt_f32,
 "_llvm_trap": _llvm_trap,
 "_llvm_trunc_f32": _llvm_trunc_f32,
 "_localtime": _localtime,
 "_localtime_r": _localtime_r,
 "_longjmp": _longjmp,
 "_mktime": _mktime,
 "_nanosleep": _nanosleep,
 "_pthread_cond_destroy": _pthread_cond_destroy,
 "_pthread_cond_init": _pthread_cond_init,
 "_pthread_cond_timedwait": _pthread_cond_timedwait,
 "_pthread_cond_wait": _pthread_cond_wait,
 "_pthread_getspecific": _pthread_getspecific,
 "_pthread_key_create": _pthread_key_create,
 "_pthread_key_delete": _pthread_key_delete,
 "_pthread_mutex_destroy": _pthread_mutex_destroy,
 "_pthread_mutex_init": _pthread_mutex_init,
 "_pthread_mutexattr_destroy": _pthread_mutexattr_destroy,
 "_pthread_mutexattr_init": _pthread_mutexattr_init,
 "_pthread_mutexattr_setprotocol": _pthread_mutexattr_setprotocol,
 "_pthread_mutexattr_settype": _pthread_mutexattr_settype,
 "_pthread_once": _pthread_once,
 "_pthread_setspecific": _pthread_setspecific,
 "_sched_yield": _sched_yield,
 "_setenv": _setenv,
 "_sigaction": _sigaction,
 "_sigemptyset": _sigemptyset,
 "_strftime": _strftime,
 "_sysconf": _sysconf,
 "_time": _time,
 "_tzset": _tzset,
 "_unsetenv": _unsetenv,
 "_usleep": _usleep,
 "_utime": _utime,
 "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize,
 "emscriptenWebGLGet": emscriptenWebGLGet,
 "emscriptenWebGLGetBufferBinding": emscriptenWebGLGetBufferBinding,
 "emscriptenWebGLGetHeapForType": emscriptenWebGLGetHeapForType,
 "emscriptenWebGLGetIndexed": emscriptenWebGLGetIndexed,
 "emscriptenWebGLGetShiftForType": emscriptenWebGLGetShiftForType,
 "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData,
 "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform,
 "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib,
 "emscriptenWebGLValidateMapBufferTarget": emscriptenWebGLValidateMapBufferTarget,
 "emscripten_get_canvas_element_size_js": emscripten_get_canvas_element_size_js,
 "emscripten_set_canvas_element_size_js": emscripten_set_canvas_element_size_js,
 "DYNAMICTOP_PTR": DYNAMICTOP_PTR,
 "tempDoublePtr": tempDoublePtr,
 "ABORT": ABORT,
 "STACKTOP": STACKTOP,
 "STACK_MAX": STACK_MAX
};
var asm = Module["asm"](Module.asmGlobalArg, Module.asmLibraryArg, buffer);
var real__InjectProfilerSample = asm["_InjectProfilerSample"];
asm["_InjectProfilerSample"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__InjectProfilerSample.apply(null, arguments);
});
var real__SendMessage = asm["_SendMessage"];
asm["_SendMessage"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__SendMessage.apply(null, arguments);
});
var real__SendMessageFloat = asm["_SendMessageFloat"];
asm["_SendMessageFloat"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__SendMessageFloat.apply(null, arguments);
});
var real__SendMessageString = asm["_SendMessageString"];
asm["_SendMessageString"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__SendMessageString.apply(null, arguments);
});
var real__SetFullscreen = asm["_SetFullscreen"];
asm["_SetFullscreen"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__SetFullscreen.apply(null, arguments);
});
var real___GLOBAL__sub_I_AIBindings_gen_cpp = asm["__GLOBAL__sub_I_AIBindings_gen_cpp"];
asm["__GLOBAL__sub_I_AIBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AIBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AnimationBindings_gen_cpp = asm["__GLOBAL__sub_I_AnimationBindings_gen_cpp"];
asm["__GLOBAL__sub_I_AnimationBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AnimationBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AnimationClip_cpp = asm["__GLOBAL__sub_I_AnimationClip_cpp"];
asm["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AnimationClip_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AnimationScriptingClasses_cpp = asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AnimationScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AssetBundleFileSystem_cpp = asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"];
asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AssetBundleFileSystem_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AudioScriptingClasses_cpp = asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_AudioScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ClothScriptingClasses_cpp = asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ClothScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ConstraintJob_cpp = asm["__GLOBAL__sub_I_ConstraintJob_cpp"];
asm["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ConstraintJob_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_CoreBindings_gen_cpp = asm["__GLOBAL__sub_I_CoreBindings_gen_cpp"];
asm["__GLOBAL__sub_I_CoreBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_CoreBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_DSPGraphBindings_gen_cpp = asm["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"];
asm["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_DSPGraphBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_DirectorScriptingClasses_cpp = asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_DirectorScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ExternalForcesModule_cpp = asm["__GLOBAL__sub_I_ExternalForcesModule_cpp"];
asm["__GLOBAL__sub_I_ExternalForcesModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ExternalForcesModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"];
asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"];
asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"];
asm["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GUITexture_cpp = asm["__GLOBAL__sub_I_GUITexture_cpp"];
asm["__GLOBAL__sub_I_GUITexture_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_GUITexture_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GfxDeviceNull_cpp = asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"];
asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_GfxDeviceNull_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GridScriptingClasses_cpp = asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_GridScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp = asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"];
asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_InputScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_InputScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_LineRenderer_cpp = asm["__GLOBAL__sub_I_LineRenderer_cpp"];
asm["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_LineRenderer_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_LogAssert_cpp = asm["__GLOBAL__sub_I_LogAssert_cpp"];
asm["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_LogAssert_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_mono_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_mono_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"];
asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Mesh_cpp = asm["__GLOBAL__sub_I_Mesh_cpp"];
asm["__GLOBAL__sub_I_Mesh_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Mesh_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_1_cpp = asm["__GLOBAL__sub_I_Modules_AI_1_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AI_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_2_cpp = asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_3_cpp = asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_4_cpp = asm["__GLOBAL__sub_I_Modules_Animation_4_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_5_cpp = asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_6_cpp = asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_7_cpp = asm["__GLOBAL__sub_I_Modules_Animation_7_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"];
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Cloth_0_cpp = asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Cloth_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"];
asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_IMGUI_0_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"];
asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_IMGUI_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_IMGUI_1_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"];
asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_IMGUI_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Input_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Input_Private_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"];
asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"];
asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics2D_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics_2_cpp = asm["__GLOBAL__sub_I_Modules_Physics_2_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics_3_cpp = asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics_4_cpp = asm["__GLOBAL__sub_I_Modules_Physics_4_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"];
asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"];
asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Subsystems_0_cpp = asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Subsystems_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"];
asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"];
asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Tilemap_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Tilemap_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UIElementsNative_0_cpp = asm["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UIElementsNative_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UI_0_cpp = asm["__GLOBAL__sub_I_Modules_UI_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UI_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UI_1_cpp = asm["__GLOBAL__sub_I_Modules_UI_1_cpp"];
asm["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UI_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UI_2_cpp = asm["__GLOBAL__sub_I_Modules_UI_2_cpp"];
asm["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UI_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_VR_0_cpp"];
asm["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_VR_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VR_1_cpp = asm["__GLOBAL__sub_I_Modules_VR_1_cpp"];
asm["__GLOBAL__sub_I_Modules_VR_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_VR_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Vehicles_0_cpp = asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Vehicles_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Video_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Video_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Stats_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Stats_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Tracing_0_cpp = asm["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Modules_XR_Tracing_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_NoiseModule_cpp = asm["__GLOBAL__sub_I_NoiseModule_cpp"];
asm["__GLOBAL__sub_I_NoiseModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_NoiseModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemBindings_gen_cpp = asm["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ParticleSystemBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp = asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsBindings_gen_cpp = asm["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"];
asm["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PhysicsBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsQuery_cpp = asm["__GLOBAL__sub_I_PhysicsQuery_cpp"];
asm["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PhysicsQuery_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsScene_cpp = asm["__GLOBAL__sub_I_PhysicsScene_cpp"];
asm["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PhysicsScene_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp = asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"];
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"];
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"];
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PluginInterfaceVR_cpp = asm["__GLOBAL__sub_I_PluginInterfaceVR_cpp"];
asm["__GLOBAL__sub_I_PluginInterfaceVR_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_PluginInterfaceVR_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_QualitySettings_cpp = asm["__GLOBAL__sub_I_QualitySettings_cpp"];
asm["__GLOBAL__sub_I_QualitySettings_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_QualitySettings_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Allocator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Allocator_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Allocator_2_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Allocator_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Allocator_3_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Allocator_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Application_0_cpp = asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Application_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Burst_0_cpp = asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Burst_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_1_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_3_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_4_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_5_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_6_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_7_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_8_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_8_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_8_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Containers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Containers_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Director_Core_0_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Director_Core_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp = asm["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_File_0_cpp = asm["__GLOBAL__sub_I_Runtime_File_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_File_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GameCode_0_cpp = asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GameCode_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Geometry_1_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Geometry_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Geometry_2_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Geometry_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_10_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_10_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_11_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_11_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_12_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_12_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_8_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_8_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Input_0_cpp = asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Input_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Jobs_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Jobs_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_2_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Jobs_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Math_2_cpp = asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Math_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp = asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_0_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_1_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_2_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_3_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_4_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_5_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Misc_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Modules_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Mono_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_2_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Mono_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Network_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Network_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Profiler_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_1_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Profiler_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_2_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Profiler_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Scripting_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_2_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Scripting_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_3_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Scripting_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Serialize_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Serialize_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_2_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Serialize_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_3_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Streaming_0_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Streaming_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Streaming_1_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Streaming_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Transform_0_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Transform_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Transform_1_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Transform_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_2_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_5_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_6_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_7_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_8_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_8_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_9_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Utilities_9_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Video_0_cpp = asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_Video_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Shader_cpp = asm["__GLOBAL__sub_I_Shader_cpp"];
asm["__GLOBAL__sub_I_Shader_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Shader_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Shadows_cpp = asm["__GLOBAL__sub_I_Shadows_cpp"];
asm["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Shadows_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ShapeModule_cpp = asm["__GLOBAL__sub_I_ShapeModule_cpp"];
asm["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_ShapeModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SpriteShapeBindings_gen_cpp = asm["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"];
asm["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_SpriteShapeBindings_gen_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwInterCollision_cpp = asm["__GLOBAL__sub_I_SwInterCollision_cpp"];
asm["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_SwInterCollision_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwSolverKernel_cpp = asm["__GLOBAL__sub_I_SwSolverKernel_cpp"];
asm["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_SwSolverKernel_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TemplateInstantiations_cpp = asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"];
asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TemplateInstantiations_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TerrainScriptingClasses_cpp = asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TerrainScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TilemapScriptingClasses_cpp = asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TilemapScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TrailRenderer_cpp = asm["__GLOBAL__sub_I_TrailRenderer_cpp"];
asm["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_TrailRenderer_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UIScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UVModule_cpp = asm["__GLOBAL__sub_I_UVModule_cpp"];
asm["__GLOBAL__sub_I_UVModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UVModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityAdsSettings_cpp = asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"];
asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UnityAdsSettings_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VFXScriptingClasses_cpp = asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VFXScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VRScriptingClasses_cpp = asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VRScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VelocityModule_cpp = asm["__GLOBAL__sub_I_VelocityModule_cpp"];
asm["__GLOBAL__sub_I_VelocityModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VelocityModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VideoMediaOutput_cpp = asm["__GLOBAL__sub_I_VideoMediaOutput_cpp"];
asm["__GLOBAL__sub_I_VideoMediaOutput_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VideoMediaOutput_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VideoScriptingClasses_cpp = asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VideoScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VideoYUV420Convert_cpp = asm["__GLOBAL__sub_I_VideoYUV420Convert_cpp"];
asm["__GLOBAL__sub_I_VideoYUV420Convert_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VideoYUV420Convert_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VisualEffectAsset_cpp = asm["__GLOBAL__sub_I_VisualEffectAsset_cpp"];
asm["__GLOBAL__sub_I_VisualEffectAsset_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_VisualEffectAsset_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Wind_cpp = asm["__GLOBAL__sub_I_Wind_cpp"];
asm["__GLOBAL__sub_I_Wind_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_Wind_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_XRAudio_cpp = asm["__GLOBAL__sub_I_XRAudio_cpp"];
asm["__GLOBAL__sub_I_XRAudio_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_XRAudio_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_XRPreInit_cpp = asm["__GLOBAL__sub_I_XRPreInit_cpp"];
asm["__GLOBAL__sub_I_XRPreInit_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_XRPreInit_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_XRScriptingClasses_cpp = asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_XRScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_XRWindowsLocatableCamera_cpp = asm["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"];
asm["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_XRWindowsLocatableCamera_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"];
asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_clipmuscle_cpp = asm["__GLOBAL__sub_I_clipmuscle_cpp"];
asm["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_clipmuscle_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_nvcloth_src_0_cpp = asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"];
asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_nvcloth_src_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_nvcloth_src_1_cpp = asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"];
asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_nvcloth_src_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_umbra_cpp = asm["__GLOBAL__sub_I_umbra_cpp"];
asm["__GLOBAL__sub_I_umbra_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___GLOBAL__sub_I_umbra_cpp.apply(null, arguments);
});
var real____cxa_can_catch = asm["___cxa_can_catch"];
asm["___cxa_can_catch"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxa_can_catch.apply(null, arguments);
});
var real____cxa_demangle = asm["___cxa_demangle"];
asm["___cxa_demangle"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxa_demangle.apply(null, arguments);
});
var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"];
asm["___cxa_is_pointer_type"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxa_is_pointer_type.apply(null, arguments);
});
var real____cxx_global_var_init_10 = asm["___cxx_global_var_init_10"];
asm["___cxx_global_var_init_10"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_10.apply(null, arguments);
});
var real____cxx_global_var_init_104 = asm["___cxx_global_var_init_104"];
asm["___cxx_global_var_init_104"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_104.apply(null, arguments);
});
var real____cxx_global_var_init_105 = asm["___cxx_global_var_init_105"];
asm["___cxx_global_var_init_105"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_105.apply(null, arguments);
});
var real____cxx_global_var_init_10928 = asm["___cxx_global_var_init_10928"];
asm["___cxx_global_var_init_10928"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_10928.apply(null, arguments);
});
var real____cxx_global_var_init_10_7947 = asm["___cxx_global_var_init_10_7947"];
asm["___cxx_global_var_init_10_7947"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_10_7947.apply(null, arguments);
});
var real____cxx_global_var_init_10_9683 = asm["___cxx_global_var_init_10_9683"];
asm["___cxx_global_var_init_10_9683"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_10_9683.apply(null, arguments);
});
var real____cxx_global_var_init_11 = asm["___cxx_global_var_init_11"];
asm["___cxx_global_var_init_11"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_11.apply(null, arguments);
});
var real____cxx_global_var_init_110 = asm["___cxx_global_var_init_110"];
asm["___cxx_global_var_init_110"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_110.apply(null, arguments);
});
var real____cxx_global_var_init_111 = asm["___cxx_global_var_init_111"];
asm["___cxx_global_var_init_111"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_111.apply(null, arguments);
});
var real____cxx_global_var_init_112 = asm["___cxx_global_var_init_112"];
asm["___cxx_global_var_init_112"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_112.apply(null, arguments);
});
var real____cxx_global_var_init_113 = asm["___cxx_global_var_init_113"];
asm["___cxx_global_var_init_113"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_113.apply(null, arguments);
});
var real____cxx_global_var_init_114 = asm["___cxx_global_var_init_114"];
asm["___cxx_global_var_init_114"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_114.apply(null, arguments);
});
var real____cxx_global_var_init_11_7948 = asm["___cxx_global_var_init_11_7948"];
asm["___cxx_global_var_init_11_7948"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_11_7948.apply(null, arguments);
});
var real____cxx_global_var_init_12_7949 = asm["___cxx_global_var_init_12_7949"];
asm["___cxx_global_var_init_12_7949"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_12_7949.apply(null, arguments);
});
var real____cxx_global_var_init_136 = asm["___cxx_global_var_init_136"];
asm["___cxx_global_var_init_136"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_136.apply(null, arguments);
});
var real____cxx_global_var_init_137 = asm["___cxx_global_var_init_137"];
asm["___cxx_global_var_init_137"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_137.apply(null, arguments);
});
var real____cxx_global_var_init_145 = asm["___cxx_global_var_init_145"];
asm["___cxx_global_var_init_145"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_145.apply(null, arguments);
});
var real____cxx_global_var_init_145_1228 = asm["___cxx_global_var_init_145_1228"];
asm["___cxx_global_var_init_145_1228"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_145_1228.apply(null, arguments);
});
var real____cxx_global_var_init_14_6600 = asm["___cxx_global_var_init_14_6600"];
asm["___cxx_global_var_init_14_6600"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_14_6600.apply(null, arguments);
});
var real____cxx_global_var_init_15 = asm["___cxx_global_var_init_15"];
asm["___cxx_global_var_init_15"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_15.apply(null, arguments);
});
var real____cxx_global_var_init_155 = asm["___cxx_global_var_init_155"];
asm["___cxx_global_var_init_155"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_155.apply(null, arguments);
});
var real____cxx_global_var_init_16 = asm["___cxx_global_var_init_16"];
asm["___cxx_global_var_init_16"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_16.apply(null, arguments);
});
var real____cxx_global_var_init_164 = asm["___cxx_global_var_init_164"];
asm["___cxx_global_var_init_164"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_164.apply(null, arguments);
});
var real____cxx_global_var_init_17013 = asm["___cxx_global_var_init_17013"];
asm["___cxx_global_var_init_17013"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_17013.apply(null, arguments);
});
var real____cxx_global_var_init_171 = asm["___cxx_global_var_init_171"];
asm["___cxx_global_var_init_171"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_171.apply(null, arguments);
});
var real____cxx_global_var_init_172 = asm["___cxx_global_var_init_172"];
asm["___cxx_global_var_init_172"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_172.apply(null, arguments);
});
var real____cxx_global_var_init_173 = asm["___cxx_global_var_init_173"];
asm["___cxx_global_var_init_173"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_173.apply(null, arguments);
});
var real____cxx_global_var_init_174 = asm["___cxx_global_var_init_174"];
asm["___cxx_global_var_init_174"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_174.apply(null, arguments);
});
var real____cxx_global_var_init_175 = asm["___cxx_global_var_init_175"];
asm["___cxx_global_var_init_175"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_175.apply(null, arguments);
});
var real____cxx_global_var_init_176 = asm["___cxx_global_var_init_176"];
asm["___cxx_global_var_init_176"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_176.apply(null, arguments);
});
var real____cxx_global_var_init_177 = asm["___cxx_global_var_init_177"];
asm["___cxx_global_var_init_177"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_177.apply(null, arguments);
});
var real____cxx_global_var_init_178 = asm["___cxx_global_var_init_178"];
asm["___cxx_global_var_init_178"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_178.apply(null, arguments);
});
var real____cxx_global_var_init_179 = asm["___cxx_global_var_init_179"];
asm["___cxx_global_var_init_179"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_179.apply(null, arguments);
});
var real____cxx_global_var_init_18 = asm["___cxx_global_var_init_18"];
asm["___cxx_global_var_init_18"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_18.apply(null, arguments);
});
var real____cxx_global_var_init_180 = asm["___cxx_global_var_init_180"];
asm["___cxx_global_var_init_180"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_180.apply(null, arguments);
});
var real____cxx_global_var_init_181 = asm["___cxx_global_var_init_181"];
asm["___cxx_global_var_init_181"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_181.apply(null, arguments);
});
var real____cxx_global_var_init_182 = asm["___cxx_global_var_init_182"];
asm["___cxx_global_var_init_182"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_182.apply(null, arguments);
});
var real____cxx_global_var_init_183 = asm["___cxx_global_var_init_183"];
asm["___cxx_global_var_init_183"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_183.apply(null, arguments);
});
var real____cxx_global_var_init_184 = asm["___cxx_global_var_init_184"];
asm["___cxx_global_var_init_184"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_184.apply(null, arguments);
});
var real____cxx_global_var_init_185 = asm["___cxx_global_var_init_185"];
asm["___cxx_global_var_init_185"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_185.apply(null, arguments);
});
var real____cxx_global_var_init_186 = asm["___cxx_global_var_init_186"];
asm["___cxx_global_var_init_186"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_186.apply(null, arguments);
});
var real____cxx_global_var_init_187 = asm["___cxx_global_var_init_187"];
asm["___cxx_global_var_init_187"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_187.apply(null, arguments);
});
var real____cxx_global_var_init_188 = asm["___cxx_global_var_init_188"];
asm["___cxx_global_var_init_188"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_188.apply(null, arguments);
});
var real____cxx_global_var_init_189 = asm["___cxx_global_var_init_189"];
asm["___cxx_global_var_init_189"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_189.apply(null, arguments);
});
var real____cxx_global_var_init_19 = asm["___cxx_global_var_init_19"];
asm["___cxx_global_var_init_19"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_19.apply(null, arguments);
});
var real____cxx_global_var_init_190 = asm["___cxx_global_var_init_190"];
asm["___cxx_global_var_init_190"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_190.apply(null, arguments);
});
var real____cxx_global_var_init_191 = asm["___cxx_global_var_init_191"];
asm["___cxx_global_var_init_191"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_191.apply(null, arguments);
});
var real____cxx_global_var_init_192 = asm["___cxx_global_var_init_192"];
asm["___cxx_global_var_init_192"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_192.apply(null, arguments);
});
var real____cxx_global_var_init_192_8387 = asm["___cxx_global_var_init_192_8387"];
asm["___cxx_global_var_init_192_8387"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_192_8387.apply(null, arguments);
});
var real____cxx_global_var_init_193 = asm["___cxx_global_var_init_193"];
asm["___cxx_global_var_init_193"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_193.apply(null, arguments);
});
var real____cxx_global_var_init_193_8388 = asm["___cxx_global_var_init_193_8388"];
asm["___cxx_global_var_init_193_8388"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_193_8388.apply(null, arguments);
});
var real____cxx_global_var_init_194 = asm["___cxx_global_var_init_194"];
asm["___cxx_global_var_init_194"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_194.apply(null, arguments);
});
var real____cxx_global_var_init_194_8389 = asm["___cxx_global_var_init_194_8389"];
asm["___cxx_global_var_init_194_8389"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_194_8389.apply(null, arguments);
});
var real____cxx_global_var_init_195 = asm["___cxx_global_var_init_195"];
asm["___cxx_global_var_init_195"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_195.apply(null, arguments);
});
var real____cxx_global_var_init_195_8390 = asm["___cxx_global_var_init_195_8390"];
asm["___cxx_global_var_init_195_8390"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_195_8390.apply(null, arguments);
});
var real____cxx_global_var_init_196 = asm["___cxx_global_var_init_196"];
asm["___cxx_global_var_init_196"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_196.apply(null, arguments);
});
var real____cxx_global_var_init_196_8391 = asm["___cxx_global_var_init_196_8391"];
asm["___cxx_global_var_init_196_8391"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_196_8391.apply(null, arguments);
});
var real____cxx_global_var_init_197 = asm["___cxx_global_var_init_197"];
asm["___cxx_global_var_init_197"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_197.apply(null, arguments);
});
var real____cxx_global_var_init_197_8392 = asm["___cxx_global_var_init_197_8392"];
asm["___cxx_global_var_init_197_8392"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_197_8392.apply(null, arguments);
});
var real____cxx_global_var_init_198 = asm["___cxx_global_var_init_198"];
asm["___cxx_global_var_init_198"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_198.apply(null, arguments);
});
var real____cxx_global_var_init_198_1224 = asm["___cxx_global_var_init_198_1224"];
asm["___cxx_global_var_init_198_1224"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_198_1224.apply(null, arguments);
});
var real____cxx_global_var_init_198_8393 = asm["___cxx_global_var_init_198_8393"];
asm["___cxx_global_var_init_198_8393"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_198_8393.apply(null, arguments);
});
var real____cxx_global_var_init_199 = asm["___cxx_global_var_init_199"];
asm["___cxx_global_var_init_199"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_199.apply(null, arguments);
});
var real____cxx_global_var_init_1_7070 = asm["___cxx_global_var_init_1_7070"];
asm["___cxx_global_var_init_1_7070"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_1_7070.apply(null, arguments);
});
var real____cxx_global_var_init_1_9450 = asm["___cxx_global_var_init_1_9450"];
asm["___cxx_global_var_init_1_9450"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_1_9450.apply(null, arguments);
});
var real____cxx_global_var_init_20 = asm["___cxx_global_var_init_20"];
asm["___cxx_global_var_init_20"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_20.apply(null, arguments);
});
var real____cxx_global_var_init_200 = asm["___cxx_global_var_init_200"];
asm["___cxx_global_var_init_200"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_200.apply(null, arguments);
});
var real____cxx_global_var_init_201 = asm["___cxx_global_var_init_201"];
asm["___cxx_global_var_init_201"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_201.apply(null, arguments);
});
var real____cxx_global_var_init_202 = asm["___cxx_global_var_init_202"];
asm["___cxx_global_var_init_202"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_202.apply(null, arguments);
});
var real____cxx_global_var_init_203 = asm["___cxx_global_var_init_203"];
asm["___cxx_global_var_init_203"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_203.apply(null, arguments);
});
var real____cxx_global_var_init_204 = asm["___cxx_global_var_init_204"];
asm["___cxx_global_var_init_204"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_204.apply(null, arguments);
});
var real____cxx_global_var_init_205 = asm["___cxx_global_var_init_205"];
asm["___cxx_global_var_init_205"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_205.apply(null, arguments);
});
var real____cxx_global_var_init_206 = asm["___cxx_global_var_init_206"];
asm["___cxx_global_var_init_206"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_206.apply(null, arguments);
});
var real____cxx_global_var_init_207 = asm["___cxx_global_var_init_207"];
asm["___cxx_global_var_init_207"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_207.apply(null, arguments);
});
var real____cxx_global_var_init_208 = asm["___cxx_global_var_init_208"];
asm["___cxx_global_var_init_208"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_208.apply(null, arguments);
});
var real____cxx_global_var_init_209 = asm["___cxx_global_var_init_209"];
asm["___cxx_global_var_init_209"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_209.apply(null, arguments);
});
var real____cxx_global_var_init_21 = asm["___cxx_global_var_init_21"];
asm["___cxx_global_var_init_21"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_21.apply(null, arguments);
});
var real____cxx_global_var_init_210 = asm["___cxx_global_var_init_210"];
asm["___cxx_global_var_init_210"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_210.apply(null, arguments);
});
var real____cxx_global_var_init_210_8394 = asm["___cxx_global_var_init_210_8394"];
asm["___cxx_global_var_init_210_8394"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_210_8394.apply(null, arguments);
});
var real____cxx_global_var_init_211 = asm["___cxx_global_var_init_211"];
asm["___cxx_global_var_init_211"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_211.apply(null, arguments);
});
var real____cxx_global_var_init_211_8395 = asm["___cxx_global_var_init_211_8395"];
asm["___cxx_global_var_init_211_8395"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_211_8395.apply(null, arguments);
});
var real____cxx_global_var_init_212 = asm["___cxx_global_var_init_212"];
asm["___cxx_global_var_init_212"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_212.apply(null, arguments);
});
var real____cxx_global_var_init_213 = asm["___cxx_global_var_init_213"];
asm["___cxx_global_var_init_213"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_213.apply(null, arguments);
});
var real____cxx_global_var_init_214 = asm["___cxx_global_var_init_214"];
asm["___cxx_global_var_init_214"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_214.apply(null, arguments);
});
var real____cxx_global_var_init_215 = asm["___cxx_global_var_init_215"];
asm["___cxx_global_var_init_215"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_215.apply(null, arguments);
});
var real____cxx_global_var_init_216 = asm["___cxx_global_var_init_216"];
asm["___cxx_global_var_init_216"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_216.apply(null, arguments);
});
var real____cxx_global_var_init_217 = asm["___cxx_global_var_init_217"];
asm["___cxx_global_var_init_217"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_217.apply(null, arguments);
});
var real____cxx_global_var_init_218 = asm["___cxx_global_var_init_218"];
asm["___cxx_global_var_init_218"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_218.apply(null, arguments);
});
var real____cxx_global_var_init_219 = asm["___cxx_global_var_init_219"];
asm["___cxx_global_var_init_219"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_219.apply(null, arguments);
});
var real____cxx_global_var_init_220 = asm["___cxx_global_var_init_220"];
asm["___cxx_global_var_init_220"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_220.apply(null, arguments);
});
var real____cxx_global_var_init_221 = asm["___cxx_global_var_init_221"];
asm["___cxx_global_var_init_221"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_221.apply(null, arguments);
});
var real____cxx_global_var_init_222 = asm["___cxx_global_var_init_222"];
asm["___cxx_global_var_init_222"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_222.apply(null, arguments);
});
var real____cxx_global_var_init_24 = asm["___cxx_global_var_init_24"];
asm["___cxx_global_var_init_24"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_24.apply(null, arguments);
});
var real____cxx_global_var_init_25 = asm["___cxx_global_var_init_25"];
asm["___cxx_global_var_init_25"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_25.apply(null, arguments);
});
var real____cxx_global_var_init_25_9082 = asm["___cxx_global_var_init_25_9082"];
asm["___cxx_global_var_init_25_9082"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_25_9082.apply(null, arguments);
});
var real____cxx_global_var_init_26 = asm["___cxx_global_var_init_26"];
asm["___cxx_global_var_init_26"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_26.apply(null, arguments);
});
var real____cxx_global_var_init_26_1225 = asm["___cxx_global_var_init_26_1225"];
asm["___cxx_global_var_init_26_1225"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_26_1225.apply(null, arguments);
});
var real____cxx_global_var_init_26_5557 = asm["___cxx_global_var_init_26_5557"];
asm["___cxx_global_var_init_26_5557"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_26_5557.apply(null, arguments);
});
var real____cxx_global_var_init_27 = asm["___cxx_global_var_init_27"];
asm["___cxx_global_var_init_27"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_27.apply(null, arguments);
});
var real____cxx_global_var_init_27_9083 = asm["___cxx_global_var_init_27_9083"];
asm["___cxx_global_var_init_27_9083"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_27_9083.apply(null, arguments);
});
var real____cxx_global_var_init_28 = asm["___cxx_global_var_init_28"];
asm["___cxx_global_var_init_28"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_28.apply(null, arguments);
});
var real____cxx_global_var_init_28_7109 = asm["___cxx_global_var_init_28_7109"];
asm["___cxx_global_var_init_28_7109"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_28_7109.apply(null, arguments);
});
var real____cxx_global_var_init_29_3894 = asm["___cxx_global_var_init_29_3894"];
asm["___cxx_global_var_init_29_3894"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_29_3894.apply(null, arguments);
});
var real____cxx_global_var_init_29_7110 = asm["___cxx_global_var_init_29_7110"];
asm["___cxx_global_var_init_29_7110"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_29_7110.apply(null, arguments);
});
var real____cxx_global_var_init_2_9451 = asm["___cxx_global_var_init_2_9451"];
asm["___cxx_global_var_init_2_9451"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_2_9451.apply(null, arguments);
});
var real____cxx_global_var_init_2_9675 = asm["___cxx_global_var_init_2_9675"];
asm["___cxx_global_var_init_2_9675"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_2_9675.apply(null, arguments);
});
var real____cxx_global_var_init_30 = asm["___cxx_global_var_init_30"];
asm["___cxx_global_var_init_30"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_30.apply(null, arguments);
});
var real____cxx_global_var_init_31_3895 = asm["___cxx_global_var_init_31_3895"];
asm["___cxx_global_var_init_31_3895"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_31_3895.apply(null, arguments);
});
var real____cxx_global_var_init_31_8788 = asm["___cxx_global_var_init_31_8788"];
asm["___cxx_global_var_init_31_8788"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_31_8788.apply(null, arguments);
});
var real____cxx_global_var_init_32 = asm["___cxx_global_var_init_32"];
asm["___cxx_global_var_init_32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_32.apply(null, arguments);
});
var real____cxx_global_var_init_33_10244 = asm["___cxx_global_var_init_33_10244"];
asm["___cxx_global_var_init_33_10244"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_33_10244.apply(null, arguments);
});
var real____cxx_global_var_init_33_8789 = asm["___cxx_global_var_init_33_8789"];
asm["___cxx_global_var_init_33_8789"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_33_8789.apply(null, arguments);
});
var real____cxx_global_var_init_34 = asm["___cxx_global_var_init_34"];
asm["___cxx_global_var_init_34"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_34.apply(null, arguments);
});
var real____cxx_global_var_init_34_8790 = asm["___cxx_global_var_init_34_8790"];
asm["___cxx_global_var_init_34_8790"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_34_8790.apply(null, arguments);
});
var real____cxx_global_var_init_35 = asm["___cxx_global_var_init_35"];
asm["___cxx_global_var_init_35"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_35.apply(null, arguments);
});
var real____cxx_global_var_init_35_7595 = asm["___cxx_global_var_init_35_7595"];
asm["___cxx_global_var_init_35_7595"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_35_7595.apply(null, arguments);
});
var real____cxx_global_var_init_36 = asm["___cxx_global_var_init_36"];
asm["___cxx_global_var_init_36"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_36.apply(null, arguments);
});
var real____cxx_global_var_init_36_7596 = asm["___cxx_global_var_init_36_7596"];
asm["___cxx_global_var_init_36_7596"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_36_7596.apply(null, arguments);
});
var real____cxx_global_var_init_37 = asm["___cxx_global_var_init_37"];
asm["___cxx_global_var_init_37"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_37.apply(null, arguments);
});
var real____cxx_global_var_init_38 = asm["___cxx_global_var_init_38"];
asm["___cxx_global_var_init_38"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_38.apply(null, arguments);
});
var real____cxx_global_var_init_39 = asm["___cxx_global_var_init_39"];
asm["___cxx_global_var_init_39"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_39.apply(null, arguments);
});
var real____cxx_global_var_init_3_27 = asm["___cxx_global_var_init_3_27"];
asm["___cxx_global_var_init_3_27"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_3_27.apply(null, arguments);
});
var real____cxx_global_var_init_3_4332 = asm["___cxx_global_var_init_3_4332"];
asm["___cxx_global_var_init_3_4332"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_3_4332.apply(null, arguments);
});
var real____cxx_global_var_init_3_9676 = asm["___cxx_global_var_init_3_9676"];
asm["___cxx_global_var_init_3_9676"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_3_9676.apply(null, arguments);
});
var real____cxx_global_var_init_40 = asm["___cxx_global_var_init_40"];
asm["___cxx_global_var_init_40"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_40.apply(null, arguments);
});
var real____cxx_global_var_init_40_4676 = asm["___cxx_global_var_init_40_4676"];
asm["___cxx_global_var_init_40_4676"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_40_4676.apply(null, arguments);
});
var real____cxx_global_var_init_41 = asm["___cxx_global_var_init_41"];
asm["___cxx_global_var_init_41"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_41.apply(null, arguments);
});
var real____cxx_global_var_init_41_13442 = asm["___cxx_global_var_init_41_13442"];
asm["___cxx_global_var_init_41_13442"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_41_13442.apply(null, arguments);
});
var real____cxx_global_var_init_42 = asm["___cxx_global_var_init_42"];
asm["___cxx_global_var_init_42"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_42.apply(null, arguments);
});
var real____cxx_global_var_init_4245 = asm["___cxx_global_var_init_4245"];
asm["___cxx_global_var_init_4245"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_4245.apply(null, arguments);
});
var real____cxx_global_var_init_43 = asm["___cxx_global_var_init_43"];
asm["___cxx_global_var_init_43"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_43.apply(null, arguments);
});
var real____cxx_global_var_init_44 = asm["___cxx_global_var_init_44"];
asm["___cxx_global_var_init_44"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_44.apply(null, arguments);
});
var real____cxx_global_var_init_44_7805 = asm["___cxx_global_var_init_44_7805"];
asm["___cxx_global_var_init_44_7805"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_44_7805.apply(null, arguments);
});
var real____cxx_global_var_init_45 = asm["___cxx_global_var_init_45"];
asm["___cxx_global_var_init_45"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_45.apply(null, arguments);
});
var real____cxx_global_var_init_45_12759 = asm["___cxx_global_var_init_45_12759"];
asm["___cxx_global_var_init_45_12759"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_45_12759.apply(null, arguments);
});
var real____cxx_global_var_init_46 = asm["___cxx_global_var_init_46"];
asm["___cxx_global_var_init_46"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_46.apply(null, arguments);
});
var real____cxx_global_var_init_46_8119 = asm["___cxx_global_var_init_46_8119"];
asm["___cxx_global_var_init_46_8119"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_46_8119.apply(null, arguments);
});
var real____cxx_global_var_init_47 = asm["___cxx_global_var_init_47"];
asm["___cxx_global_var_init_47"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_47.apply(null, arguments);
});
var real____cxx_global_var_init_47_1226 = asm["___cxx_global_var_init_47_1226"];
asm["___cxx_global_var_init_47_1226"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_47_1226.apply(null, arguments);
});
var real____cxx_global_var_init_47_8120 = asm["___cxx_global_var_init_47_8120"];
asm["___cxx_global_var_init_47_8120"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_47_8120.apply(null, arguments);
});
var real____cxx_global_var_init_48 = asm["___cxx_global_var_init_48"];
asm["___cxx_global_var_init_48"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_48.apply(null, arguments);
});
var real____cxx_global_var_init_48_1227 = asm["___cxx_global_var_init_48_1227"];
asm["___cxx_global_var_init_48_1227"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_48_1227.apply(null, arguments);
});
var real____cxx_global_var_init_48_8121 = asm["___cxx_global_var_init_48_8121"];
asm["___cxx_global_var_init_48_8121"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_48_8121.apply(null, arguments);
});
var real____cxx_global_var_init_49 = asm["___cxx_global_var_init_49"];
asm["___cxx_global_var_init_49"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_49.apply(null, arguments);
});
var real____cxx_global_var_init_49_8122 = asm["___cxx_global_var_init_49_8122"];
asm["___cxx_global_var_init_49_8122"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_49_8122.apply(null, arguments);
});
var real____cxx_global_var_init_4_7002 = asm["___cxx_global_var_init_4_7002"];
asm["___cxx_global_var_init_4_7002"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_4_7002.apply(null, arguments);
});
var real____cxx_global_var_init_4_9677 = asm["___cxx_global_var_init_4_9677"];
asm["___cxx_global_var_init_4_9677"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_4_9677.apply(null, arguments);
});
var real____cxx_global_var_init_5 = asm["___cxx_global_var_init_5"];
asm["___cxx_global_var_init_5"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_5.apply(null, arguments);
});
var real____cxx_global_var_init_50 = asm["___cxx_global_var_init_50"];
asm["___cxx_global_var_init_50"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_50.apply(null, arguments);
});
var real____cxx_global_var_init_50_8123 = asm["___cxx_global_var_init_50_8123"];
asm["___cxx_global_var_init_50_8123"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_50_8123.apply(null, arguments);
});
var real____cxx_global_var_init_51 = asm["___cxx_global_var_init_51"];
asm["___cxx_global_var_init_51"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_51.apply(null, arguments);
});
var real____cxx_global_var_init_52 = asm["___cxx_global_var_init_52"];
asm["___cxx_global_var_init_52"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_52.apply(null, arguments);
});
var real____cxx_global_var_init_53 = asm["___cxx_global_var_init_53"];
asm["___cxx_global_var_init_53"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_53.apply(null, arguments);
});
var real____cxx_global_var_init_53_8124 = asm["___cxx_global_var_init_53_8124"];
asm["___cxx_global_var_init_53_8124"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_53_8124.apply(null, arguments);
});
var real____cxx_global_var_init_54 = asm["___cxx_global_var_init_54"];
asm["___cxx_global_var_init_54"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_54.apply(null, arguments);
});
var real____cxx_global_var_init_55 = asm["___cxx_global_var_init_55"];
asm["___cxx_global_var_init_55"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_55.apply(null, arguments);
});
var real____cxx_global_var_init_55_9281 = asm["___cxx_global_var_init_55_9281"];
asm["___cxx_global_var_init_55_9281"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_55_9281.apply(null, arguments);
});
var real____cxx_global_var_init_56 = asm["___cxx_global_var_init_56"];
asm["___cxx_global_var_init_56"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_56.apply(null, arguments);
});
var real____cxx_global_var_init_57 = asm["___cxx_global_var_init_57"];
asm["___cxx_global_var_init_57"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_57.apply(null, arguments);
});
var real____cxx_global_var_init_58 = asm["___cxx_global_var_init_58"];
asm["___cxx_global_var_init_58"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_58.apply(null, arguments);
});
var real____cxx_global_var_init_58_4677 = asm["___cxx_global_var_init_58_4677"];
asm["___cxx_global_var_init_58_4677"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_58_4677.apply(null, arguments);
});
var real____cxx_global_var_init_58_9282 = asm["___cxx_global_var_init_58_9282"];
asm["___cxx_global_var_init_58_9282"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_58_9282.apply(null, arguments);
});
var real____cxx_global_var_init_59 = asm["___cxx_global_var_init_59"];
asm["___cxx_global_var_init_59"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_59.apply(null, arguments);
});
var real____cxx_global_var_init_59_4678 = asm["___cxx_global_var_init_59_4678"];
asm["___cxx_global_var_init_59_4678"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_59_4678.apply(null, arguments);
});
var real____cxx_global_var_init_59_9283 = asm["___cxx_global_var_init_59_9283"];
asm["___cxx_global_var_init_59_9283"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_59_9283.apply(null, arguments);
});
var real____cxx_global_var_init_5_9678 = asm["___cxx_global_var_init_5_9678"];
asm["___cxx_global_var_init_5_9678"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_5_9678.apply(null, arguments);
});
var real____cxx_global_var_init_60 = asm["___cxx_global_var_init_60"];
asm["___cxx_global_var_init_60"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_60.apply(null, arguments);
});
var real____cxx_global_var_init_60_4679 = asm["___cxx_global_var_init_60_4679"];
asm["___cxx_global_var_init_60_4679"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_60_4679.apply(null, arguments);
});
var real____cxx_global_var_init_60_9284 = asm["___cxx_global_var_init_60_9284"];
asm["___cxx_global_var_init_60_9284"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_60_9284.apply(null, arguments);
});
var real____cxx_global_var_init_61 = asm["___cxx_global_var_init_61"];
asm["___cxx_global_var_init_61"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_61.apply(null, arguments);
});
var real____cxx_global_var_init_63 = asm["___cxx_global_var_init_63"];
asm["___cxx_global_var_init_63"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_63.apply(null, arguments);
});
var real____cxx_global_var_init_67 = asm["___cxx_global_var_init_67"];
asm["___cxx_global_var_init_67"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_67.apply(null, arguments);
});
var real____cxx_global_var_init_6_4419 = asm["___cxx_global_var_init_6_4419"];
asm["___cxx_global_var_init_6_4419"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_6_4419.apply(null, arguments);
});
var real____cxx_global_var_init_6_741 = asm["___cxx_global_var_init_6_741"];
asm["___cxx_global_var_init_6_741"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_6_741.apply(null, arguments);
});
var real____cxx_global_var_init_6_9679 = asm["___cxx_global_var_init_6_9679"];
asm["___cxx_global_var_init_6_9679"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_6_9679.apply(null, arguments);
});
var real____cxx_global_var_init_7 = asm["___cxx_global_var_init_7"];
asm["___cxx_global_var_init_7"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_7.apply(null, arguments);
});
var real____cxx_global_var_init_71 = asm["___cxx_global_var_init_71"];
asm["___cxx_global_var_init_71"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_71.apply(null, arguments);
});
var real____cxx_global_var_init_77 = asm["___cxx_global_var_init_77"];
asm["___cxx_global_var_init_77"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_77.apply(null, arguments);
});
var real____cxx_global_var_init_78 = asm["___cxx_global_var_init_78"];
asm["___cxx_global_var_init_78"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_78.apply(null, arguments);
});
var real____cxx_global_var_init_7_4420 = asm["___cxx_global_var_init_7_4420"];
asm["___cxx_global_var_init_7_4420"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_7_4420.apply(null, arguments);
});
var real____cxx_global_var_init_7_9680 = asm["___cxx_global_var_init_7_9680"];
asm["___cxx_global_var_init_7_9680"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_7_9680.apply(null, arguments);
});
var real____cxx_global_var_init_8 = asm["___cxx_global_var_init_8"];
asm["___cxx_global_var_init_8"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_8.apply(null, arguments);
});
var real____cxx_global_var_init_80 = asm["___cxx_global_var_init_80"];
asm["___cxx_global_var_init_80"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_80.apply(null, arguments);
});
var real____cxx_global_var_init_8369 = asm["___cxx_global_var_init_8369"];
asm["___cxx_global_var_init_8369"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_8369.apply(null, arguments);
});
var real____cxx_global_var_init_86 = asm["___cxx_global_var_init_86"];
asm["___cxx_global_var_init_86"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_86.apply(null, arguments);
});
var real____cxx_global_var_init_87 = asm["___cxx_global_var_init_87"];
asm["___cxx_global_var_init_87"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_87.apply(null, arguments);
});
var real____cxx_global_var_init_88 = asm["___cxx_global_var_init_88"];
asm["___cxx_global_var_init_88"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_88.apply(null, arguments);
});
var real____cxx_global_var_init_8_6940 = asm["___cxx_global_var_init_8_6940"];
asm["___cxx_global_var_init_8_6940"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_8_6940.apply(null, arguments);
});
var real____cxx_global_var_init_8_9681 = asm["___cxx_global_var_init_8_9681"];
asm["___cxx_global_var_init_8_9681"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_8_9681.apply(null, arguments);
});
var real____cxx_global_var_init_91 = asm["___cxx_global_var_init_91"];
asm["___cxx_global_var_init_91"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_91.apply(null, arguments);
});
var real____cxx_global_var_init_92 = asm["___cxx_global_var_init_92"];
asm["___cxx_global_var_init_92"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_92.apply(null, arguments);
});
var real____cxx_global_var_init_93 = asm["___cxx_global_var_init_93"];
asm["___cxx_global_var_init_93"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_93.apply(null, arguments);
});
var real____cxx_global_var_init_94 = asm["___cxx_global_var_init_94"];
asm["___cxx_global_var_init_94"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_94.apply(null, arguments);
});
var real____cxx_global_var_init_94_12488 = asm["___cxx_global_var_init_94_12488"];
asm["___cxx_global_var_init_94_12488"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_94_12488.apply(null, arguments);
});
var real____cxx_global_var_init_94_6177 = asm["___cxx_global_var_init_94_6177"];
asm["___cxx_global_var_init_94_6177"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_94_6177.apply(null, arguments);
});
var real____cxx_global_var_init_95 = asm["___cxx_global_var_init_95"];
asm["___cxx_global_var_init_95"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_95.apply(null, arguments);
});
var real____cxx_global_var_init_95_6178 = asm["___cxx_global_var_init_95_6178"];
asm["___cxx_global_var_init_95_6178"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_95_6178.apply(null, arguments);
});
var real____cxx_global_var_init_96 = asm["___cxx_global_var_init_96"];
asm["___cxx_global_var_init_96"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_96.apply(null, arguments);
});
var real____cxx_global_var_init_9_4421 = asm["___cxx_global_var_init_9_4421"];
asm["___cxx_global_var_init_9_4421"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_9_4421.apply(null, arguments);
});
var real____cxx_global_var_init_9_9682 = asm["___cxx_global_var_init_9_9682"];
asm["___cxx_global_var_init_9_9682"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____cxx_global_var_init_9_9682.apply(null, arguments);
});
var real____emscripten_environ_constructor = asm["___emscripten_environ_constructor"];
asm["___emscripten_environ_constructor"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____emscripten_environ_constructor.apply(null, arguments);
});
var real____errno_location = asm["___errno_location"];
asm["___errno_location"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real____errno_location.apply(null, arguments);
});
var real___get_daylight = asm["__get_daylight"];
asm["__get_daylight"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___get_daylight.apply(null, arguments);
});
var real___get_environ = asm["__get_environ"];
asm["__get_environ"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___get_environ.apply(null, arguments);
});
var real___get_timezone = asm["__get_timezone"];
asm["__get_timezone"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___get_timezone.apply(null, arguments);
});
var real___get_tzname = asm["__get_tzname"];
asm["__get_tzname"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real___get_tzname.apply(null, arguments);
});
var real__fflush = asm["_fflush"];
asm["_fflush"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__fflush.apply(null, arguments);
});
var real__free = asm["_free"];
asm["_free"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__free.apply(null, arguments);
});
var real__htonl = asm["_htonl"];
asm["_htonl"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__htonl.apply(null, arguments);
});
var real__htons = asm["_htons"];
asm["_htons"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__htons.apply(null, arguments);
});
var real__i64Add = asm["_i64Add"];
asm["_i64Add"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__i64Add.apply(null, arguments);
});
var real__llvm_bswap_i16 = asm["_llvm_bswap_i16"];
asm["_llvm_bswap_i16"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_bswap_i16.apply(null, arguments);
});
var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"];
asm["_llvm_bswap_i32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_bswap_i32.apply(null, arguments);
});
var real__llvm_ctlz_i64 = asm["_llvm_ctlz_i64"];
asm["_llvm_ctlz_i64"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_ctlz_i64.apply(null, arguments);
});
var real__llvm_ctpop_i32 = asm["_llvm_ctpop_i32"];
asm["_llvm_ctpop_i32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_ctpop_i32.apply(null, arguments);
});
var real__llvm_maxnum_f32 = asm["_llvm_maxnum_f32"];
asm["_llvm_maxnum_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_maxnum_f32.apply(null, arguments);
});
var real__llvm_maxnum_f64 = asm["_llvm_maxnum_f64"];
asm["_llvm_maxnum_f64"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_maxnum_f64.apply(null, arguments);
});
var real__llvm_minnum_f32 = asm["_llvm_minnum_f32"];
asm["_llvm_minnum_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_minnum_f32.apply(null, arguments);
});
var real__llvm_round_f32 = asm["_llvm_round_f32"];
asm["_llvm_round_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__llvm_round_f32.apply(null, arguments);
});
var real__main = asm["_main"];
asm["_main"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__main.apply(null, arguments);
});
var real__malloc = asm["_malloc"];
asm["_malloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__malloc.apply(null, arguments);
});
var real__memalign = asm["_memalign"];
asm["_memalign"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__memalign.apply(null, arguments);
});
var real__memmove = asm["_memmove"];
asm["_memmove"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__memmove.apply(null, arguments);
});
var real__ntohs = asm["_ntohs"];
asm["_ntohs"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__ntohs.apply(null, arguments);
});
var real__pthread_cond_broadcast = asm["_pthread_cond_broadcast"];
asm["_pthread_cond_broadcast"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__pthread_cond_broadcast.apply(null, arguments);
});
var real__pthread_mutex_lock = asm["_pthread_mutex_lock"];
asm["_pthread_mutex_lock"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__pthread_mutex_lock.apply(null, arguments);
});
var real__pthread_mutex_unlock = asm["_pthread_mutex_unlock"];
asm["_pthread_mutex_unlock"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__pthread_mutex_unlock.apply(null, arguments);
});
var real__realloc = asm["_realloc"];
asm["_realloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__realloc.apply(null, arguments);
});
var real__saveSetjmp = asm["_saveSetjmp"];
asm["_saveSetjmp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__saveSetjmp.apply(null, arguments);
});
var real__sbrk = asm["_sbrk"];
asm["_sbrk"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__sbrk.apply(null, arguments);
});
var real__strlen = asm["_strlen"];
asm["_strlen"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__strlen.apply(null, arguments);
});
var real__testSetjmp = asm["_testSetjmp"];
asm["_testSetjmp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real__testSetjmp.apply(null, arguments);
});
var real_establishStackSpace = asm["establishStackSpace"];
asm["establishStackSpace"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_establishStackSpace.apply(null, arguments);
});
var real_getTempRet0 = asm["getTempRet0"];
asm["getTempRet0"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_getTempRet0.apply(null, arguments);
});
var real_setTempRet0 = asm["setTempRet0"];
asm["setTempRet0"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_setTempRet0.apply(null, arguments);
});
var real_setThrew = asm["setThrew"];
asm["setThrew"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_setThrew.apply(null, arguments);
});
var real_stackAlloc = asm["stackAlloc"];
asm["stackAlloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_stackAlloc.apply(null, arguments);
});
var real_stackRestore = asm["stackRestore"];
asm["stackRestore"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_stackRestore.apply(null, arguments);
});
var real_stackSave = asm["stackSave"];
asm["stackSave"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return real_stackSave.apply(null, arguments);
});
Module["asm"] = asm;
var _InjectProfilerSample = Module["_InjectProfilerSample"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_InjectProfilerSample"].apply(null, arguments);
});
var _SendMessage = Module["_SendMessage"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_SendMessage"].apply(null, arguments);
});
var _SendMessageFloat = Module["_SendMessageFloat"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_SendMessageFloat"].apply(null, arguments);
});
var _SendMessageString = Module["_SendMessageString"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_SendMessageString"].apply(null, arguments);
});
var _SetFullscreen = Module["_SetFullscreen"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_SetFullscreen"].apply(null, arguments);
});
var __GLOBAL__sub_I_AIBindings_gen_cpp = Module["__GLOBAL__sub_I_AIBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AIBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = Module["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AnimationBindings_gen_cpp = Module["__GLOBAL__sub_I_AnimationBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AnimationBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AnimationClip_cpp = Module["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AnimationClip_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AnimationScriptingClasses_cpp = Module["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AssetBundleFileSystem_cpp = Module["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = Module["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AudioScriptingClasses_cpp = Module["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_AudioScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ClothScriptingClasses_cpp = Module["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ClothScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ConstraintJob_cpp = Module["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ConstraintJob_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_CoreBindings_gen_cpp = Module["__GLOBAL__sub_I_CoreBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_CoreBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_DSPGraphBindings_gen_cpp = Module["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_DSPGraphBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_DirectorScriptingClasses_cpp = Module["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ExternalForcesModule_cpp = Module["__GLOBAL__sub_I_ExternalForcesModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ExternalForcesModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = Module["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = Module["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_External_il2cpp_builds_external_baselib_Platforms_WebGL_Source_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GUITexture_cpp = Module["__GLOBAL__sub_I_GUITexture_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_GUITexture_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GfxDeviceNull_cpp = Module["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_GfxDeviceNull_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GridScriptingClasses_cpp = Module["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_GridScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_IMGUIScriptingClasses_cpp = Module["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = Module["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_InputScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_InputScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_LineRenderer_cpp = Module["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_LineRenderer_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_LogAssert_cpp = Module["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_LogAssert_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_icalls_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_mono_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_mono_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_os_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_vm_utils_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Mesh_cpp = Module["__GLOBAL__sub_I_Mesh_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Mesh_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_1_cpp = Module["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AI_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Builder_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_2_cpp = Module["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_3_cpp = Module["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_4_cpp = Module["__GLOBAL__sub_I_Modules_Animation_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_5_cpp = Module["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_6_cpp = Module["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_7_cpp = Module["__GLOBAL__sub_I_Modules_Animation_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Constraints_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_Director_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Animation_Director_1_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Cloth_0_cpp = Module["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Cloth_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Grid_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_IMGUI_0_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_IMGUI_1_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Input_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = Module["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics_2_cpp = Module["__GLOBAL__sub_I_Modules_Physics_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics_3_cpp = Module["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics_4_cpp = Module["__GLOBAL__sub_I_Modules_Physics_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Subsystems_0_cpp = Module["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = Module["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = Module["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Tilemap_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UIElementsNative_0_cpp = Module["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UIElementsNative_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UI_0_cpp = Module["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UI_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UI_1_cpp = Module["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UI_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UI_2_cpp = Module["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UI_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_VR_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VR_1_cpp = Module["__GLOBAL__sub_I_Modules_VR_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_VR_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Vehicles_0_cpp = Module["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Video_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Stats_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Stats_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Display_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Meshing_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Tracing_0_cpp = Module["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Tracing_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_NoiseModule_cpp = Module["__GLOBAL__sub_I_NoiseModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_NoiseModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemBindings_gen_cpp = Module["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ParticleSystemBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = Module["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = Module["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Physics2DScriptingClasses_cpp = Module["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsBindings_gen_cpp = Module["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PhysicsBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsQuery_cpp = Module["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PhysicsQuery_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsScene_cpp = Module["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PhysicsScene_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsScriptingClasses_cpp = Module["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PluginInterfaceVR_cpp = Module["__GLOBAL__sub_I_PluginInterfaceVR_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_PluginInterfaceVR_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_QualitySettings_cpp = Module["__GLOBAL__sub_I_QualitySettings_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_QualitySettings_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Allocator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Allocator_2_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Allocator_3_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Application_0_cpp = Module["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Application_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Burst_0_cpp = Module["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Burst_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_1_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_3_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_4_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_5_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_6_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_7_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_8_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_8_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Containers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Containers_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = Module["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Director_Core_0_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Director_Core_1_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp = Module["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Export_Unsafe_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_File_0_cpp = Module["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_File_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GameCode_0_cpp = Module["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Geometry_1_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Geometry_2_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_10_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_11_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_12_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_8_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Input_0_cpp = Module["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Input_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_0_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_1_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_2_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_2_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Math_2_cpp = Module["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Math_Random_0_cpp = Module["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_0_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_1_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_2_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_3_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_4_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_5_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Modules_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_2_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Network_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_1_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_2_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ExternalGPUProfiler_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_SceneManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = Module["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_2_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_3_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_2_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_3_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Streaming_0_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Streaming_1_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Transform_0_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Transform_1_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_2_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_5_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_6_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_7_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_8_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_9_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Video_0_cpp = Module["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_Video_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Shader_cpp = Module["__GLOBAL__sub_I_Shader_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Shader_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Shadows_cpp = Module["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Shadows_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ShapeModule_cpp = Module["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_ShapeModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SpriteShapeBindings_gen_cpp = Module["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_SpriteShapeBindings_gen_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = Module["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TemplateInstantiations_cpp = Module["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TemplateInstantiations_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TerrainScriptingClasses_cpp = Module["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TextCoreScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TilemapScriptingClasses_cpp = Module["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TrailRenderer_cpp = Module["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_TrailRenderer_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UIElementsNativeScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UIScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UVModule_cpp = Module["__GLOBAL__sub_I_UVModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UVModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VFXScriptingClasses_cpp = Module["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VFXScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VRScriptingClasses_cpp = Module["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VRScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VelocityModule_cpp = Module["__GLOBAL__sub_I_VelocityModule_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VelocityModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VideoMediaOutput_cpp = Module["__GLOBAL__sub_I_VideoMediaOutput_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VideoMediaOutput_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VideoScriptingClasses_cpp = Module["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VideoScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VideoYUV420Convert_cpp = Module["__GLOBAL__sub_I_VideoYUV420Convert_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VideoYUV420Convert_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VisualEffectAsset_cpp = Module["__GLOBAL__sub_I_VisualEffectAsset_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_VisualEffectAsset_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Wind_cpp = Module["__GLOBAL__sub_I_Wind_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_Wind_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_XRAudio_cpp = Module["__GLOBAL__sub_I_XRAudio_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_XRAudio_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_XRPreInit_cpp = Module["__GLOBAL__sub_I_XRPreInit_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_XRPreInit_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_XRScriptingClasses_cpp = Module["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_XRScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_XRWindowsLocatableCamera_cpp = Module["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_XRWindowsLocatableCamera_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_clipmuscle_cpp = Module["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_clipmuscle_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_nvcloth_src_0_cpp = Module["__GLOBAL__sub_I_nvcloth_src_0_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_nvcloth_src_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_nvcloth_src_1_cpp = Module["__GLOBAL__sub_I_nvcloth_src_1_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_nvcloth_src_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_umbra_cpp = Module["__GLOBAL__sub_I_umbra_cpp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments);
});
var ___cxa_can_catch = Module["___cxa_can_catch"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxa_can_catch"].apply(null, arguments);
});
var ___cxa_demangle = Module["___cxa_demangle"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxa_demangle"].apply(null, arguments);
});
var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments);
});
var ___cxx_global_var_init_10 = Module["___cxx_global_var_init_10"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_10"].apply(null, arguments);
});
var ___cxx_global_var_init_104 = Module["___cxx_global_var_init_104"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_104"].apply(null, arguments);
});
var ___cxx_global_var_init_105 = Module["___cxx_global_var_init_105"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_105"].apply(null, arguments);
});
var ___cxx_global_var_init_10928 = Module["___cxx_global_var_init_10928"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_10928"].apply(null, arguments);
});
var ___cxx_global_var_init_10_7947 = Module["___cxx_global_var_init_10_7947"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_10_7947"].apply(null, arguments);
});
var ___cxx_global_var_init_10_9683 = Module["___cxx_global_var_init_10_9683"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_10_9683"].apply(null, arguments);
});
var ___cxx_global_var_init_11 = Module["___cxx_global_var_init_11"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_11"].apply(null, arguments);
});
var ___cxx_global_var_init_110 = Module["___cxx_global_var_init_110"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_110"].apply(null, arguments);
});
var ___cxx_global_var_init_111 = Module["___cxx_global_var_init_111"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_111"].apply(null, arguments);
});
var ___cxx_global_var_init_112 = Module["___cxx_global_var_init_112"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_112"].apply(null, arguments);
});
var ___cxx_global_var_init_113 = Module["___cxx_global_var_init_113"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_113"].apply(null, arguments);
});
var ___cxx_global_var_init_114 = Module["___cxx_global_var_init_114"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_114"].apply(null, arguments);
});
var ___cxx_global_var_init_11_7948 = Module["___cxx_global_var_init_11_7948"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_11_7948"].apply(null, arguments);
});
var ___cxx_global_var_init_12_7949 = Module["___cxx_global_var_init_12_7949"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_12_7949"].apply(null, arguments);
});
var ___cxx_global_var_init_136 = Module["___cxx_global_var_init_136"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_136"].apply(null, arguments);
});
var ___cxx_global_var_init_137 = Module["___cxx_global_var_init_137"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_137"].apply(null, arguments);
});
var ___cxx_global_var_init_145 = Module["___cxx_global_var_init_145"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_145"].apply(null, arguments);
});
var ___cxx_global_var_init_145_1228 = Module["___cxx_global_var_init_145_1228"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_145_1228"].apply(null, arguments);
});
var ___cxx_global_var_init_14_6600 = Module["___cxx_global_var_init_14_6600"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_14_6600"].apply(null, arguments);
});
var ___cxx_global_var_init_15 = Module["___cxx_global_var_init_15"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_15"].apply(null, arguments);
});
var ___cxx_global_var_init_155 = Module["___cxx_global_var_init_155"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_155"].apply(null, arguments);
});
var ___cxx_global_var_init_16 = Module["___cxx_global_var_init_16"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_16"].apply(null, arguments);
});
var ___cxx_global_var_init_164 = Module["___cxx_global_var_init_164"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_164"].apply(null, arguments);
});
var ___cxx_global_var_init_17013 = Module["___cxx_global_var_init_17013"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_17013"].apply(null, arguments);
});
var ___cxx_global_var_init_171 = Module["___cxx_global_var_init_171"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_171"].apply(null, arguments);
});
var ___cxx_global_var_init_172 = Module["___cxx_global_var_init_172"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_172"].apply(null, arguments);
});
var ___cxx_global_var_init_173 = Module["___cxx_global_var_init_173"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_173"].apply(null, arguments);
});
var ___cxx_global_var_init_174 = Module["___cxx_global_var_init_174"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_174"].apply(null, arguments);
});
var ___cxx_global_var_init_175 = Module["___cxx_global_var_init_175"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_175"].apply(null, arguments);
});
var ___cxx_global_var_init_176 = Module["___cxx_global_var_init_176"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_176"].apply(null, arguments);
});
var ___cxx_global_var_init_177 = Module["___cxx_global_var_init_177"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_177"].apply(null, arguments);
});
var ___cxx_global_var_init_178 = Module["___cxx_global_var_init_178"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_178"].apply(null, arguments);
});
var ___cxx_global_var_init_179 = Module["___cxx_global_var_init_179"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_179"].apply(null, arguments);
});
var ___cxx_global_var_init_18 = Module["___cxx_global_var_init_18"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_18"].apply(null, arguments);
});
var ___cxx_global_var_init_180 = Module["___cxx_global_var_init_180"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_180"].apply(null, arguments);
});
var ___cxx_global_var_init_181 = Module["___cxx_global_var_init_181"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_181"].apply(null, arguments);
});
var ___cxx_global_var_init_182 = Module["___cxx_global_var_init_182"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_182"].apply(null, arguments);
});
var ___cxx_global_var_init_183 = Module["___cxx_global_var_init_183"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_183"].apply(null, arguments);
});
var ___cxx_global_var_init_184 = Module["___cxx_global_var_init_184"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_184"].apply(null, arguments);
});
var ___cxx_global_var_init_185 = Module["___cxx_global_var_init_185"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_185"].apply(null, arguments);
});
var ___cxx_global_var_init_186 = Module["___cxx_global_var_init_186"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_186"].apply(null, arguments);
});
var ___cxx_global_var_init_187 = Module["___cxx_global_var_init_187"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_187"].apply(null, arguments);
});
var ___cxx_global_var_init_188 = Module["___cxx_global_var_init_188"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_188"].apply(null, arguments);
});
var ___cxx_global_var_init_189 = Module["___cxx_global_var_init_189"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_189"].apply(null, arguments);
});
var ___cxx_global_var_init_19 = Module["___cxx_global_var_init_19"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_19"].apply(null, arguments);
});
var ___cxx_global_var_init_190 = Module["___cxx_global_var_init_190"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_190"].apply(null, arguments);
});
var ___cxx_global_var_init_191 = Module["___cxx_global_var_init_191"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_191"].apply(null, arguments);
});
var ___cxx_global_var_init_192 = Module["___cxx_global_var_init_192"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_192"].apply(null, arguments);
});
var ___cxx_global_var_init_192_8387 = Module["___cxx_global_var_init_192_8387"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_192_8387"].apply(null, arguments);
});
var ___cxx_global_var_init_193 = Module["___cxx_global_var_init_193"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_193"].apply(null, arguments);
});
var ___cxx_global_var_init_193_8388 = Module["___cxx_global_var_init_193_8388"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_193_8388"].apply(null, arguments);
});
var ___cxx_global_var_init_194 = Module["___cxx_global_var_init_194"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_194"].apply(null, arguments);
});
var ___cxx_global_var_init_194_8389 = Module["___cxx_global_var_init_194_8389"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_194_8389"].apply(null, arguments);
});
var ___cxx_global_var_init_195 = Module["___cxx_global_var_init_195"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_195"].apply(null, arguments);
});
var ___cxx_global_var_init_195_8390 = Module["___cxx_global_var_init_195_8390"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_195_8390"].apply(null, arguments);
});
var ___cxx_global_var_init_196 = Module["___cxx_global_var_init_196"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_196"].apply(null, arguments);
});
var ___cxx_global_var_init_196_8391 = Module["___cxx_global_var_init_196_8391"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_196_8391"].apply(null, arguments);
});
var ___cxx_global_var_init_197 = Module["___cxx_global_var_init_197"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_197"].apply(null, arguments);
});
var ___cxx_global_var_init_197_8392 = Module["___cxx_global_var_init_197_8392"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_197_8392"].apply(null, arguments);
});
var ___cxx_global_var_init_198 = Module["___cxx_global_var_init_198"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_198"].apply(null, arguments);
});
var ___cxx_global_var_init_198_1224 = Module["___cxx_global_var_init_198_1224"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_198_1224"].apply(null, arguments);
});
var ___cxx_global_var_init_198_8393 = Module["___cxx_global_var_init_198_8393"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_198_8393"].apply(null, arguments);
});
var ___cxx_global_var_init_199 = Module["___cxx_global_var_init_199"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_199"].apply(null, arguments);
});
var ___cxx_global_var_init_1_7070 = Module["___cxx_global_var_init_1_7070"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_1_7070"].apply(null, arguments);
});
var ___cxx_global_var_init_1_9450 = Module["___cxx_global_var_init_1_9450"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_1_9450"].apply(null, arguments);
});
var ___cxx_global_var_init_20 = Module["___cxx_global_var_init_20"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_20"].apply(null, arguments);
});
var ___cxx_global_var_init_200 = Module["___cxx_global_var_init_200"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_200"].apply(null, arguments);
});
var ___cxx_global_var_init_201 = Module["___cxx_global_var_init_201"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_201"].apply(null, arguments);
});
var ___cxx_global_var_init_202 = Module["___cxx_global_var_init_202"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_202"].apply(null, arguments);
});
var ___cxx_global_var_init_203 = Module["___cxx_global_var_init_203"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_203"].apply(null, arguments);
});
var ___cxx_global_var_init_204 = Module["___cxx_global_var_init_204"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_204"].apply(null, arguments);
});
var ___cxx_global_var_init_205 = Module["___cxx_global_var_init_205"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_205"].apply(null, arguments);
});
var ___cxx_global_var_init_206 = Module["___cxx_global_var_init_206"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_206"].apply(null, arguments);
});
var ___cxx_global_var_init_207 = Module["___cxx_global_var_init_207"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_207"].apply(null, arguments);
});
var ___cxx_global_var_init_208 = Module["___cxx_global_var_init_208"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_208"].apply(null, arguments);
});
var ___cxx_global_var_init_209 = Module["___cxx_global_var_init_209"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_209"].apply(null, arguments);
});
var ___cxx_global_var_init_21 = Module["___cxx_global_var_init_21"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_21"].apply(null, arguments);
});
var ___cxx_global_var_init_210 = Module["___cxx_global_var_init_210"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_210"].apply(null, arguments);
});
var ___cxx_global_var_init_210_8394 = Module["___cxx_global_var_init_210_8394"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_210_8394"].apply(null, arguments);
});
var ___cxx_global_var_init_211 = Module["___cxx_global_var_init_211"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_211"].apply(null, arguments);
});
var ___cxx_global_var_init_211_8395 = Module["___cxx_global_var_init_211_8395"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_211_8395"].apply(null, arguments);
});
var ___cxx_global_var_init_212 = Module["___cxx_global_var_init_212"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_212"].apply(null, arguments);
});
var ___cxx_global_var_init_213 = Module["___cxx_global_var_init_213"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_213"].apply(null, arguments);
});
var ___cxx_global_var_init_214 = Module["___cxx_global_var_init_214"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_214"].apply(null, arguments);
});
var ___cxx_global_var_init_215 = Module["___cxx_global_var_init_215"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_215"].apply(null, arguments);
});
var ___cxx_global_var_init_216 = Module["___cxx_global_var_init_216"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_216"].apply(null, arguments);
});
var ___cxx_global_var_init_217 = Module["___cxx_global_var_init_217"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_217"].apply(null, arguments);
});
var ___cxx_global_var_init_218 = Module["___cxx_global_var_init_218"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_218"].apply(null, arguments);
});
var ___cxx_global_var_init_219 = Module["___cxx_global_var_init_219"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_219"].apply(null, arguments);
});
var ___cxx_global_var_init_220 = Module["___cxx_global_var_init_220"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_220"].apply(null, arguments);
});
var ___cxx_global_var_init_221 = Module["___cxx_global_var_init_221"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_221"].apply(null, arguments);
});
var ___cxx_global_var_init_222 = Module["___cxx_global_var_init_222"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_222"].apply(null, arguments);
});
var ___cxx_global_var_init_24 = Module["___cxx_global_var_init_24"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_24"].apply(null, arguments);
});
var ___cxx_global_var_init_25 = Module["___cxx_global_var_init_25"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_25"].apply(null, arguments);
});
var ___cxx_global_var_init_25_9082 = Module["___cxx_global_var_init_25_9082"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_25_9082"].apply(null, arguments);
});
var ___cxx_global_var_init_26 = Module["___cxx_global_var_init_26"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_26"].apply(null, arguments);
});
var ___cxx_global_var_init_26_1225 = Module["___cxx_global_var_init_26_1225"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_26_1225"].apply(null, arguments);
});
var ___cxx_global_var_init_26_5557 = Module["___cxx_global_var_init_26_5557"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_26_5557"].apply(null, arguments);
});
var ___cxx_global_var_init_27 = Module["___cxx_global_var_init_27"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_27"].apply(null, arguments);
});
var ___cxx_global_var_init_27_9083 = Module["___cxx_global_var_init_27_9083"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_27_9083"].apply(null, arguments);
});
var ___cxx_global_var_init_28 = Module["___cxx_global_var_init_28"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_28"].apply(null, arguments);
});
var ___cxx_global_var_init_28_7109 = Module["___cxx_global_var_init_28_7109"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_28_7109"].apply(null, arguments);
});
var ___cxx_global_var_init_29_3894 = Module["___cxx_global_var_init_29_3894"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_29_3894"].apply(null, arguments);
});
var ___cxx_global_var_init_29_7110 = Module["___cxx_global_var_init_29_7110"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_29_7110"].apply(null, arguments);
});
var ___cxx_global_var_init_2_9451 = Module["___cxx_global_var_init_2_9451"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_2_9451"].apply(null, arguments);
});
var ___cxx_global_var_init_2_9675 = Module["___cxx_global_var_init_2_9675"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_2_9675"].apply(null, arguments);
});
var ___cxx_global_var_init_30 = Module["___cxx_global_var_init_30"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_30"].apply(null, arguments);
});
var ___cxx_global_var_init_31_3895 = Module["___cxx_global_var_init_31_3895"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_31_3895"].apply(null, arguments);
});
var ___cxx_global_var_init_31_8788 = Module["___cxx_global_var_init_31_8788"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_31_8788"].apply(null, arguments);
});
var ___cxx_global_var_init_32 = Module["___cxx_global_var_init_32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_32"].apply(null, arguments);
});
var ___cxx_global_var_init_33_10244 = Module["___cxx_global_var_init_33_10244"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_33_10244"].apply(null, arguments);
});
var ___cxx_global_var_init_33_8789 = Module["___cxx_global_var_init_33_8789"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_33_8789"].apply(null, arguments);
});
var ___cxx_global_var_init_34 = Module["___cxx_global_var_init_34"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_34"].apply(null, arguments);
});
var ___cxx_global_var_init_34_8790 = Module["___cxx_global_var_init_34_8790"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_34_8790"].apply(null, arguments);
});
var ___cxx_global_var_init_35 = Module["___cxx_global_var_init_35"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_35"].apply(null, arguments);
});
var ___cxx_global_var_init_35_7595 = Module["___cxx_global_var_init_35_7595"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_35_7595"].apply(null, arguments);
});
var ___cxx_global_var_init_36 = Module["___cxx_global_var_init_36"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_36"].apply(null, arguments);
});
var ___cxx_global_var_init_36_7596 = Module["___cxx_global_var_init_36_7596"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_36_7596"].apply(null, arguments);
});
var ___cxx_global_var_init_37 = Module["___cxx_global_var_init_37"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_37"].apply(null, arguments);
});
var ___cxx_global_var_init_38 = Module["___cxx_global_var_init_38"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_38"].apply(null, arguments);
});
var ___cxx_global_var_init_39 = Module["___cxx_global_var_init_39"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_39"].apply(null, arguments);
});
var ___cxx_global_var_init_3_27 = Module["___cxx_global_var_init_3_27"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_3_27"].apply(null, arguments);
});
var ___cxx_global_var_init_3_4332 = Module["___cxx_global_var_init_3_4332"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_3_4332"].apply(null, arguments);
});
var ___cxx_global_var_init_3_9676 = Module["___cxx_global_var_init_3_9676"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_3_9676"].apply(null, arguments);
});
var ___cxx_global_var_init_40 = Module["___cxx_global_var_init_40"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_40"].apply(null, arguments);
});
var ___cxx_global_var_init_40_4676 = Module["___cxx_global_var_init_40_4676"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_40_4676"].apply(null, arguments);
});
var ___cxx_global_var_init_41 = Module["___cxx_global_var_init_41"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_41"].apply(null, arguments);
});
var ___cxx_global_var_init_41_13442 = Module["___cxx_global_var_init_41_13442"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_41_13442"].apply(null, arguments);
});
var ___cxx_global_var_init_42 = Module["___cxx_global_var_init_42"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_42"].apply(null, arguments);
});
var ___cxx_global_var_init_4245 = Module["___cxx_global_var_init_4245"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_4245"].apply(null, arguments);
});
var ___cxx_global_var_init_43 = Module["___cxx_global_var_init_43"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_43"].apply(null, arguments);
});
var ___cxx_global_var_init_44 = Module["___cxx_global_var_init_44"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_44"].apply(null, arguments);
});
var ___cxx_global_var_init_44_7805 = Module["___cxx_global_var_init_44_7805"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_44_7805"].apply(null, arguments);
});
var ___cxx_global_var_init_45 = Module["___cxx_global_var_init_45"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_45"].apply(null, arguments);
});
var ___cxx_global_var_init_45_12759 = Module["___cxx_global_var_init_45_12759"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_45_12759"].apply(null, arguments);
});
var ___cxx_global_var_init_46 = Module["___cxx_global_var_init_46"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_46"].apply(null, arguments);
});
var ___cxx_global_var_init_46_8119 = Module["___cxx_global_var_init_46_8119"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_46_8119"].apply(null, arguments);
});
var ___cxx_global_var_init_47 = Module["___cxx_global_var_init_47"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_47"].apply(null, arguments);
});
var ___cxx_global_var_init_47_1226 = Module["___cxx_global_var_init_47_1226"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_47_1226"].apply(null, arguments);
});
var ___cxx_global_var_init_47_8120 = Module["___cxx_global_var_init_47_8120"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_47_8120"].apply(null, arguments);
});
var ___cxx_global_var_init_48 = Module["___cxx_global_var_init_48"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_48"].apply(null, arguments);
});
var ___cxx_global_var_init_48_1227 = Module["___cxx_global_var_init_48_1227"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_48_1227"].apply(null, arguments);
});
var ___cxx_global_var_init_48_8121 = Module["___cxx_global_var_init_48_8121"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_48_8121"].apply(null, arguments);
});
var ___cxx_global_var_init_49 = Module["___cxx_global_var_init_49"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_49"].apply(null, arguments);
});
var ___cxx_global_var_init_49_8122 = Module["___cxx_global_var_init_49_8122"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_49_8122"].apply(null, arguments);
});
var ___cxx_global_var_init_4_7002 = Module["___cxx_global_var_init_4_7002"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_4_7002"].apply(null, arguments);
});
var ___cxx_global_var_init_4_9677 = Module["___cxx_global_var_init_4_9677"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_4_9677"].apply(null, arguments);
});
var ___cxx_global_var_init_5 = Module["___cxx_global_var_init_5"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_5"].apply(null, arguments);
});
var ___cxx_global_var_init_50 = Module["___cxx_global_var_init_50"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_50"].apply(null, arguments);
});
var ___cxx_global_var_init_50_8123 = Module["___cxx_global_var_init_50_8123"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_50_8123"].apply(null, arguments);
});
var ___cxx_global_var_init_51 = Module["___cxx_global_var_init_51"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_51"].apply(null, arguments);
});
var ___cxx_global_var_init_52 = Module["___cxx_global_var_init_52"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_52"].apply(null, arguments);
});
var ___cxx_global_var_init_53 = Module["___cxx_global_var_init_53"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_53"].apply(null, arguments);
});
var ___cxx_global_var_init_53_8124 = Module["___cxx_global_var_init_53_8124"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_53_8124"].apply(null, arguments);
});
var ___cxx_global_var_init_54 = Module["___cxx_global_var_init_54"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_54"].apply(null, arguments);
});
var ___cxx_global_var_init_55 = Module["___cxx_global_var_init_55"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_55"].apply(null, arguments);
});
var ___cxx_global_var_init_55_9281 = Module["___cxx_global_var_init_55_9281"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_55_9281"].apply(null, arguments);
});
var ___cxx_global_var_init_56 = Module["___cxx_global_var_init_56"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_56"].apply(null, arguments);
});
var ___cxx_global_var_init_57 = Module["___cxx_global_var_init_57"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_57"].apply(null, arguments);
});
var ___cxx_global_var_init_58 = Module["___cxx_global_var_init_58"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_58"].apply(null, arguments);
});
var ___cxx_global_var_init_58_4677 = Module["___cxx_global_var_init_58_4677"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_58_4677"].apply(null, arguments);
});
var ___cxx_global_var_init_58_9282 = Module["___cxx_global_var_init_58_9282"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_58_9282"].apply(null, arguments);
});
var ___cxx_global_var_init_59 = Module["___cxx_global_var_init_59"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_59"].apply(null, arguments);
});
var ___cxx_global_var_init_59_4678 = Module["___cxx_global_var_init_59_4678"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_59_4678"].apply(null, arguments);
});
var ___cxx_global_var_init_59_9283 = Module["___cxx_global_var_init_59_9283"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_59_9283"].apply(null, arguments);
});
var ___cxx_global_var_init_5_9678 = Module["___cxx_global_var_init_5_9678"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_5_9678"].apply(null, arguments);
});
var ___cxx_global_var_init_60 = Module["___cxx_global_var_init_60"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_60"].apply(null, arguments);
});
var ___cxx_global_var_init_60_4679 = Module["___cxx_global_var_init_60_4679"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_60_4679"].apply(null, arguments);
});
var ___cxx_global_var_init_60_9284 = Module["___cxx_global_var_init_60_9284"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_60_9284"].apply(null, arguments);
});
var ___cxx_global_var_init_61 = Module["___cxx_global_var_init_61"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_61"].apply(null, arguments);
});
var ___cxx_global_var_init_63 = Module["___cxx_global_var_init_63"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_63"].apply(null, arguments);
});
var ___cxx_global_var_init_67 = Module["___cxx_global_var_init_67"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_67"].apply(null, arguments);
});
var ___cxx_global_var_init_6_4419 = Module["___cxx_global_var_init_6_4419"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_6_4419"].apply(null, arguments);
});
var ___cxx_global_var_init_6_741 = Module["___cxx_global_var_init_6_741"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_6_741"].apply(null, arguments);
});
var ___cxx_global_var_init_6_9679 = Module["___cxx_global_var_init_6_9679"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_6_9679"].apply(null, arguments);
});
var ___cxx_global_var_init_7 = Module["___cxx_global_var_init_7"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_7"].apply(null, arguments);
});
var ___cxx_global_var_init_71 = Module["___cxx_global_var_init_71"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_71"].apply(null, arguments);
});
var ___cxx_global_var_init_77 = Module["___cxx_global_var_init_77"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_77"].apply(null, arguments);
});
var ___cxx_global_var_init_78 = Module["___cxx_global_var_init_78"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_78"].apply(null, arguments);
});
var ___cxx_global_var_init_7_4420 = Module["___cxx_global_var_init_7_4420"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_7_4420"].apply(null, arguments);
});
var ___cxx_global_var_init_7_9680 = Module["___cxx_global_var_init_7_9680"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_7_9680"].apply(null, arguments);
});
var ___cxx_global_var_init_8 = Module["___cxx_global_var_init_8"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_8"].apply(null, arguments);
});
var ___cxx_global_var_init_80 = Module["___cxx_global_var_init_80"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_80"].apply(null, arguments);
});
var ___cxx_global_var_init_8369 = Module["___cxx_global_var_init_8369"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_8369"].apply(null, arguments);
});
var ___cxx_global_var_init_86 = Module["___cxx_global_var_init_86"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_86"].apply(null, arguments);
});
var ___cxx_global_var_init_87 = Module["___cxx_global_var_init_87"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_87"].apply(null, arguments);
});
var ___cxx_global_var_init_88 = Module["___cxx_global_var_init_88"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_88"].apply(null, arguments);
});
var ___cxx_global_var_init_8_6940 = Module["___cxx_global_var_init_8_6940"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_8_6940"].apply(null, arguments);
});
var ___cxx_global_var_init_8_9681 = Module["___cxx_global_var_init_8_9681"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_8_9681"].apply(null, arguments);
});
var ___cxx_global_var_init_91 = Module["___cxx_global_var_init_91"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_91"].apply(null, arguments);
});
var ___cxx_global_var_init_92 = Module["___cxx_global_var_init_92"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_92"].apply(null, arguments);
});
var ___cxx_global_var_init_93 = Module["___cxx_global_var_init_93"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_93"].apply(null, arguments);
});
var ___cxx_global_var_init_94 = Module["___cxx_global_var_init_94"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_94"].apply(null, arguments);
});
var ___cxx_global_var_init_94_12488 = Module["___cxx_global_var_init_94_12488"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_94_12488"].apply(null, arguments);
});
var ___cxx_global_var_init_94_6177 = Module["___cxx_global_var_init_94_6177"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_94_6177"].apply(null, arguments);
});
var ___cxx_global_var_init_95 = Module["___cxx_global_var_init_95"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_95"].apply(null, arguments);
});
var ___cxx_global_var_init_95_6178 = Module["___cxx_global_var_init_95_6178"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_95_6178"].apply(null, arguments);
});
var ___cxx_global_var_init_96 = Module["___cxx_global_var_init_96"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_96"].apply(null, arguments);
});
var ___cxx_global_var_init_9_4421 = Module["___cxx_global_var_init_9_4421"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_9_4421"].apply(null, arguments);
});
var ___cxx_global_var_init_9_9682 = Module["___cxx_global_var_init_9_9682"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___cxx_global_var_init_9_9682"].apply(null, arguments);
});
var ___emscripten_environ_constructor = Module["___emscripten_environ_constructor"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___emscripten_environ_constructor"].apply(null, arguments);
});
var ___errno_location = Module["___errno_location"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["___errno_location"].apply(null, arguments);
});
var __get_daylight = Module["__get_daylight"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__get_daylight"].apply(null, arguments);
});
var __get_environ = Module["__get_environ"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__get_environ"].apply(null, arguments);
});
var __get_timezone = Module["__get_timezone"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__get_timezone"].apply(null, arguments);
});
var __get_tzname = Module["__get_tzname"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["__get_tzname"].apply(null, arguments);
});
var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments);
});
var _fflush = Module["_fflush"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_fflush"].apply(null, arguments);
});
var _free = Module["_free"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_free"].apply(null, arguments);
});
var _htonl = Module["_htonl"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_htonl"].apply(null, arguments);
});
var _htons = Module["_htons"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_htons"].apply(null, arguments);
});
var _i64Add = Module["_i64Add"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_i64Add"].apply(null, arguments);
});
var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments);
});
var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments);
});
var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments);
});
var _llvm_ctpop_i32 = Module["_llvm_ctpop_i32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_ctpop_i32"].apply(null, arguments);
});
var _llvm_maxnum_f32 = Module["_llvm_maxnum_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_maxnum_f32"].apply(null, arguments);
});
var _llvm_maxnum_f64 = Module["_llvm_maxnum_f64"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_maxnum_f64"].apply(null, arguments);
});
var _llvm_minnum_f32 = Module["_llvm_minnum_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_minnum_f32"].apply(null, arguments);
});
var _llvm_round_f32 = Module["_llvm_round_f32"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_llvm_round_f32"].apply(null, arguments);
});
var _main = Module["_main"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_main"].apply(null, arguments);
});
var _malloc = Module["_malloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_malloc"].apply(null, arguments);
});
var _memalign = Module["_memalign"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_memalign"].apply(null, arguments);
});
var _memcpy = Module["_memcpy"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_memcpy"].apply(null, arguments);
});
var _memmove = Module["_memmove"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_memmove"].apply(null, arguments);
});
var _memset = Module["_memset"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_memset"].apply(null, arguments);
});
var _ntohs = Module["_ntohs"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_ntohs"].apply(null, arguments);
});
var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments);
});
var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments);
});
var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments);
});
var _realloc = Module["_realloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_realloc"].apply(null, arguments);
});
var _saveSetjmp = Module["_saveSetjmp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_saveSetjmp"].apply(null, arguments);
});
var _sbrk = Module["_sbrk"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_sbrk"].apply(null, arguments);
});
var _strlen = Module["_strlen"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_strlen"].apply(null, arguments);
});
var _testSetjmp = Module["_testSetjmp"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["_testSetjmp"].apply(null, arguments);
});
var establishStackSpace = Module["establishStackSpace"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["establishStackSpace"].apply(null, arguments);
});
var getTempRet0 = Module["getTempRet0"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["getTempRet0"].apply(null, arguments);
});
var runPostSets = Module["runPostSets"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["runPostSets"].apply(null, arguments);
});
var setTempRet0 = Module["setTempRet0"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["setTempRet0"].apply(null, arguments);
});
var setThrew = Module["setThrew"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["setThrew"].apply(null, arguments);
});
var stackAlloc = Module["stackAlloc"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["stackAlloc"].apply(null, arguments);
});
var stackRestore = Module["stackRestore"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["stackRestore"].apply(null, arguments);
});
var stackSave = Module["stackSave"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["stackSave"].apply(null, arguments);
});
var dynCall_d = Module["dynCall_d"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_d"].apply(null, arguments);
});
var dynCall_dddi = Module["dynCall_dddi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_dddi"].apply(null, arguments);
});
var dynCall_ddi = Module["dynCall_ddi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ddi"].apply(null, arguments);
});
var dynCall_dfi = Module["dynCall_dfi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_dfi"].apply(null, arguments);
});
var dynCall_di = Module["dynCall_di"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_di"].apply(null, arguments);
});
var dynCall_diddi = Module["dynCall_diddi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_diddi"].apply(null, arguments);
});
var dynCall_didi = Module["dynCall_didi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_didi"].apply(null, arguments);
});
var dynCall_dii = Module["dynCall_dii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_dii"].apply(null, arguments);
});
var dynCall_diii = Module["dynCall_diii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_diii"].apply(null, arguments);
});
var dynCall_diiii = Module["dynCall_diiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_diiii"].apply(null, arguments);
});
var dynCall_dji = Module["dynCall_dji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_dji"].apply(null, arguments);
});
var dynCall_f = Module["dynCall_f"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_f"].apply(null, arguments);
});
var dynCall_fdi = Module["dynCall_fdi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fdi"].apply(null, arguments);
});
var dynCall_ff = Module["dynCall_ff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ff"].apply(null, arguments);
});
var dynCall_fff = Module["dynCall_fff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fff"].apply(null, arguments);
});
var dynCall_ffffi = Module["dynCall_ffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ffffi"].apply(null, arguments);
});
var dynCall_fffi = Module["dynCall_fffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fffi"].apply(null, arguments);
});
var dynCall_fffifffi = Module["dynCall_fffifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fffifffi"].apply(null, arguments);
});
var dynCall_fffifi = Module["dynCall_fffifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fffifi"].apply(null, arguments);
});
var dynCall_ffi = Module["dynCall_ffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ffi"].apply(null, arguments);
});
var dynCall_fi = Module["dynCall_fi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fi"].apply(null, arguments);
});
var dynCall_fif = Module["dynCall_fif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fif"].apply(null, arguments);
});
var dynCall_fiff = Module["dynCall_fiff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiff"].apply(null, arguments);
});
var dynCall_fiffi = Module["dynCall_fiffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiffi"].apply(null, arguments);
});
var dynCall_fifi = Module["dynCall_fifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fifi"].apply(null, arguments);
});
var dynCall_fifii = Module["dynCall_fifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fifii"].apply(null, arguments);
});
var dynCall_fii = Module["dynCall_fii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fii"].apply(null, arguments);
});
var dynCall_fiifi = Module["dynCall_fiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiifi"].apply(null, arguments);
});
var dynCall_fiifii = Module["dynCall_fiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiifii"].apply(null, arguments);
});
var dynCall_fiii = Module["dynCall_fiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiii"].apply(null, arguments);
});
var dynCall_fiiii = Module["dynCall_fiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiii"].apply(null, arguments);
});
var dynCall_fiiiif = Module["dynCall_fiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiiif"].apply(null, arguments);
});
var dynCall_fiiiii = Module["dynCall_fiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiiii"].apply(null, arguments);
});
var dynCall_fiiiiii = Module["dynCall_fiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiiiii"].apply(null, arguments);
});
var dynCall_fiiiiiifiifif = Module["dynCall_fiiiiiifiifif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiiiiifiifif"].apply(null, arguments);
});
var dynCall_fiiiiiifiiiif = Module["dynCall_fiiiiiifiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fiiiiiifiiiif"].apply(null, arguments);
});
var dynCall_fji = Module["dynCall_fji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_fji"].apply(null, arguments);
});
var dynCall_i = Module["dynCall_i"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_i"].apply(null, arguments);
});
var dynCall_idi = Module["dynCall_idi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_idi"].apply(null, arguments);
});
var dynCall_idiii = Module["dynCall_idiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_idiii"].apply(null, arguments);
});
var dynCall_ifffi = Module["dynCall_ifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ifffi"].apply(null, arguments);
});
var dynCall_iffi = Module["dynCall_iffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iffi"].apply(null, arguments);
});
var dynCall_ifi = Module["dynCall_ifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ifi"].apply(null, arguments);
});
var dynCall_ifiii = Module["dynCall_ifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ifiii"].apply(null, arguments);
});
var dynCall_ii = Module["dynCall_ii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ii"].apply(null, arguments);
});
var dynCall_iidi = Module["dynCall_iidi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iidi"].apply(null, arguments);
});
var dynCall_iidii = Module["dynCall_iidii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iidii"].apply(null, arguments);
});
var dynCall_iif = Module["dynCall_iif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iif"].apply(null, arguments);
});
var dynCall_iifff = Module["dynCall_iifff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifff"].apply(null, arguments);
});
var dynCall_iifffi = Module["dynCall_iifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifffi"].apply(null, arguments);
});
var dynCall_iiffi = Module["dynCall_iiffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiffi"].apply(null, arguments);
});
var dynCall_iiffiii = Module["dynCall_iiffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiffiii"].apply(null, arguments);
});
var dynCall_iifi = Module["dynCall_iifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifi"].apply(null, arguments);
});
var dynCall_iififiii = Module["dynCall_iififiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iififiii"].apply(null, arguments);
});
var dynCall_iifii = Module["dynCall_iifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifii"].apply(null, arguments);
});
var dynCall_iifiifiii = Module["dynCall_iifiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifiifiii"].apply(null, arguments);
});
var dynCall_iifiii = Module["dynCall_iifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifiii"].apply(null, arguments);
});
var dynCall_iifiiii = Module["dynCall_iifiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifiiii"].apply(null, arguments);
});
var dynCall_iifiiiijii = Module["dynCall_iifiiiijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iifiiiijii"].apply(null, arguments);
});
var dynCall_iii = Module["dynCall_iii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iii"].apply(null, arguments);
});
var dynCall_iiif = Module["dynCall_iiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiif"].apply(null, arguments);
});
var dynCall_iiiff = Module["dynCall_iiiff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiff"].apply(null, arguments);
});
var dynCall_iiifi = Module["dynCall_iiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiifi"].apply(null, arguments);
});
var dynCall_iiififii = Module["dynCall_iiififii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiififii"].apply(null, arguments);
});
var dynCall_iiififiii = Module["dynCall_iiififiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiififiii"].apply(null, arguments);
});
var dynCall_iiififiiii = Module["dynCall_iiififiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiififiiii"].apply(null, arguments);
});
var dynCall_iiifii = Module["dynCall_iiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiifii"].apply(null, arguments);
});
var dynCall_iiifiifiii = Module["dynCall_iiifiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiifiifiii"].apply(null, arguments);
});
var dynCall_iiifiii = Module["dynCall_iiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiifiii"].apply(null, arguments);
});
var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiifiiii"].apply(null, arguments);
});
var dynCall_iiii = Module["dynCall_iiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiii"].apply(null, arguments);
});
var dynCall_iiiifffffi = Module["dynCall_iiiifffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifffffi"].apply(null, arguments);
});
var dynCall_iiiifffffii = Module["dynCall_iiiifffffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifffffii"].apply(null, arguments);
});
var dynCall_iiiifffiii = Module["dynCall_iiiifffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifffiii"].apply(null, arguments);
});
var dynCall_iiiifi = Module["dynCall_iiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifi"].apply(null, arguments);
});
var dynCall_iiiififiii = Module["dynCall_iiiififiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiififiii"].apply(null, arguments);
});
var dynCall_iiiififiiii = Module["dynCall_iiiififiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiififiiii"].apply(null, arguments);
});
var dynCall_iiiifii = Module["dynCall_iiiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifii"].apply(null, arguments);
});
var dynCall_iiiifiifiii = Module["dynCall_iiiifiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifiifiii"].apply(null, arguments);
});
var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments);
});
var dynCall_iiiifiiii = Module["dynCall_iiiifiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifiiii"].apply(null, arguments);
});
var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiifiiiii"].apply(null, arguments);
});
var dynCall_iiiii = Module["dynCall_iiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiii"].apply(null, arguments);
});
var dynCall_iiiiifi = Module["dynCall_iiiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiifi"].apply(null, arguments);
});
var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiifiii"].apply(null, arguments);
});
var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiifiiiiif"].apply(null, arguments);
});
var dynCall_iiiiii = Module["dynCall_iiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiii"].apply(null, arguments);
});
var dynCall_iiiiiifff = Module["dynCall_iiiiiifff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiifff"].apply(null, arguments);
});
var dynCall_iiiiiifffiiifiii = Module["dynCall_iiiiiifffiiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiifffiiifiii"].apply(null, arguments);
});
var dynCall_iiiiiiffiiiiiiiiiffffiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiii"].apply(null, arguments);
});
var dynCall_iiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiiii"].apply(null, arguments);
});
var dynCall_iiiiiiffiiiiiiiiiiiiiii = Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiifiif"].apply(null, arguments);
});
var dynCall_iiiiiifiii = Module["dynCall_iiiiiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiifiii"].apply(null, arguments);
});
var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiifiif = Module["dynCall_iiiiiiifiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiifiif"].apply(null, arguments);
});
var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiiji"].apply(null, arguments);
});
var dynCall_iiiij = Module["dynCall_iiiij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiij"].apply(null, arguments);
});
var dynCall_iiiiji = Module["dynCall_iiiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiiji"].apply(null, arguments);
});
var dynCall_iiiijii = Module["dynCall_iiiijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiijii"].apply(null, arguments);
});
var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiijiii"].apply(null, arguments);
});
var dynCall_iiij = Module["dynCall_iiij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiij"].apply(null, arguments);
});
var dynCall_iiiji = Module["dynCall_iiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiiji"].apply(null, arguments);
});
var dynCall_iiijii = Module["dynCall_iiijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiijii"].apply(null, arguments);
});
var dynCall_iiijiii = Module["dynCall_iiijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiijiii"].apply(null, arguments);
});
var dynCall_iij = Module["dynCall_iij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iij"].apply(null, arguments);
});
var dynCall_iiji = Module["dynCall_iiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iiji"].apply(null, arguments);
});
var dynCall_iijii = Module["dynCall_iijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijii"].apply(null, arguments);
});
var dynCall_iijiii = Module["dynCall_iijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijiii"].apply(null, arguments);
});
var dynCall_iijji = Module["dynCall_iijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijji"].apply(null, arguments);
});
var dynCall_iijjii = Module["dynCall_iijjii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijjii"].apply(null, arguments);
});
var dynCall_iijjiii = Module["dynCall_iijjiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijjiii"].apply(null, arguments);
});
var dynCall_iijjji = Module["dynCall_iijjji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iijjji"].apply(null, arguments);
});
var dynCall_ij = Module["dynCall_ij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ij"].apply(null, arguments);
});
var dynCall_iji = Module["dynCall_iji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_iji"].apply(null, arguments);
});
var dynCall_ijiii = Module["dynCall_ijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ijiii"].apply(null, arguments);
});
var dynCall_ijj = Module["dynCall_ijj"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ijj"].apply(null, arguments);
});
var dynCall_ijji = Module["dynCall_ijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ijji"].apply(null, arguments);
});
var dynCall_j = Module["dynCall_j"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_j"].apply(null, arguments);
});
var dynCall_jdi = Module["dynCall_jdi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jdi"].apply(null, arguments);
});
var dynCall_jdii = Module["dynCall_jdii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jdii"].apply(null, arguments);
});
var dynCall_jfi = Module["dynCall_jfi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jfi"].apply(null, arguments);
});
var dynCall_ji = Module["dynCall_ji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_ji"].apply(null, arguments);
});
var dynCall_jidi = Module["dynCall_jidi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jidi"].apply(null, arguments);
});
var dynCall_jidii = Module["dynCall_jidii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jidii"].apply(null, arguments);
});
var dynCall_jii = Module["dynCall_jii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jii"].apply(null, arguments);
});
var dynCall_jiii = Module["dynCall_jiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiii"].apply(null, arguments);
});
var dynCall_jiiii = Module["dynCall_jiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiiii"].apply(null, arguments);
});
var dynCall_jiiiii = Module["dynCall_jiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiiiii"].apply(null, arguments);
});
var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiiiiii"].apply(null, arguments);
});
var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiiiiiiiiii"].apply(null, arguments);
});
var dynCall_jiiji = Module["dynCall_jiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiiji"].apply(null, arguments);
});
var dynCall_jiji = Module["dynCall_jiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jiji"].apply(null, arguments);
});
var dynCall_jijii = Module["dynCall_jijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jijii"].apply(null, arguments);
});
var dynCall_jijiii = Module["dynCall_jijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jijiii"].apply(null, arguments);
});
var dynCall_jijj = Module["dynCall_jijj"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jijj"].apply(null, arguments);
});
var dynCall_jijji = Module["dynCall_jijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jijji"].apply(null, arguments);
});
var dynCall_jji = Module["dynCall_jji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_jji"].apply(null, arguments);
});
var dynCall_v = Module["dynCall_v"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_v"].apply(null, arguments);
});
var dynCall_vd = Module["dynCall_vd"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vd"].apply(null, arguments);
});
var dynCall_vf = Module["dynCall_vf"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vf"].apply(null, arguments);
});
var dynCall_vff = Module["dynCall_vff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vff"].apply(null, arguments);
});
var dynCall_vffff = Module["dynCall_vffff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vffff"].apply(null, arguments);
});
var dynCall_vffffffiiii = Module["dynCall_vffffffiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vffffffiiii"].apply(null, arguments);
});
var dynCall_vfi = Module["dynCall_vfi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vfi"].apply(null, arguments);
});
var dynCall_vfii = Module["dynCall_vfii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vfii"].apply(null, arguments);
});
var dynCall_vfiii = Module["dynCall_vfiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vfiii"].apply(null, arguments);
});
var dynCall_vi = Module["dynCall_vi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vi"].apply(null, arguments);
});
var dynCall_vid = Module["dynCall_vid"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vid"].apply(null, arguments);
});
var dynCall_vidd = Module["dynCall_vidd"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vidd"].apply(null, arguments);
});
var dynCall_vidi = Module["dynCall_vidi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vidi"].apply(null, arguments);
});
var dynCall_vidiii = Module["dynCall_vidiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vidiii"].apply(null, arguments);
});
var dynCall_vif = Module["dynCall_vif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vif"].apply(null, arguments);
});
var dynCall_viff = Module["dynCall_viff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viff"].apply(null, arguments);
});
var dynCall_vifff = Module["dynCall_vifff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifff"].apply(null, arguments);
});
var dynCall_viffff = Module["dynCall_viffff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffff"].apply(null, arguments);
});
var dynCall_viffffffffffffiiii = Module["dynCall_viffffffffffffiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffffffffffffiiii"].apply(null, arguments);
});
var dynCall_vifffffi = Module["dynCall_vifffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifffffi"].apply(null, arguments);
});
var dynCall_viffffi = Module["dynCall_viffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffffi"].apply(null, arguments);
});
var dynCall_viffffii = Module["dynCall_viffffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffffii"].apply(null, arguments);
});
var dynCall_viffffiifffiiiiif = Module["dynCall_viffffiifffiiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffffiifffiiiiif"].apply(null, arguments);
});
var dynCall_vifffi = Module["dynCall_vifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifffi"].apply(null, arguments);
});
var dynCall_vifffii = Module["dynCall_vifffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifffii"].apply(null, arguments);
});
var dynCall_viffi = Module["dynCall_viffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffi"].apply(null, arguments);
});
var dynCall_viffii = Module["dynCall_viffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffii"].apply(null, arguments);
});
var dynCall_viffiifffffiii = Module["dynCall_viffiifffffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffiifffffiii"].apply(null, arguments);
});
var dynCall_viffiii = Module["dynCall_viffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffiii"].apply(null, arguments);
});
var dynCall_viffiiiif = Module["dynCall_viffiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viffiiiif"].apply(null, arguments);
});
var dynCall_vifi = Module["dynCall_vifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifi"].apply(null, arguments);
});
var dynCall_vififfi = Module["dynCall_vififfi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vififfi"].apply(null, arguments);
});
var dynCall_vififfii = Module["dynCall_vififfii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vififfii"].apply(null, arguments);
});
var dynCall_vifii = Module["dynCall_vifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifii"].apply(null, arguments);
});
var dynCall_vifiii = Module["dynCall_vifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifiii"].apply(null, arguments);
});
var dynCall_vifiiii = Module["dynCall_vifiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifiiii"].apply(null, arguments);
});
var dynCall_vifiiiii = Module["dynCall_vifiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifiiiii"].apply(null, arguments);
});
var dynCall_vifijii = Module["dynCall_vifijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vifijii"].apply(null, arguments);
});
var dynCall_vii = Module["dynCall_vii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vii"].apply(null, arguments);
});
var dynCall_viid = Module["dynCall_viid"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viid"].apply(null, arguments);
});
var dynCall_viidi = Module["dynCall_viidi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viidi"].apply(null, arguments);
});
var dynCall_viidii = Module["dynCall_viidii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viidii"].apply(null, arguments);
});
var dynCall_viif = Module["dynCall_viif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viif"].apply(null, arguments);
});
var dynCall_viiff = Module["dynCall_viiff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiff"].apply(null, arguments);
});
var dynCall_viifff = Module["dynCall_viifff"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifff"].apply(null, arguments);
});
var dynCall_viiffffffffi = Module["dynCall_viiffffffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffffffffi"].apply(null, arguments);
});
var dynCall_viiffffffffiii = Module["dynCall_viiffffffffiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffffffffiii"].apply(null, arguments);
});
var dynCall_viifffffffi = Module["dynCall_viifffffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifffffffi"].apply(null, arguments);
});
var dynCall_viiffffffi = Module["dynCall_viiffffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffffffi"].apply(null, arguments);
});
var dynCall_viifffffi = Module["dynCall_viifffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifffffi"].apply(null, arguments);
});
var dynCall_viiffffi = Module["dynCall_viiffffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffffi"].apply(null, arguments);
});
var dynCall_viifffi = Module["dynCall_viifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifffi"].apply(null, arguments);
});
var dynCall_viiffi = Module["dynCall_viiffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffi"].apply(null, arguments);
});
var dynCall_viiffii = Module["dynCall_viiffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffii"].apply(null, arguments);
});
var dynCall_viiffiiii = Module["dynCall_viiffiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiffiiii"].apply(null, arguments);
});
var dynCall_viifi = Module["dynCall_viifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifi"].apply(null, arguments);
});
var dynCall_viifii = Module["dynCall_viifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifii"].apply(null, arguments);
});
var dynCall_viifiii = Module["dynCall_viifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifiii"].apply(null, arguments);
});
var dynCall_viifiiii = Module["dynCall_viifiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viifiiii"].apply(null, arguments);
});
var dynCall_viii = Module["dynCall_viii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viii"].apply(null, arguments);
});
var dynCall_viiidi = Module["dynCall_viiidi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiidi"].apply(null, arguments);
});
var dynCall_viiif = Module["dynCall_viiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiif"].apply(null, arguments);
});
var dynCall_viiifffi = Module["dynCall_viiifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifffi"].apply(null, arguments);
});
var dynCall_viiifffiiij = Module["dynCall_viiifffiiij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifffiiij"].apply(null, arguments);
});
var dynCall_viiiffi = Module["dynCall_viiiffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiffi"].apply(null, arguments);
});
var dynCall_viiiffii = Module["dynCall_viiiffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiffii"].apply(null, arguments);
});
var dynCall_viiifi = Module["dynCall_viiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifi"].apply(null, arguments);
});
var dynCall_viiififfi = Module["dynCall_viiififfi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiififfi"].apply(null, arguments);
});
var dynCall_viiififi = Module["dynCall_viiififi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiififi"].apply(null, arguments);
});
var dynCall_viiifii = Module["dynCall_viiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifii"].apply(null, arguments);
});
var dynCall_viiifiii = Module["dynCall_viiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifiii"].apply(null, arguments);
});
var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiifiiiii"].apply(null, arguments);
});
var dynCall_viiii = Module["dynCall_viiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiii"].apply(null, arguments);
});
var dynCall_viiiif = Module["dynCall_viiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiif"].apply(null, arguments);
});
var dynCall_viiiiffffii = Module["dynCall_viiiiffffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiffffii"].apply(null, arguments);
});
var dynCall_viiiifffi = Module["dynCall_viiiifffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiifffi"].apply(null, arguments);
});
var dynCall_viiiifi = Module["dynCall_viiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiifi"].apply(null, arguments);
});
var dynCall_viiiifii = Module["dynCall_viiiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiifii"].apply(null, arguments);
});
var dynCall_viiiifiii = Module["dynCall_viiiifiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiifiii"].apply(null, arguments);
});
var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiifiiiiif"].apply(null, arguments);
});
var dynCall_viiiii = Module["dynCall_viiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiii"].apply(null, arguments);
});
var dynCall_viiiiif = Module["dynCall_viiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiif"].apply(null, arguments);
});
var dynCall_viiiiiffi = Module["dynCall_viiiiiffi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiffi"].apply(null, arguments);
});
var dynCall_viiiiiffii = Module["dynCall_viiiiiffii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiffii"].apply(null, arguments);
});
var dynCall_viiiiifi = Module["dynCall_viiiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiifi"].apply(null, arguments);
});
var dynCall_viiiiii = Module["dynCall_viiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiii"].apply(null, arguments);
});
var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments);
});
var dynCall_viiiiiifi = Module["dynCall_viiiiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiifi"].apply(null, arguments);
});
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiifi = Module["dynCall_viiiiiiifi"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiifi"].apply(null, arguments);
});
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiifii = Module["dynCall_viiiiiiiiiiifii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiiifii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiji = Module["dynCall_viiiiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiiiji"].apply(null, arguments);
});
var dynCall_viiiij = Module["dynCall_viiiij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiij"].apply(null, arguments);
});
var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiijiiii"].apply(null, arguments);
});
var dynCall_viiiji = Module["dynCall_viiiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiiji"].apply(null, arguments);
});
var dynCall_viiijji = Module["dynCall_viiijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiijji"].apply(null, arguments);
});
var dynCall_viij = Module["dynCall_viij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viij"].apply(null, arguments);
});
var dynCall_viiji = Module["dynCall_viiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viiji"].apply(null, arguments);
});
var dynCall_viijii = Module["dynCall_viijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijii"].apply(null, arguments);
});
var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijiijiii"].apply(null, arguments);
});
var dynCall_viijijii = Module["dynCall_viijijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijijii"].apply(null, arguments);
});
var dynCall_viijijiii = Module["dynCall_viijijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijijiii"].apply(null, arguments);
});
var dynCall_viijijj = Module["dynCall_viijijj"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijijj"].apply(null, arguments);
});
var dynCall_viijj = Module["dynCall_viijj"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijj"].apply(null, arguments);
});
var dynCall_viijji = Module["dynCall_viijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijji"].apply(null, arguments);
});
var dynCall_viijjiii = Module["dynCall_viijjiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijjiii"].apply(null, arguments);
});
var dynCall_viijjji = Module["dynCall_viijjji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viijjji"].apply(null, arguments);
});
var dynCall_vij = Module["dynCall_vij"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vij"].apply(null, arguments);
});
var dynCall_viji = Module["dynCall_viji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_viji"].apply(null, arguments);
});
var dynCall_vijii = Module["dynCall_vijii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijii"].apply(null, arguments);
});
var dynCall_vijiii = Module["dynCall_vijiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijiii"].apply(null, arguments);
});
var dynCall_vijiji = Module["dynCall_vijiji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijiji"].apply(null, arguments);
});
var dynCall_vijijji = Module["dynCall_vijijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijijji"].apply(null, arguments);
});
var dynCall_vijji = Module["dynCall_vijji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijji"].apply(null, arguments);
});
var dynCall_vijjii = Module["dynCall_vijjii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vijjii"].apply(null, arguments);
});
var dynCall_vjiiii = Module["dynCall_vjiiii"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vjiiii"].apply(null, arguments);
});
var dynCall_vjji = Module["dynCall_vjji"] = (function() {
 assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
 assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
 return Module["asm"]["dynCall_vjji"].apply(null, arguments);
});
Module["asm"] = asm;
if (!Module["intArrayFromString"]) Module["intArrayFromString"] = (function() {
 abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["intArrayToString"]) Module["intArrayToString"] = (function() {
 abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["ccall"] = ccall;
Module["cwrap"] = cwrap;
if (!Module["setValue"]) Module["setValue"] = (function() {
 abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getValue"]) Module["getValue"] = (function() {
 abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["allocate"]) Module["allocate"] = (function() {
 abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getMemory"]) Module["getMemory"] = (function() {
 abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = (function() {
 abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["AsciiToString"]) Module["AsciiToString"] = (function() {
 abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToAscii"]) Module["stringToAscii"] = (function() {
 abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = (function() {
 abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = (function() {
 abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = (function() {
 abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = (function() {
 abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = (function() {
 abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = (function() {
 abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = (function() {
 abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = (function() {
 abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = (function() {
 abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = (function() {
 abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = (function() {
 abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = (function() {
 abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["stackTrace"] = stackTrace;
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = (function() {
 abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnInit"]) Module["addOnInit"] = (function() {
 abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = (function() {
 abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnExit"]) Module["addOnExit"] = (function() {
 abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = (function() {
 abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = (function() {
 abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = (function() {
 abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = (function() {
 abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["addRunDependency"] = addRunDependency;
Module["removeRunDependency"] = removeRunDependency;
if (!Module["ENV"]) Module["ENV"] = (function() {
 abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["FS"]) Module["FS"] = (function() {
 abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = (function() {
 abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
Module["FS_createPath"] = FS.createPath;
Module["FS_createDataFile"] = FS.createDataFile;
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = (function() {
 abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = (function() {
 abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createLink"]) Module["FS_createLink"] = (function() {
 abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = (function() {
 abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_unlink"]) Module["FS_unlink"] = (function() {
 abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["GL"]) Module["GL"] = (function() {
 abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["staticAlloc"]) Module["staticAlloc"] = (function() {
 abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = (function() {
 abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["warnOnce"]) Module["warnOnce"] = (function() {
 abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = (function() {
 abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = (function() {
 abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getLEB"]) Module["getLEB"] = (function() {
 abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = (function() {
 abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = (function() {
 abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["registerFunctions"]) Module["registerFunctions"] = (function() {
 abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addFunction"]) Module["addFunction"] = (function() {
 abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["removeFunction"]) Module["removeFunction"] = (function() {
 abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = (function() {
 abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["prettyPrint"]) Module["prettyPrint"] = (function() {
 abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["makeBigInt"]) Module["makeBigInt"] = (function() {
 abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["dynCall"]) Module["dynCall"] = (function() {
 abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = (function() {
 abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackSave"]) Module["stackSave"] = (function() {
 abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackRestore"]) Module["stackRestore"] = (function() {
 abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackAlloc"]) Module["stackAlloc"] = (function() {
 abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["establishStackSpace"]) Module["establishStackSpace"] = (function() {
 abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["print"]) Module["print"] = (function() {
 abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["printErr"]) Module["printErr"] = (function() {
 abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["writeStackCookie"] = writeStackCookie;
Module["checkStackCookie"] = checkStackCookie;
if (!Module["abortStackOverflow"]) Module["abortStackOverflow"] = (function() {
 abort("'abortStackOverflow' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", {
 get: (function() {
  abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
 })
});
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", {
 get: (function() {
  abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
 })
});
if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", {
 get: (function() {
  abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
 })
});
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", {
 get: (function() {
  abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
 })
});
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", {
 get: (function() {
  abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
 })
});
function ExitStatus(status) {
 this.name = "ExitStatus";
 this.message = "Program terminated with exit(" + status + ")";
 this.status = status;
}
ExitStatus.prototype = new Error;
ExitStatus.prototype.constructor = ExitStatus;
var initialStackTop;
var calledMain = false;
dependenciesFulfilled = function runCaller() {
 if (!Module["calledRun"]) run();
 if (!Module["calledRun"]) dependenciesFulfilled = runCaller;
};
Module["callMain"] = function callMain(args) {
 assert(runDependencies == 0, "cannot call main when async dependencies remain! (listen on __ATMAIN__)");
 assert(__ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called");
 args = args || [];
 ensureInitRuntime();
 var argc = args.length + 1;
 var argv = stackAlloc((argc + 1) * 4);
 HEAP32[argv >> 2] = allocateUTF8OnStack(Module["thisProgram"]);
 for (var i = 1; i < argc; i++) {
  HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
 }
 HEAP32[(argv >> 2) + argc] = 0;
 try {
  var ret = Module["_main"](argc, argv, 0);
  exit(ret, true);
 } catch (e) {
  if (e instanceof ExitStatus) {
   return;
  } else if (e == "SimulateInfiniteLoop") {
   Module["noExitRuntime"] = true;
   return;
  } else {
   var toLog = e;
   if (e && typeof e === "object" && e.stack) {
    toLog = [ e, e.stack ];
   }
   err("exception thrown: " + toLog);
   Module["quit"](1, e);
  }
 } finally {
  calledMain = true;
 }
};
function run(args) {
 args = args || Module["arguments"];
 if (runDependencies > 0) {
  return;
 }
 writeStackCookie();
 preRun();
 if (runDependencies > 0) return;
 if (Module["calledRun"]) return;
 function doRun() {
  if (Module["calledRun"]) return;
  Module["calledRun"] = true;
  if (ABORT) return;
  ensureInitRuntime();
  preMain();
  if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"]();
  if (Module["_main"] && shouldRunNow) Module["callMain"](args);
  postRun();
 }
 if (Module["setStatus"]) {
  Module["setStatus"]("Running...");
  setTimeout((function() {
   setTimeout((function() {
    Module["setStatus"]("");
   }), 1);
   doRun();
  }), 1);
 } else {
  doRun();
 }
 checkStackCookie();
}
Module["run"] = run;
function checkUnflushedContent() {
 var print = out;
 var printErr = err;
 var has = false;
 out = err = (function(x) {
  has = true;
 });
 try {
  var flush = Module["_fflush"];
  if (flush) flush(0);
  var hasFS = true;
  if (hasFS) {
   [ "stdout", "stderr" ].forEach((function(name) {
    var info = FS.analyzePath("/dev/" + name);
    if (!info) return;
    var stream = info.object;
    var rdev = stream.rdev;
    var tty = TTY.ttys[rdev];
    if (tty && tty.output && tty.output.length) {
     has = true;
    }
   }));
  }
 } catch (e) {}
 out = print;
 err = printErr;
 if (has) {
  warnOnce("stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.");
 }
}
function exit(status, implicit) {
 checkUnflushedContent();
 if (implicit && Module["noExitRuntime"] && status === 0) {
  return;
 }
 if (Module["noExitRuntime"]) {
  if (!implicit) {
   err("exit(" + status + ") called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)");
  }
 } else {
  ABORT = true;
  EXITSTATUS = status;
  STACKTOP = initialStackTop;
  exitRuntime();
  if (Module["onExit"]) Module["onExit"](status);
 }
 Module["quit"](status, new ExitStatus(status));
}
var abortDecorators = [];
function abort(what) {
 if (Module["onAbort"]) {
  Module["onAbort"](what);
 }
 if (what !== undefined) {
  out(what);
  err(what);
  what = JSON.stringify(what);
 } else {
  what = "";
 }
 ABORT = true;
 EXITSTATUS = 1;
 var extra = "";
 var output = "abort(" + what + ") at " + stackTrace() + extra;
 if (abortDecorators) {
  abortDecorators.forEach((function(decorator) {
   output = decorator(output, what);
  }));
 }
 throw output;
}
Module["abort"] = abort;
if (Module["preInit"]) {
 if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
 while (Module["preInit"].length > 0) {
  Module["preInit"].pop()();
 }
}
var shouldRunNow = true;
if (Module["noInitialRun"]) {
 shouldRunNow = false;
}
Module["noExitRuntime"] = true;
run();




}
